3e SRD:Wolverine

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This material is published under the OGL 1.0a.

Wolverine[edit]

Size/Type: Medium Animal
Hit Dice: 3d8+12 (25 hp)
Initiative: +2 (Dex)
Speed: 30 ft., burrow 10 ft., climb 10 ft.
AC: 14 (+2 Dex, +2 natural)
Attacks: 2 claws +4 melee; bite -1 melee
Damage: Claw 1d4+2; bite 1d6+1
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Rage
Special Qualities: Scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 14, Dex 15, Con 19, Int 1, Wis 12, Cha 10
Skills: Climb +15, Listen +6, Spot +6
Feats:
Climate/Terrain: Cold and temperate forest and hill
Organization: Solitary
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4-5 HD (Large)


Combat

Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. An enraged wolverine gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.



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