3.5e Weapon Summoner Feats
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Any feat designated as a weapon summoner feat can be selected as a weapon summoner's bonus feat. This designation does not restrict characters of other classes from selecting these feats, assuming that they meet any prerequisites.
| Name | Prerequisite(s) | Summary | |
|---|---|---|---|
| Accurate Attack | You can sacrifice one attack for greater accuracy on the next. | ||
| Acrobatic Attack | You can use acrobatic maneuvers to get around an opponent's defenses. | ||
| Acrobatic Strike | You may use your acrobatic skill to catch your enemy off guard. | ||
| Advanced Aerial Combat | Aerial Combat (3.5e Feat) | You have become so effective in combat that you have learned to control a greater area in the battlefield. | |
| Aerial Combat | You are trained to fight while in flight. | ||
| Advanced Aerial Combat | Aerial Combat (3.5e Feat) | You have become so effective in combat that you have learned to control a greater area in the battlefield. | — |
| Aerobatics | You are at home in the air. You understand the properties of wind resistance and aerodynamics and how to optimize your situation in the air. | ||
| All-Out Attack | You ability to shift your focus from defense to offense is greatly improved. | ||
| Alternate Strikes | You may alternate attacks between two weapons. | ||
| Anything Goes Combat | In your hands almost anything is a dangerous weapon | ||
| Anything Goes Long | You can throw nearly anything - ale tankards, rocks, bags of coins - and make it hurt. | ||
| Attack Focus | You may sacrifice mobility and attacks to increase your ability to hit. | ||
| Avoidance | |||
| SRD:Awesome Blow | |||
| Axe Frenzy | You can strike exceptionally fast with axes. | ||
| Axe Hurling | You can throw any axe. | ||
| Back To Back | You shield your allies' vulnerabilities in combat. | ||
| Balanced Strike | Your attacks are more fluid and flow more easily. | ||
| Batter Up! | Take a baseball swing to trade accuracy for a better chance at a critical. | ||
| Battle Cry | Your voice inspires greatness in battle. | ||
| Battle Leader | Your banner or standard inspires your followers and cohorts in battle | ||
| Bleeding Critical | Your strikes can cause someone to bleed to death. | ||
| Bonded Weapon | You have used a single weapon so much that you have formed an almost spiritual bond with that specific weapon. | ||
| Brawn | Brute (3.5e Feat) | You have improved your striking power. | |
| Improved Brawn | Brute (3.5e Feat), Brawn (3.5e Feat), Improved Brute (3.5e Feat) | You have greatly improved your striking power. | — |
| Improved Brute | Brute (3.5e Feat), Brawn (3.5e Feat) | You have greatly improved your striking strength. | — |
| Brute | You have improved your striking strength. | ||
| Brawn | Brute (3.5e Feat) | You have improved your striking power. | — |
| Improved Brawn | Brute (3.5e Feat), Brawn (3.5e Feat), Improved Brute (3.5e Feat) | You have greatly improved your striking power. | — |
| Improved Brute | Brute (3.5e Feat), Brawn (3.5e Feat) | You have greatly improved your striking strength. | — |
| Brutish | You are built stronger than others. | ||
| Called Shot | You do more damage with pinpoint attacks. | ||
| Chariot Archery | Charioteering (3.5e Feat) | You are able to shoot while riding in a chariot. | |
| Charioteering | You have learned how to drive a chariot, and know how to use its full potential. | ||
| Chariot Archery | Charioteering (3.5e Feat) | You are able to shoot while riding in a chariot. | — |
| Charmed | You lead a charmed existence. | ||
| From the Jaws of Defeat | Charmed (3.5e Feat), Fortune (3.5e Feat) | Your worst breaks often turn into lucky breaks. | — |
| Chill of the Grave | Your undead presence horrifies the living. | ||
| SRD:Cleave | |||
| Cleave Asunder | Your Sunder attacks are usually more effective. You are trained in following through when you break an opponent's weapon or shield | ||
| Cleaving Rampage | You charge forward cutting through all in your path. | ||
| Close Order Combat | You are trained to fight in a close-order unit. | ||
| Combat Intimidation | You are capable of intimidating others more easily in combat. | ||
| Combat Precision | You can sacrifice power for accuracy. | ||
| Combat Presence | Your skill at arms strikes fear into the hearts of your foes. | ||
| SRD:Combat Reflexes | |||
| Combat Rotation | You know to relieve warriors from melee combat by taking their place in the ranks. | ||
| Improved Combat Rotation | Combat Rotation (3.5e Feat) | You know how to relieve warriors from melee combat by taking their place in the ranks. | — |
| Concerted Attack | You are well trained in directing the efforts of others during a coordinated attack | ||
| Confident Strike | Your attacks are so cool they won't miss; in your opinion. | ||
| Confounding Shot | You may draw an enemies attention solely to you with a shot. | ||
| Controlled Charge | You can still remain defensive when charging. | ||
| Counter Charge | You may step forward and meet a charging opponent, using his momentum to make your own attack more effective. | ||
| Create Opportunity | Just when you thought you were as slippery as slippery can be, here comes somebody just a little bit quicker. | ||
| Crossbow Dead-Eye | You can target vitals and make a devastating, single attacks with a crossbow. | ||
| Cunning Dodge | |||
| Cunning Feint | Cunning Dodge (3.5e Feat) | — | |
| Cunning Strike | Cunning Dodge (3.5e Feat) | — | |
| Deft Lunge | You are trained to take advantage of openings in an opponent's defenses | ||
| Dive-Bomb | You are trained to attack at speed from above. | ||
| Down And Dirty Style | You are the master of the cheap shot against fallen foes. | ||
| Energy Strike | |||
| SRD:Exotic Weapon Proficiency | |||
| Extra Additional Attacks | Even the toughest foes cannot take that many blows. | ||
| SRD:Eyes in the Back of Your Head | |||
| SRD:Far Shot | |||
| Flashy Attack | You are able to use an impressive display of prowess to catch your opponents off guard | ||
| Fleet-Footed Two-Weapon Fighting | |||
| SRD:Flyby Attack | |||
| Follow Up | You can push through enemy lines to create a breach. | ||
| Frenzied Attack | You may attack your foe with wild abandon, allowing you to rain many inaccurate blows upon them. | ||
| Furious Charge | During a Charge you deliver great blows capable of seriously injuring your foe. | ||
| Gigantic Weapon | You are proficient at wielding extremely large weapons. | ||
| Oversized Weaponry | Monkey Grip (3.5e Feat), Gigantic Weapon (3.5e Feat) | You can use weapons that are two sizes too big. | — |
| Great Blow | You can strike mighty blows with mighty weapons. | ||
| SRD:Great Cleave | |||
| Greater Additional Attacks | Additional attacks are more precise. | ||
| Greater Aerial Combat | You have learned to use air and gravity to your own uses. | ||
| Greater Critical | Choose one type of weapon. | ||
| Greater Dive-Bomb | You are trained to attack at speed from above, without your enemy having time to react. | ||
| Greater Feint | |||
| SRD:Greater Manyshot | |||
| SRD:Greater Multiweapon Fighting | |||
| Greater Overrun | You can overrun multiple targets. | ||
| SRD:Greater Two-Weapon Fighting | |||
| SRD:Greater Weapon Focus | |||
| SRD:Greater Weapon Specialization | |||
| SRD:Hold the Line | |||
| Improved Additional Attacks | Make additional attacks with higher accuracy. | ||
| SRD:Improved Bull Rush | |||
| SRD:Improved Critical | |||
| Improved Dive-Bomb | You have done Dive-Bombs some many times that you can now use them without losing sight of your enemy. | ||
| SRD:Improved Feint | |||
| SRD:Improved Flyby Attack | |||
| SRD:Improved Initiative | |||
| SRD:Improved Multiweapon Fighting | |||
| SRD:Improved Overrun | |||
| Improved Power Attack | You can control the amount of power you put behind each of your strikes. | ||
| Improved Power Double Weapon | Power Double Weapon (3.5e Feat) | You can inflict terrible blows with a double weapon. | |
| SRD:Improved Precise Shot | |||
| Improved Ranked Fighting | Rank Fighting (3.5e Feat) | When fighting in a rank with at least one ally who also possesses this feat, you can co-ordinate your attacks effectively and threaten your opponent's vital areas more easily. | |
| SRD:Improved Shield Bash | |||
| SRD:Improved Sunder | |||
| SRD:Improved Two-Weapon Fighting | |||
| Improved Weapon Finesse | You've become more reliant on agility rather than strength when it comes to damage. | ||
| SRD:Improved Whirlwind Attack | |||
| SRD:Leadership | |||
| SRD:Manyshot | |||
| Martial Improvisation | You can use anything you can carry as a light load as a weapon. | ||
| SRD:Martial Weapon Proficiency | |||
| Master Feint | Your are an expert at feinting your opponent. | ||
| Master Overrun | |||
| SRD:Mounted Archery | |||
| SRD:Mounted Combat (Feat) | |||
| Mounted Overrun | |||
| Multihanded Weapon | |||
| SRD:Multiweapon Fighting | |||
| SRD:Multiweapon Rend | |||
| Near and Far | |||
| Pack Attack | |||
| SRD:Perfect Multiweapon Fighting | |||
| Pin Weapon | |||
| SRD:Point Blank Shot | |||
| Pole Fighting | |||
| SRD:Power Attack | |||
| SRD:Power Critical | |||
| Power Double Weapon | |||
| Improved Power Double Weapon | Power Double Weapon (3.5e Feat) | You can inflict terrible blows with a double weapon. | — |
| SRD:Precise Shot | |||
| Pull Blow | |||
| SRD:Quick Draw | |||
| Quick Strike | |||
| Rank Fighting | |||
| Improved Ranked Fighting | Rank Fighting (3.5e Feat) | When fighting in a rank with at least one ally who also possesses this feat, you can co-ordinate your attacks effectively and threaten your opponent's vital areas more easily. | — |
| SRD:Rapid Reload | |||
| SRD:Rapid Shot | |||
| Rapid Thrust | |||
| Reactive Stance | |||
| SRD:Reckless Offense | |||
| Reflex Set | |||
| Reverse Strike | |||
| SRD:Ride-By Attack | |||
| Riposte | |||
| SRD3e:Two-Weapon Fighting | |||
| SRD:Sharp-Shooting | |||
| SRD:Shot on the Run | |||
| SRD:Sidestep Charge | |||
| Smash Concentration | |||
| SRD:Spirited Charge | |||
| Spirited Dive | |||
| SRD:Spring Attack | |||
| SRD:Stand Still | |||
| SRD:Superior Expertise | |||
| Superior Training | |||
| Swing-By Attack | |||
| Tactical Forfeit | |||
| Threatened Reach | |||
| Tornado Attack | |||
| SRD:Trample (Feat) | |||
| Triple Threat | |||
| Two-Handed Finesse | |||
| Two-Handed Flurry | |||
| SRD:Two-Weapon Defense | |||
| SRD:Two-Weapon Fighting (Feat) | |||
| Two-Weapon Focus | |||
| Two-Weapon Harmony | |||
| Ultimate Cleave | |||
| Unbalancing Feint | |||
| Unerring Weapon | |||
| Vexing Feint | |||
| Way of the Hare | |||
| SRD:Weapon Finesse | |||
| SRD:Weapon Focus | |||
| Weapon Handling | Your weapon of choice is easier to handle. | ||
| Weapon Juggle | |||
| Weapon Manipulation | |||
| Weapon Powering | Greatly improves a one handed weapon's damage | ||
| Weapon Reliability | |||
| SRD:Weapon Specialization | |||
| Weapon Tricks | |||
| Whirling Feint | |||
| SRD:Whirlwind Attack | |||
| Wrap Shot | |||
| Wrenching Attack | |||
| Zen Swordsmanship | Your take the art of swordsmanship with a serene and zen mind. |
