Auto Turret (D20 Modern Equipment)
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[edit] Auto Turret
When this is activated (a standard action), it transforms into a turret that floats about three feet from the ground and fills one 5ft square. The auto turret cannot move and cannot be used by any creature or character. The Auto turret automatically fires one shot each round at all creature and characters that are not allied to the creature or character that activated it within 80ft of the turret. The auto turret has an attack bonus of +5 and deals D8 damage, and a range increment of 30ft. The auto turret can be destroyed: it has a hardness of 8, 30 hit points, and an AC of 10. The turret can be deactivated by the creature or character that activated it, or by one of his allies. In this case, it folds up to origional size and can be reactivated as normal.
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Categories: D20M | User | Equipment | Mundane | Halo Setting

