Ambun (5e Race)

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Ambun

As the Archfey lead the traveler through the halls of her castle it was guards that truly grabbed the rangers attention. Horns of wood, three eyes, and the physique of a large red gorilla made it apparent why the Archfey was not often disturbed by angry neighbors.

Physical Description[edit]

Ambun are bulky muscular creatures whose bodies closely resemble that of a large bipedal gorilla except for a few key differences. The first of these differences is their third eye placed squarely in the center of their forehead coupled with their three large curled wooden horns that extend from the sides and the top of their heads. The are also oddly colored having dark grey skin and being covered in bright red fur. Ambun are also genderless as they do not reproduce but are created and sent to the material plane

History[edit]

The ambun were actually created by the archfey as guards and watchmen for their towers and castles. With their excellent eyesight and burly physique they were perfectly suited to defend the great castles of the Feywild. The archfey would also send them to the material plane to accomplish tasks for them in olden days. However, the Archfey didn't realize that they would eventually lose contact with their guards on the material plane and thus the ambun set up societies on the material plane.

Society[edit]

Ambun are very uncommon and thus their societies are generally very small. When an ambun looses the connection to an Archfey they simply carry out the last order they received and then defend the wilds and its inhabitants until they expire. Sometimes they will live with halflings or elves that will trade them food and living space for protection.

Ambun Names[edit]

Ambun names are always longer names with a fair amount of vowels

Ambun: Macoloti, Arsadeto, Byginamatu, Haratebo

Ambun Traits[edit]

Muscular defenders of the castles and fortresses of the Feywild
Ability Score Increase. Your Strength score increases by 2 and your Wisdom score increases by 1.
Age. Ambun are created full grown and they can grow to be 700 to 750 years old before their watch finally ends.
Alignment. Because of their strong ties to defending helpless creatures, evil ambun are almost unheard of.
Size. You stand between 6 and 7 feet tall and can weigh as much as 550 pounds. Your size is Medium.
Speed. Your base walking speed is 35 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Tough. Gain 1 hit point every level.
Tactical Survival Knowledge. You are proficient in the Nature and Survival skills.
Languages. You can speak, read, and write Common and Sylvan.

Random Height and Weight[edit]

Base
Height
Height
Modifier
Base
Weight
Weight
Modifier
6′ 0″ +2d6 502 lb. × 1 lb.

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