(Epic) Ultimate Dervish (3.5e Optimized Character Build)
From D&D Wiki
This is my version of the Dervish/Champion of Correlon Larethian/Tempest
- Player's Handbook (3.5e)
- Player's Handbook II
- Dungeon Master's Guide (3.5e)
- Complete Warrior
- Complete Adventurer
- Races of the Wild
- Expanded Psionics Handbook
Game Rule Components
Weapons: Critically important to any warrior, and no difference here. My build relies on the Scimitar. There are several other options, such as the elven lightblade or thinblade, but I wanted this build to work with no flaws, so the feat availability was very tight.
Armor: Light armor only, and your Dex is going to be very high, so probably Mithral chain shirt or padded armor, heavy fortification will certainly be a great addition, as you do not have uncanny dodge.
Misc: anything to buff your Will save, and AC, you will not be taking too many hits, but a Will save or die will stop you dead(pun intended). Make certain you pick up a Wisdom bonus item of + 4, or something else that grants at least 1 power point.
Starting Ability Scores (Before Racial Adjustments): Half-elf, no adjustments
Ability Scores:the order for stats in this build is Dex, Int, Chr, Str, Con, Wis
- These are the 32 point buy scores I use. All improvements go into Dex.
- These are the 28 point buy scores I use. One improvement goes into Int, the rest into Dex.
- These are the 25 point buy scores I use. One improvement goes into Int, the rest into Dex.
|Saving Throws||Feats|| Class|
|1st||Psychic Warrior1||+0||+2||+0||+0||Expidetious Dodge,Weapon Focus(scimitar)|
|4th||Swashbuckler2||+3||+7||+1||+0||Combat Expertise||Grace +1|
|6th||Swashbuckler3||+5||+8||+2||+1||Mounted Combat||Insightful Strike|
|7th||Dervish1||+6||+8||+4||+3||Dervish Dance 1/day, movement mastery, slashing blades|
|8th||Dervish2||+7||+8||+5||+4||Fast Movement +5ft|
|9th||Champion of Correlon Larethian1||+8||+10||+5||+6||Improved Two-Weapon Fighting||Improved Combat Expertise|
|10th||Champion of Correlon Larethian2||+9||+11||+5||+7||Elegant Strike|
|11th||Dervish3||+10||+12||+5||+7||Spring Attack||Dervish Dance 2/day|
|12th||Tempest1||+11||+14||+5||+7||Greater Two-Weapon Fighting||Tempest Defense +1|
|14th||Tempest3||+13||+15||+6||+8||Tempest defense +2, Two-weapon versatility|
|15th||Tempest4||+14||+16||+6||+8||Bounding Assault||Ambidexterity (-2/-0)|
|16th||Tempest5||+15||+16||+6||+8||Tempest defense +3,Two-weapon Spring Attack|
|18th||Dervish5||+17||+16||+7||+9||Rapid Blitz||Dance of Death(Cleave)|
This build uses Two weapon fighting, dervish dance, and high Int and Dex to damage(fully applied to both hands). With Dervish Dance, you should be making plenty of full attacks, and with Tempest, even your off hand attacks will be without penalty. Also, if you find yourself unable to dance, bounding assault, rapid blitz, and two-weapon fighting make for a deadly combo.
If flaws are allowed the gloves really come off on this build. you get Dervish in 5 levels, and 2 weapon fighting happens very fast. Also, you can play as a grey elf, which nets you a +1 to hit and a + 2 to damage
Anything immune critical, the fortification armor modification.
I would like to point out that I put the original build with Swashbuckler 3, Scout 4, Champion of Correllon 2, Warbade 1, Dervish 10. JadenSkywalker8(It has been a while though)