A Level in Badass (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
Scales.png This page is of questionable balance. Reason: Doesn't this just break the entire concept of non-lethal damage?


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Recycle.png This page was proposed for deletion on 05:06, 15 November 2017 (MST) because: As above, invalidating an entire mechanic with a feat seems just silly. (discuss).

Need a page deleted immediately? Use {{needsadmin}} instead!

If it is obvious that this page should not be deleted or if this page has been fixed since this template was added, please remove this template. However please do not remove this template from pages you have created yourself. Instead, please discuss whether changes made to this page are sufficient to warrant removal of this template. If the above issues are not being addressed within 14 days, this page will be deleted. Why is my article up for deletion?
Administrators remember to check if anything links here and the page history (last edit) before deleting

Edit this Page | Articles which may get deleted

A Level in Badass [General][edit]

This feat keeps your character from falling unconscious from non-lethal damage.
Prerequisite: Con 17. This feat can replace Endurance as the prerequisite of Diehard.
Benefit: When you take this feat your character no longer falls unconscious when his/her non-lethal damage exceeds his/her hit points. Instead, the character stays staggered until his/her hit points rises above his/her non-lethal damage (your character is still staggered when HP = non-lethal).
Normal: A character would normally become staggered when non-lethal damage equals hit points, but unlike with this feat, the character would become unconscious if he/she took one more point of damage (lethal/non-lethal).
Special: This feat does not prevent a character from taking the feat Endurance.

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors