5e Humanoid Races
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5e Humanoid Races without an improving, reviewing, or removing template present.
Name  Summary  Abilities  Size  Speed 

Aggrand  A race with the ability to grow to giant size.  Your Strength and Constitution scores both increase by 2.  In their smaller form, Aggrands are slightly taller than humans, ranging from 5 and a half to over 7 feet tall, and are burly and muscular, with the average Aggrand weighing around 290 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Aligrine  Humans with wings from the plane of air. Sound familar?  Your Dexterity score increases by 2, and your Charisma score increases by 1.  Aligrine tend to be similar in build to humans. Altough Aligrine tend to be taller and weigh slightly less than humans. Your size is Medium.  Your base walking speed is 30 feet. 
Alraune  A race of plantlike flowerpeople.  Your Wisdom score increases by 2.  An alraune's height is anything 5 to 6 feet on average, and weigh anything from 60 to 120 pounds. Your creature size is Medium.  Your base walking speed is 25 feet. 
AluDemon  Vile, halfdemon hybrids spawned from an Abyssal parent.  Your Constitution increases by 2.  AluDemons range in size, from justtallerthanadwarf, to well over 8' tall. Your size is Medium.  Your base walking speed is 30 feet. 
Amanel  Mobile and ruthless hunters of evil.  Your Strength or Dexterity score increases by 2 and your Wisdom score increases by 1.  Amanel are generally 5 to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Amazon  A race of warrior women.  Your Strength, Constitution, and Charisma scores each increase by 1.  Amazons typically stand roughly between 6 and 8 feet tall and weigh between 220 and 320 pounds. Your size is Medium.  Your base walking speed is 35 feet. 
Angel, Variant  Angels are a powerful race of creatures created by goodaligned Gods.  Your Strength, Constitution and Charisma scores all increases by 1.  Angels are the same size as humans. Your size is Medium.  Your base walking speed is 30 feet. 
Angel  Angels are spiritual beings created by a lawful good deity to act as servants, messengers and warriors.  Your Wisdom increases by 2 and your Charisma increases by 1.  Your size is Medium.  Your base walking speed is 30 feet. 
Angelic Succubus  Your Charisma score increases by 2 and your Dexterity score increases by 1.  Usually equal to that of a Human. Between 5 and 6 feet in height. Your size is Medium.  Your base walking speed is 30 feet. You also have a flying speed of 40 feet providing you are not wearing armour. This decreases to 30 feet in Light armour, 20 feet in Medium armour, and 15 feet in Heavy armour.  
Anouki  Waddling like penguins, but with antlers like moose and faces resembling hylians, anouki are quite a sight. Their blubberfilled bodies are most at home in cold climates.  Your Constitution score increases by 2. Your Intelligence, Wisdom, or Charisma score increases by 1.  An anouki is squat and usually stands between 5 and 6 feet. Your size is Medium.  You have a base walking speed of 25 feet and a swim speed of 25 feet. 
Anthrolupe  Wild Anthrolupes are the solitary hunters of the anthropomorphic wolf race the Anthrolupes. They live in the wilderness, generally far from cities.  Your Dexterity score increases by 2 and your Constitution score increases by 1.  Anthrolupes are generally about the size of humans and average about 5’ to 6’ in height and around 130200 lbs in weight. Your size is Medium.  Your base walking speed is 35 feet. 
Anuran  Your Anuran character has many abilities as a result of their amphibian nature and their small stature.  Your Dexterity score increases by 2.  Anurans are much significantly smaller than most other races, ranging from around 1'1 to 1'9 feet tall and weighing 3 to 6 pounds. Your size is Tiny.  Your base walking speed is 15 feet. Your swimming speed is 15 feet. 
Apeling  A race of nimble and strong monkeylike people.  Your Dexterity score increases by 2, and your Wisdom score by 1.  Apelings are taller but weigh about as much as most humans. Your size is Medium.  Your base walking speed is 35 feet. 
Aphrodian  A race with diversity between the genders where it is surprising to see if they are even related.  Your Constitution increases by 2. Living under the sea has increased your vitality dealing with the pressure.  Aphrodians are generally 5'4" to 6'6". The shorter end is often the females of race and the taller end is more often the males of the race, though there is some overlap. Your size is Medium.  Your base walking speed is 25 feet. You have a swimming speed of 40 feet. 
Aquarion  Aquatic Elvenkind with a greekstyled society, and fondness of the great hunt.  Your Wisdom score increases by 1.  Your size is Medium.  Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. 
Arachne  Creatures with the upper torso of a humanoid and lower torso of a spider.  Your Dexterity score increases by 2, and your Wisdom score increases by 1.  Arachne can be up to 78 feet tall and almost as wide. Your size is Large.  Your base walking speed is 30 feet. 
Arborens  The Arborens are a race of humanoid tree creatures that excel at stealth.  Your Dexterity score increases by 2 and your Constitution score increased by 1.  Your size is Medium.  Your base walking speed is 30 feet. 
Argile  Clay men with the souls of a human, though they don't show them that much.  Your Strength increases by 2 and your Constitution increases by 1.  Argiles vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 25 feet. 
Arsenasite  Hulking insectoids slaves that have been mistaken for Umber Hulks for many years  Your Strength score increases by 2 and your Constitution score increases by 1.  They usually from around 6 to 7 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Aurochs  Moon Cows, tougher then most races  Your Strength score increases by 2.  Your size is Medium  Your base walking speed is 25 feet. 
Avali  Feathered humanoid descended from powerful ambush predators  Your Dexterity score increases by 2 and your Wisdom score increases by 1.  3 to 3”4 feet tall, about 4 feet from head to tail feather, and average about 30 pounds. Your size is Small.  Your base walking speed is 30 feet. 
Avariel  Elves of the sky or winged elves.  Your Dexterity score increases by 2 and one other score of your choice increases by 1.  Avariel range from under 5 to over 6 feet tall and have slender but muscular builds. Your size is Medium.  Your base walking speed is 30 feet. 
Aven  Aven live as a unique tandem of bird and man. Thanks to their strong wings, beaks, and talons, each has an expected set of attributes.  Your Dexterity score increases by 2.  Aven stand tall and slim. They stand 6 feet high and weigh around 135 pounds. Your size is Medium.  Your base walking speed is 25 feet. You have a flying speed of 50ft. 
Barbed Devil  Horrid guardians spawned in vaults of Erberus.  Your Dexterity increases by 2 and Wisdom increases by 1.  Barbed Devils are larger on average than humans. From head to toe, they range from 6' to 8'. While having a hunched posture, bristled spines make them appear larger. Your size is medium.  Your base walking speed is 30 feet. 
Bearon  Sir Bearington's own proud and mighty race of humanoid Ursus (Ursine Bears).  Your Strength increases by 2 and your Constitution score increases by 1.  Bearons are typically 7'–8 ft. tall, 300–400 pounds. Your size is Medium.  Your base walking speed is 20 feet. 
BeastBorne  Beastborne are excellent hunters and better friends. Endlessly loyal to those they consider family.  Dependant on subrace.  Beastborne usually have sizes based on the animal you are descended from. Your size is Medium.  Your base walking speed is 30 feet. 
Beeholder  Beelike humanoid capable of flight.  Your Strength score increases by 2, and your Intelligence score increases by 1.  An average beeholder is 6 feet tall and weighs about 150 pounds. Your size is Medium.  Your base walking speed is 25 feet. You have a flying speed of 40 feet, if you are not wearing medium or light armor. While using your flying speed, you can hover in place without difficulty. 
Beholderborn  A race of Humanoids descended from a cursed Beholder  Your Intelligence score increases by 2 and your Charisma score increases by 1.  Beholderborn vary in weight and height in the same way humans do. Your size is Medium.  Your base walking speed is 30 feet. 
Beholdertouched  Humans spliced with the genetics of a beholder to grant them superintelligence.  Your Intelligence score increases by 3. As usual, you cannot increase an ability score above 20 using this trait.  Beholdertouched vary in weight and height. Your size is Medium.  Your base walking speed is 30 feet. 
Birali  Birali are nimble cathumanoid creatures who care not for others opinions of them.  Your Dexterity score increases by 2  you stand between 45 feet tall. Your size is Medium.  Your base walking speed is 35 feet. 
Bisharp  Savage humanoid pokemon whose bodies are naturally covered in armor and blades.  Your Strength increases by 2 and your Intelligence increases by 1.  Bisharps stand a little over 5 ft tall. Your size is Medium.  Your base walking speed is 30 feet. 
Blaad' Os  Humanoid squids with three red eyes. (Kind of like a miniature cthulhu.)  Your Constitution score increases by 2. Your Intelligence score increases by 1.  They have the same weight and height as most humans. Your size is Medium.  You have a base walking speed of 25 feet and a swim speed of 40ft. 
Black Rider  They are Undead Wraith kights that kill and make the land dark and cold as the walk  Two different ability scores of your choice each increase by 1.  Black riders vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Bladebound  Bladebound serve as the enforcers of the Undying Light and are equipped to serve as well as possible in this role.  Your Strength score increases by 2, and your Wisdom score increases by 1.  As an offshoot of the HalfOrc race, Bladebound often stand at 67 feet tall, with some cases reaching up to 8 feet. Your size is Medium.  Your base walking speed is 30 feet. 
Bladeling  Warlike outsiders from the Infinite Battlefield of Acheron.  Your Strength, Dexterity, and Constitution scores each increase by 1.  Bladelings tend to be around 5 to 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Blaziken  Tall, flightless, birdlike humanoids that combine fire and martial arts.  Your Strength score increases by 1 and your Dexterity increases by 2.  Blazikens stand a little above 6 feet tall. Your size is Medium.  Your base walking speed is 35 feet. 
Bleeko  Small, intelligent, and fascinated with light, Bleekos are masters of illusion and stealth.  Your Intelligence score increases by 2, and your Dexterity score increases by 1.  Bleekos tend to be between 4 and 5 feet tall and weigh between 70 to 90 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Blood Angel  The child of a Tiefling and a Fallen Angel.  Your Charisma score increases by 1 and either your Strength or Dexterity score increases by 1 (your choice).  Blood angels are usually between 5' 5" and 6' 5". Your size is Medium.  Your base walking speed is 30 feet. You have a flying speed of 30 feet. 
Blood Angel Variant  The child of a Tiefling and a Fallen Angel.  Your Charisma score increases by 2. Either your Strength or Intelligence score increases by 1.  Blood Angels are usually between 5' 5" and 6' 5". Your size is Medium.  Your base walking speed is 30 feet. You have a fly speed of 40 feet but are unable to fly when wearing medium or heavy armor. 
Blood Elf, WoW  A race of magical imbued elves.  Your Constitution score increases by 1, and Dexterity or Intelligence score increases by 2.  Heights range from just over 5 feet to over 6 feet tall and most generally have slender builds. Your size is Medium.  Your base walking speed is 35 feet. 
Bloodraven  The Bloodravens are a race of winged humanoids with claws that come out of their wings.  Your Dexterity score increases by 2.  Bloodravens vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. Your base flight speed is 40 feet. When your claws are out your flight speed is 20ft. 
Blueveined  Cursed to live their lives with little time, Blueveineds gain other abilities relating to the magic veins coursing through them.  Your Charisma score increases by 2.  No bigger or smaller than the average human. Induro Blueveineds are often tall and wellbuilt, and Inteligens Blueveineds are often short and thin. Your size is Medium.  Your base walking speed is 30 feet. 
Bularre  Bularre are powerful humanoids derived from the Bulette.  Your Constitution score increases by 2 and your Strength score increases by 1.  Your size is Medium.  Your base walking speed is 30 feet. 
Bullywug  The self acclaimed rulers of the swamps.  Your Constitution score increases by 2. Your Wisdom score increases by 1.  The height of a typical bullywug ranges from 4'6" to 5'4" and weigh up to 120 lbs, though royalty tends to weigh more. Your size is Medium  Your base walking speed is 20 feet. Your swimming speed is 40 feet. 
Canus  Humanlike creatures with dog/wolf features  Your Constitution score increases by 2.  Your size is Medium.  Your base walking speed is 30 feet. 
Capricorn  Man beasts with large horns, similar to Minotaur although more agile.  Your Strength and Constitution scores increases by 1.  Capricorns are usually very tall and range around from 6 to 7 feet high. Your size is Medium.  Your base walking speed is 35 feet. 
Castoran  Master Craftsmen of wood and profound house guests, these Beaverlike humanoids share similar traits to their critter cousins.  Your Charisma score increases by 2, and your Strength score increases by 1.  Castoran stand between 4 and 5 feet tall and average at about 150 pounds. Your size is Medium.  Your base walking speed is 25 feet. Your speed when swimming is 30 feet. 
Catfolk  A race of Cat people, with as many variations as there are colors.  Your Dexterity score increases by 1.  Catfolk normally stand at around five and a half feet tall and weigh around 120 pounds. LargeBreed Catfolk are more physically imposing, at about six and a half feet tall and about 200 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Catkin  Inquisitive small felines, full of energy and pride.  Your Charisma score increases by 2.  Typically 3'0"5'0", 6080 pounds. Your size is Small.  Your base walking speed is 25 feet. 
Cauzerauti  Humanoid warthogs created for evil, that have finally escaped their wicked origins.  Your Constitution score increases by 2 and your Strength score increases by 1.  Cauzerauti can be up to 7ft tall and weigh 300400lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Celtic Born  Your Celtic Born will have several traits as a result of their ancestry and bond with nature.  Your Constitution score increases by 2.  Ranging from 5'4 to 5'9 feet tall a celtic born's muscular body usually weighs more than their average height's let on. Your size is Medium.  Your base walking speed is 30 feet. 
Centaur  The nomadic horsefolk of the wilds.  Your Strength score increases by 2, and either your Dexterity or Constitution score increases by 1 (your choice).  Most centaurs stand between 6 and 7 feet tall, and their horse bodies are about 8 feet long. Your size is Large.  Your base walking speed is 40 feet. 
Chaik  A race of oddlyskinned humanoids that live amongst the races of the Feywild.  Your Wisdom and Charisma score increases by 1.  Chaik tend to be similar to Humans in height, but are lighter in weight. Your size is Medium.  Your base walking speed is 30 feet. 
Changeling, Eberron Variant  HalfHuman, HalfDoppelganger  the changeling is the master of disguise and intrigue.  Your Charisma score increases by 2 and you Dexterity score by 1.  Changelings are built much like humans, but a little leaner. Your size is Medium  Your base walking speed is 30 feet. 
Charr  The charr race was forged in the merciless crucible of war. It is all they know. War defines them, and their quest for dominion drives them ever onward.  Your Constitution score increase by 1.  Charr can stand 8'10' tall when not slouching and their musculature is similar to a big cats. Your size is Large.  Your base walking speed is 35 feet. 
Cheliceri  Humanoid spiders people.  Your ability score increase is decided by subrace.  Your size is decided by subrace.  Your base walking speed is 30 feet, and your climbing speed is 20 feet. 
Cheox  The corrupted fauns of necrotic origin. A true abomination to the world, and one that is aggressive to all.  Your Strength, Dexterity and Constitution score increase by 1.  Cheox vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Chimeran  Chimerans are tough and strong, with their natural weapons and fierceness they will overcome any obstacle  You Strength score increases by 2.  Chimerans stand between 7 and 8 feet tall. They weigh an average of 250380 lbs. and are often well built. Your size is Medium.  Your base walking speed is 30 feet. 
Clabber  HalfMimics, created with a touch of necromancy.  Your Strength and Constitution score increase by 1.  Clabber are typically short and wide in stature, ranging from about 4 to 5 feet tall and weighing around 150 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Coldskin  Coldskin are humans that came in contact with the Elemental Planes of Water and Air in a bizarre event that changed them, and their world, forever.  Your Constitution score increases by 2 and one other score of your choice increase by 1.  Coldskin tend to be slightly heavier but shorter than most humans. Your size is Medium.  As a Coldskin, your blood moves slower than most other races, so you must choose your movements more deliberately. Your walking speed is 25 feet, but when you take the Dash action, your base walking speed is considered to be 30 feet. 
Corivilus  The Corivilus are a flying apelike creature originally from the Elemental Plane of Air.  Your Strength score increases by 2 and your Constitution score by 1.  You stand over nine feet tall and have a massive wingspan. Your size is Medium.  Your base walking speed is 35 feet. Your flying speed is 30 feet. 
Crabfolk  Crablike humanoids with large claws and great strength.  Crabfolk are very hearty due to their rough living. Your Constitution score increases by 2, and your Strength score increases by 1.  Crabfolk usually stand at about 6 feet. Your size is Medium.  Your base walking speed is 25 feet. You also have a swimming speed of 30 feet. 
Crooked One  A aberration with a monstrous true form... and a charismatic charm  Your Charisma score increases by 2 and your Constitution score increases by 1.  Crooked Ones range from 5'4" to 8'4" tall though they are rarely at either extreme. You are Medium.  Your base walking speed is 25 feet. 
Daemonii  Let these carry your power to swell within your muscles and your rage course through your veins!  Your Strength increases by 2, and your Constitution increases by 1.  Daemonii are roughly 5' to 6'1" and can weight as much as 210 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Dantise  Also known as Dire Elves. A crossbreed of orc and elves, the dantise blends the traits of both races.  Your Strength, Constitution and Dexterity all increase by 1, and one other ability score of your choice also increases by 1.  Dantise are generally taller, slimmer and heavier than humans, ranging from just under 5 feet to just over 6 feet tall. Your size is Medium.  Due to your increased strength and agility, your base walking speed is 35 feet. 
Darkling  Seelie fey whose curse causes them to rapidly age in sunlight, but make great assassins.  Your Dexterity score increases by 2 and your Wisdom score increases by 1.  Darklings are usually small and runtish, but elders are the same size as elves. Your race is Small.  Your base walking speed is 30 feet. 
Darshroom  A race of small humanoid mushrooms with mushroom caps that grant them various powers.  Your Constitution score increases by 2.  Your size is Small.  Your base walking speed is 25 feet. 
Decidueye  Owllike relatives of the aarakocra and masters of the arrow.  Your Dexterity score increases by 2.  Decidueye are tall but very light creatures, standing at around 6 and a half feet tall and usually weighing 110 to 130 lbs. Your size is Medium.  Your base walking speed is 30 feet. You have a flying speed of 40 feet. 
Dedede Spawn  The origins of this race can be traced back to the Great King Dedede, who somehow managed to reproduce alone and spawned this now a proud, stupid, and powerful race of creatures.  Dedede spawn, though hardy, are not clever folk. Your Strength and Constitution scores both increase by 2, but your Intelligence score decreases by 1.  Dedede spawn tends to be around six feet tall. Your size is Medium.  Your base walking speed is 25 feet. 
Demigod  The offspring of a god and a mortal, a hero of days, a Demigod.  Your ability scores increase depending on your godly parents Divine Domain.  Demigods vary in height and built due to their humanoid parents coming from a variety of races, however, they always appear within the taller ranges and stronger builds of their mortal sides race. Regardless of your position in that range or your parent's race, your size is Medium.  Your base walking speed is 30 feet. 
Demyling  "Yes, I am Half Halfling, but don't call me a Quarterling!"  Your Dexterity or Charisma scores increase by 2 and one other ability score increases by 1.  Most Demylings live to be around 4 feet 5 inches to 5 feet in height, taller than a Halfling but not close to a Human in height. They weight around 90120lbs. Your size is Medium  Your base walking speed is 25 feet. 
Denieran  A race of humanoids with large magical eyes and strangely colored skin.  Your Constitution score increase by 1, your Intelligence score increases by 1, and your Wisdom score increases by 1.  Your height ranges from 5′ 10″ to 6′ 6″ and your weight ranges from 160255lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Devil Gear  Mechanical servants born and bred in the Underworld  Your Dexterity score increases by 2  Dears can vary from just over 4 feet to almost 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Dhampir  The offspring of a vampire and a human necrophiliac.  Your Charisma score increases by 2. Physical Enhancement. A mortal's transformation into a vampire offers a host of physical enhancements, like strength, speed, and agility, and you have inherited some of this enhancement from your undead parent. Your choice of score from either Strength, Dexterity, or Constitution increase by 1. 
Dhampirs are of similar height and build to humans. Your size is Medium.  Your base walking speed is 30 feet. 
Dire Human  Your Constitution and Strength scores increase by 2 and your Wisdom by 1  Dire humans are about the size of dwarves, though some have been larger. Your size is medium.  Your base walking speed is 30 feet.  
Dracogoblin  Dracogoblins are typically small, quick to run, and greedy. They act as if they are above other goblins and raiders but often fall into the same lifestyle as them.  Your Dexterity increases by 2 and your Charisma increases by 1.  Dracogoblins typically stand roughly between 2 and 3 feet tall and weigh between 20 and 30 pounds. Your size is Small.  Your base walking speed is 25 feet. You have a climbing speed equal to your walking speed. 
Dracon  Dracons are a race of dragons cursed in the egg to hatch in humanoid form.  Your Strength score increases by 2.  Dracons average 67' in height and 280330 lbs. in weight. Your size is Medium.  Your base walking speed is 30 feet. 
Draconic Angel  A crossbreed between an Angel and a Dragon, Draconic Angels inherit the best of both worlds.  Your Charisma score increases by 2.  Draconic Angels are usually between 5’5 and 7'0. Your size is Medium.  Your base walking speed is 30 feet. You also have a base flying speed of 30 feet. 
Draenei  Draenei, from the World of Warcraft franchise.  Your Strength, Wisdom, and Charisma scores each increase by 1.  Draenei are very tall, averaging between 7 and 8 feet in height. Your size is Medium.  Your base walking speed is 30 feet. 
Drakyn  HalfHumanoid, HalfFullDragon.  Your Constitution score increases by 2.  A Drakyn's height is anything 6 to 9 feet, and weigh anything from 150 to 300 pounds. Your creature size is Medium.  Your base walking speed is 35 feet. 
DrockYar (Goblinoid)  Sly, bitter but unopposably cunning.  Your Dexterity and Intelligence scores both increase by 1.  DrockYar average around 3 feet tall and have lumpy unbalanced builds, remaining slumped or hunched and having wobbly movement. Your size is Small.  Your base walking speed is 25 feet. 
Dryad  Humanoids made of Wood. Guardians of the Forest. Watchers of Nature.  Your Wisdom score increases by 2.  Dryads come in many sizes, ranging from a little under 6 feet to almost 14 feet tall. Your size is dependant on subrace.  Your base walking speed is 30 feet. 
Dryt  Plant based creatures that possess psionic abilities and a rich culture.  Your Intelligence score increases by 2.  Dryt vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range your size is Medium.  Your base walking speed is 30 feet. 
Dullahan  The headless harbingers of death.  Two ability scores of your choice each increase by 1.  Dullahans have a heavy build and stand about a head and a half taller than humans. Your size is Medium.  Your base walking speed is 30 feet. 
Dvati  A 'single' dvati is a pair of creatures that share a single soul. They are inextricably linked, and can no more exist separately than a human can exist without its heart.  Any ability score of your choosing increases by 2. This cannot be the same stat you receive from your subrace.  Dvati twins are always exactly the same height but can vary in builds. More info under subraces.  The base walking speed for a pair of dvati is 50 feet, which is divided up among the twins each turn as you choose. 
Earth Giant  Giants who have the ability to manipulate the earth and lift mountains.  Your Strength and Constitution scores each increase by 1.  An earth giant's height usually ranges from about 13 feet to 16 feet tall, and usually weigh around a ton. Your size is Large.  Your base walking speed is 30 feet. 
Eberron Goblin  A race that has started to carve out its own culture once more in a world where they were left behind, the goblins of Eberron hold to ancient traditions of duty and honor.  Your Dexterity score increases by 2.  Goblins are wiry, but stand between 3'2” and 3'4” and weigh around 30 lbs. Your size is Small.  Your base walking speed is 30 feet. Despite your small size, you are quick on your feet. 
Elf Orc  Elf orcs, savagely graceful or gracefully savage. You choose.  Your Strength, Dexterity, and Constitution scores each increase by 1.  Elf orcs bridge the physique between elf and orc and are easily about 5 to over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Elnade  Elnade are strongwilled, wise, and attuned to the waters around them.  Your Wisdom score increases by 2, and your Dexterity score increases by 1.  Elnade stand as tall as humans but are denser and consequently heavier. Your size is Medium.  You have a walking speed of 25 feet and a swimming speed of 50 feet. 
Embodied Mouther  Gibbering Mouther's. The race.  Your Constitution score increases by 2 and one score of your choice increases by 1.  A embodied mouther's height is anything 4 to 6 feet, and weigh a bit more than humans. Your size is Medium.  Your base walking speed is 30 feet. 
Evnir  A clockwork race of unknown origins, even to themselves.  Your Constitution score increases by 2.  Evnir range from 56 feet in height. Your size is Medium.  Your base walking speed is 30 feet. 
Exceed  Small creatures almost indistinguishable from house cats, but capable of walking on two legs and even growing wings.  Your Dexterity score increases by 2 and your Charisma score increases by 1.  Exceed are about the size of a bobcat. Your size is Small.  Your base walking speed is 30 feet. You have a fly speed of 20 feet. 
Faerie Elf  Good and Bad Fairies, the playable race.  Your Charisma score increases by 1.  Unlike most elves Faerie elves range from 3 to over 4 foot tall but have slender builds and weigh very little. Your size is Small.  Your base walking speed is 20 feet and your flying speed is 30 feet. 
Fallen Angel  Once created for the sake of their deity, now serve themselves.  Your Charisma increases by 2 and one other score of your choice increases by 1.  Angels are the same size as humans. Your size is Medium.  Your base walking speed is 30 feet. 
Fallen Human  Human, Undertale Edition.  Your Dexterity and Wisdom scores increase by 1.  Fallen humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.  Your base walking speed is 30 feet. 
Faun  A lighthearted and nimble race, Fauns make excellent craftsmen and deadly hunters.  Your Dexterity score increases by 2.  Fauns vary well in build, some being stocky and wide, others being willowy and thin. Generally, your height will be around 5 and a half feet. Your size is Medium.  Your base walking speed is 30 feet. 
Faunus, RWBY  A people with a deep connection to nature that manifests in an Animal Aspect. And cute cat ears.  Your Dexterity and Constitution score increase by 1.  Faunus vary from below five feet to seven feet tall. Your size is medium.  Your base walking speed is 30 feet. 
Faunus  The forest dweller with an aptitude for magic from a natural crystal inside their bodies  Your Wisdom score increases by 2.  Faunus are anywhere from 5 to 6 feet tall and a little heavier than normal humanoids of this size. Your size is Medium.  Your base walking speed is 30 feet. 
Feyling  The cute friendliness of a halfling with the mischievous blood of the fey. What's not to love?  Your Dexterity score increases by 2, and Charisma score increases by 1.  Feylings average about 3 feet tall, weigh about 40 pounds and most generally have slender builds. Your size is Small.  Your base walking speed is 25. 
Firenewt  Fireworshipping amphibious militants.  Your Dexterity score increases by 2, and your Constitution score increases by 1.  Most firenewts stand between 6 and 7 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Floran  Florans are strong and swift. Though they appear to lack intelligence, they only lack education.  Your Constitution score increases by 2.  Floran vary in height and weight as much as humans do, though being a warrior race their builds are generally more muscular. Your size is Medium.  Your base walking speed is 30 feet. 
Froslass  Female snow spirits known for freezing men and using their corpses to decorate their dens.  Your Dexterity increases by 1 and your Charisma increases by 2.  Froslass average a little over 4 feet tall. Your size is Medium.  You have a normal walking speed of 10 feet. You have a fly speed of 30 feet and you can hover if you are no more than 10 feet off the ground, if you are more than 10 feet off the ground when you end your turn you will fall until you are of no greater altitude. 
Fēnglì De Xīyì Rén  The intelligent, ancient, reptilian island dwellers that most consider to be the apex of the races.  If male, your Strength score increases by 2 and Wisdom scoreincreases by 1. If female your Dexterity score increases by 2 and your Intelligence increases by 1. 
Fēnglì De Xīyì Rén stand between 6 and 8 feet tall, weighing around 150300 lbs. Your size is Medium.  Your base walking speed is 35 feet. 
Gadragger  Gadragger are very intelligent and slightly monstrous item collectors.  Your Intelligence score increases by 2.  Your size is Medium.  Your base walking speed is 30 feet. 
Galapian  A race of turtlelike humanoids that move slowly, but are very hardy and wise.  Your Constitution score increases by 2, and your Wisdom score increases by 1.  Galapians tend to stand at over 6 feet, but are very bulky in body. Your size is Medium.  Your base walking speed is 25 feet. 
Gallade  Courteous creatures with an undying loyalty to those whom they share a close bond with.  Your Strength, Dexterity and Wisdom scores each increase by 1.  Gallades usually stand a little above 5 ft tall. Your size is Medium.  Your base walking speed is 30 feet. 
Gardevoir  Graceful creatures with an undying loyalty to those who they share a close bond with.  Your Intelligence score increases by 2, and your Wisdom score increases by 1.  Gardevoirs ordinarily stand on average around 5 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Geitlan  Geitlan, known to many as Goatfolk, are a race of halfhuman halfgoat humanoids similar to Satyrs or Minotaur.  Your Constitution score increases by 2 and your Wisdom score increases by 1.  Adult Geitlan are generally close to 5 feet tall and average around 180 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Gerudo  Tall, beautiful, powerful, and brutal, the race of almost nothing but women is both coveted and feared.  Your Strength score increases by 2, your Dexterity score increases by 2, or both scores increase by 1 each.  The average height of a gerudo is about 6' 6". Your size is Medium.  Your base walking speed is 35 feet. 
Gesttil  A goblinlike race with gems for eyes.  Your Wisdom score increases by 2.  Gesttils range between 3 and 4 feet tall. Your size is Small.  Your base walking speed is 30 feet. 
Gillman  Wise and sturdy, the Gillmen are an aquatic humanoid race that are able to swim and breathe underwater.  Your Constitution score increases by 2 and your Wisdom score increases by 1.  Your size is Medium.  Your base walking speed is 30 feet. You also have a swim speed of 30 feet. 
Gith  Former slaves of the illithids, the quickbodied gith are split between the fierce, plundering githyanki and the disciplined, contemplative githzerai.  Your Intelligence score increases by 1.  Gith are taller than most humans, standing six feet high or more. Their bodies very slender and emaciated, weighing much less than an average being of their stature, but their musculature is very welldeveloped. Your size is Medium.  Your base walking speed is 30 feet. 
Githet  The Githet are a race of silent, stealthy felinefolk that live within tropical areas of the world.  +1 Dexterity, +1 Charisma  There is usually a small height variance between Githet, but your size is medium.  Your base movement speed is 30 feet. If you crouch to run on all feet, and aren't wielding a weapon or wearing heavy armor, you can run on all fours with a base movement speed of 50 feet. 
Gnoll  Gnolls are brutal hunters with a demonic ancestry who are fiercely loyal to their pack.  Your Strength score increases by 2 and your Dexterity score increases by 1.  Most gnolls are over 7 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Goble  "Have you ever seen something so odd you suddenly have a knife in your back?"  Your Charisma score increases by 3, but cannot exceed 20.  Your size is Medium.  Your base walking speed is 30 feet. 
Goblin, Variant  Your Dexterity score increases by 2, and your Constitution score increases by 1.  Goblins usually stand between 3 and 4 feet tall and weigh 40 to 80 pounds. Your size is Small.  Your base walking speed is 30 feet.  
Goliath/Orc HalfBreed  HalfGoliath, HalfOrc—massively powerful and scorned by their own cultures, halfbreeds are borne from brutal pasts into uncertain futures.  Your Strength score increases by 2, and your Constitution score increases by 1.  HalfBreeds are always thickly and densely muscled, but can vary in size quite significantly due to their inconsistent genetics: examples fit anywhere between 6 and nearly 9 feet tall, and weighing between 240 and 400 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Goron  Built like mountains, eating rocks, and wading through lava — gorons are nothing if not hardy and impregnable  Your Strength and Constitution scores each increase by 2, but your Dexterity score decreases by 2.  Gorons are usually between 6 and 8 feet in height, and quite stocky. Your size is Medium.  Your base walking speed is 20 feet. 
Gren'wir  Dolphinlike humanoids who have largely avoided contact with other peoples beside their own.  +1 to Strength, + 1 to Wisdom, + 1 to Constitution  Large  Your base walking speed is 30 feet, although gren'wir move at 40 feet while either swimming or in a wet environment. 
Gungan  Ever wanted to play a character akin to Jar Jar Binks?  +2 Dexterity, +2 Constitution  The average weight of Gungans is around 165lbs, and their size is medium.  Your base walking speed is 30 feet. In water, you can move up to 40 feet. 
Hadozee  Known as deck apes, a hardworking spacefaring race known for their salty language, able warriors, but otherwise peaceful outlook.  Your Dexterity increases by 2 and your Constitution increases by 1.  Hadozee stand between 61/2 and 7 feet tall, and tend to weigh between 200 and 225 pounds. Your size is Medium  Your base walking speed is 30 feet. 
HalfCrystallid  Humanoids crystalline augmentations, halfcrystallids tend to be very skilled in combat.  Your Constitution score increases by 1. Roll Intelligence, Charisma, and Wisdom for your crystallid though.  Use the height and weight value of your initial race prior to augmentation. See subraces for specific sizes.  Your base walking speed is 30 feet. 
HalfDouen  Trapped Forever in their twisted childish bodies saved from an early death, a curse? or a chance for rebirth?  Half Douens recieve 2 charmisma and +1 wisdom  "HalfDouen are always children when they are transformed as such they are always around two or three feet tall. Your size is Small.">  Your base walking speed is 35 feet. 
HalfDragon  The spawn of Dragon and of Man.  Your Strength, Dexterity, and Charisma scores all increase by 1.  Halfdragons range from 5 to 7 feet tall, often rivaling Dragonborn. Your size is Medium.  Your base walking speed is 30 feet. 
HalfDryad  The children of the forest fey.  Your intelligence score increases by 1, and your Wisdom score increases by 2.  Medium  Your base walking speed is 30 feet. 
HalfDwarf  HalfDwarves share the versatility of their human heritage while retaining some of the resilience of their Dwarven ancestors.  Your Constitution score increases by 2, and two other ability scores of your choice increase by 1.  Halfdwarves are bulkier than most humans, but taller than most dwarves, standing between 4andahalf and 5andahalf feet tall, and can weigh anywhere from 150 to 250 pounds. Your size is Medium.  Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor. 
HalfElf (Dwarvish Variant)  Your halfelf character has some qualities in common with elves and some common with dwarves.  Your Charisma score increases by 2, and your Constitution score increases by 1. As normal, you can't increase an ability score above 20 using this feature.  Halfelves are about the same size as Drow, ranging from 4 to 5 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
HalfFairy  The offspring of a fairy and an elf, they can range from helpful explorers of nature, to tricksters hellbent on making everyone miserable for a laugh.  Halffairies gain a +2 to their Dexterity or Intelligence as well as a +1 to the Player's choice of Constitution, Wisdom, or Charisma  Halffairies tend to be 34 ft. tall and weigh anywhere between 40 and 60lb. Your size is Small.  Your base walking speed is 25 feet. You also have a fly speed of 30 feet. 
HalfGenie  When someone wishes for a child from a powerful genie sometimes their energies get mixed in  Your Charisma increases by 2 and your Wisdom increases by 1.  Your size is medium.  Your base walking speed is 30ft feet. You can also levitate 5ft above solid ground at a rate equal to your walking speed. 
HalfGiant  Simple, deliberate, stubborn, and hulking. Not very nimble.  Your Strength and Constitution scores each increase by 1.  The smallest halfgiant is larger than all but the largest of humans. Your size is Large.  You have a base walking speed of 30 feet. 
HalfGnoll  Gnolls with human intelligence.  Your Strength score increases by 2, and your Dexterity score increases by 1.  Halfgnolls are about the same size and weight as ordinary gnolls. Your size is Medium.  Your base walking speed is 30 feet. 
HalfGnome  Imagine a dwarf, now imagine a smart, civilized, happy, and precise dwarf with a well trimmed small beard. This is a halfgnome.  Your Intelligence score increases by 2, and two other ability scores of your choice increase by 1.  35ft in height, small.  Your base walking speed is 25 feet. 
HalfKitsune  A humanoid race with fox ears, fox tail, both or more anthropomorphic features of a fox.  Your Charisma and your Constitution scores are increased by 1.  Your height is a little lower than humans, ranging from 4 feet to 5.5. You weight is between 80 to 140 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
HalfMinotaur  The further hybridization between bull and humans.  Your Strength increases by 2 and your Wisdom increases by 1.  Medium  Your base walking speed is 30 feet. 
HalfTengu  Half human and half demon/spirit/diety  Your Charisma score increases by 2  HalfTengus vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Halfhag  Tall and lanky, born from hags who bed mortal men. At least they still retain minor qualities of their hag mothers.  All halfhag’s can increase the score of any ability, not increased by their hag heritage, by 1  Your size is Medium.  Your base walking speed is 30 feet. 
Half Gnome  Half Gnomes exhibit traits from their Gnomish and Human parentage and some that are unique to just Half Gnomes.  Your Intelligence score increases by 2, and two other ability scores of your choice increase by 1.  Half Gnomes range depending on which parentage genes were more dominant. They can range from 3 to 5 feet tall.  Your base walking speed is 30 feet and your size is Medium. 
Half Kobold  Strength of a kobold and human combined.  +2 Dexterity, +1 to any 2 scores  Half kobolds tend to be a foot on average a foot taller than regular kobolds. Standing on average around 3 to 4 feet tall and weighing 4065 pounds. There size is small.  Your base walking speed is 30 feet. 
Half Rust Monster  Most dwarves would rather face a squad of orcs than confront a single Half Rust Monster. These strange creatures corrode ferrous metals, then gobble up the rust they create.  +1 Constitution and +1 Wisdom  Medium  Your base walking speed is 40ft feet. 
Half Saints  Half Saints are the children of Sainted humans and elves who must prove there existence to become Sainted.  While many of the Sainted beings go off their faith and Charisma, the Half Saints go off their mind and willpower to push them to be greater. +2 Wisdom.  While they are filled with many wonders, their stature is something far from special. Your size is Medium.  Your base walking speed is 30 feet. Many of the Half Saints must do more than just walking on cinders, many must devote years into proving their worth by walking on water. However it is very limited and takes much concentration. You have water walking of half your walking speed, and cannot perform any other action other than moving. To stay above the water you must make a DC 15 Wisdom check at the end of your turn. If you are damaged, you must make a DC 15 Wisdom saving throw to stay above the water. You cannot carry more than twice your weight to use this ability. 
Hanyo  These humanoids are the offspring of Daiyoukai and Humans.  Strength +1, Dex +1, Con +1  Hanyo are usually the same size as a human, but some can be over 10 foot and others around the same size as a dwarf or halfling.  Your base walking speed is 30 feet. 
Harpy, Variant  A humanoid race with the wings and feet of a bird, their hair generally matches their feathers.  Your Dexterity score increases by 2.  Harpies tend to be just over 4 ft though this can vary by sub species. Your size is Medium."  Your base walking speed is 25 You flight speed is 40 
Hellcat (ralet'ke)  Hellcats, or "ralet'ke" in their native tongue, are considered magicallyadept, longlived, and very cute by most races' standards. Despite their generallypacifistic nature, they can hold their own in a fight.  Your Constitution and Charisma scores increase by 1.  Usually between 4'45'2, minimum 3'10, max 5'10. Medium size.  Your base walking speed is 30 feet. 
Hero of Time  A type of physicallyenhanced humanoid, born to slay anything evil.  Your Strength, Dexterity, and Charisma scores increase by 1.  Your size is Medium.  Heroes of time have a base walking speed of 35 feet. 
Hippokin  Strength +2 and Constitution +1  Your size is determined by your subrace. Pygmy: Your height is 56ft tall and you weigh around 300 lb. Your size is medium. Common:Your height is 6.5ft – 7ft tall and you weigh around 600 lb. Your size is medium.  Your base walking speed is 30 feet.  
Hircus  Hircus are humanoid goats with inherent fire magic and weapon training. (Inspired by Undertale)  Your Charisma increases by 2  Hircus are medium, but on the large end of that spectrum.  Your base walking speed is 30 feet. 
Hobgoblin, Variant  Your Strength, Constitution, and Intelligence scores each increase by 1.  Hobgoblins are similar in height to humans, and are slightly heavier. Your size is Medium.  Your base walking speed is 30 feet.  
Hog Folk, Variant  A race of humanoid hogs scarred with their repeating history of being enslaved.  Your Strength and Constitution scores increase by two, and your Intelligence score decreases by two.  Hog Folk height can vary greatly, from being a bit shorter than the average human to being well over 7 feet tall.  Your base walking speed is 25 feet. 
Homunculus  Homunculi were created by a large merchant empire called Xerxes.  Your Charisma score increases by 2, and your Dexterity or Strength score increases by 1.  Homunculi are the same size and build as humans. Your size is Medium.  Your base walking speed is 30 feet. 
HorkBajir (Animorphs)  A Dinosaurlike, bark eating, pacifistic race  +1 Strength  Large, tends to average at about 8 feet  Your base walking speed is 30 feet. 30 Foot climb speed 
Hothead  A race of humanoids with a (literally) fiery temper.  Your Strength score increases by 1, your Charisma score increases by 2, and your Wisdom score decreases by 2.  Typically, a Hothead tends to be 3 to 4 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Huncubi  A human with an aphrodisiac effect and a slight demonic tint.  Your Charisma score increases by 2. Two other ability scores of your choice increase by 1 each.  Male Huncubi are somewhere in the high 5' to mid 6'. Females are will stay in the mid 5' to high 5'.  Your base walking speed is 30 feet. 
Hurwaeti  The hurwaeti are an ancient humanoid race distantly related to both sahuagin and lizard men.  Your Wisdom increases by 2 and your Dexterity increases by 1.  Adults are between six and seven feet tall and weigh from 190 to 230 pounds. Your size is Medium.  Your base walking speed is 30 feet, and you have a swim speed of 30 feet. 
Hydris V.2  A small race of humanoid hydris people, be it through war or peace they will survive.  Your Constitution score increases by 2.  Hydris are built to be bulky and sturdy with an adults average height becoming between 5ft and 7ft tall, their necks alone can become 615inches long (roll a d8 to determine, this height isn't added to the weight modifier).  Your base walking speed is 20 feet. 
User:Hyenaslime  Summary of traits  Your Charisma score increases by 2.  Dogfolk vary in size depending on their subrace. The Elfin Dogfolk range from 4'11"5'3". Hounds range from 5'5"6'0". Shepherds range from 5'11"6'6". Your size is Medium.  Your base walking speed is 30 feet. 
Hylian, Variant  A race of humans from the countries of Skyloft, Hyrule and the latter's flooded counterpart, the Great Sea  Your Charisma increases by 2 and Strength increases by 1.  Hylian vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Hylian  The most widespread and influential people of Hyrule proper, the familiar hylian race is comprised of social creatures relatively advanced in the ways of magic and technology.  All of your ability scores increase by 1.  Adult hylians are usually between 5' 0" and 6' 2" tall. Your size is Medium.  Your base walking speed is 30 feet. 
Hylotl (Starbound)  Fishlike creatures that lives mostly under water. Most of them have colorful tiny scales.  Your Wisdom score increases by 2.  Hylotl vary from 5 to 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. Because of your webbed hands and feet, your base swimming speed is 20. 
Ikuisuus  Stout dwarflike creatures of great age and wisdom.  Your Dexterity Increases by 1 and Wisdom increases by 2. With their age comes experience, and an Ikuisuus will always learn from it. They may be rather stout, but they are surprisingly dexterous.  Medium. Even with their vertically challenged nature, Ikuisuus are broad and heavy enough to qualify as a medium creature.  Your base walking speed is 30 feet. 
Illyrian  Powerful winged, Mercenary Faeries  Your Dexterity score increases by 2 and your Wisdom increases by 2.  Illyrians vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium."  Your base walking speed is 35 feet. You also have a flying speed of 35 feet. 
Imposed Corpse  Regular looking humanoid with a parasite for brains.  Your Constitution score increases by 1.  You can only possess the bodies of Medium or Small humanoids.  Your base walking speed in 30 feet, regardless of the humanoid you inhabit. If you were to having a flying speed, you lose it. 
Inchling  Inchlings are a race very similar to humans, although they are of a much smaller size.  Your Dexterity Score increases by 2, and one other ability score of your choice increases by 1 that isn't Dexterity.  Inchlings are very rarely seen standing at more than 3 inches tall. Your size is Tiny. You can squeeze into spaces as small as 1in, and your carrying capacity is a 10th of a Medium sized creature.  Your base walking speed is 20 feet, and you have a climb speed of 20 feet. 
Incubus/Succubus  Beautiful fiends who thrive on the corruption of mortal souls.  Your Dexterity and Charisma scores each increase by 1.  Succubi are shapeshifters; however, in general, they are similar in size to most other humanoid races. Your size is Medium.  Your base walking speed is 30 feet. 
Ink Bound  Shadowy beings brought forth from the ink of long forgotten and tarnished books and scrolls previously lost to the ages.  As an Ink Bound you gain a +1 bonus to Dexterity and a +2 bonus to Intelligence.  Your size is medium  Your base walking speed is 30 feet. 
Ink Cursed  This race of Human like people born with tattoos that grow with them.  Your Strength increases by 1."  Your size is medium, you are slightly taller than a human and have a muscular body.  Your base walking speed is 30 feet. 
Inkling (Splatoon)  Humanoid appearance with squidlike traits. Can polymorph into a squid at will.  +2 Dexterity  Medium  Your base walking speed is 30 feet. Swim speed is 30 feet. 
Irotori  Birdlike creatures that cannot fly, but have incredibly colourful feathers.  Your Charisma score increases by 2.  Irotori tend to stand at over 5 feet. Your size is Medium.  Your base walking speed is 30 feet. 
Iwinovus  Mountain folk with a strange language as well as scales and skin.  As an Iwinovus you gain +1 to strength or constitution as well as +2 to ability score or choice and +1 to another score of choice.  Iwinovus are Never above 7 feet tall and never below 6 feet.  Your base walking speed is 30 feet and have a climbing speed of 30 feet as well. 
Jackalfolk  Jackalfolk are a quick and clever race, being more suitable for dexterous or intellectual occupations.  Your Dexterity is increased by 2, and your Intelligence is increased by 1.  Jackalfolk are a smaller type of beastfolk, typically being a little shorter than an average adult human, and weigh accordingly. Your size is Medium.  Your base walking speed is 35 feet. 
Joy Human  Mutated human that has taken a substance called Joy.  You gain several traits based on mutation path. Some abilities aren't given until later levels. Your mutations are determined by your character's deepest desires. (See subraces)  In their human state, Joy users will be around Medium size. But once they have fully mutated they can grow to become Large. (See subraces)  Your base walking speed is determined by Subrace. Walking speed is 25 ft for Blob, 30 ft for Tree, and 35 ft for Spider. 
Jupotes  Jupotes are lizard magi that are warlike.  +2 Charisma, +1 Dexterity  Jupotes can be anywhere between 5 feet to 6 and a half feet tall, and weigh 120 to 240 lbs.  Your base walking speed is 30 feet. 
Kajask  Kajask are intelligent feline humanoids with the ability to transform into feline creatures.  Your Intelligence score increases by 2.  A kajasks height and build vary depending on their blood. Pantherblood are the smallest and tend to be between 5'10" and 6'5" and are slender. Tigerblood tend to be around 6' to 6'8" and are an average build. Lionblood can be up to 7 and a half feet tall and are bulkier. Saberblood are the largest and average 7' to 8' tall. Your size is Medium.  Your base walking speed is 30 feet. 
Kalegard Barbarian  Noble warrior peoples who hail from a rough land.  Your Strength and Constitution scores both increase by 2.  Kalegard Barbarians average about 7 feet in height and weigh about 250 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Kapre  A large forest dwelling race of humanoids with an almost barky skin.  +2 Charisma and +1 Wisdom  Medium  Your base walking speed is 35 feet. 
Kemonomimi  A humanlike race with animal ears and/or tails  Increase a Ability Score of your choice by 2 that did not get a increase from the subrace. E.g. if you picked DogEared, then increase a Ability Score by 2 that is not Charisma.  Due to their similarity to humans, their average range from being barely 5 feet to well over 6 feet tall. Though you can be shorter or taller. Regardless of your position in that range, your size is Medium.  Your base walking speed is 30 feet. 
Kender  Small and fearless kleptomaniacs  Your Charisma increases by 1.  Kenders average about 3 feet tall and weigh about 40 pounds. Your size is Small.  Your base walking speed is 25 feet. 
Khajiit  The Khajiit are a race of feline humanoids from Elsweyr.  Due to their various forms the Ability Score Increase for the Khajiit race is entirely dependent on the subrace.  Due to their various forms the Size for the Khajiit race is entirely dependent on the subrace.  Your base walking speed is 30 feet. 
Khaven  A new creation of the gods  +2 Dex, +1 Cha  Khaven have similar builds to humans. Your size is Medium.  Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. You have a flying speed of 30 feet. You can’t use your flying speed while you wear medium or heavy armor. (If your campaign uses the variant rule for encumbrance, you can’t use your flying speed if you are encumbered.) 
KigYar  An avian race native to Eyan, they serve the Covenant as shock troops, snipers, scouts and defensive back line infantry.  Your Dexterity score increases by 2.  Kigyar may stand upto 6 and a half feet tall though often slouch to below 5 and a half feet during regular activity. Your size is medium.  Your base walking speed is 35 feet. 
Kindred  As a Kindred, you gain the following features:  Dex +1, Cha +1  The physical body follows the rules of the parent species. The Souls are the size of whatever creature they replicate. The largest recorded Kindred Souls have been the size of bears, but a slightly larger creature is not impossible.  The physical body of the Kindred Souls has a movement speed and movement type equal to their original race. Additionally, the free Kindred Soul has a movement speed of 30 feet 
Kitsatronian  Your alien bloodline grants you the following benefits:  Your Constitution score increases by 1.  Kitsatronian vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Kitsune, Variant  Kitsune are anthropomorphic fox tricksters born of the Feywield, who wield minor magical abilities.  Your Dexterity score increases by 2.  A kitsune is usually between 4'5" and 5'10". Your size is Medium.  Your base walking speed is 30 feet. 
Kitsune  A race of anthropomorphic fox people who have magic in their blood and light shapechanging capabilities.  Your Charisma score increases by 2.  Medium  Your base walking speed is 30 feet. While not carrying anything in your hands you can drop to all fours and increase your movement speed to 35 feet. 
Kobold, Variant  A little reptilian race with a strong social structure that stresses devotion to the tribe.  Your Dexterity score increases by 2.  Kobolds are diminutive creatures, virtually never reaching over 3 feet tall. Your size is Small.  Your base walking speed is 30 feet. 
Kobold (Unforgotten Realms)  +2 to Wisdom  Medium  Your base walking speed is 30 feet.  
Kokiri  From a glance, kokiri are indistinguishable from hylian children. Protected by the Great Deku Tree, these innocent kids never truly age.  Your Dexterity score increases by 2, and your Charisma score increases by 1.  A typical kokiri is about 4 feet tall. Your size is Small.  Your base walking speed is 25 feet. 
Kor  The kor are a nomadic humanlike race that travel the lands of Zendikar by scaling cliffs and chasms using ropes and hooks.  Your Dexterity score increases by 2, and your Wisdom score increases by 1.  Kor average nearly 6 feet tall and weigh between 100 and 130 pounds. Your size is Medium.  Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered or wearing heavy armor. 
Korok  Small, peaceful, immortal, and childlike plant creatures. They aren't much for combat or stealth, but it's hard not to smile around them.  Your Charisma score increases by 1.  A typical korok's height averages about 3 feet, although the rare giant korok has a height of about 7 feet. If you are of the giant korok subrace, your size is Medium. Otherwise, your size is Small.  Your base walking speed is 25 feet. 
Kreen  Kreen minds, behavior, and physiology often seem bizarre to members of other races. But despite their fierce appearance, the insect like humanoids can be loyal and courageous companions. The Kreen view everything through the lens of the hunt and the predatorprey relationship. Their basic social units are the clutch and the pack. To any Kreen weather the nomadic ThriKreen or the settled TohrKreen the clutch is everything.  Your Dexterity score increases by 2.  ThriKreen range from a little over 5 feet and up to 7 feet tall and have an average build, depending on the subrace. They have 6 limbs and are covered in tough chitinous plates. Your size is Medium.  Your base walking speed is 35 feet. 
Kri  Kri are large and incredibly strong creatures, but lack any mental strength.  Your Strength score increases by 2, and your Constitution score increases by 1.  An average kri is 1012 feet tall and weighs 600900 lbs. Your size is Large.  Your base walking speed is 30 feet. 
Krogan  As per Mass Effect games.  Your Strength score increases by 2, and your Constitution score increases by 2.  Krogan live on the high end of humanoids, standing at a little over 7 feet tall and weighing between 330 to 440 pounds. Your size is Medium.  Your base walking speed is 25 feet. 
Kryptonian  Kryptonians have a series of traits in common with one another regardless of the light they find themselves under. Kryptonian powers developed under a yellow sun are detailed within the Kryptonian class.  Your Strength and Constitution each increase by 2, Charisma increases by 1.  Kryptonians are medium sized and often around 6 feet tall.  Your base walking speed is 40 feet. Your jump distance is extended to 25 feet from a standing start. 
Kumakin  Savage humanoids with bearlike strength and ferocity.  Your Strength score increases by 2.  Kumakin grow to between 6 and 9 feet in height, and weigh and up to 800 bs. Your size is Medium  Your base walking speed is 25 feet. Kumakin can also move on all four legs (provided both hands are empty) which increases their speed to 40 feet, although they can't fight while on all fours. It takes 15 feet of movement during combat to stand up again. 
KuoToa  KuoToa live in the mysterious Underdark as tradesmen, selling items and trinkets to anyone who has the coin; at the same time, they are incredibly suspicious of creatures they have never seen before.  Your Wisdom score increases by 2, and your Constitution score increases by 1  KuoToa reach are around 45 feet tall. Your size is medium.  Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. 
Kyoukotsu  "Crazy Bones" for people who like mismatched skeletons.  Your Strength score increases by 2.  Kyoukotsu's size depends on the subrace.  Your base walking speed is 25 feet. 
Lapine  Sleek, fast, and alert, lapine traits reflect their leporine ancestry.  Your Dexterity score increases by 2, and your Wisdom score increases by 1.  Adult lapines stand between 45 feet tall and weigh between 60120 pounds. Your size is Medium.  Lapines are very fast. Your base walking speed is 40 feet. 
Lecteur'Fou  Stout and monocular creatures that compulsively search for knowledge.  Your Intelligence score increases by 2 and your Constitution score increases by 1.  Lecteur'Fou are stocky in build, ranging between four to just under five feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Lemurian  Lemurians are humans who live in Lemuria, an expansive demiplane they fled to after an arcane ritual caused thier kingdom to be buried under the ocean. Lemurians are divided into Umbrans and Lemurians, who live side by side fairly peacefully. They both wield magical power, but of completely opposite types.  Your Charisma score increases by 2.  You are the same size as humans. Your size is Medium.  Your base walking speed is 30 feet. 
Lichkin  Lichkin are evil children of Liches. Their Intelligence score increases by 2, and their Strength score is reduced by 2.  Lichkin are powerfully magical and intelligent. Your Intelligence score increases by 2, and your Strength score is reduced by 2.  Liches vary in size. Their size depends  Your base walking speed is the speed of your mortal parent race. 
Lilin  Pale, beautiful beings who seduce and feed on the life force of others.  Your Strength score increases by 1, and your Charisma score increases by 2.  Lilin walk among us and are indistinguishable in size and build from humans. Your size is Medium.  Your base walking speed is 30 feet. 
Lion Kin  As mighty as the beast they resemble, no trial is too great for the Lion Kin.  Your Strength score increases by 2 and your Charisma increases by 1.  Lion Kin are stout, never shorter than and can reach well over 6 ft. tall. Your size is medium.  Your base walking speed is 30 feet. 
Lionfolk  A proud and honourable race that embraces a cause or oath for life  Your Strength score increases by 2.  Lionfolk are tall and muscular, standing between 6'2” and 7'2” when they reach adulthood. They usually weigh around 200–270 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Living Artifice  A patchwork of metal, flesh, stone, steam and magic.  An ability score of your choice increased by 2.  Depends on the race chosen.  Your base walking speed is 30 feet. 
Living Weapon  Poor souls fused with magic to be the perfect weapon of destruction.  As a Living Weapon, you can either increase one ability score by 3, or three ability scores by 1.  Living Weapons range from a minimum of 4 feet to far beyond this. Ask your DM about maximum height preferences.  Your base walking speed is 30 feet. 
Lizardfolk, Variant 2  Lizardfolk are strong warriors, but can be stealthy if the need arises.  Your Constitution score increases by 1, your Strength score increases by 1, and your Charisma score increases by 1  Lizardfolk stand 6 to 7 feet tall and average about 230 pounds. Your size is Medium.  Your base walking speed is 35 feet. Your swim speed is always equal to your walking speed. 
Lombax  A feline race, good with technology, and very intelligent.  You gain +2 to intelligence.  Between 3 and a half and 5 feet tall, your size is medium.  Your base walking speed is 35 feet. You have a base climbing speed of 20. 
Lopunny  Short, graceful, and rather adorable, these timid lagomorphs pack a powerful kick.  Your Dexterity score increases by 2 and your Charisma increases by 1.  The average height for a Lopunny is barely 4ft tall.  Your base walking speed is 30 feet. 
Lost Child  Physical manifestations of immortal spiritual beings, which look and act like human children.  Your Wisdom score increases by 2 and your Dexterity score increases by 1, your Dexterity score increases by 2 and your charisma increases by 1, or your Strength and Constitution both increase by 1 and you can choose one additional ability score to increase by 1.  Medium.  Your base walking speed is 30 feet. 
Lost Elf  Notrelatives of elves, genetically modified and stranded from an expedition gone awry.  Your Intelligence score is increased by 1.Or yourWisdom score is increased by 1  Lost elves are taller than elves, standing at six to sevenandahalf feet, and have a broader build. Your size is medium.  Your base walking speed is 30 feet. 
Lostfolk  The race called the lostfolk eat the flesh of their kills, whom ever that may be.  Your Strength, Dexterity, and Wisdom scores all increase by 1.  Lost men tend to be as tall and as heavy as humans. Your size is Medium.  Your base walking speed is 30 feet. 
Loxodon  Rare elephant humanoids seeking a place in this world.  Your Strength score increases by 1  Both male and female Lox stand well over six and a half feet tall when mature and weigh an average of four hundred pounds. Your size is medium.  Your base walking speed is 30 feet. 
Lucario, Variant  Bipedal, auramanipulating canines with a strong sense of loyalty and justice.  Str or Dex increases by 2 and your Wis increases by 1  They stand on average 5'4" tall and weight around 120 lbs, you consider medium  Your base walking speed is 35 feet. 
Lucario  Bipedal, auramanipulating canines with a strong sense of loyalty and justice.  Your Strength or Dexterity score increases by 1 and your Intelligence or Wisdom also increases by 1.  Lucarios stand just shy of 4 ft tall. Your size is medium.  Your base walking speed is 30 feet. 
Lutrinae'l  You are majestic, bold, proud; a race of Otterlike humanoids with much power, and a thrive to hunt.  Dex+2, Chr+1, Str1  5’7ft  6’3 ft  Your size is Medium  Your base walking speed is 35 feet. You swim at a speed of 40 feet. 
Manakete  A legendary race with awesome power while in dragon form.  Your Constitution and Charisma scores each increase by 1.  Upon reaching intellectual maturity, Manaketes are smaller and appear much more youthful than other humanoid races, usually standing under 4 and a half feet tall. Once they start to appear more "adult" to members of other races, they are comparable in size to elves. Your size is Medium.  Your base walking speed is 30 feet. 
Marilith  A snake person with a humanoid upper half, and multiple limbs.  Your Dexterity score increases by 1 and your Charisma increases by 1.  Mariliths stand between 6 and 7 feet tall, but are up to 20 feet long. Your size is Large.  Your base walking speed is 30 feet. 
Meick  Empathy, at its core  Your Wisdom increases by 1 and your Charisma increases by 1.  Meick are variables of energy but they maintain a size between 5' and 6'. Your size is Medium.  Your base walking speed is 30 feet, however you instead hover instead of walk. 
Meloetta  Small mythical creatures with a beautiful voice. Depending on which breed you see, you'll either see powerful psychic attacks or graceful physical attacks.  Your Charisma score increases by 1.  Meloetta are petite, usually standing only around 2 feet tall and weighing only around 15 pounds. Your size is Small.  Your base walking speed is 30 ft. 
Mewmans (variant)  "It's gonna get a little weird, gonna get a little wild, I ain't from around here, I'm from another DIMENSION!"  You Constitution score increases by 1.  Mewmans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Mikoto  Carefree humanoids from the moon. Peaceful, artistic and sportive.  Your Charisma score increases by 2 and your Intelligence increases by 1.  Mikoto stand between 6 and 7 feet and weigh about 50 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Mimikyu  A small, mysterious creature both loved for it's short stature and childishly crafted disguise and feared because no one knows what's actually underneath said disguise.  Your Wisdom score increases by 1 and your Charisma score increases by 2.  Mimikyus usually stand at 8 inches tall, but some have been found to be as big as 2 feet. Your size is Tiny.  Your base walking speed is 25 feet. 
Minotaur  Monstrous humanoids struggling against villainous tendencies.  Your Strength and Constitution both increase by 1.

Minotaurs are much larger than other races, reaching heights over nine feet by maturity and weighing well over 500 pounds. Your size is Large.  You have a base walking speed of 30 feet. 
Miqo'te  A race that inherited feline features through their ancestry and traveled all the way from Eorzea to the D&D realm.  Wisdom, Dexterity, or Intelligence +2  Miqo'te have a shorter, more lithe body than that of most humans. Your size is Medium.  Your base walking speed is 30 feet. 
Mobian, Variant  An anthropomorphic race with many different animal subraces based on the Sonic The Hedgehog franchise.  You get ability score increase based on the subrace that you choose.  Mobians are about the same size as humans while being a tad bit lighter, standing at around 56 feet tall and weighing at an average of 120150 lbs. Your size is Medium.  All Mobians are agile on their feet, as they are adapted to running at fast speeds for long duration of time. Your base walking speed is 35 feet. 
Mobian  Mobians are melee fighters and mages by nature. They tend to lean towards melee attacks and magical buffs.  Your Dexterity score increases by 2.  Usually around 3 ft 3 in, and weighing under 100 lbs. Your size is Small.  Your base walking speed is 40 feet. 
Mobile Water Weird  A Mobile Water Weird is a Water Weird put into a special suit.  Your Constitution score increases by 1.  Mobile water weird's suits are built anywhere from 5 to 6 feet tall and are heavier than normal creatures of this size. Your size is Medium.  Your base walking speed is 30ft. Your swim speed is 25/30/35ft. 
Mogma  These mole men, with their powerful upper bodies, burrow through dirt and sand at incredible speed.  Your Strength score increases by 2, and your Wisdom score increases by 1.  Unless it stands upright on its feet, a mogma has a height of about 5 feet. Your size is Medium.  You have a base walking speed of 25 feet and a climb speed of 25 feet. 
Mogwai  1. Don't put it near light 2. Don't let it get wet with water 3. Never feed it after midnight  Depends on the subrace  Small  Your base walking speed is 25 feet. 
Mongrel, Revised  Revised Mongrel race for the purposes of balancing. A race of Dog people, Mans best friend.  Gain +2 to Charisma score, then gain +1 to strength or dexterity  Slightly shorter and leaner than a human averaging 5'6, however, some grow up to 6'6. Your size is Medium.  Your base walking speed is 30 feet. While on AllFours increase your movement speed to 35 
Mongrel  A race of Dog people, Mans best friend.  Distribute 3 points in Strength, Dexterity and Charisma.  Slighty shorter and leaner then a human averaging 5'6, however some grow up to 6'6. Your size is Medium.  Your base walking speed is 30 feet. 45 feet while on AllFours. 
Mongrelfolk  Less a race than a convenient category, the highlyvariable mongrelfolk consist of every being who counts multiple types of humanoids among their ancestors.  Mongrelfolk derive their ability scores entirely from their subrace.  Despite their variety, most mongrelfolk are not hugely different from normal humanoid proportions. Your size is Medium. Alternatively, with your Dungeon Master's permission, you might have ancestry primarily from smaller kinds of humanoid, such as halflings or goblins. In this case, your size is Small.  Your base walking speed is 30 feet, assuming you are of Medium size. If you are Small, your movement speed is instead 25 feet. 
Monkey People  Humanoid creatures with monkey tails  Your Dexterity increases by 2  HalfSimians are smaller than humans(Between 4'6" and 5'), and weigh between 90120lbs. Your size is small.  Your base walking speed is 40 feet. You can crawl on all fours once every 3 turns to move an extra 10 feet 
Moon Folk  Otherworldly, but mute stargazers  +1 to Constitution, Wisdom, and Charisma  Moon Folk are on average about a head taller than the average human.  Your base walking speed is 30 feet. 
Moon Presence  Monsters from another plane have given spawn to Abberations through Virgin mothers. These Hybrid beasts revel in madness, unleashing it upon the world.  +1 to Intelligence, +1 to Wisdom  Kin of the Great Old One takes the general size of the race they were born from. As such, they take their size, normally being medium.  Your base walking speed is 30 feet. Your legs are strong enough to leap the entire distance, making it in one bound! 
Moriel  Moriel are the disgraceful offspring of a Bugbear and a Avariel elf.  Dex +2  Moriel range from under 5 to over 7 feet tall and weigh between 150 and 300 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Morog  Cave dwelling genderless rock people.  Your Constitution score increases by 2 and your Wisdom increases by 1.  Morogs are only slightly taller than humans, but much heavier. Your size is medium.  Your base walking speed is 25 feet. 
Morthari  Morthari are the disgraceful offspring of a Bugbear and a Lythari elf.  Dex +2, Wis +1  Morthari range from under 5 to over 7 feet tall and weigh between 150 and 300 pounds. Your size is Medium.  Your base walking speed is 35 feet. 
Mountain Orc  Bigger, stronger orcs from mountain regions.  Your Strength increases by 2 and your Constitution score increases by 1.  Mountain orcs average 79 feet in height and 350500 pounds. Your size is Large.  Your base walking speed is 30 feet. 
Mousefolk  Furry, nimble, small, retiring and agreeable race.  Your Dexterity score increases by 2.  Mousefolk grow between 2 and 3 feet tall and weigh about 25 pounds. Your size is Small.  Your base land speed is 25 feet. 
Mummy  Wrapped in bandages, you walk the world alive again... or not.  Your Wisdom, Intelligence, or Charisma score increases by 1. You may do this 3 times. As normal, you can't increase an ability score above 20 using this feature.  That of your former race of when you were alive.  Your base walking speed is 30 feet. Your speed is reduced to 25 when in full sunlight. 
Murloc  Murlocs often hunt in groups, but, if hunting a stealthy prey, will split up and can easily be picked off.  Your Dexterity and Wisdom scores increase by 2.  Murloc stand 23' tall and average 20 lbs in weight. Your size is Small.  Your base walking speed is 35 feet. You also have a swimming speed of 35 feet. 
Mutantfolk  Creatures from the Underdark with incredible intellect, thought to have origins in magical experiments.  Your Intelligence score increases by 2, and your Constitution score increases by 1.  Mutantfolk tend to stand at around the same height as humans. Your size is Medium.  Your base walking speed is 30 feet. You also have a burrowing speed of 20 feet. 
Mytuos  Masked humanoids practically born to be harlequins. It's actually in their blood, and out of it.  Your intelligence increases by 2, your charisma increases by 2
, and one other attribute of your choice increases by 1 
Your build is highly comparable to humans, albeit a lot leaner. Your size is medium  Your base walking speed is 30 feet. 
Naga  Naga are humanoid from the waist up and snake below.  Your Strength score increases by 2, and your Charisma or Wisdom score increases by 1.  Nagas are very well built, ranging from 5'6" feet to well over 6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. You also have a swim speed of 30 feet. 
Namekian  These greenskinned humanoids hail from a faraway planet, and are renowned for their regenerative capabilities and manipulation of ki.  Your Constitution score increases by 2.  Medium  Your base walking speed is 30 feet. 
Nephil  The children of fallen angels. A race hunted and abused that is mostly composed of lonely individuals.  Your Strength or Dexterity score increases by 2. Your Wisdom score increases by 1.  Typically are 5'8" to 7' and weight 150 to 250 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Nephili  The children of humans and the Angel Raziel  +2 to Dexterity or +2 to Strength, and +1 to Wisdom.  Medium, ranging from 5 to 8 feet tall.  Your base walking speed is 35 feet 
Nescerei  Sky Elves, high in the places where Storm Giants play. The Cirr Family; Cirrus, Cirrocumulus and Cirrostratus.  Your dexterity score increase by 2.  Nescerei are rather tall, measuring between 6 and 7 feet on average, and upwards of 7 and half feet on the tallest end. They are also very light and airy, generally weighing less than 60 lbs. Your size is Medium.  Your base walking speed is 35 feet. 
Njutco  From the remote edges of civilization, these monkeylike creatures climb and trick their way to notoriety.  Your Dexterity, Wisdom, and Charisma scores each increase by 1.  Njucto are compact and lithe with sturdy limbs, standing between 4'6 and 5'6 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Nobodies  Nobodies are humanoids who have lost their Heart  +1 to any two abilitys also what comes with your race  Nobodies stay the same size as the rest of their race, a Nobody kobold will still be small and a Nobody dragonborn will stay medium etc.  Your base walking speed is 30 feet unless you are a race that gets a higher or lower base speed. 
Not Dwarf  Not Dwarves are...NOT DWARVES! The result of magical genetic experimentation, they are a corruption of underdwellers, part Drow, part Dwarf, part Mole Rat.  +1 Intelligence  Medium  Your base walking speed is 30 feet. 
NuMou  Short, intelligent doglike humanoids in touch with arcana  Your Wisdom and Intelligence scores are increased by 1 and you gain an additional point to spend in either Wisdom, Intelligence, or Charisma.  The average Nu Mou stands around 4ft in height, very rarely do they naturally reach 5ft. Your size is Medium.  Your base walking speed is 25 feet. 
Nymph  Your nymph character has a variety of supernatural abilities, due to their fey blood.  Your Charisma score increases by 2, and your Wisdom score increases by 1.  Nymphs are slightly shorter and lighter than elves. Your size is Medium.  Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. 
Nymph Variant  This variant of the keeps a lot from the other Nymph class on this site, however this variant was to more greatly embrace the the Nymphs grace and ability to charm other races.  Your Charisma score increases by 2, and your Dexterity score increases by 1.  Nymphs are slightly shorter and lighter than elves. Your size is Medium.  Your base walking speed is 30 feet. You also have a swimming speed of 30 feet. 
Ocelotl  The Ocelotl are quick, strong and savage defenders of the wild, resembling humanoid jungle felines.  Your Dexterity score increases by 1.  Most are muscular, and all have a primal build that most humans lack, they range from 5 1/2 to 7 feet and weigh from 140 to 220 pounds. Your size is medium.  Your base walking speed is 35 feet. 
Olug  Large and imposing forest dwellers with a strong spiritual connection.  Olugs have +2 to Strength, and +1 to either Constitution or Charisma.  An Olug stands well over 6 feet tall when standing straight, but have a hunched over statue.  Your base walking speed is <speed> feet. 
Oozeling  A race of stout and intelligent humanoids originally hailing from the Far Realm.  Your Constitution increases by 2 and your Intelligence increases by 1  Oozelings as a race range between 4 and 6 feet in height, with most commonly ranging a few inches over or just shy of 5 ft in height. Your size is Medium.  Your base walking speed is 25 feet. 
Otterfolk  Otterfolk were first created when a wizard gave human intelligence and dexterity to a normal otter.  Your Strength and Intelligence scores both increase by 1.  A typical otterfolk is between 2 and 3 feet in height. Your size is Small.  Your base walking speed is 20 feet, and you have a swim speed of 30 feet. 
Owlfolk  Wise humanoids with plumage, claws, wings, and other features reminiscent of owls.  Your Intelligence score increases by 2, and your Wisdom score increases by 1.  Owlfolk are between 6 and 8 feet in height, but quite lightweight for their size. Your size is Medium.  Your base walking speed is 25 feet. Your base flying speed is 50 feet. 
Ozwok  A vulturelike race that are more minotaur than birdfolk.  Your Constitution score increases by 2 and your Strength increases by 1.  Ozwok tower over humans standing over 7 feet tall and nearly 300 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Pamspawn  As spawn of the Final Pam, your character has several abhorrent traits.  Your Strength and Constitution both increase by 2, but your Charisma is reduced by 1.  Pamspawn are a tall race, averaging 6 feet tall and 200 pounds. Your size is Medium.  The Final Pam’s unnatural quickness flows in your veins. Your base walking speed is 35 feet. 
Pangaloid  Humanoid versions of the adorable chitin plated animals. The Pangolin  As a Pangaloid you gain a +2 to Constitution and a +1 to Wisdom  Pangaloids weigh much more than humans due to their chitin plating averaging about 400lbs. They tend to be slightly shorter than humans too  Your base walking speed is <30> feet. 
Panthera  Race of humanoid felines, ruled by a pharaoh, from the desert to the high peaks  Your Dexterity score increases by 1 plus the race bonus.  Medium  Your base walking speed is 30 feet. 
Pantheran  A race of mountaindwelling catpeople.  Increase your Strength, Dexterity, or Charisma score by 2, then ncrease another one of those scores by 1. Alternatively, increase all three of these scores by 1 each.  Slighty larger and bulkier then a human averaging 6'6, however some grow up to 7'6. Your size is Medium.  Your base walking speed is 30 feet. 
Papallona  The beautiful butterfly nymphs of the East.  Your beauty allows your Charisma increases by 2, and your attachment with nature increases your Wisdom by 1.  Papallona are between 5 and 7 feet in height. Your size is Medium.  Your base walking speed is 30 feet. You also have a flying speed of 15 feet. 
Papolian  Papolians are Animal like beings that are naturally good at Hunting and Trade. Growing up in the woods they are great at surviving in thickest of Forests.  Dexterity +2 and Charisma +1  Papolian's are about three to four feet tall and weigh anywhere from 90 to 110lb. Your size is small.  Your base walking speed is 30 feet. 
Para/Quasi Genasi  Para/Quasi genasi are humanderived planetouched infused with the power of the Elemental Chaos.  +1 Constitution  Medium  Your base walking speed is 30 feet. 
Phoelarch  Humanoids believed to be descended from the legendary phoenix.  Your Dexterity score increases by 2, and your Charisma score increases by 1.  Phoelarches are tall, generally well over six feet, but are very light in spite of this. Your size is Medium.  Your base walking speed is 30 feet. 
Phoenixhearted  Tall, wise, and colorful, the phoenixhearted embody the vibrancy of their mythical predecessor.  Your Wisdom, Intelligence, and Charisma scores increase by 1.  Your size is Medium.  Your base walking speed is 30 feet. While in bird form, you have a flight speed of 30 feet. 
Phykke  Phykkes are goblinoids, stronger than goblins and more dextrous than hobgoblins.  +2 strength, +1 dexterity,  Phykkes can be anywhere from 3 and a half to 5 feet tall, and weigh up to 100 lbs. Your size is small.  Your base walking speed is 30 feet. 
Pictsie  Known to themselves as The Wee Free Men, are a clan of harddrinking, sheepstealing, swordwielding, fey who are as fierce and proud as they are afraid of lawyers  Your Strength score increases by 2, and your Constitution score increases by 1.  Pictsies average 6" in height and weigh about 1 lb. Your size is Tiny.  Pictsies are preternaturally fast. Your base walking speed is 35 feet. 
Plaguespreader  Bringers of disease and pestilence  Wisdom increases by 2, Dexterity increases by 2  The average size of a Plaguespreader is 57 feet tall. They are Medium sized creatures.  Your base walking speed is 25 feet. 
Podge  What wolves are to lapdogs, Orcs are to Podges. Orcs are wild, untamed warriors while Podges are docile and humble.  You get +1 Strength and +2 Constitution  Orcs are more stout and less muscular than their hulkish cousins.  Your base walking speed is 30 feet. 
Popori  Woodland creatures that have been awakened by the Elins.  Your Dexterity and Charisma scores each increase by 1.  Medium  Your base walking speed is 30 feet. 
Primarina  Beautiful mermaidlike creatures whose most powerful weapon is their singing voice.  Your Wisdom increases by 1 and your Charisma increases by 2.  You stand just under 6 ft tall. Your size is Medium.  Your base walking speed is 20 ft. You have a swim speed of 40 ft. 
Prothean  The Protheans have been credited with creating the Citadel and the mass relays, feats of engineering that have never been equaled and whose core mass effect field technology forms the basis of contemporary civilization. Prothean artifacts, therefore, have immense scientific value and are seen as belonging to the entire galactic community.  +2 dexterity +2 wisdom  M  Your base walking speed is 30 feet. 
Pseudoimmortal  A race of humanoids with dark purple cracks adorning their body and a strange arcane power lying within them.  Your Constitution score increases by 2, and your Intelligence score increase by 1.  You stand at around 5 to 6 feet in height and anywhere from 130 to 180lb in weight. Your size is Medium.  Your base walking speed is 25 feet. 
Quickling  Tiny fey that are as fast as they are mischievous.  Your Dexterity score increases by 2.  A quickling is about a foot tall and weigh a bit more than a creature of their size would be expected to weigh. Your size is Tiny.  Your base walking speed is 60 feet. 
Rabbitfolk  Pleasant and laid back, there are few people that hate rabbitfolk.  Your Charisma score increases by 2.  Rabbitfolk tend to be short and lithe, standing about 3' and 3'4”, but weighting not much more than 35 lbs. Your size is Small.  Your base walking speed is 40 feet. 
Rakshia  Insect humanoids that take a liking to extreme environments  Your Wisdom score increases by 1.  Small  Your base walking speed is 30 feet. 
Rassakar  Rassakar are physically strong and very intelligent, they do not possess very good social skills, and most races tend to avoid conversation with Rassakar due to their rarity on the main land.  Your Strength or Dexterity score increases by 2, and your Wisdom score increases by 1.  Medium  Your base walking speed is 35 feet. 
Ratfolk, Alternate  Short, scrawny humanoids with ratlike physical features.  Ratfolk are short and scrawny, allowing for natural flexibility. Your Dexterity score increases by 2.  Ratfolk are typically around 4 feet tall and weigh around 80 pounds. Your size is Small.  Your base walking speed is 25 feet. 
Ratfolk  Quick and silent, ratfolk exist as outsiders no matter where they are, but they let nothing get in their way.  Your Dexterity score increases by 2.  Ratfolk look thin and frail, standing about 4'3” and 4'6”, and weighing around 110–120 lbs. Your size is Medium.  Your base walking speed is 35 feet. 
Ratmen  As sneaky and agile as a rat but you are a humanoid.  Your Dexterity score increases by 2.  Ratmen are around 3'3 and are normally pretty light. Your size is Small.  Your base walking speed is 30 feet. 
Reformed Elf  Pale elves who are physically larger than most other elves.  Your Dexterity score increases by 2  Reformations typically form between 4’6” and 5’6”, and weigh between 80 and 130lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Revenant  The soul of a mortal who met a cruel and undeserving fate.  You have the same abilities modifiers as your Mortal Form.  You have the same size as your Mortal Form.  You have the same speed as your Mortal Form. 
RhinoFolk  You are a tough humanoid with one big horn and a smaller horn behind  Your Strength Score increases by 2.  They stand between 6'9'. Rhinofolk often weigh an average of 350 to 500 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Ricta  Extremely muscular and aggressive lizard like humanoids.  Rictas gain a +1 to Charisma and a +2 to either Strength or Intelligence  A Ricta can be 6 to 8 feet tall and between 170 and 300 pounds. They're size is medium  Your base walking speed is 30 feet. 
Risen Animal  Animals transformed into humanoids by magicusers.  Your Wisdom score increases by 2.  Your size is medium.  Your base walking speed is 30 ft. 
Rito, Variant  Avian humanoids that combine their prowess in the air with their shortbow skills.  Your Dexterity score increases by 2.  Rito are much lighter and taller than humans, standing at an average of 7 feet and weighing around 90120 lbs. Your size is Medium.  Your base walking speed is 20 feet. You have a flying speed of 50 feet. 
Rito  This avian race comes in diverse varieties, and most are capable of winged flight.  Your Dexterity score increases by 2.  An adult rito has a height of about 5 to 7 feet. Your size is Medium.  You have a base walking speed of 30 feet. 
Rogren  Rogern are highly intelligent creatures that are also incredibly strong and durable.  A rogern's subrace has a strong impact on its ability scores.  Rogern are Medium creatures weighing around 250300 lb. Males stand between 10 and 11 feet while female stand between 7 and 10 feet.  Your base walking speed is 15 feet. 
Roo  Nomadic Humanoid Kangaroos.  Your Wisdom increases by 1  Roo, depending on subrace either range from 5' to 7', making them medium, or 3' to 5', making them small.  Your base walking speed is 40 feet. 
Ruler  Reborn and undead, rulers of eras now past walk the Material Plane again, ready to rebuild their kingdoms.  Your Charisma score increases by 2.  A rulers height and weight is about the same is it was in life. Your size is Medium.  Your base walking speed is 30 feet. 
Runeterra: Demacian  Demacians often have great skill working in leading and following as one unit.  Your Strength score increases by 2 and your Constitution increases by 1.  Demacians range from 5 1/2 ft. to 6 1/2 ft. tall and weight around 150 pounds. Your size is medium.  Your base walking speed is 30 feet. 
Runeterra: Frelijordian  Strong is useful to describe them, but not quite enough.  Your Strength is increased by 2, and your Constitution is increased by 2.  Frelijordians reach an astounding 7 feet 6 inches and 250 pounds. Your size is Medium but almost Large.  Your base walking speed is 30 feet. 
Runeterra: Ionian  Grace, wisdom, and skill, these are the pillars that support an Ionian.  Your Dexterity score increases by 2 and your Intelligence score by 1.  Ionians are about 6 foot in height and weigh around 120 to 160 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Runeterra: Noxian  Noxians have great skill in lying and brutalizing!  Your Strength, Consitution, and Charisma are all increased by 1.  Noxians grow to be around 6 feet 9 inches in height and weigh about 200 pounds. Your size is medium.  Your base walking speed is 30 feet. 
Runeterra: Rakkor  Weapon masters and mighty warriors make up the tribe of the Rakkor.  Your Strength and Dexterity are increased by 2.  Rakkor stand at 7 feet and weigh 200 pounds or more. Your size is medium.  Your base walking speed is 30 feet. 
Runeterra: Yordle  Jovial, fierce critters who can surprise the most unsurprised.  Your Dexterity score increases by 2, and your Charisma increases by 1.  Most Yordles are less than a meter tall and weigh 60 pounds on average. Your size is small.  Your base walking speed is 25 feet. 
Rynogg  A solitary and unique race, with extremely brightly coloured skin.  +2 dexterity and +1 wisdom  Rynogg are relatively short in stature but still are in the medium size range.  Your base walking speed is 30 feet. 
Ryujin  A race of Oriental Draconic humanoids.  Your Strength and Charisma scores increases by 1.  Ryujin are only slightly taller and heavier than most humans. Your size is Medium  Your base walking speed is 30 feet. 
S'Tek  S'Tek are a race of chameleonlike humanoids who inhabit jungles and other wooded regions.  You add 2 to your Wisdom score, and 1 to your Constitution score.  Your size is medium.  Your base walking speed is 30 feet. You have a climbing speed equal to your walking speed. 
Saberon  Few creatures embody the savagery of Draenor as much as the saberon, vaguely feline beasts who have adapted to nearly all of this world’s diverse environments.  +2 Strength or Dexterity  Medium  Your base walking speed is 30 feet. 
Saiyan, 2nd Variant  Your strength increases by 2, constitution increases by 1. You cannot increase an ability score above 20 using this feature  Saiyans are naturally musclebound and stocky, they stand from 5 to 7 feet. They are medium sized.  Your base walking speed is 40 feet. Increases by 5 every 5 levels  
Sangheili  The Sangheili are suited for combat as not only are they a proud, strong, and agile species but also a very fierce.  Your Dexterity, Wisdom, and Strength scores all increase by 1.  Sangheili vary in height, from 7' 4" feet to well over 9 feet tall. Your size is Large.  Your base walking speed is 40 feet. 
Santa's Helper/Snow Elf  Those little elves that made toys for Christmas are real. Or was that just your imagination?  Your Constitution increases by 2, and one other ability score of your choice increases by 1.  The size of a Snow Elf depends largely on its subrace.  A Snow Elf's speed can go from 2530, depending on the subrace. 
Sasquatch  Reclusive monsters of the wilderness finally growing to prominence.  You gain +2 Strength and +2 Constitution, and take a 1 penalty to Intelligence.  Sasquatch height can range from 7' to 8'6, pushing the boundary of Medium size.  Your base walking speed is 30 feet. 
Scarecrow  Scarecrows are lost souls, bound to simple material bodies by magic users.  Your Charisma is increased 2, your Dexterity is increased by 1, and your Strength is decreased by 2.  The build of a scarecrow can range from 3ft to 7ft, depending on the creators’ design. Your size is Small or Medium.  Your base walking speed is 30 feet. 
Sciurian  Squirrel Humanoid  Dexterity Increases by 1, Charisma Increases by 1  Males and Females share similar heights varying from 3'6" to 5' and have slim athletic builds, with their tails however they weigh close to 120lbs. Size is Small  Your base walking speed is 35 feet. 40 feet on all fours or climbing. 
Scro  Orcs in space!  Your strength increases by 2 and one stat player's choice increases by 1  Scro tend to be taller than 5 feet. Your size is Medium.  Your base walking speed is 30 feet. 
Seafolk  Seafolk have tough scales and are very nimble and strong.  Your constitution increases by 2  Your size is Medium  Your base walking speed is 30 feet. You also have a swimming speed of 30 feet 
Seedling  Plant people who spread water and trade throughout deserts.  Your Wisdom score increases by 2.  Seedlings average between 3 to 4 feet tall. Your size is Small.  Your base walking speed is 25 feet. 
Seeker  Seekers are humans born with a telepathic connection to a Mind Flayer.  Your Intelligence increases by 2, and your Wisdom and Charisma increase by 1.  Your size is Medium.  Your base walking speed is 30 feet. 
Selachin  Waterborne humanoids that havw a striking resemblance to sharks.  Your Constitution score increases by 1.  Selachins are taller and heavier than humans, standing well over 6 feet and averaging almost 250 pounds. Your size is Medium.  Your base walking speed is 30 feet. Your base swimming speed is 30 feet. 
Selkie  Seal Shapeshifters  Your wisdom score increases by 1 and your charisma score increases by 2  Medium  Your base walking speed is 30 feet. Your base swim speed is 50 feet. 
Seraphim  Benevolent Angels, that have been born into a flesh and blood, earthly body.  Your Charisma score increases by 2, and your Dexterity and Constitution scores each increase by 1.  Seraphim tend to be almost the exact same size as humans, albeit slightly thinner and more graceful. Your size is medium.  Your base walking speed is 30 feet. 
Serene  Your beauty as a female is unparalleled by Human and Elven standards. This beauty coupled with your magnanimous aura give you a massive Charisma boost. Your voice can be the most enticing and dangerous aspect of who you are.  Your Charisma score increases by 2, and one other ability score increases by 1 to a maximum of 20.  Serene tend to stand between 5 and 6 feet tall and weigh between 120 and 170 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Shade Blood  A Shade blood is the diametric opposite of a Light born. Whilst a Light born is gifted with the power of a dawn shard, granting them innate magical powers, a Shade blood rely on pure physical skill, and sometimes have the ability to counteract magical power.  Your Dexterity increases by 2, whilst either your Intelligence or Charisma, your choice increases by 1.  Shade bloods have the same body structure as a human. Your size is medium.  Your base walking speed is 30 feet. 
Shadow Collector  A Shadow Collector is a small humanoid that can rip a shadow away from it's owner. They feed on memories and regrets sifted from shadows.  Your Dexterity score increases by 2, Your Constitution score increases by 1  Shadow Collector's have a lean build and a light weight. Size can very from barely 3 feet to about 5'3" feet tall; most sizes being found somewhere in between. Your size is Small.  Your base walking speed is 40 feet. 
Shadow Drow  Drow who worship the shadow not Lady Lolth  Dex plus 1. Int plus 2  medium  Your base walking speed is 45 feet 
Shadowborn, Race Variant  
Shadowborn, Variant  Shadowborn are a race born of the Shadowfell. These elf like beings feel more comfortable and even enjoy being in the shadows.  Your Dexterity score is increased by 2, and your Constitution score is increased by 1.  Shadowborn often stands between 5"2 and 6"8. Your size is Medium.  Your base walking speed is 35 feet. 
Shadowborn  +2 dexterity, +1 intelligence, 2 Strength, 1 Charisma.  You are the size and shape of a human, so your size is medium.  Your base walking speed is 30 feet. While you are in dim light/darkness, you have +30 to your movement rate.  
Shy people  Secluded forest dwellers  +2 str  Shy people have a range of sizes from just under 5ft to 5ft and 5in, Your size is Medium.  Your base walking speed is 30 feet. 
Silverblight  A race of winter Lycantropes who have lost their wolf form they have lost their claws but their fangs still remain  +2 to constitution and +2 to any other stat  medium  Your base walking speed is 35 feet. 
Skaven  Human sized anthropomorphic rats  Skaven gain a bounus of +1 to Dex and Con scores.  Most skaven grow to no taller than 5 feet tall but some can be much bigger.  Your base walking speed is 30 feet. 
Skeleton  The reanimated completely decomposed corpse of a humanoid.  Your Constitution score increases by 1.  You are however tall you were in life and weigh significantly less. Your size Medium.  Your base walking speed is 30 feet. 
Skulk  Skulks are agile and graceful, but have weak wills and subdued personalities.  Your Dexterity score increases by 2.  Skulks stand between 5 feet and 6 feet tall and weigh 120 to 180 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Skull Kid  These cursed, magical children wander through forests for centuries, playing songs and tricks alike.  Your Dexterity and Constitution scores both increase by 1.  A typical skull kid is just under 4 feet tall. Your size is Small.  Your base walking speed is 25 feet. 
Slimefolk  Sentient slimes that take the form of humanoids.  Your Constitution score increases by 2, and your Dexterity score increases by 1.  Slimefolk vary in size, and even individual slimefolk can change their size by taking in or expelling water from their bodies, but in general, slimefolk are comparable in size to most other intelligent races. Your size is Medium.  Your base walking speed is 25 feet. 
Sliver  Slivers are highly adaptable creatures and care most the survival of the Hive.  Slivers have extreme adaptability, Give one ability score of your choice +2 and a different one plus 1.  Slivers range from 5 to over 7 feet tall. Your size is medium.  Your base walking speed is 30 feet. 
Slowking  Gentle geniuses who reside near wetlands  Your Intelligence increases by 2 and your Wisdom increases by 1, but your Dexterity decreases by 1.  Slowkings stand at over 6 ft tall. Your size is medium.  Your base walking speed is 20 feet. You have a swim speed of 40 feet. 
Sobruaro  Cactus people who are very jolly and funloving.  Your Strength increases by 1.  The average sobruaro is a full head and shoulders taller than the average human, ranging between 57 feet tall. Your size is Medium.  Your base walking speed is 30 feet. 
Soul Reaver  You are a Soul Reaver, blessed with a second life and powerful weapon; cursed with an unlife and a thirst for souls. You have a variety of abilities as a result of resurrection.  Your strength and charisma go up by 2  Medium  Your base walking speed is 30 feet. 
Spiderfolk, Variant  Terrifying yet oddly attractive Humanoids. Inspired by the original. In the case of Favoured Enemy, etc, Spiderfolk count as Fey  +1 To Dexterity, and +1 to Wisdom. As usual, You cannot increase your ability score past 20 when using this feature.  Most Spiderfolk stand tall, ranging from 5'10 to well over 6 feet tall, with most females reaching 7 feet by the end of their lifespan. Your size is Medium, and you weigh no more than 175 lbs at their heaviest.  30 feet, 25 Climb. 
Spiderfolk  Attractive deceptive humanoids with the blood of the mighty Driders.  Your Dexterity increases by 1 and your Charisma increase by 2.  Medium  Your base walking speed is 30 feet. 
Spilarin  A race of humans with the ability to turn into giant spiders.  +2 to Dex  Because of their Human origins, Spilarins height and build vary just a much as an average human. Your size is Medium.  Your base walking speed is 30 feet, as well as a climbing speed of 30. 
Spynkazaka  Descendants of pseudodragons with a knack for empathy.  Your Strength is increased by 2 and your Constitution is increased by 1.  Spynkazaka typically stand between 56 feet tall, but usually somewhere in the middle. They can weigh between 100240 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Squirrelfolk, Variant  Squirrelfolk are a short, cute, but noble woodland race. Enlightened by Rillifane Rallathil at the dawn of time.  Your Dexterity Score increases by 2  You are just over, or just under 2 feet tall, your size is Tiny. You use the Tiny Player Characters (5e Variant Rule).  Your base walking speed is 25 feet. However, if both your hands are free you can run on all fours, increasing your speed to 35 feet. You also have climbing speed is 30 feet 
Squirrelfolk  A race of small fur covered humanoids with a striking resemblance to squirrels.  Your Dexterity score increases by 2  They usually stand between 3 to 4 feet tall and weigh around 45 pounds. Your size is Small  Your base walking speed is 25 feet. If both your hands are free you can run on all fours, increasing your speed to 35ft. Your climbing speed is 35ft 
Stained HalfElf  Branded with arcane power  Gain +2 to Charisma, and another ability score of your choice increase by 1  Stained Elves stand between 5'6" and 6'8" on average and weigh between 120 and 180 pounds. You are considered Medium.  Your base walking speed is 30 feet. 
Star Warriors  Born from the alleged deaths of Kirby and Meta Knight hundreds of years ago, this race of gluttonous and fun loving characters are ready for adventure!  Constitution +2; they tend to be ravenous and eat many things, harmful or otherwise. This with their resilient and somewhat malleable anatomy makes a hardy race.  It varies depending on the subspecies listed below.  It varies depending on the subspecies listed below. 
Stoatlet  Humanoid stoats that are stalwart allies of the elves.  You are a wise stoat. Your Wisdom or Dexterity score increases by 2, and the ability score you didn't choose increases by 1.  Stoatlets are have builds comparable to those of elves. Your size is Medium.  Your base walking speed is 35 feet. 
Stormborn  Touched by the power of a raging storm, stormborn have powers beyond that of mere humans.  Your Dexterity score increases by 1, and your Charisma score increases by 2.  Stormborn are generally tall, lean, and wiry. Your size is Medium.  The winds guide you and lighten your step. Your base walking speed is 35 feet. 
Subrosian  Small, mysterious, subterranean people who already wear robes and habitually bathe in lava—to them, sunlight and open skies are quite alien phenomena.  Your Constitution score increases by 2. Your Intelligence, Wisdom, or Charisma score increases by 1.  A typical subrosian is a little over 3 feet tall. Your size is Small.  You have a base walking speed of 25 feet. 
Sumarian  Mystical, elflike humanoids with power not of this world.  Your wisdom score increases by 2  Your size is medium  Your base walking speed is 35ft 
SunBorn  Humanlike creatures born from the sun, who are strengthened during the day and weakened at night.  Your Strength, Constitution, and Wisdom scores all increase by 2.  A sunborn's size and weight varies greatly with the sun cycle. See the Solar Size trait, below.  Your base walking speed is 20 feet. After dawn and before dusk, it increases by 15 feet. 
SuperHalfling  Strong and nimble SuperHalflings can typically survive most hits.  Your Strength score increases by 2, and your Constitution score increases by 2.  An average SuperHalfling is about 3.5 feet tall and weighs 50 lbs. Your size is Small with the strength of a Gargantuan.  Your base walking speed is 25 feet. 
Sā  Sā are humans warped by generations of exposure to negative and chaotic energy. They are physically intimidating and brimming with rage.  Your Constitution score increases by 2, your Strength by 1 and your Dexterity by 1.  Sā usually stand between 6' and 7' tall and can weigh anywhere between 180 and 300 lbs. Your size is medium.  Your base walking speed is 30 feet. 
Tabaxi variant  Forest Tabaxi have the following racial traits.  Your Dexterity score increases by 2 and your Charisma score increases by 1  Forest Tabaxi generally taller than humans between 6 and 7 feet tall and from 100 to 150 pounds. Your size is Medium.  Your base walking speed is 40 feet. Your base climbing speed is also 20 feet 
Tamaranean  Tamaranean minds and behavior may seem pretty weird to members of other races. But despite their good looking appearance, these goldenskinned humanoid people who descended from a felinelike race can be loyal, courageous, and strong companions.  Your Strength score increases by 2 and your Charisma score increases by 1.  The Tamaranean range of height is between 6 feet and up to 8 feet tall and have an athletic build. Your size is Medium.  Your base walking speed is 25 feet. 
Tanarukk  Your tanarukk character has a variety of traits, derived from your mixed orc and demon ancestry.  Your Strength score increases by 2, and your Charisma increases by 1.  Most tanarukk are slightly smaller and thinner than orcs, and covered in sinewy muscle. They range from 5 to 6 feet tall, with some of the largest reaching nearly 7 feet. Your size is medium.  Your base walking speed is 30 feet. 
Tengu  Winged humanoids created by gods as protectors of the natural world.  Your Wisdom score increases by 2, and your Dexterity score increases by 1.  Tengu vary between five and six feet in height. Your size is Medium.  Your base walking speed is 30 feet. 
Tenno/Warframe  A race of humanoids whose powers hail from the void.  Your dexterity increases by +2 and you constitution increases by +1. Your charisma also increases by 2 when not in your armor  You're human in nature so your size is Medium  Your base walking speed is 30 feet when not in armor. When in armor it is increased to 35 feet 
Ternothirl  A slender reptilian race who originally hailed from the Feywild.  Your Dexterity, Wisdom, and Charisma scores all increase by 1.  Ternothirli are of average height and weight, reaching no higher altitude than 6'6" and being no heavier than 200 pounds.  Your base walking speed is 30 feet. 
The Betrayed  Deformed shadows of elven ancestry, these towering, emaciated, porcelain skinned creatures' appearances hide their abilities they have adapted over hundreds of years of brutalization.  Your Strength, Constitution, and Dexterity scores all increase by 1.  Due to adaptations to their environments, and despite a usually crouched or hunched posture, the Betrayed are usually very tall and range around from 6 to 8 feet in height. Your size is Medium.  Faster than most of their cousins from a life of hard labour, the Betrayed have a base walking speed of 40 feet. 
The Devoid  Soulless humanoids searching for their humanity.  Your Charisma decreases by 2, your Intellegence decreases by 1, while your Wisdom increases by 3 but cannot go over 20.  Medium  Your base walking speed is 30 feet. 
Therianthrope  Therianthropes are cursed Humanoids that shapehchange into dangerous animal forms such as wolves, bears, boars, crocodiles, and tigers.  Your Strength score increases by 2.  therianthropes stand 5 to 6 feet tall just as a Human. Your size is Medium.  Your base walking speed is 30 feet. 
ThriKreen  Swift and cunning hunters, the mantislike thrikreen wander the deserts and savannas of the world.  Your Dexterity score increases by 1 and your Wisdom score increases by 2.  Different breeds of thrikreen possess different builds, from little bigger than dwarves to taller than most men. However, none are as tall as trolls or ogres, or as short as halflings. Your size is Medium.  Your base walking speed is 30 feet. 
Tiefling (variant)  A bit of variation to the basic  See below for variant ability score modifiers  Tieflings are about the same size and build as humans.
Your size is Medium. 
Your base walking speed is 30 feet. 
Tiger Anthrolupe  Mostly classified as hunters and gathers, they tend to live in the wilderness where their kind can live in peace.  Your Dexterity score and Constitution score increases by 2 and your Wisdom score increases by 1  A Tiger Anthrolupes can vary, they are generally about the size of humans and average about 5’ to 6’ in height and around 130200 lbs in weight though can be more muscular and weigh around 200235 lbs. Your size is Medium.  Your base walking speed is 40. 
Tigerfolk  At home in the wild, tiger folk care little for the trappings of civilization, preferring simple, rustic lives.  Your Constitution score increases by 2.  A typical tigerfolk is brawny, tall, and muscular, standing around 6'4” to 7'2", and weighing around 200250 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
TikiTaka  "Small natives of the island of Karatosha, finding mischief and adventure around every corner."  Wisdom and Intelligence scores increase by 2. Scores cannot exceed past 20.  TikiTaka are a naturally smaller race, ranging from 2'3' tall. They are classified as small.  Your base walking speed is 25 feet. TikiTaka are able to scurry on all fours allowing them to move as fast as 40 feet if their movement is not infringed by armor or items. 
Toad  You are an illustrious toad of Toad Hall.  Your Charisma score increases by 2.  An average toad is just over 3 feet in height. Your size is Small.  Your base walking speed is 25 feet, and you have a swim speed of 25 feet. 
Tokay  Primitive and esoteric, these reptilians are known to inhabit tropical islands. Generally, their knowledge of the outside world is quite limited.  Your Constitution score increases by 1.  A typical tokay stands at a height of just under six feet—and is quite slender, save for its pot belly. Your size is Medium.  You have a base walking speed of 30 feet. 
Toosh  The Toosh is a medium HP long ranged attacker, with evading abilities. They can also be sneaky assassins.  Shadow Toosh have +2 Dexterity, +1 Intelligence and +1 Wisdom. Aether Toosh have +2 Intelligence and +2 Wisdom. Forest Toosh have +2 Charisma, +1 Intelligence and +1 Wisdom.  Toosh are normally between 56 foot tall. Your size is Medium.  Your base walking speed is 35 feet. 
Tradesman (Specialist Human)  Humans raised in unique environments that promoted specialized skills.  Varies based on subrace  Tradesmen vary in height and size greatly based on their upbringing, but they are all considered medium. A safe guideline is height between 4'8" and 6'9" and weight between 80 and 240 pounds.  Your base walking speed is 30 feet. 
Tremorian  Grotesque tunnel dwellers.  Constitution +2  Your size is medium.  Your base walking speed is 30 feet. 
Trichadons  As a peaceful race, trichans rarely tend towards fighting roles, but they can take more intelligent fighting classes such as sorcerers.  +2 Intelligence, +1 Constitution  Trichans tend to be slightly bigger than humans in both height and size, but not by more than a couple of inches or a foot. Your size is Medium.  Your speed is 25 ft. Your swimming speed is 35 ft. 
Troglodyte  Humanoid salamander like creatures with tough, leathery scales.  +2 Constitution, +1 strength. You can further increase your strength by 1 if you decrease your intelligence by 1.  Approximately the height of a human being, your size is Medium.  Your base walking speed is 30 feet. 
Troll  Tough insectoids made for establishing long lasting empires.  +1 To Constitution  As an Troll, your size is medium.  Your base walking speed is 30 feet. 
Tsareena  Short and vicious, yet protective, plantlike humanoids who kick foes into submission.  Your Strength increases by 2 and your Charisma increases by 1.  Tsareenas stand a little under 4 ft tall. Your size is Medium.  Your base walking speed is 30 feet. 
Tsuchigumo  Twice the arms, twice the legs! Imagine!  You have +1 Constitution, and +1 Dexterity  You are not significantly taller than a human, but your additional limbs cause you to take up slightly more space and become heavier as a result. Your size is Medium.  Your base walking speed is 30 feet. You can also climb at this speed, as the Spider Legs trait. 
Tsukumogami  A spirit formed by an inanimate object after 100 years of neglect.  Your Constitution score increases by 1.  Your base item's size is Tiny; your spirit body's size is probably Small or Medium, depending on what race your last user was.  Your base walking speed is 30 ft, whether using your spirit body or moving your base item along the ground. 
Turbidovir  Turbidovir are humanoid storm elementals that have physical form. They can bleed, eat, and sleep like any other humanoid.  Your Dexterity increases by 2 and your Charisma by 2.  A turbidovir generally have the proportions of a human. Your size is Medium.  Your base walking speed is 30 feet. 
Tusquarian  Tribal people gifted with various animal features that inhabit one country.  Your Constitution score is increased by 2. Additionally, you can increase either your Strength or your Dexterity score by 1.  Tusquarian sizes are the same as humans, although they are slightly smaller and thinner. Your size is Medium.  Your base walking speed is 30 feet. 
Twili  A race of humanoids with strange powers that live in the Twilight Realm.  Your Wisdom increases by 2 and your Intelligence increases by 1.  Your height ranges from 6'5"–7'5". Your size is Medium.  Your base walking speed is 30 feet. 
Unbound Illithid  Known for little more than being the horrifying race of Mind Flayers, these people are much more than that.  Illithid gain +2 to Intelligence and +1 to Constitution or Wisdom  Illithid can stand at any height between six and seven feet, but with narrow frames they remain quite light. Your size is medium.  Your base walking speed is 30 feet. Your deep heritage also grants you a swimming speed of 20 feet. 
Unknowns  Some Unknowns decide to leave their domain to see what the outside world has to offer. Hope to grow more and learn new things about the world they inhabit but never truly see.  Up to 3 of your ability scores increase by 1 each. You can increase the same ability score multiple times, but cannot increase any score above 20.  Medium  You have a walking speed of 30 feet 
Unnuc  The ape men of the Orphan Isle, eager to explore the world they have been isolated from for so long.  Your Dexterity score is increased by 2 and your Strength score is increased by 1.  The average Unnuc are between 5 and 6 feet fully upright, but they naturally have a hunched crouching stance, meaning they generally stand around a foot shorter. They are broad and well built and usually weigh around 180lb. Your size is medium.  Your base walking speed is 30 feet. 
Uruk  Advanced breed of orc  +2 Str, +2 Con, 1 Int, 1 Cha  Uruk heights vary from 68 ft. tall. Your size is medium.  Your base walking speed is 35 feet. 
Vampire  Some vampires are different than others, depending on the deal or curse. However, all generally have the following traits.  Your Charisma and Dexterity scores both increase by 2.  Your size is Medium.  Your base walking speed is 30 feet. 
Varana  Halfman and halfmonkey, the vanara are very agile and intelligent creatures.  Your Dexterity score increases by 2 and your Intelligence score increases by 1.  The size is a little smaller than a human, ranging from just over 4 feet to almost 7 feet. Your size is Medium.  Your base walking speed is 35 feet. 
Vasharian  A race of humanoids originally from the Astral Plane with otherworldly magic.  You increase your Intelligence score by 1 and your Charisma score by 2.  Vasharians usually range between 5 and 7 feet tall. Your size is Medium.  Your speed is 30 ft. 
Vastaya  Half Human and half spiritualbeast, League of Legends Xayah and Rakan's race.  Your Dexterity score increases by 2, and your Wisdom score increases by 1.  Vastaya grow to around 5 to 6 feet tall. Your size is medium.  Your base walking speed is 35 feet and have a flying speed of 10ft. 
Vegepygmy  Short, thin, and green with tendrils of fungus which wrap and dangle around its arms, midsection, and legs.  Your dexterity increases by 2 and your Constitution increase by 1 but your strength decreases by 2  Vegepygmies stand 2 to 4 feet tall and weigh between 15 to 45 pounds. Your size is small.  30ft 
Viera  Viera are more bold than the animal they resemble and will not think twice about anybody that dare lay a harmful hand on the forests they live in or what they've sworn to protect.  +2 Dex, +1 Wis  Medium. Height varies from 5'6" to 6'6".  Your base walking speed is 30 feet. 
Virtue  Angellike champions that herald days of peace and rejuvenation.  All Virtues gain +2 to their Charisma score.  Virtues tend to stand between 5 and 6 feet tall, but they can be as tall as 8 feet. They generally weigh about 160 to 240 pounds. Your size is medium.  Your base walking speed is 30 feet. 
Void Folk  The one created by The Void, entering the material whether by accident or by being forced there.  Void Folk gain a +2 bonus to intelligence and a +1 bonus to dexterity.  Void Folk are average human size, which is 5 to 6 feet.  Your base walking speed is 35 feet. 
Voidwalker  Basically you're the invisible man.  Your Dexterity and Wisdom scores each increase by 1.  Voidwalkers tend to have a similar height and weight to humans.  Your base walking speed is 30 feet. 
Vulcan  The Vulcans are pointyeared knowledge seekers who value intellect, but also have strength that surpass humans and rival orcs.  Your Strength and Intelligence scores both increase by 2.  Vulcans vary widely in height, though usually lean from a vegetarian diet. Your size is Medium.  Your base walking speed is 30. 
War Born  Rivers of blood. Piles of gore. Endless slaughter of enemies. All in a day's work for the War Born.  Strength +2, Constitution +1  War Born average 56' in height and 150210 lbs in weight. Your size is Medium.  Your base walking speed is 30 feet. 
Warforged, 2nd Variant  Built for a war that has ended, searching for purpose.  Your Constitution score increase by 1.  Your size is Medium.  Your base walking speed is 30 feet. 
Warforged, 3rd Variant  Sentient constructs created for the purpose of battle and decimation, or for whatever their creator wishes.  Your Constitution score increases by 1.  Warforged are generally broader and heavier than humans. Your size is Medium.  Your base walking speed is 30. 
Wasserkind  A race of humanoids claiming to be born of the Sea  Years of being at the mercy of the Ocean has increased your Constitution +1  Wasserkind tend to be taller and more slender than humans with the average female height being 5'10" and the average male height being 6'5". Your size is Medium.  Your base walking speed is 30 feet. You feel more at home in the water so your swim speed is 40 feet. 
Water Monkey (Artemian)  Artemian area roman analogue aquatic race resembling sea monkeys.  Your Dexterity score increases by 2, and you may increase either your Wisdom or Intelligence by 1.  Your size is Medium. Artemian's size is determined by their role in society. Warriors and gladiators tend to be larger, whereas politicians, merchants and nobles tend to the shorter side. Sizes range between 4' and 7'.  Artemian base walking speed is 25 feet on the surface, and 50 feet when swimming. 
Wayang  Wily and sly, wayangs are small humanoids of the wayang subtype who spend much of their time avoiding others, especially the predators that live in the wilderness near their hidden settlements.  Dexterity and Intelligence are both increased by 2.  Small creatures, usually from 34 ft tall and weighing around 30lbs. Your size is Small.  Your base walking speed is 25 feet. Additionally, whenever you are in an area of dim light or shadow you may move in stealth at full speed. 
Weavile  Cunning, catlike arctic weasels who tear the flesh off prey with razor sharp claws.  Your Strength increases by 1 and your Dexterity increases by 2.  Weavile usually stand between 3  4 ft tall. Your size is Medium.  Your base walking speed is 30 feet. 
WereWorg  Carriers of an unstable strain of lycanthropy. Their sickness shreds the flesh of their foes with fangs and claws, and even their very own from bodily stress.  As a Wereworg, you gain a +2 bonus to Dexterity and a +1 bonus to Constitution.  Your base size is medium.  Your speed is 30 feet. 
Wokin  The descendants of ancient werewolf clans, Wokin appear human in appearance.  Your Wisdom score increases by 1.  Wokin are generally between 4’7” and 6’4”. Your size is Medium.  Your base walking speed is 40 feet. 
WolfDemon  Resilient, and cleaver people that have wolfish features.  Your Constitution score increases by 2, wisdom score increase by 1. Wolfdemon are resilient and clever people.  WolfDemons are usually the same size as humans, ranging from 5 ft. up to 7 ft. Your size is medium.  Your base movement speed is 35 feet. 
Wolfborn  Descendants of lycanthropes who are feared and misunderstood. Few still yet live, but those that do are still hunted down like the monsters they are not.  Increase Dexterity by 2.  Wolfborn average 5'7" and 150 lbs. Your size is Medium.  Your base walking speed is 30 feet. (40 feet in wolf form.) 
Wolffolk  Strengthened by the bonds of family  Your Intelligence score increases by 2.  Wolffolk are generally about the size of humans, averaging 5'6” to 6', and weighing around 130190 lbs. Your size is Medium.  Your base walking speed is 30 feet. 
Wolfir  Wolfir are the lupin servents of the angels that were freed from their curse of lycanthropy but chose to keep their wolf form.  +2 to dexterity and +1 to wisdom or intelligence  "Wolfir range from 5'6" to 7'0" and weigh between 160 to 350 lbs"  Your base walking speed is <40> feet. 
Wolfkind  Longlived anthroporphic wolves, wolfkin are powerful hunters and fleet of foot.  Constitution score increase by 2  An average wolfkind is 6'5". Your size is Medium.  Your base walking speed is 40 feet. 
Wookiee  Uuuuuuaaaaaaarrrghhhh!  Your Constitution score increases by 2, and your Strength score increases by 1.  While Wookies stand far taller than any human, thier size is medium.  Your base walking speed is 30 feet. 
Xernvis  Humans evolved from war with powerful eye prowess  Your Constitution score increases by 2 and any other score of your choice increases by 1.  Xernvis resemble humans, on average ranging from 5 to 6 feet in height and weigh about the same. Your size is Medium.  Your base walking speed is 30 feet. 
Xortan  Musty desert people who love parties as much as fighting.  Your constitution increase by 2 your strength increases by 1.  Medium  Your base walking speed is 30 feet. 
Yegul  Seadwelling, semiamphibious eel people.  Your Dexterity and Constitution scores each increase by 1.  Your size is Medium.  Your speed in humanoid form is 30 ft. Your speed in your true form is 10 ft. Your swim speed in your true form is 50 ft. 
Yetifolk  Yeti like humanoids that live in the cold reaches of the mountains.  Your Strength score increases by 2, and your Wisdom score increases by 1.  Yetifolk are between 6 and 7 feet tall and weigh around 280 pounds. Your size is Medium.  Your base walking speed is 30 feet. 
Yotarmi  A race of large humanoid beings with ash skin.  Your strength increases by 3  Your size is medium. You range between 6 feet and 7ft 6in.  Your base walking speed is 35 feet. 
YuanTi  The product of a cult that mated serpents with humans.  Your Charisma score increases by 2, and your Intelligence score increases by 1.  YuanTi are the same size as humans. Your size is Medium.  Your base walking speed is 30 feet. 
Zangoose  Fluffy mongoose pokemon with long, sharp claws and a hatred for snakes.  Your Dexterity increases by 2.  You stand a little over 4 ft tall. Your size is medium.  Your base walking speed is 30 feet. 
Zekyl  +1 Dexterity, +1 Constitution, +1 intelligence  Medium  Your base walking speed is 30 feet. Fly speed of 50 feet  
Ziurkis  Either a tall muscular mass carrying seemingly impossible objects, or as a shadow in the night, you are unique from any others of your race.  +1 Constitution. Other abilities are found in the subraces.  Your race varies in height depending on what subclass you are, but the range from 5' to 7' tall, even rivaling Dragonborn on certain occasions. Your size is medium.  Your base walking speed is 30 feet. 
Zodiac Child  A human that inherits all the traits of a zodiac sign, with a mark showing their ancestry.  Increase your Wisdom score by 1  Zodiac beings vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.  Your base walking speed is 30 feet. 
Zora  Although sea zora and river zora are quite distinct, together they claim the title of the only truly amphibious race in Hyrule — and are the second most populous, exceeded only by hylians.  Your Wisdom score increases by 2.  Zora can vary greatly in size, but on average one is about 6 feet tall. Rarely, a zora can grow to a height of 8 feet or more. Your size is Medium.  Your base walking speed is 25 feet, and you have a swim speed of 40 feet. 
Incomplete Races[edit]
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