A Level in Badass (3.5e Feat)

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Scales.png This page is of questionable balance. Reason: Doesn't this just break the entire concept of non-lethal damage?

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Recycle.png This page was proposed for deletion on 05:06, 15 November 2017 (MST) because: As above, invalidating an entire mechanic with a feat seems just silly. (discuss).

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A Level in Badass [General][edit]

This feat keeps your character from falling unconscious from non-lethal damage.
Prerequisite: Con 17. This feat can replace Endurance as the prerequisite of Diehard.
Benefit: When you take this feat your character no longer falls unconscious when his/her non-lethal damage exceeds his/her hit points. Instead, the character stays staggered until his/her hit points rises above his/her non-lethal damage (your character is still staggered when HP = non-lethal).
Normal: A character would normally become staggered when non-lethal damage equals hit points, but unlike with this feat, the character would become unconscious if he/she took one more point of damage (lethal/non-lethal).
Special: This feat does not prevent a character from taking the feat Endurance.

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