Angels (3.5e Race)

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Angels[edit]

  • +2 Dexterity, +2 Constitution, +4 Wisdom, +4 Charisma: Malakh are angels, they are very gracious, wise and tough.
  • Medium: As Medium creatures, Malakh have no special bonuses or penalties due to their size.
  • Malakh base land speed is 30 feet, Seraph have a Fly speed equal to the double their land speed (60ft), is its land speed increases the seraph flight speed also increases. Malakh can fly with their spiritual wings with Good Maneuverability
  • +2 Natural Armor
  • Darkvision out to 60 feet.
  • Immunity to disease.
  • Resistance to acid 10, cold 10, and electricity 10.
  • Damage reduction: 5/magic (if HD 11 or less) or 10/magic (if HD 12 or more).
  • Spell resistance equal to creature’s HD + 10 (maximum 35).
  • +4 racial bonus on Fortitude saves against poison.
  • Aura of Light: Malakh aura light like a torch, they are able to suppress this ability as a free action.
  • Divine Beauty: If the malakh show his/her true face, everyone that witness must make a DC15 will save or are subject to the following effect: Good creature become fascinated, neutral and evil creatures become Shaken.
  • Change Shape (Su): A malakh angel can assume the form of any Small or Medium humanoid.
  • Darkvision out to 60 feet.
  • Smite evil one plus your character level per day.
  • Holy Smite: twice per day.
  • Automatic Languages: All
  • Favored Class: Any
  • Level Adjustment: +3

Scaling Angels[edit]

  • +2 Wisdom, +2 Charisma: Malakh are angels; they are very gracious and wise.
  • Outsider (Angel, Native), They don't gain martial weapon proficiency and can be raised from the dead.
  • Medium: As Medium creatures, malakh have no special bonuses or penalties due to their size.
  • Malakh base land speed is 30 feet.
  • Low-Light Vision: A malakh can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • Aura of Light: A malakh has an aura that illuminates as brightly as a torch. They are able to suppress this ability at will as a free action.
  • Automatic Languages: All.
  • Favored Class: Any Divine.
  • Level Adjustment: +0

At 5HD

At 6HD:

  • Flight speed equal to base land speed (30ft), Good maneuverability.
  • Smite evil one plus your character level per day.

At 10HD

At 12HD:

  • Flight speed equal to double base land speed (60ft), Good maneuverability.

At 15HD

  • Resistance to acid 10, cold 10, and electricity 10.
  • Damage reduction: 5/magic.

At 20HD:

  • Change Shape (Su): A malakh angel can assume the form of any Small or Medium humanoid.
  • Divine Beauty: If the malakh show his/her true face, everyone that witness must make a DC15 will save or are subject to the following effect: Good creature become fascinated, neutral and evil creatures become Shaken.



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