Arcane Hunter (3.5e Prestige Class)

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Arcane Hunter[edit]

The stormtroopers of the Arcane Order are the Arcane Hunters. They pick up the people or beasts that get a warrant on their head from the Arcane Order

Prerequisites[edit]


Table: The Arcane Hunter
Hit Die: d6
Level Base Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day/Spells Known
1st +0 +2 +2 +0 Track, Wild Empathy
2nd +1 +3 +3 +0 Endurance +1 level of existing class
3rd +2 +3 +3 +1 Animal Companion
4th +3 +4 +4 +1 Woodland Stride +1 level of existing class
5th +3 +4 +4 +1 Swift Tracker
6th +4 +5 +5 +2 Urban Tracking, Urban Empathy +1 level of existing class
7th +5 +5 +5 +2 Evasion
8th +6 +6 +6 +2 Warrant Master +1 level of existing class
9th +6 +6 +6 +3 Camouflage, Urban Stride
10th +7 +7 +7 +3 Hide in Plain Sight, Warrant Writer +1 level of existing class

Class Skills (4 + Int modifier per level)
Climb, Concentration, Craft, Handle Animal, Heal, Hide, Jump, Knowledge (local), Knowledge (nature), Listen, Move Silently, Ride, Search, Spot, Survival, Swim, Use Rope.

Class Features[edit]

All the following are class features of the Arcane Hunter:

Special: Arcane Hunters have the right to use to the Arcane University.

Animal companion: An arcane hunter can not have an animal larger then medium as his animal companion.

Urban empathy: when in a city you can make a Knowledge (local) check DC 10 + DM’s Say so, then you can give the signs of the local groups and covert guilds.

Urban Tracking: Use the track feat in the city.

Warrant Master: the Arcane Hunter gets his level to tracking and Gather info checks of any one that has a warrant on them (must have the warrant on him to get this bonus).

Urban Stride: same as woodland stride but in the cities

Warrant Writer: can cast Warrant (3.5e Spell) 3/day as a move action; add you level of Arcane Hunter to the will save DC



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