Argon (4e Race)
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We thank you for pulling us out of the fire, young one.
|Average Height: 5'5" - 6'5"|
|Average Weight: 160 - 230 lbs.|
|Ability Scores: +2 Strength, +2 Constitution or Charisma|
|Speed: 6 squares|
|Languages: Common, Primordial|
|Skill Bonuses: +2 Diplomacy, +2 Perception|
|Argon Resistance: You have resist fire equal to 5 plus half your level.|
|Primordial Origin: You are from the elemental chaos. You are considered an elemental for the purposes of effects relating to origin, and you are considered a fire creature for effects relating to that keyword.|
|Wounded Rage: You can use the wounded rage an an encounter power|
Argons were created by Byss, god of chaos, to be his soldiers in the planes, but then the other deities defeated him in battle and sealed him in the Abyss. That's when the Argon became a true race.
Play an Argon if you want...
- To be a man of living flame.
- To be contemplative of exsistance.
- To be a member of a race that favors the Fighter, Barbarian, and the Paladin classes.
Argon are a race that seem like humans in appearence, but have charcoal-black skin and flames that do not burn (touching it) for hair and eyes. They age like humans, but have an average lifespan of roughly 500 years. Body types and personalities vary just as much as human variation.
Playing an Argon
The Argon are contemplative of the exsistance of others, attempting to find any reason as to why the other races were created. They are natural lone wolves, but earn an Argon's trust, you'ved gained a vassal to hold your friendship until his/her death. Not too many understand Argon, but the Argon does'nt understand the races: making them curious.
Argon Characteristics: Strong, Tenacious, Savage, Cruel, Curious, Inquisitive, Mysterious, Scary, Fiercely loyal, Independent.
Male Names: Bi-Terra, Gasu-Terra, Jass-Terra, Makknarn-Terra, Kento-Terra, No-Terra
Female Names: Fre-Gaia, Be-Gaia, Nerra-Gaia, Seha-Gaia, Kellna-Gaia, Nolah-Gaia
Three sample Argon adventurers are described below.
Jass-Terra is an Argon Fighter with a sense of peace and justice. He seeks to find out the reason behind the ideas of 'truth' and 'justice', so he can fully be able to uphold them for his adopted human home.