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Abyssal/Infernal (DnD Template)

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[edit] Abyssal/Infernal

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Beings submitting themselves to the Primal forces of either the Abyss(Abyssal), or the Nine Planes of Hell(Infernal). There is no real difference, just the name of the template used.

[edit] Creating an Abyssal/Infernal

Inherited Template. The following template can be applied to any creature in addition to any other templates, with the exception of Devils.

[edit] Size and Type

Size: Unchanged.
Type: Outsider (Abyssal/Infernal)

[edit] Hit Dice

Same as base creature.

[edit] Speed

30 feet land speed. The creature also gains wings with the following according to Level.

1: Gain wings. +10 to jump, Glide 40 ft.
4: Gain flight 120 ft, for 5 rounds + Str modifier
7: Flight takes no effort on user, may used unlimited amount.

[edit] Armor Class

Gain +1 per 1st, 6th, 11th, and 16th level.

[edit] Attack

Gains claws doing 1d4, increasing to 1d8 at 10th level.

[edit] Full Attack

If unarmed, uses both claws. If armed, uses weapon. If one hand is free, attacks with a -4 penalty on free hand.

[edit] Special Attacks

Cast Darkness 2/day. Caster Level is equal to user's level.

[edit] Special Qualities

Gain Darkvision 60 ft.
Telepathy
Immunity to Fire; Poison.

Abyssals: Must swear an oath to Demogorgon, Graz'zt, or Orcus.
Infernals: Must swear an oath to an Archlord of the 9 planes of Hell

[edit] Abilities

Eager for battle: at every 4th level, in addition to one bonus point, gain one point to strength.
+8 Str | +4 Dex | +2 Con | +4 Int | +6 Wis | +6 Cha

[edit] Skills

Abyssals gain a +4 on Intimidate Checks.
Infernals gain a +4 on Diplomacy Checks.
Skills: Versitile creatures, 1 additional bonus point is added per Level.

[edit] Feats

Creature gains one of the following feats, as well as one bonus feat from the player's handbook.

Weapon Proficiency (Greatsword)
Weapon Proficiency (Scythe)
Weapon Proficiency (Ranseur)
Weapon Proficiency (Guisarme)
Weapon Proficiency (Greatclub)
Power Attack

[edit] Environment

Generally Abyssals are found in the Abyss serving Orcus, Graz'zt, or Demogorgon.
Infernals can generally be found serving one of the Nine Archdevils in Hell.

[edit] Organization

Generally these creatures, while rare, are found in service to one of the above to further their powers and to learn control, lest they gorge themselves on planar energy and die.

[edit] Alignment

Always Evil aligned.

[edit] Advancement

By Character Class.

[edit] Level Adjustment

+6



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