Ashen Bloodbonded (4e Paragon Path)

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Scales.png This page is of questionable balance. Reason: +5 attack/damage is too high. Ashen Blood is an aura 1, not a zone, and this effectively gives you a No Action attack power on par with a daily, with unlimited attacks; Ashen strike is an at-will that causes ongoing damage; Ashen Surges says "regain 50 extra hit points" which must be a mistake; Ashen Explosion is just boring, and has no Miss or Effect.


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[edit] Ashen Bloodbonded

"You shall not win Ikohor, for the fire in my very blood surpasses the very fire you fight me with now!"
—Arkon, Aaenshi Avenger., Arkon's Guide to Bettering Yourself

Prerequisite: Aaenshi


[edit] Ashen Bloodbonded Path Features

Ashen Bond (11th Level): Your bond with the Ashen heat inside of you has changed you. You gain a +5 to attack rolls and damage rolls with powers that have the Fire keyword.
Forthcoming Fire (11th Level): When you spend an action point, you gain a +5 bonus to damage rolls made possible from that action point.
Ashen Blood (16th Level): Your blood burns with an intense heat. Whenever you are bloodied, you make a zone 3 squares by 3 squares that follows you. A creature that begins it's turn in the zone suffers an attack: +4 vs. AC or Reflex (Lower of the two) Hit: 2d6 Fire damage, ongoing 5 Fire damage. Note, that Ashen Fire negates all resistances to fire.


Ashen Strike Attack 11
You swing your blade in a high arc, striking with intense ferocity.
At-Will Star.gif Martial, Fire
Standard Action Melee
Prerequisite: Aaenshi.
Requirement: Must be wielding an Axe, Light Blade, or Heavy Blade.
Target: One Creature.
Attack: Dexterity Vs. AC Vs.
Hit: 1[W]+Dexterity Modifier, and an ongoing 5 fire damage.



Ashen Surge Utility 12
You draw upon the healing powers from the ashen fire within you, and are invigorated.
Encounter Star.gif Fire, Encounter
Standard Action Melee Touch
Target: Self
Effect: You spend a healing surge, and regain 50 extra hit points.



Ashen Explosion Attack 20
You burst out with the very fire inside of you, damaging your foes gravely.
Daily
Standard Action Area Burst 5
Target: All creatures in burst.
Attack: Dexterity +2 vs. AC Vs.
Hit: 3d10 Fire Damage




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