4e Heroic Tier Feats

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Heroic Feats: Heroic feats are avalable to characters of heroic tier or higher.

Heroic Feats
Feat NBOF
Balance
Prerequisites Benefit
Aasimar Lineage - 1st level, non-aasimar ancestral smite 1/day, resist cold 3 + 1/2 level
Aberrant Heritage -
Airborne Retreat
Aleval School - Extra damage class feature +2 dice Sacrifice one die of sneak attack damage to cause the target to take a -2 penalty to one of its defenses.
Alter Weaves - Arachnomancer Take a -2 penalty to attack rolls to gain a +2 bonus to damage rolls with arachane powers.
Ancient-Blooded - Iejirisk, 10th level, Blood Awakening Swap daily attack power for dragon's breath
Ancient Rakshasa - Rakshasa Gain the memory of a thousand lifetimes power.
Arachne's Weave - Channel Divinity class feature, must worship Arachne Use Channel Divinity to invoke Arachne's weave.
Arachnid Trainer - Trained in arachana skill. Use arachana to handle creatures of the spiderkind origin with an intelligence score of 1 or 2.
Araneidae Aspect - Dex 14 You can use entangle as a daily power.
Arcane Blade Implement - Any arcane class Use a light or heavy blade as an implement.
Armor Proficiency (Spidersilk) - Dex 15, training with hide armor. You are trained in spidersilk armor.
At Home in the Deep - Drow Gain a +2 bonus to perception checks in darkness.
Attack Focus - - Through concentrated training you learn to make better use of one of your encounter attack powers.
Auto Restart - Psiforged Take better of 10 or die roll on death saves.
Avern Soul
Avern Stunter
Azer Lineage - 1st level, non-azer +1 to Endurance, use warding flame as a daily power
Bariaur Lineage - 1st level, non-bariaur bariaur charge 1/day, move through difficult terrain
Battle Rage - Str 15, Con 13 Gain battlerager Vigor.
Beauty of the Elves - Cha 15, Eladrin or Elf. You are wonderous-fair to look upon.
Beetle Lineage -
Beshadowed Mind - Shadar-Kai, Int or Wis 13 Cause damage and block line of sight.
Blackfire Touch - Shadar-Kai, Int or Wis 15 Your touch becomes a weapon of flame.
Bladeling Lineage - 1st level, non-bladeling razor storm 1/day, resist acid 3+1/2 level
Blend into Shadows - Trained in Stealth. 1/encounter, when you make a ranged attack, you can make a stealth check to remain hidden.
Blood Awakening - Iejirisk Training in Nature or Perception, 1/encounter, deal additional damage with claws and tail whip.
Blood Frenzy - Half-Troll Bloodied enemies grant you an advantage.
Blood Hunter - Ranger You thirst for the blood of a certaint type of creature
Blood Pursuit - Half-Troll Bloodied enemies Shift you closer.
Bloody Hiss (4e Future Feat) -
Body Shield - Skum You shield your allies with your body.
Bone-Breaking Whip - Iejirisk Tail whip racial power deals extra damage and slows target.
Brag Bellow - Pooka You gain a +3 feat bonus to Intimidate checks. In addition, you gain a +3 feat bonus to saving throws against fear.
Brutal Charge - Str 14 Gain a +1 bonus to damage when you charge
Brute's Barrage - Half-Giant +2 proficiency when throwing rocks or stones.
Brute Fang - Str 14 The damage die of your bite attack increases.
Bucca Knock - Pooka You gain Darkvision. In addition, you gain a +3 bonus to Perception checks when in a cavernous or underground environment.
Bugbear Lineage - 1st level, non-bugbear predatory eye 1/day, Oversized weapon
Bullywug Lineage - 1st level, non-bullywug rancid air aura, slowed swampwalk
Burning Blood - Azer +1 fire damage, increased fire resistance while bloodied
Cage of Gloom - Shadar-Kai You can Restrain a target with shadowy bonds.
Cat Scratch - Catkin Your claws deal 1d6 damage instead of 1d4 damage
Cautious Attack - Wis 15. Take a -2 penalty to an attack roll to gain a +2 bonus to AC.
Caver - Gain a +2 bonus to skill checks made in thev underdark.
Centaur Lineage - 1st level, non-centaur quick kick 1/encounter, +1 speed
Chosen Foe - 1/encounter, you can deal extra damage against your chosen foe.
Cibophobia
Claw Fighter - Gnoll or Dryad Treat claws as short swords.
Claws of the Beast - Demonic Ancestry Gain a claw attack that has a +3 proficiency bonus and deals 1d6 points of damage.
Clever Opportunist - Combat Reflexes. You can switch places with a creature of your size or smaller when you hit with an opportunity attack.
Command Spiders - Channel Divinity class feature, must worship Lolth or Arachne Use Channel Divinity to invoke command spiders.
Conflicting Origin - Dragoon, Eladrin -2 Intelligence +1 Strength
Constant Guardian - Take a -2 penalty to an attack roll to grant an ally a +2 bonus to AC.
Contraction - Duergar, expansion racial power Use contraction as an encounter power
Creature of the Thirst - You have the Vampirism Affliction. You have embraced your curse, or gift hwoever you see it...
Ctenizidae Aspect - Dex 16 Gain tremorsense.
Current Storage - Str 13, Con 13 Your body is capable of storing small amounts of electricity to reduce damage.
Curse Chanter: Cavern Curse - Troglodyte, Trained in Arcana or Religion You bestow a necrotic curse that slows your enemy.
Curse Chanter: Chant of Renewal - Troglodyte, Trained in Arcana or Religion You heal your surrounding allies.
Curse Chanter: Poison Ray - Troglodyte, Trained in Arcana or Religion You can make a ranged Poison attack.
Curse Chanter: Tunnel Grace - Troglodyte, Trained in Arcana or Religion You grant allies extra movement.
Cyclops Lineage - 1st level, non-cyclops evil eye 1/day, fey origin
Dance of Death - Shadar-Kai, Flail, Dex 15 You make multiple attacks while shifting.
Darting Charge Dex 13. When you charge you gain a +2 bonus to damage rolls and to bull rush attempts.
Dazzling Fire - Drow Targets hit by your Darkfire power are dazed.
Deceptive Illumination - Drow You are invisible to targets hit by your Darkfire power.
Deep Shadow - Shadar-Kai, Int or Wis 15 You summon concealing shadows.
Demonic Sneak Attack - sneak attack class feature, Demonic Ancestry. 1/Encounter re-roll a number of sneak attack dice equal to the number of abyssal heritor feats that you posess.
Derro Lineage - 1st level, non-derro +1 to Intimidate, use scream of madness as a daily power
Despana School - Ability to use one or more powers with the summoning keyword. Gain advantages when fighting alongside a monster you summoned.
Deva Touched - 1st level, non-deva memory of a thousand lifetimes 1/day, necrotic or radiant resist 3 + 1/2 level
Devilish Lineage - 1st level, non-cambion You gain access to diabolical powers
Diirinka's Hideous Laughter - Channel Divinity class feature, must worship Diirinka Use Channel Divinity to invoke Diirinka's hideous laughter
Distress Spores - Myconid When attacked you grant allies a +2 bonus to Initiative
Divine Intercession - Channel Divinity class feature Use Channel Divinity to invoke divine intercession.
Doppleganger Lineage - 1st level, non-doppelganger change shape 1/encounter, +1 Will
Draconic Heritage -
Dragon's Knowledge - Dragonborn or Iejirisk, Int 13 +1 to knowledge skills.
Dragon Wings -
Dragonborn Lineage - 1st level, non-dragonborn dragon breath 1/day, bonus to healing surge
Dragonsbane - Dragoon, Str 13 +1 against dragons.
Drow Illusion Mastery - Drider Gain Lolthtouched racial trait.
Drow Lineage - 1st level, non-drow loth touched 1/day, darkvision
Duergar Lineage - 1st level, non-duergar Gain low-light vision, use expansion as a daily power
Duergar Lineage (MM2) - 1st level, non-duergar infernal quills 1/day, darkvision
Durability - Psiforged +2 bonus to saving against ongoing damage.
Dutiful Guardian - Constant guardian Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.
Dwarf Lineage - 1st level, non-dwarf Stand Your Ground 1/day, +2 vs poison
Dwarven Plate - Dragoon, Dwarf, Con 15 No speed reduction with plate
Dweomer Dwindle - Pooka You possess the Dweomer Dwindle encounter power.
Echoing Scream - Derro, scream of insanity racial power Scream of insanity becomes burst 5
Eilservs School - Ability to use one or more powers with the summoning keyword. Gain advantages when attacking a foe with your staff.
Eladrin Lineage - 1st level, non-eladrin fey step 1/day, +1 Will
Elf Lineage - 1st level, non-elf elven accuracy 1/day, able to shift in difficult terrain
Elfhunter - Drow Choose either Drow, Eladrin or Elves. You gain a +2 bonus to damage rolls against that race.
Energy Substitution 10 Any Arcane
Enervate Spell - Non-good alignment Your attack spells have the necrotic keyword and you deal +4 damage.
Enlarge Spell - Ability to use one or more Arcane powers. -2 penalty to attack roll, +1 burst or blast
Entropic Affinity - Elementalist, Chaos Power Increase Elementalist Chaos Power class feature die to d8s
Extend Spell - Ability to use one or more Arcane powers. -2 damage, +5 Range
Extended Flight - Gritaur, Take Wing racial power, CON 13 Can fly one extra turn in combat
Fade into Darkness - Darkvision Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.
Fangs of the Feline - Catkin Your unarmed attack gains a +2 proficiency bonus.
Fantastic Leap - Dragoon, Halfling half height for jumps
Fascinating Illumination - Drow You are invisible to targets hit by your Darkfire power.
Feint - Satyr Your leaping gait can give you Combat Advantage.
Feral Bite - Gnoll Use feral bite as an at-will power
Fire Spell Empowerment -
Firewrought Endurance - Azer +1 to Endurance, add Con modifier to healing surge value
Flashing Tail - Gritaur, DEX 15, Tail Training feat Extra attack with tail
Focus Sash - necromancer, Spirit Summoning class feature, Cha 13
Fox Magic - Seishin Kitsune Change ability used by feat powers
Fox senses - Seishin Kitsune Perception and Insight bonuses
Frenzied Attack - Grimlock Make two attacks against a bloodied enemy.
Frenzied Rush - Gnoll, ferocious charge racial power +1 to speed, defenses against opportunity attacks when using ferocious charge
Frightful Presence -
Gensai Lineage - 1st level, non-gensai manifestation power 1/day, elemental origin
Gift of the Spider Queen - Drow You can use your innate drow racial powers in new and potent ways.
Githyanki Lineage - 1st level, non-githyanki telekinetic leap 1/day, +2 vs. charm
Githzerai Lineage - 1st level, non-githzerai iron mind 1/day, +1 to initiative
Gliding Leap - Iejirisk or any other winged race, trained in Athletics +5 bonus to jumps.
Gloomstrike - Shadar-Kai You can blind targets with your attacks.
Gnoll Lineage - 1st level, non-gnoll ferocious charge 1/day, +1 damage while bloodied
Gnome Lineage - 1st level, non-gnome fade away 1/day, hide at +2 DC during combat
Goblin Lineage - 1st level, non-goblin goblin tactics 1/encounter, +1 Reflex
Goliath Lineage - 1st level, non-goliath stone's endurance 1/day, +1 to Will
Gore - Satyr You can attack with your horns.
Grasping Tentacle -
Greater Deadly Charge - Spider Rider, Deadly Charge class feature. Your charges are even more deadly
Group Challenge - Dragoon, Half-Elf, Dragon's Call class feature +1 to marked targets
Gruesome Vengeance - Rakshasa, cat's vengeance racial power +2 to damage against cat's vengeance target.
Halfling Lineage - 1st level, non-halfling second chance 1/day, +2 vs fear
Harrying Attack - Satyr Your leaping gait allows an extra attack.
Hatred You absolutly hate a particular creature.
Heavy Claws - Iejirisk, Str 15 Your claws deal extra damage.
Hellfire Ray - Cambion, Trained in Arcana or Religion You can launch a blast of searing hellfire.
Hellsword - Cambion, Constitution 15 You can summon hellfire to coat your weapon.
Helping Aid - You must be a Fey creature Your Aid Another increases to +4 when helping another Fey creature.
Hobogoblin Lineage - 1st level, non-hobogoblin hobogoblin resilience 1/day, +1 to initiative
Human Lineage - 1st level, non-human +1 to Fort, Ref or Will, use at-will power as encounter power
Hunter's Eyes - Gritaur, WIS 13 Ignore partial cover or concealment
Hunting Tactics - Skum You and your allies gain extra damage against your foes.
Hurling Charge - Half-Ogre After making a Ranged attack you hurl yourself into battle.
Imagined Beauty - Leecher, Cha 13. +1 Feat bonus to any power with the Charm keyword, +1 to Diplomacy.
Impaling Shot - Troglodyte A Restraining javelin attack.
Improved Echolocation - Grimlock Increase the range of your Blindsight.
Improved Sapping -
Improved Unarmed Combat 9 Strike unarmed with better damage and greater accuracy
Infernal Wrath - Cambion You gain the Infernal Wrath racial power.
Inferno Pulse Genasi, Fire Soul Manifestation
Initiative Training - Change ability used for initiative
Inlindl School - Shield proficency. Sacrifice your shield bonus to AC to gain a bonus to your attack rolls.
Innate Weilding - 15 Str, 15 Dex You may use a heavy blade as an off-hand weapon.
Instinctive Darkness - Drow, Cloud of darkness racial power. You can use Cloud of darkness as an immediate reaction.
Intellectual Focus (4e Future Feat) - School Boy, Wisdom 15 You have learned how to apply your intelligence to everything you do, enhancing all of your skills.
Intensify Darkness - Drow, Cloud of darkness racial power. You can extend the effect of Cloud of darkness to close burst 3.
Jetting Charge
Kalashtar Lineage - 1st level, non-kalashtar Bastion of mental clarity 1/day, telepathy 3
Keeper of Forbidden Lore - Demonic Ancestry. Gain a bonus to knowledge skill checks equal to the number of abyssal heritor feats that you posess.
Kelpie Skin - Pooka You can breathe underwater. In addition, you gain a +3 bonus to Perception checks when in a swampland or murky underwater environment.
Kenku Lineage - 1st level, non-kenku flock effect, mimicry at -2
Khaasta Lineage - 1st level, non-khaasta jawed reposite 1/day, +1 to endurance
Knight of the Spider Queen - Spider Rider You are a master of spider-mounted combat, easily the equal (or superior) of any horseman.
Kobold Lineage - 1st level, non-kobold shifty 1/encounter, +1 vs traps
Lolth's Boon - Channel Divinity class feature, must worship Lolth Use Channel Divinity to invoke Lolth's boon.
Lolth's Caress - Channel Divinity class feature, must worship Lolth Use Channel Divinity to invoke Lolth's caress.
Lolth's Meat - Drow Gain a bonuses when you kill a living creature with an intelligence score of 3 or more.
Long-Jump - Dragoon, Dex 13 Require less height to jump
Lycosid Precision - Str 12, Dex 14 1/Day, re-roll a single bite attack roll.
Lycosid Speed - Str 12, Dex 14 Gain a bonus to your speed.
Lycosidae Aspect - Str 12, Dex 14 You have the strength of a mighty wolf spider, and the speed of one too.
Magical Tunes - Satyr Your various songs can inspire or hinder those around you.
Marsh Mystic: Bog Cloud - Lizardfolk, Trained in Arcana or Religion You can invoke the power of the marsh to summon a Bog Cloud.
Marsh Mystic: Marsh Blessing - Lizardfolk, Trained in Arcana or Religion You can invoke the power of the marsh to bestow healing on your allies.
Marsh Mystic: Swamp's Grasp - Lizardfolk, Trained in Arcana or Religion You can invoke the power of the marsh to use Swamp's Grasp.
Master of Poisons - You can apply a poison to a weapon as a minor action.
Master of Shadow - Drow You can use one more lolthtouched racial power per encounter.
Master of Shadow and Illusion - Half-Drow Use both Cloud of Darkness and Darkfire lolthtouched powers.
Mauling Bite - Troglodyte You can make a surprising Bite attack.
Metanode Spell - - When casting a spell with a metamagic feat in the area of an earthnode, that metamagic feat does not count towards the maximum number of metamagic feats you can use per round.
Minotaur Lineage - 1st level, non-minotaur goring charge 1/day, make a strike before falling
Modron Infused - 1st level, non-modron outcaste perfect harmony 1/day, gain some living construct traits
Monstrous Lineage - 1st level, non-monster monstrous power 1/day, type and origin
Nathri Lineage - 1st level, non-nathri poison spike 1/day, ride the wind
Natural Heritage - Dragoon, Dragonborn, dragon breath racial power +1d6 damage with dragon's sigil
Natural Resistance - Dragoon, Tiefling, Dragon's Sigil class feature 1/2 level to dragon's sigil resistance
Necrotic Empowerment - -- you gain +2 damage when using a power that does necrotic damage.
Orc Lineage - 1st level, non-orc warriors surge 1/day, +1 to speed while charging
Otherworldly Countenance - Cha 18, Demonic Ancestry. Your abyssal heritage manifests itself in your extreme good looks. Your beautiful appearance is unsettling to those around you- even to your foes!
Paralyzing Poison (4e Future Feat) -
Perfect Accuracy - Str 12, Dex 14 Gain a +1d4 bonus to your lycosid precision re-roll.
Planetouched Lineage - 1st level, non-planetouched halo 1/day, +1 to to Fortitude
Poison Healer - Con 13. Heal hit points equal to your constitution modifier when you make a save against a poison or a poison fails to hit you.
Poison Spittle - Lizardfolk Your saliva is a deadly toxin.
Poisonous Bite - Spydric-One You gain Poisonous Bite as an encounter power.
Potent Venom (4e Future Feat) -
Pounce - Gritaur, DEX 13 Extra attack when charging
Pouncing Kitty - Catkin grant combat advantage
Powerful Growth - Duergar, expansion racial power +2 to damage while sustaining expansion
Primordial Scion - Demonic Ancestry. Gain a bonus to damage rolls against creatures of the lawful good and evil alignments.
Prodigeous Leap - Dex 16 You can leap unbelievably huge distances.
Profane Agony - Channel Divinity class feature, evil or chaotic evil alignment Use Channel Divinity to invoke profane agony.
Psychic Refusal - Gain a +2 bonus to will defense against powers with the psychic keyword.
Pugilism - Humanoid Race You are practiced in the art of attacking with your fists.
Radiant Flicker - Drow Use darkfire to grant concealment to an ally.
Ragefilled Strike (4e Future Feat) -
Rake - Gritaur, DEX 13 Extra attack against grabbed target
Raking Claws - Skum When unarmed you can use your Claws as a weapon.
Rakshasa Tainted - 1st level, non-rakshasa deceptive veil 1/encounter, cat's vengeance 1/day
Rapid Assualt - Proficient in melee weapons Get +2 to attack
Reactive Resistance - Drow, Spell Resistance You can transfer your Spell Resistance to any other defense as an immediate interrupt.
Resist Poison - Dwarf, Lizardfolk, Troglodyte You have resistance to poison damage.
Resistance Substitution 10 Any Arcane, a racial, feat-based, or class-based energy resistance Change your innate resistance to that of a different type of energy
Revenge - Dark Hylian When attacking a Fey creature (besides a Dark Hylian), you gain +2 to damage rolls.
Ride-By Attack - Dexterity 15, Spider rider You are skilled at making fast, overrun charges.
Run Like The Wind - Catkin, burst of speed +2 AC vs OA when using burst of speed
Sadistic Reward - Drow Gain a +1 bonus to damage rolls when you deal damage to a living creature.
Salticidae Aspect - Dex 16 You have all the leaping talent of your salticid kin.
Scytodidae Aspect - Dex 14 You can use spit as a daily power.
Second Skin - Dragoon, Con 15 Armor weight 1/2
Shad Lineage - 1st level, non-shad wildrunner 1/day, contortion
Shadar-kai Lineage - 1st level, non-shadar-kai shadow jaunt 1/day, +1 to Fortitude
Shadow Soldier - Shadar-Kai You gain proficiency with the Katar and Spiked Chain.
Shadowborn Warrior - Drow Gain a +2 bonus to initiative and a +1 bonus to AC when in darkness.
Shardmind Embedment - 1st level, non-shardmind shard swarm 1/day, resist psychic 3 + 1/2 level
Shared Madness - Derro, scream of insanity racial power Grant allies +1 to Intimidate, +1 to damage against targets dazed by scream of insanity
Sharper Claws - Gnoll or Dryad Increase claw damage to 1d8.
Shi'quos School - Knock an opponent at a lower elevation than you prone by charging at them.
Shifter Lineage - 1st level, non-shifter longtooth/razorclaw shifting 1/day
Sickening Strike - Extra damage class feature +2 dice Sacrifice one die of sneak attack damage to deal ongoing 2 damage (save ends).
Skirmish - Half-Ogre You can bear down on your enemy and cause additional damage.
Skum Bite - Skum While swimming you can make a Bite attack.
Slaad Mutation - 1st level, non-rogue slaad chaos warp 1/day, random resist 3+1/2 level
Snaky Hair -
Soulscorch - Cambion, Trained in Arcana or Religion You can summon hellfire to engulf your foe.
Spear Talent - Skum, proficent with a spear weapon You can make an extra attack with your Spear.
Spell Resistance - Drow Gain a +2 bonus to will defense against Arcane powers.
Spellbook of Arachane Lore - Arachnomancer Gain a spellbook.
Spellscale Lineage - 1st level, non-spellscale meditation technique 1/day, dragon subtype
Spiderfriend - Spiderkind origin, ability to speak spydric You can prevent spiderkind creatures from attacking you.
Spiderfriend Weaves - Arachnomancer Your weaves do not affect your spiderkind allies.
Spiker Lineage - 1st level, non-spiker spiker armor 1/day, +1 on opportunity attacks
Spry Step - Dragoon, Elf, Dex 13 +2 AC for opportunity attacks
Steal and Strike - Two-Weapon Fighting, Weapon Focus (Rapier), Weapon Focus (Kukri). You can disarm a foe with your rapier and then make a followup attack with your kukril
Surprising Riposte - 13 Rogue, trained in bluff skill Gain a +1 bonus to damage rolls when you gain combat advantage using the bluff skill.
Swift Weaver - Spydric-One Use Web as a minor action.
Tail Slap - Lizardfolk Your tail allows you to defend against flanking enemies.
Tail Training - Gritaur, DEX 13 You have learned to wield an additional weapon with your tail
Takedown Pounce - Gritaur, STR 13, Pounce feat Free grab when using Pounce attack
Teddy Bear Lineage - 1st level, non-Teddy Bear Cute Charm 1/day, +2 to two Charisma skills
Terrifying Strike - Extra damage class feature +2 dice, trained in intimidate Sacrifice one die of sneak attack damage to stun an opponent until the end of your next turn.
Theraphosidae Aspect - Str 14 You have the brute strength and power of a theraphosid.
Three-tail Sneak - Seishin Kitsune, Two-tail Sneak Daily attack power
Tiefling Lineage - 1st level, non-tiefling infernal wrath 1/day, fire resist 3 + 1/2 level
Toil of Laduguer - Channel Divinity class feature, must worship Laduguer Use Channel Divinity to invoke toil of Laduguer
Tormtor School - Proficiency with Javelins, Weapon Focus (Spear). You are trained to use a javelin with greater skill.
Tough as Dragon's Hide - Dragoon, Human, currently wearing any type of heavy armor +1 to AC
Toxic Death - 13 Cha +1 to damage with poison or necrotic power.
Tunnelfighter - Tunnelrunner Reduce attack penalties for fighting in tight spaces.
Tunnelrunner - Reduce speed penalties for moving through tight spaces.
Two-tail Sneak - Seishin Kitsune Daily utility power
Unarmed Combat Specialization - Gritaur More powerful unarmed attacks
Unarmed Focus 9 Improved Unarmed Combat, Dex 15 Your unarmed attacks inflict even more damage and you are capable of inflicting more damage in a clinch
Urticating Hair - Str 14. You can use Urticating hair as an daily power.
Vae School - Weapon Focus (Spiked Chain or Scourge). You are trained to trip foes with your spiked chain and scourge.
Veil of Shadows - Shadar-Kai You can move after turning invisible.
Venomous Strike - Extra damage class feature +2 dice, Master of Poisons Sacrifice one die of sneak attack damage to gain a +2 bonus to the attack roll of a poison and inflict a -2 penalty to saving throws against a poison.
Versatile Combatant - Ranger, proficiency with rapier and hand crossbow You have learned to combine attacks with the favoured weapons of the drow.
Vestigial Wings - Demonic Ancestry. Gain a bonus to jump skill checks equal to +3 per abyssal heritor feat that you posess.
Warforged Grafted - 1st level, non-warforged warforged resolve 1/day, partial construct traits
Weapondealer Focus
Web of Steel - Spydric-One +2 damage and proficiency with light and heavy blades.
Whelp-Blooded - Iejirisk, 4th level, Blood Awakening Swap encounter power for dragon's strike.
Whirlwind Charge - Cambion Your charging attack allows you to strike multiple enemies
Wildren Infused - 1st level, non-wildren nature's aspects
Windborn Accuracy - Elementalist, [[4e Index (4e Other)#Elf
Windborne Weapon
Wing Buffets - Gritaur, Take Wing racial power, STR 13 +2 AC versus opportunity attacks and free attack when using Take Wing
Wolf Lineage - Genothrope When you succeed in your weekly save, you may become wolf-like.
Wolven Damage -
Wyrm-Blooded - Iejirisk, 8th level, Blood Awakening Swap utility power for dragon's flight
Xaniqos School - Proficiency with Crossbow, Weapon Focus (Crossbow). You are trained to fight agressively with a crossbow.

Top-level feats in this list are organized alphabetically

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