3e SRD:Listen Skill

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Listen (Wis)

Check

Make a Listen check against a DC that reflects how quiet the noise is that the character might hear or against an opposed Move Silently check.

The DM may make the Listen check so that the character doesn't know whether not hearing anything means that nothing is there, or that the character rolled low.

DC Sound
0 People talking
5 A person in medium armor walking at a slow pace (10 ft./round) trying not to make noise.
10 An unarmored person walking at a slow pace (15 ft./round) trying not to make any noise
15 A 1st-level rogue using Move Silently within 10 ft. of the listener
19 A cat stalking
30 An owl gliding in for a kill
+1 Per 10 ft. from the listener
+5 Through a door
+15 Through a stone wall

In the case of people trying to be quiet, the listed DCs could be replaced by Move Silently checks, in which case the listed DC would be the average result (or close to it).

Retry

The character can make a Listen check every time the character has a chance to hear something in a reactive manner. As a full-round action, the character may try to hear something the character failed to hear previously.

Special

When several characters are listening to the same thing, the DM can make a single 1d20 roll and use it for all the listeners' skill checks.



Back to Main Page3e Open Game ContentSystem Reference DocumentSkills

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: