https://www.dandwiki.com/w/api.php?hidebots=1&days=7&limit=50&target=Sorcerer&action=feedrecentchanges&feedformat=atomD&D Wiki - Changes related to "Sorcerer" [en]2024-03-28T15:39:31ZRelated changesMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1826069&oldid=1825961Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-27T14:57:24Z<p><span dir="auto"><span class="autocomment">Cursed Spirit Manipulation</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Additionally, you can choose a number of spirits up to your {{5a|cha}} modifier to gain a bonus to their {{5a|str}}, {{5a|dex}}, {{5a|con}} scores equal to your {{5a|cha}} modifier.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Additionally, you can choose a number of spirits up to your {{5a|cha}} modifier to gain a bonus to their {{5a|str}}, {{5a|dex}}, {{5a|con}} scores equal to your {{5a|cha}} modifier.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Controlling Cursed Spirits.''' You can summon your cursed spirits as an action by spending Cursed Energy equal to their CR, summoning a number of them up to your {{5a|cha}} modifier within 30ft. of you. They cannot use actions on their own. You can spend a bonus action to command the summoned creatures to attack, use magic, their innate technique and an action to do something more specific, such as 'protect that creature, grab that, defend that area, etc. You can only control a number of spirits individually per round equal to your {{5a|cha}} modifier, and spirits that you don't control directly will just keep doing something they were doing, such as holding something, concentrating on a spell or technique, or defend themselves to the best of their ability, such as taking the Dodge action.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Controlling Cursed Spirits.''' You can summon your cursed spirits as an action by spending Cursed Energy equal to their CR, summoning a number of them up to your {{5a|cha}} modifier within 30ft. of you. They cannot use actions on their own. You can spend a bonus action to command the summoned creatures to attack, use magic, their innate technique and an action to do something more specific, such as 'protect that creature, grab that, defend that area, etc. You can only control a number of spirits individually per round equal to your {{5a|cha}} modifier, and spirits that you don't control directly will just keep doing something they were doing, such as holding something, concentrating on a spell or technique, or defend themselves to the best of their ability, such as taking the Dodge action<ins class="diffchange diffchange-inline">. If the Order is something the spirit would never even think of otherwise doing, such as harming an ally or loved one, roll 5d100s. If all 5 roll a 100, the spirit breaks out of your control, and is restored to as it was pre-absorption</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The number of cursed spirits you can have summoned and control varies according to their [[Variant_Rules_(Jujutsu_Kaisen_Supplement)#Grade_System|Grades]]. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The number of cursed spirits you can have summoned and control varies according to their [[Variant_Rules_(Jujutsu_Kaisen_Supplement)#Grade_System|Grades]]. </div></td></tr>
</table>The Archmage Karsushttps://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1825961&oldid=1825952Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-27T04:47:55Z<p><span dir="auto"><span class="autocomment">Cursed Speech: </span> spelling</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:47, 27 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1237" >Line 1,237:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Simple Words}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Simple Words}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Lapse Technique''<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Lapse Technique''<br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Starting at 1st level, you have been born with the Inumaki clan seal over your mouth, and can now curse other people just by merely speaking. However, this takes extreme strain on your vocal cords. Your vocal cords have a number of hit points equal to 1/3rd of your hit point maximum(rounded up). You cant chant in this subclass due to being unable to <del class="diffchange diffchange-inline">spesk </del>unless in terms of whatever concept you choose such as sushi ingredients etc. For every Cursed Energy you spend in a cursed word, your vocal cords lose one hit point. Your vocal cords hit points all come back in a short or long rest. If your vocal chords reach 0 hit points, you won't be able to regain the hit points unless if you receive hit points from [[Feats (Jujutsu Kaisen Supplement)#Reverse Cursed Technique|Reverse Cursed Technique]] or take a long rest. If you have 0 hit points you cannot use your cursed words, and will always be under one level of {{5c|exhaustion}}. Unless your vocal chords are at 0 hit points, they will regain 1 hit point at the beginning of your turns. Any kind of hit point regain you receive, affect your vocal chords' hit points.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Starting at 1st level, you have been born with the Inumaki clan seal over your mouth, and can now curse other people just by merely speaking. However, this takes extreme strain on your vocal cords. Your vocal cords have a number of hit points equal to 1/3rd of your hit point maximum(rounded up). You cant chant in this subclass due to being unable to <ins class="diffchange diffchange-inline">speak </ins>unless in terms of whatever concept you choose such as sushi ingredients etc. For every Cursed Energy you spend in a cursed word, your vocal cords lose one hit point. Your vocal cords hit points all come back in a short or long rest. If your vocal chords reach 0 hit points, you won't be able to regain the hit points unless if you receive hit points from [[Feats (Jujutsu Kaisen Supplement)#Reverse Cursed Technique|Reverse Cursed Technique]] or take a long rest. If you have 0 hit points you cannot use your cursed words, and will always be under one level of {{5c|exhaustion}}. Unless your vocal chords are at 0 hit points, they will regain 1 hit point at the beginning of your turns. Any kind of hit point regain you receive, affect your vocal chords' hit points.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>You can do each one of the Cursed Words listed below:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>You can do each one of the Cursed Words listed below:</div></td></tr>
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</table>Sud12400https://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1825952&oldid=1825844Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-27T04:43:26Z<p><span dir="auto"><span class="autocomment">Cursed Energy Manipulator</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Master of Manipulation}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Master of Manipulation}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Finally at 20th level, your efficiency, your potency, and your versatility is beyond of any sorcerer that has ever seen. <del class="diffchange diffchange-inline">Your action cost for </del>any features that <del class="diffchange diffchange-inline">use </del>cursed energy <del class="diffchange diffchange-inline">is </del>reduced by 1(full round action->action->bonus action->free action->you gain one additional free action just for using said feature). Additionally, you can spend up to your {{5a|cha}} modifier whenever you're using a cursed energy feature that's not a cursed technique to increase it's DC by the amount spent.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Finally at 20th level, your efficiency, your potency, and your versatility is beyond of any sorcerer that has ever seen. <ins class="diffchange diffchange-inline">When you use </ins>any features that <ins class="diffchange diffchange-inline">uses </ins>cursed energy <ins class="diffchange diffchange-inline">you may choose for their action cost to be </ins>reduced by 1(full round action->action->bonus action->free action->you gain one additional free action just for using said feature). Additionally, you can spend up to your {{5a|cha}} modifier whenever you're using a cursed energy feature that's not a cursed technique to increase it's DC by the amount spent.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In addition, you gain the '''[[Feats (Jujutsu Kaisen Supplement)#Cursed Energy Manipulation Feats|One in a Billion]]''' feat. Also, you can cast a feature using 0 cursed energy using this feat a number of times equal to 2 + your {{5a|cha}} modifier added twice before needing to take a long rest.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In addition, you gain the '''[[Feats (Jujutsu Kaisen Supplement)#Cursed Energy Manipulation Feats|One in a Billion]]''' feat. Also, you can cast a feature using 0 cursed energy using this feat a number of times equal to 2 + your {{5a|cha}} modifier added twice before needing to take a long rest.</div></td></tr>
</table>Unbihttps://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1825844&oldid=1824592Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-27T00:16:33Z<p><span dir="auto"><span class="autocomment">Creating a Jujutsu Sorcerer</span></span></p>
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</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l10" >Line 10:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Creating a Jujutsu Sorcerer ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Creating a Jujutsu Sorcerer ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div class="externalimage-holder" style="width:50%;float:right;"></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><div class="externalimage-holder" style="width:50%;float:right;"></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{5e Image|float:right|https://cdn.discordapp.com/attachments/1095895422863691838/1196146177717055488/GCd6DzgWgAE_nbz.png|Three Jujutsu Sorcerers on their 120% due to hitting a '''[[Feats (Jujutsu Kaisen Supplement)#Taijutsu|Black Flash]]''', Mappa Studio, [https://twitter.com/kaido_tio/status/1740493989554647050] }}</div></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{5e Image|float:right|https://cdn.discordapp.com/attachments/1095895422863691838/1196146177717055488/GCd6DzgWgAE_nbz.png|Three Jujutsu Sorcerers on their 120% due to hitting a '''[[Feats (Jujutsu Kaisen Supplement)#Taijutsu|Black Flash]]''', Mappa Studio, [https://twitter.com/kaido_tio/status/1740493989554647050] }}<ins class="diffchange diffchange-inline"></div></ins></div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;Quick Build</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;Quick Build</div></td></tr>
</table>Potatoshttps://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1824592&oldid=1824378Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-23T19:39:45Z<p><span dir="auto"><span class="autocomment">Cursed Energy Enhancement</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Cursed Strike}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Cursed Strike}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Before you make an unarmed strike, you may spend <del class="diffchange diffchange-inline">Cursed Energy </del>up to your proficiency bonus to <del class="diffchange diffchange-inline">infuse </del>your <del class="diffchange diffchange-inline">limbs </del>with <del class="diffchange diffchange-inline">cursed energy</del>. On a hit, you deal additional necrotic damage equal to 1d8 per point spent. You can also use this in response to rolling a natural 20 on an attack roll with an unarmed strike, or landing a black flash, instead of beforehand<del class="diffchange diffchange-inline">.</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Before you make an unarmed strike, you may spend up to your proficiency bonus <ins class="diffchange diffchange-inline">in cursed energy </ins>to <ins class="diffchange diffchange-inline">empower </ins>your <ins class="diffchange diffchange-inline">next strike. This enhancement lasts until you hit a creature </ins>with <ins class="diffchange diffchange-inline">your unarmed strike, or until a minute passes</ins>. On a hit, you deal additional necrotic damage equal to 1d8 per point spent. You can also use this in response to rolling a natural 20 on an attack roll with an unarmed strike, or landing a black flash, instead of beforehand. You <ins class="diffchange diffchange-inline">can only use this enhancement </ins>again <ins class="diffchange diffchange-inline">after it has ended</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">On a miss, the energy remains</del>. You <del class="diffchange diffchange-inline">can’t infuse your limbs </del>again <del class="diffchange diffchange-inline">until you hit with an unarmed strike or a minute passes, and the next time you hit with an unarmed strike within the next minute deals additional necrotic damage equal to 1d8 per point initially spent</del>.</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Cursed Armor}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Cursed Armor}}</div></td></tr>
</table>Telumbrichttps://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1824378&oldid=1824178Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-22T23:30:52Z<p><span dir="auto"><span class="autocomment">Limitless</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:30, 22 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l637" >Line 637:</td>
<td colspan="2" class="diff-lineno">Line 637:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Regardless of level, this feature only works on things that travel and can be stopped. Abilities that do not physically travel will not be stopped by Infinity. (Eye contact mind control, basilisk stare, making things explode with your mind, etc.)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Regardless of level, this feature only works on things that travel and can be stopped. Abilities that do not physically travel will not be stopped by Infinity. (Eye contact mind control, basilisk stare, making things explode with your mind, etc.)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Infinity Pressure.''' At 6th level, you have learned how to imbue more cursed energy into your infinity, making it stronger. As a bonus action while Infinity is active or while you activate it, you may spend Cursed Energy up to three times your {{5a|Cha}} modifier to increase it's density and sheer force. Every creature that starts their turn within 5ft. of you must make a {{5a|Str}} saving throw. On a failure, they are pushed back 5 ft. and are knocked prone. On a success, they are not prone. If knocked against a wall of stone or into a solid surface (consult your GM), their saving throw becomes against being suffering force damage equal to <del class="diffchange diffchange-inline">5 </del>x the energy spent, being incapacitated and having their movement speed reduced to 0, as they are crushed against the wall, and for every damage the creature suffers the object or wall behind it suffers the same damage in either situation on failure. If you spend the maximum amount of energy on this feature, Infinity will not be negated by [[Domain_Expansion_(Jujutsu_Kaisen_Supplement)#Domain_Refinement|Domain Amplification]] if you have more [[Domain_Expansion_(Jujutsu_Kaisen_Supplement)#Domain_Refinement|domain refinement]] than the creature using it.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Infinity Pressure.''' At 6th level, you have learned how to imbue more cursed energy into your infinity, making it stronger. As a bonus action while Infinity is active or while you activate it, you may spend Cursed Energy up to three times your {{5a|Cha}} modifier to increase it's density and sheer force. Every creature that starts their turn within 5ft. of you must make a {{5a|Str}} saving throw. On a failure, they are pushed back 5 ft. and are knocked prone. On a success, they are not prone. If knocked against a wall of stone or into a solid surface (consult your GM), their saving throw becomes against being suffering force damage equal to <ins class="diffchange diffchange-inline">2 </ins>x the energy spent, being incapacitated and having their movement speed reduced to 0, as they are crushed against the wall, and for every damage the creature suffers the object or wall behind it suffers the same damage in either situation on failure. If you spend the maximum amount of energy on this feature, Infinity will not be negated by [[Domain_Expansion_(Jujutsu_Kaisen_Supplement)#Domain_Refinement|Domain Amplification]] if you have more [[Domain_Expansion_(Jujutsu_Kaisen_Supplement)#Domain_Refinement|domain refinement]] than the creature using it.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>You must spend a number Cursed Energy equal to the amount spent at the beginning of your turns to keep this form of Infinity active. This feature does not benefit from Chanting or increases to damage die tiers.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>You must spend a number Cursed Energy equal to the amount spent at the beginning of your turns to keep this form of Infinity active. This feature does not benefit from Chanting or increases to damage die tiers.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1776" >Line 1,776:</td>
<td colspan="2" class="diff-lineno">Line 1,776:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Domain Expasion: Womb Profusion}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Domain Expasion: Womb Profusion}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''[[Domain Expansion (Jujutsu Kaisen Supplement)|Domain Expansion]]''<br /></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''[[Domain Expansion (Jujutsu Kaisen Supplement)|Domain Expansion]]''<br /></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Finally at 20th level, you have learned how to expand your domain. A tree of souls surrounded by four seated Buddhas at the cardinal points emerges behind you, as your barrier starts opening. The area target by this feature counts as difficult terrain for all creatures. <del class="diffchange diffchange-inline">You can use any </del>of your <del class="diffchange diffchange-inline">cursed spirits without any cost. Any kind of Undead creatures need to do </del>a {{5a|<del class="diffchange diffchange-inline">Cha</del>}} <del class="diffchange diffchange-inline">saving throw at the beginning of their turns </del>or <del class="diffchange diffchange-inline">they are instantly absorbed by you</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Finally at 20th level, you have learned how to expand your domain. A tree of souls surrounded by four seated Buddhas at the cardinal points emerges behind you, as your barrier starts opening. The area target by this feature counts as difficult terrain for all creatures. <ins class="diffchange diffchange-inline">At the start of each creature </ins>of your <ins class="diffchange diffchange-inline">choice's turn, they must make </ins>a {{5a|<ins class="diffchange diffchange-inline">dex</ins>}} <ins class="diffchange diffchange-inline">Saving Throw </ins>or <ins class="diffchange diffchange-inline">take damage 30d12 necrotic damage and be {{5c|restrained}}</ins>. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Blessing Manipulator}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Blessing Manipulator}}</div></td></tr>
</table>Justfireballhttps://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1824178&oldid=1824117Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-22T02:32:23Z<p><span dir="auto"><span class="autocomment">Limitless</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:32, 22 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l635" >Line 635:</td>
<td colspan="2" class="diff-lineno">Line 635:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This feature does not work on attacks that you cannot see, or against poisons/tiny objects until you reach 6th level.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This feature does not work on attacks that you cannot see, or against poisons/tiny objects until you reach 6th level.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Regardless of level, this feature only works on things that travel and can be stopped. Abilities that do not physically travel will not be stopped by <del class="diffchange diffchange-inline">infinity</del>. (Eye contact mind control, basilisk stare, making things explode with your mind, etc.)</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Regardless of level, this feature only works on things that travel and can be stopped. Abilities that do not physically travel will not be stopped by <ins class="diffchange diffchange-inline">Infinity</ins>. (Eye contact mind control, basilisk stare, making things explode with your mind, etc.)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Infinity Pressure.''' At 6th level, you have learned how to imbue more cursed energy into your infinity, making it stronger. As a bonus action while <del class="diffchange diffchange-inline">infinity </del>is active or while you activate it, you may spend Cursed Energy up to your {{5a|<del class="diffchange diffchange-inline">cha</del>}} modifier to increase it's density and sheer force. Every creature that starts their turn within 5ft. of you must make a {{5a|<del class="diffchange diffchange-inline">str</del>}} saving throw. On a failure, they <del class="diffchange diffchange-inline">take force damage equal to 5 for each Cursed Energy spent and </del>are pushed back 5 ft. and are knocked <del class="diffchange diffchange-inline">{{5c|</del>prone<del class="diffchange diffchange-inline">}}</del>. On a success, they <del class="diffchange diffchange-inline">take half as much damage and </del>are not <del class="diffchange diffchange-inline">{{5c|</del>prone<del class="diffchange diffchange-inline">}}</del>. If knocked against a wall of stone or into a solid surface (consult your GM), their saving throw becomes against being <del class="diffchange diffchange-inline">{{5c|</del>incapacitated<del class="diffchange diffchange-inline">}} </del>and having their movement speed reduced to 0, as they are crushed against the wall, and for every damage the creature suffers the object or wall behind it suffers the same damage in either situation on failure.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Infinity Pressure.''' At 6th level, you have learned how to imbue more cursed energy into your infinity, making it stronger. As a bonus action while <ins class="diffchange diffchange-inline">Infinity </ins>is active or while you activate it, you may spend Cursed Energy up to <ins class="diffchange diffchange-inline">three times </ins>your {{5a|<ins class="diffchange diffchange-inline">Cha</ins>}} modifier to increase it's density and sheer force. Every creature that starts their turn within 5ft. of you must make a {{5a|<ins class="diffchange diffchange-inline">Str</ins>}} saving throw. On a failure, they are pushed back 5 ft. and are knocked prone. On a success, they are not prone. If knocked against a wall of stone or into a solid surface (consult your GM), their saving throw becomes against being <ins class="diffchange diffchange-inline">suffering force damage equal to 5 x the energy spent, being </ins>incapacitated and having their movement speed reduced to 0, as they are crushed against the wall, and for every damage the creature suffers the object or wall behind it suffers the same damage in either situation on failure<ins class="diffchange diffchange-inline">. If you spend the maximum amount of energy on this feature, Infinity will not be negated by [[Domain_Expansion_(Jujutsu_Kaisen_Supplement)#Domain_Refinement|Domain Amplification]] if you have more [[Domain_Expansion_(Jujutsu_Kaisen_Supplement)#Domain_Refinement|domain refinement]] than the creature using it</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>You must spend a number Cursed Energy equal to the amount spent at the beginning of your turns to keep this form of <del class="diffchange diffchange-inline">infinity </del>active. This feature does not benefit from</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>You must spend a number Cursed Energy equal to the amount spent at the beginning of your turns to keep this form of <ins class="diffchange diffchange-inline">Infinity </ins>active. This feature does not benefit from Chanting or increases to damage die tiers.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Chanting or increases to damage die tiers.</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Blue}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Blue}}</div></td></tr>
</table>Milhohttps://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1824117&oldid=1824068Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-21T23:09:55Z<p><span dir="auto"><span class="autocomment">Alternate Feature: Advanced Sorcerer Training</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:09, 21 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>At 7th level, if you have a [[Jujutsu Sorcerer (Jujutsu Kaisen Supplement)#Sorcerer Paths|Sorcerer Path]] rather than a [[Jujutsu Sorcerer (Jujutsu Kaisen Supplement)#Cursed Techniques|Cursed Technique]] alongside selecting '''Tokyo Jujutsu High''' as your Jujutsu School, you have furthered your focus on improving the strengths you have been developing already.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>At 7th level, if you have a [[Jujutsu Sorcerer (Jujutsu Kaisen Supplement)#Sorcerer Paths|Sorcerer Path]] rather than a [[Jujutsu Sorcerer (Jujutsu Kaisen Supplement)#Cursed Techniques|Cursed Technique]] alongside selecting '''Tokyo Jujutsu High''' as your Jujutsu School, you have furthered your focus on improving the strengths you have been developing already.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>You gain one of the following feats that you meet the requirements of<del class="diffchange diffchange-inline">, </del>excluding level requirements:</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>You gain one of the following feats that you meet the requirements of <ins class="diffchange diffchange-inline">but </ins>excluding <ins class="diffchange diffchange-inline">their </ins>level requirements <ins class="diffchange diffchange-inline">if any</ins>:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Body Feats}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc:Body Feats}}</div></td></tr>
</table>DNDGuy3232https://www.dandwiki.com/w/index.php?title=Jujutsu_Sorcerer_(Jujutsu_Kaisen_Supplement)&diff=1824068&oldid=1823730Jujutsu Sorcerer (Jujutsu Kaisen Supplement)2024-03-21T21:27:20Z<p><span dir="auto"><span class="autocomment">Idle Transfiguration</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:27, 21 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4509" >Line 4,509:</td>
<td colspan="2" class="diff-lineno">Line 4,509:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc: Cursed Techniques}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc: Cursed Techniques}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">*'''{{inpage|Puppet Manipulation}}''':'''Mechamaru Simple Domain Bullets.''' Should a user of Puppet Manipulation manages to craft and use simple domain bullets on an Idle Transfiguration user, the bullets will deal its normal amount of damage to Body Hitpoints and ½ the amount of damage to Soul Hitpoints.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''{{inpage|Cursed Straw}}''':'''Resonance.''' Should a user of Cursed Straw Doll use Resonance on an Idle Transfiguration user, the damage dealt will reduce the maximum amount of Soul Hit Points equal to the damage dealt and these lost hit points cannot be regained until the user takes a long rest.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''{{inpage|Cursed Straw}}''':'''Resonance.''' Should a user of Cursed Straw Doll use Resonance on an Idle Transfiguration user, the damage dealt will reduce the maximum amount of Soul Hit Points equal to the damage dealt and these lost hit points cannot be regained until the user takes a long rest.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''{{inpage|Ten Shadows Technique}}''':'''Mahoraga.''' If a Ten Shadows technique user summons [[Eight-Handled Sword Divergent Sila Divine General Mahoraga (Jujutsu Kaisen Supplement)|Eight-Handled Sword Divergent Sila Divine General Mahoraga]] and [[Eight-Handled Sword Divergent Sila Divine General Mahoraga (Jujutsu Kaisen Supplement)|Eight-Handled Sword Divergent Sila Divine General Mahoraga]] starts adapting to this “Damage Immunity”, it will go in the following direction. Mahoraga will first only strike the body, then after its first adaption it will deal ¼ of the damage dealt to the Body Hit Points to the Current Amount of Soul Hitpoints, the second adaption will move to ½ the damage to the Current Amount of Soul Hitpoints, the third adaption would be the full amount of damage to the Current Amount of Soul Hitpoints.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''{{inpage|Ten Shadows Technique}}''':'''Mahoraga.''' If a Ten Shadows technique user summons [[Eight-Handled Sword Divergent Sila Divine General Mahoraga (Jujutsu Kaisen Supplement)|Eight-Handled Sword Divergent Sila Divine General Mahoraga]] and [[Eight-Handled Sword Divergent Sila Divine General Mahoraga (Jujutsu Kaisen Supplement)|Eight-Handled Sword Divergent Sila Divine General Mahoraga]] starts adapting to this “Damage Immunity”, it will go in the following direction. Mahoraga will first only strike the body, then after its first adaption it will deal ¼ of the damage dealt to the Body Hit Points to the Current Amount of Soul Hitpoints, the second adaption will move to ½ the damage to the Current Amount of Soul Hitpoints, the third adaption would be the full amount of damage to the Current Amount of Soul Hitpoints.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">*'''{{inpage|Fallen Angel}}.'''' Attacks from someone using the Fallen Angel Cursed Technique deal 1/2 the damage to the soul that it does to the body.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc: Items}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>;{{#anc: Items}}</div></td></tr>
</table>Nato335