https://www.dandwiki.com/w/api.php?action=feedcontributions&user=The+lost+unown&feedformat=atomD&D Wiki - User contributions [en]2024-03-28T17:45:35ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Becomer_(3.5e_Prestige_Class)&diff=598524Becomer (3.5e Prestige Class)2012-11-27T17:57:48Z<p>The lost unown: </p>
<hr />
<div><br />
{{DnD Prestige Class Infobox<br />
|img=<br />
|imgloc=<br />
|imgsize=<br />
|imgcaption=<br />
|rating_power=<br />
|raters_power=<br />
|rating_wording=<br />
|raters_wording=<br />
|rating_formatting=<br />
|raters_formatting=<br />
|rating_flavor=<br />
|raters_flavor=<br />
|status=<Brand new.><br />
|editing=None until i get the basics of the class down.<br />
|type=Transformational,seperate spellcasting<br />
|desc=This class is desinged to let you become a number of creatures not normally avalible for play. the apothisis is at level 2, while other abilitys come later.<br />
|len=10<br />
|minlvl=3<br />
}}<br />
<br />
==Becomer==<br />
<br />
{{quote<br />
|<-Some quote from a character of this class-><br />
|orig=<-NPC name->, <-race-> <-class-><br />
|src=<!--The source of the quote (manuscript, book, etc)--><br />
}}<br />
<br />
{{Section Description Needed}}<br />
<br />
This class is made up of those who want to be close to nature,or feel they would be better as somthing else entirely.perhaps you crave the rush of a hunt, or want to feel the blood of your enemys trikle through your teeth. perhaps you would become more like your diety. perhaps you desire to detach yourself from socitey entirely. whatever the reason, though sheer willpower, and the fact that the planes are laden with latent magic, you shift into somthing more primal. in a time, you will become an animal, a gaurdian of your spices, a bridge beteween pepole and animals. most pepole never get past the apothisis, not realsing that if the focus even more on the nature of the animal they are they will become much more. however, the farther you delve, the more cautious you must be <br />
to avoid losing your humanity entirely.<br />
===Becoming a Becomer===<br />
<br />
pepole who join this class come from many walks of life, all desireing to be somthing that they aren't. some want to get closer to nature.others want to become somthing powerful. still others become somthing to be close to thier dieity. whatever the reson, becomers have no training, and often dont even see this coming. several becomers became an animal without diretly trying, but all of them secretly wanted it, and enjoyed it afterwords. <br />
<br />
<!-- remove or add requirements as necessary --><br />
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"<br />
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements<br />
|-<br />
! Alignment:<br />
| if the creature you are becoming has a int score of above 2, you must be within one step of it's alingment.<br />
|-<br />
|-<br />
|-<br />
! Skills:<br />
| knowlage (relevant check to whatever you are becoming)<br />
|-<br />
! Feats:<br />
| iron will<br />
|-<br />
|-<br />
|-<br />
|-<br />
! Special:<br />
| must have been changed into what you desire to be for at least 24 hours. if you are becoming a becomer to please your dieity, several dieitys will help you in this by polymorphing you for a while.<br />
|} <br />
<br />
{| class="{{d20}}"<br />
|+ <div>{{#anc:Table: The <-class name->}}</div><br />
<p>Hit Die: d8</p><br />
|-<br />
! rowspan="2" | Level<br />
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]<br />
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s<br />
! rowspan="2" | Special<br />
|-<br />
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || 1 || 2 || 2 || 2<br />
| class="left" | Subtle shifts, beastial trait.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || 2 || 3 || 3 || 3<br />
| class="left" | beastial apothisis<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || 3 || 3 || 3 || 3<br />
| class="left" | Beastial magic<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || 4 || 4 || 4 || 4<br />
| class="left" | mental degrasion, speak with beasts constant<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || 5 || 4 || 4 || 4<br />
| class="left" | Beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || 6 || 5 || 5 || 5<br />
| class="left" | unchangeable<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || 7 || 6 || 6 || 6<br />
| class="left" | loss of speech, feral rage<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || 8 || 6 || 6 || 6<br />
| class="left" | Improved beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || 9 || 7 || 7 || 7<br />
| class="left" | Thick hide/dodge<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || 10 || 7 || 7 || 7<br />
| class="left" | true becomer<br />
|-<br />
| colspan="42" class="skill" |<br />
'''Class Skills (8 + [[Int]] modifier per level)'''<br/><br />
Spot, Listen, Survival, Knowlage (nature), Knowlage (local), Knowlage (geogrophy), jump, climb, balance, tumble. <br />
|}<br />
<br />
<br />
====Class Features====<br />
<br />
All of the following are class features of the Becomer.<br />
<br />
'''Bestial trait-''' <br />
choose any of the following animal youare trying to become, or, if you want, try and make your own.<br />
Fox- gain a +1 to int based checks (Int)<br />
Wolf- gain a +5 to base land speed (Con)<br />
Bear- gain a +1 to str based checks (Str)<br />
Owl- gain a +4 to spot in dim light or lower. (Wis)<br />
Raven- Gain a +6 to spot checks to notice anything valuble. (Dex)<br />
Rabbit- Gain a +2 to jump checks. (Dex)<br />
Lizard- Gain a +4 to climb checks. (Dex)<br />
Hawk- Gain a +4 to spot checks in normal light or higher. (Dex)<br />
Big cat- gain a +2 to jump. (Str)<br />
Cat- Gain a +2 to all dex based checks. (Dex)<br />
Bat- gain a +2 to all steath checks. (Wis)<br />
Rat- gain a +4 to all steath checks. (Dex)<br />
Snake, viper- Gain a +3 to bluff checks. (Cha)<br />
Snake, constrictor- gain a +1 to your CMB for grapple. (Con)<br />
<br />
<br />
'''Subtle shifts-'''<br />
at this point, not much seems diffrent to others, but you feel more anamalistic, and in general like the animal you want to be. +1 to handle animal, but more a roleplay point then anything.<br />
<br />
'''Beastial apothisis'''-<br />
you become the animal you selected for beastial trait. this changes your con,dex, and str to the animals + 1/2yours. you can still speak normally, and don't yet know how to communicate with your own kind. your type changes to animal. this change is permanent and irrverseable. you gain evasion as the rouge ability. you count as having improved unarmed strike for quailfying for improved trip, grapple, ect...<br />
<br />
'''Beastial Magic (SP)-''' <br />
to compinsate for your new forms lack of certian abilitys, you hone your mind to be able to do some things you could before you were a beast. you gain the following spell like abilitys at will-<br />
quickened mage hand<br />
mage hand, exept capeable of picking up 50 pounds of matirial at most. must maintain consentration to use this version of mage hand.<br />
open/close<br />
you also gain the following 1/day-<br />
unseen servent<br />
in addintion, you can make a illision of your old self over yourself for 1 hour total a day.<br />
<br />
'''mental degrasion'''- you become even more beastial, costing you your social skills, but giving you keen awareness. take a -2 to all cha based checks made on humanoids, execept intimidate. intimidate, spot, listen, and survival all gain a +2. these bounuses and penaltys go up by 1 every other level.<br />
'''<br />
speak with beasts constant (EX)-''' as of now, you understand and are capeable of speaking to all members of your spices, and those similar to your spieces. <br />
<br />
'''Beastial Casting'''(SP)- gain access to spells. see spells below.<br />
<br />
'''Unchangeable''' (SU)- your love of this form has rendered you immune to any polymorph effect. this immunity cannot be lowered. also, your words begin to slur,as a predition for what happens next.<br />
<br />
'''Feral rage(EX)-''' once a day, you can enter a bloodthirsty rage for a #of rounds= to your class level.during this rage, you gain a +5 to damage, and a +1 to hit, but a -3 to ac.<br />
'''<br />
Loss of speech(EX)-''' you have finally hit the point where you can no longer speak. you still understand all langages you know, but may not speak them.<br />
<br />
'''Improved beastial casting(SP)-''' you are now no longer fatiuged after you cast a spell,but still take a -1 to hit on the turn after you cast a spell.<br />
'''<br />
Thick hide/Dodge-''' if you are a small or larger size catagory, gain a +5 natural armor. If you are tiny or smaller, Gain a +3 dodge bounus to hit.<br />
'''<br />
true becomer-'''<br />
at this point you have become a defender of your kind, and have abilitys from your spirit. You stop ageing normally. aging bounuses still accrue, and any penaltys for age remain. you choose a trait below that suits your creature type.<br />
<br />
'''Burning aura-''' commenly chosen by foxes, this gives your bite 2D4 fire damage, and sets your fur aflame. anyone striking you with a natural weapon of unarmed strike takes 2d4 fire damage. anyone striking you with a light melee weapon takes 1d4 fire damage. you can extinguish your fur at will. you also gain fire resistance 10. you can also take a negative energy varent, replacing this with black fire, and dealing negative energy damage whenever fire was appropriate. this version cannot heal undead more then once a day.<br />
if a fox takes this, it may elect to grow 8 more tails. (player dicsion, not made by the PC. pure show.)<br />
<br />
'''Utter ferocity-''' +10 damage to your bite or scartch damage if used as a primary attack, a +2 to hit with all natural attacks,+10 to move speed, and dr 8/magic and piercing. typically taken by bears or wolves.<br />
<br />
'''Messenger-''' +40 to base move speed, and you gain the run feat if you did not have it. if you move 255 ft or more in a round without magic, you begin leaving afterimages, giving you a miss chance of 20%, a +10 to ac against ranged attacks, and a +5 to ac against attacks of oppertuinity. this is rarely taken, and when it is, wolves usually take it. some even take to being a mount for a halfling or gnome, but be careful not to disrespct them.<br />
<br />
'''Totem animal-''' gain 5 of the following spell like abilitys (your choice), andy can be taken more then once to raise the amunt of times per day/week avalible. CL is equal to your HD-<br />
1/day - cure light wounds<br />
1/day- tounges<br />
3/day - charm animal<br />
1/day - charm monster<br />
1/day - suggustion (the suggustion is geven through telepathy, and has no clue what caused his desire.)<br />
1/week - commune<br />
2/day - +4 to one ability score as Fox's cunning mass, but altered to fit the beast type. (noted in the beasts desripion int perentheses) you always recive this, and cannor gain more uses per day.<br />
this path is usally taken by small animals that favor wisdom and diplomacy.<br />
<br />
'''Shifter-'''<br />
as of now, you can wild shape as a druid of 1/2 your HD into any animal a druid could,. this gets around your unchangeable ability. also, you regain your ability to speak normally. this path is chosen by those who favor change, or miss thier humanity somewhat.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
'''{{#anc:Spells}}:''' To cast a particular spell, you must have an Constitution score of at least 10 + the spell's level. Your bonus spells are based on your Con. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your con bonus (if any).<br />
<br />
You cast spells as a scorcerer does, starting at 5th level. all spells cast are treated as having silent casting and still casting. you gain eshew matirials as a bounus feat. no cantrips(0th lv spells) are learned. [[#Table: scorcerer Spells Known|Table: <scorcerer> Spells Known]], below, details how many spells you can learn at each level. the act of casting a spell is not normal though, as you tap your new essence for it. whenever you cast a spell, you are staggered for one turn after, and you take a -1 to hit. your spellcasting, however, does not provoke attacks of oppertunity. you receve no advances in spells for epic levels. you know 3+ (your Int modifyer) spells of each level from the following list:<br />
<br />
<br />
1st&mdash; magic fang, burning breath (burning hands, eminating from your mouth.), shield, mage armor, true strike, shocking bite/claw (shocking grasp, delivered through next melee attack.)expidous retreat.<br />
<br />
2nd&mdash;cure light wounds (self only),blur,see invisiblity,false life, scare, enlarge self (dispite type)<br />
<br />
3rd&mdash; tounges, shout, heroisim, cure moderate wounds (self only), haste, greater magic fang.<br />
<br />
<br />
<-Lather, rinse...-><br />
<br />
<-... repeat as necessary.-><br />
<br />
'''{{#anc:Bonus Feats}}:''' <- any bonus feats gained in pre-epic levels->.<br />
<br />
The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->. <br />
<br />
''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats-><br />
<br />
===Campaign Information===<br />
<br />
====Playing a <-class name->====<br />
<br />
{{Section Description Needed}}<br />
<br />
'''Combat:''' <-Typical role in combat-><br />
<br />
'''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options-><br />
<br />
'''Resources:''' <-What kind of assistance members of this class can expect from each other including possible organizations-><br />
<br />
====<-pluralized class name-> in the World====<br />
<br />
{{Section Description Needed}}<br />
<br />
{{quote|<-Some quote from a character of this class->|4=<-NPC name->, <-race-> <-class->}}<br />
<br />
<-Where characters of this class fit in a d20 world-><br />
<br />
'''NPC Reactions:''' <-How NPCs react to characters of this class-><br />
<br />
====<-class name-> Lore====<br />
<br />
{{Section Description Needed}}<br />
<br />
Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.<br />
<br />
{| class="d20" {{#vardefine: odd | 0}}<br />
|+ <-the appropriate skills-><br />
! DC || class="left" | Result<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11 || class="left" | <-not so common knowledge->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16 || class="left" | <-rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 21 || class="left" | <-very rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 26 || class="left" | <-information so obscure that members of this class might not even know it->.<br />
|}<br />
<br />
====<-pluralized class name-> in the Game====<br />
<br />
{{Section Description Needed}}<br />
<br />
<-How characters of this class fit in the game (PC and NPC) and what roles they play-><br />
<br />
'''Adaptation:''' <-Fitting this class in your campaign-><br />
<br />
'''Sample Encounter:''' <-DM placement for NPC of this class-><br />
<br />
''EL whatever:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter-><br />
<br />
<br />
----<br />
{{DnD Prestige Classes Breadcrumb}}<br />
{{Prestige Class Wikify|November 2012}}<br />
{{Prestige Class Description Needed|November 2012}}<br />
{{Prestige Class Stub|November 2012}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Class]]<br />
[[Category:Prestige Class]]<br />
<!-- additional categories. Possible categories include:<br />
[[Category:Good Guy]]<br />
[[Category:Bad Guy]]<br />
[[Category:Combat-Focused]]<br />
[[Category:Skilled]]<br />
[[Category:Moderate Spellcasting]]<br />
[[Category:Strong Spellcasting]]<br />
[[Category:Arcane Spellcasting]]<br />
[[Category:Divine Spellcasting]]<br />
[[Category:Prepared Spellcasting]]<br />
[[Category:Spontaneous Spellcasting]]<br />
[[Category:Separate Spellcasting]]<br />
[[Category:Moderate Psionics]]<br />
[[Category:Strong Psionics]]<br />
--></div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Talk:Becomer_(3.5e_Prestige_Class)&diff=598518Talk:Becomer (3.5e Prestige Class)2012-11-27T17:04:42Z<p>The lost unown: This page</p>
<hr />
<div>This page was created to make a class for thos who want to play animals. when you finish this class, your become a magic animal. in general, the class is a little stronger then normal, but the effects of multiclassing after this class is over will make up for it, as you must adjust EVERYTHING to being an animal. good luck, dedicated roleplayer!</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Becomer_(3.5e_Prestige_Class)&diff=598516Becomer (3.5e Prestige Class)2012-11-27T17:00:46Z<p>The lost unown: </p>
<hr />
<div><br />
{{DnD Prestige Class Infobox<br />
|img=<br />
|imgloc=<br />
|imgsize=<br />
|imgcaption=<br />
|rating_power=<br />
|raters_power=<br />
|rating_wording=<br />
|raters_wording=<br />
|rating_formatting=<br />
|raters_formatting=<br />
|rating_flavor=<br />
|raters_flavor=<br />
|status=<Brand new.><br />
|editing=None until i get the basics of the class down.<br />
|type=Transformational,seperate spellcasting<br />
|desc=This class is desinged to let you become a number of creatures not normally avalible for play. the apothisis is at level 2, while other abilitys come later.<br />
|len=10<br />
|minlvl=3<br />
}}<br />
<br />
==Becomer==<br />
<br />
{{quote<br />
|<-Some quote from a character of this class-><br />
|orig=<-NPC name->, <-race-> <-class-><br />
|src=<!--The source of the quote (manuscript, book, etc)--><br />
}}<br />
<br />
{{Section Description Needed}}<br />
<br />
<-fluff about this prestige class-><br />
<br />
===Becoming a Becomer===<br />
<br />
pepole who join this class come from many walks of life, all desireing to be somthing that they aren't. some want to get closer to nature.others want to become somthing powerful. still others become somthing to be close to thier dieity.<br />
<br />
<!-- remove or add requirements as necessary --><br />
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"<br />
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements<br />
|-<br />
! Alignment:<br />
| if the creature you are becoming has a int score of above 2, you must be within one step of it's alingment.<br />
|-<br />
|-<br />
|-<br />
! Skills:<br />
| knowlage (relevant check to whatever you are becoming)<br />
|-<br />
! Feats:<br />
| iron will<br />
|-<br />
|-<br />
|-<br />
|-<br />
! Special:<br />
| must have been changed into what you desire to be for at least 24 hours. if you are becoming a becomer to please your dieity, several dieitys will help you in this by polymorphing you for a while.<br />
|} <br />
<br />
{| class="{{d20}}"<br />
|+ <div>{{#anc:Table: The <-class name->}}</div><br />
<p>Hit Die: d<10></p><br />
|-<br />
! rowspan="2" | Level<br />
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]<br />
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s<br />
! rowspan="2" | Special<br />
|-<br />
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || 1 || 2 || 2 || 2<br />
| class="left" | Subtle shifts, beastial trait.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || 2 || 3 || 3 || 3<br />
| class="left" | beastial apothisis<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || 3 || 3 || 3 || 3<br />
| class="left" | Beastial magic<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || 4 || 4 || 4 || 4<br />
| class="left" | mental degrasion, speak with beasts constant<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || 5 || 4 || 4 || 4<br />
| class="left" | Beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || 6 || 5 || 5 || 5<br />
| class="left" | unchangeable<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || 7 || 6 || 6 || 6<br />
| class="left" | loss of speech, feral rage<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || 8 || 6 || 6 || 6<br />
| class="left" | Improved beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || 9 || 7 || 7 || 7<br />
| class="left" | Thick hide/dodge<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || 10 || 7 || 7 || 7<br />
| class="left" | true becomer<br />
|-<br />
| colspan="42" class="skill" |<br />
'''Class Skills (8 + [[Int]] modifier per level)'''<br/><br />
Spot, Listen, Survival, Knowlage (nature), Knowlage (local), Knowlage (geogrophy), jump, climb, balance, tumble. <br />
|}<br />
<br />
<br />
====Class Features====<br />
<br />
All of the following are class features of the Becomer.<br />
<br />
'''Bestial trait-''' <br />
choose any of the following animal youare trying to become, or, if you want, try and make your own.<br />
Fox- gain a +1 to int based checks (Int)<br />
Wolf- gain a +5 to base land speed (Con)<br />
Bear- gain a +1 to str based checks (Str)<br />
Owl- gain a +4 to spot in dim light or lower. (Wis)<br />
Raven- Gain a +6 to spot checks to notice anything valuble. (Dex)<br />
Rabbit- Gain a +2 to jump checks. (Dex)<br />
Lizard- Gain a +4 to climb checks. (Dex)<br />
Hawk- Gain a +4 to spot checks in normal light or higher. (Dex)<br />
Big cat- gain a +2 to jump. (Str)<br />
Cat- Gain a +2 to all dex based checks. (Dex)<br />
Bat- gain a +2 to all steath checks. (Wis)<br />
Rat- gain a +4 to all steath checks. (Dex)<br />
Snake, viper- Gain a +3 to bluff checks. (Cha)<br />
Snake, constrictor- gain a +1 to your CMB for grapple. (Con)<br />
<br />
<br />
'''Subtle shifts-'''<br />
at this point, not much seems diffrent to others, but you feel more anamalistic, and in general like the animal you want to be. +1 to handle animal, but more a roleplay point then anything.<br />
<br />
'''Beastial apothisis'''-<br />
you become the animal you selected for beastial trait. this changes your con,dex, and str to the animals + 1/2yours. you can still speak normally, and don't yet know how to communicate with your own kind. your type changes to animal. this change is permanent and irrverseable. you gain evasion as the rouge ability. you count as having improved unarmed strike for quailfying for improved trip, grapple, ect...<br />
<br />
'''Beastial Magic (SP)-''' <br />
to compinsate for your new forms lack of certian abilitys, you hone your mind to be able to do some things you could before you were a beast. you gain the following spell like abilitys at will-<br />
quickened mage hand<br />
mage hand, exept capeable of picking up 50 pounds of matirial at most. must maintain consentration to use this version of mage hand.<br />
open/close<br />
you also gain the following 1/day-<br />
unseen servent<br />
in addintion, you can make a illision of your old self over yourself for 1 hour total a day.<br />
<br />
'''mental degrasion'''- you become even more beastial, costing you your social skills, but giving you keen awareness. take a -2 to all cha based checks execept intimidate. intimidate, spot, listen, and survival all gain a +2. these bounuses and penaltys go up by 1 every other level.<br />
'''<br />
speak with beasts constant (EX)-''' as of now, you understand and are capeable of speaking to all members of your spices, and those similar to your spieces. <br />
<br />
'''Beastial Casting'''(SP)- gain access to spells. see spells below.<br />
<br />
'''Unchangeable''' (SU)- your love of this form has rendered you immune to any polymorph effect. this immunity cannot be lowered. also, your words begin to slur,as a predition for what happens next.<br />
<br />
'''Feral rage(EX)-''' once a day, you can enter a bloodthirsty rage for a #of rounds= to your class level.during this rage, you gain a +5 to damage, and a +1 to hit, but a -3 to ac.<br />
'''<br />
Loss of speech(EX)-''' you have finally hit the point where you can no longer speak. you still understand all langages you know, but may not speak them.<br />
<br />
'''Improved beastial casting(SP)-''' you are now no longer fatiuged after you cast a spell,but still take a -1 to hit on the turn after you cast a spell.<br />
'''<br />
Thick hide/Dodge-''' if you are a small or larger size catagory, gain a +5 natural armor. If you are tiny or smaller, Gain a +3 dodge bounus to hit.<br />
'''<br />
true becomer-'''<br />
at this point you have become a defender of your kind, and have abilitys from your spirit. You stop ageing normally. aging bounuses still accrue, and any penaltys for age remain. you choose a trait below that suits your creature type.<br />
<br />
'''Burning aura-''' commenly chosen by foxes, this gives your bite 2D4 fire damage, and sets your fur aflame. anyone striking you with a natural weapon of unarmed strike takes 2d4 fire damage. anyone striking you with a light melee weapon takes 1d4 fire damage. you can extinguish your fur at will. you also gain fire resistance 10. you can also take a negative energy varent, replacing this with black fire, and dealing negative energy damage whenever fire was appropriate. this version cannot heal undead more then once a day.<br />
if a fox takes this, it may elect to grow 8 more tails. (player dicsion, not made by the PC. pure show.)<br />
<br />
'''Utter ferocity-''' +10 damage to your bite or scartch damage if used as a primary attack, a +2 to hit with all natural attacks,+10 to move speed, and dr 8/magic and piercing. typically taken by bears or wolves.<br />
<br />
'''Messenger-''' +40 to base move speed, and you gain the run feat if you did not have it. if you move 255 ft or more in a round without magic, you begin leaving afterimages, giving you a miss chance of 20%, a +10 to ac against ranged attacks, and a +5 to ac against attacks of oppertuinity. this is rarely taken, and when it is, wolves usually take it. some even take to being a mount for a halfling or gnome, but be careful not to disrespct them.<br />
<br />
'''Totem animal-''' gain 5 of the following spell like abilitys (your choice), andy can be taken more then once to raise the amunt of times per day/week avalible. CL is equal to your HD-<br />
1/day - cure light wounds<br />
1/day- tounges<br />
3/day - charm animal<br />
1/day - charm monster<br />
1/day - suggustion (the suggustion is geven through telepathy, and has no clue what caused his desire.)<br />
1/week - commune<br />
2/day - +4 to one ability score as Fox's cunning mass, but altered to fit the beast type. (noted in the beasts desripion int perentheses) you always recive this, and cannor gain more uses per day.<br />
this path is usally taken by small animals that favor wisdom and diplomacy.<br />
<br />
'''Shifter-'''<br />
as of now, you can wild shape as a druid of 1/2 your HD into any animal a druid could, and your old humanoid form. this gets around your unchangeable ability. also, you regain your ability to speak normally. this path is chosen by those who favor change, or miss thier humanity somewhat.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
'''{{#anc:Spells}}:''' To cast a particular spell, you must have an Constitution score of at least 10 + the spell's level. Your bonus spells are based on your Con. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your con bonus (if any).<br />
<br />
You cast spells as a scorcerer does, starting at 5th level. all spells cast are treated as having silent casting and still casting. you gain eshew matirials as a bounus feat. no cantrips(0th lv spells) are learned. [[#Table: scorcerer Spells Known|Table: <scorcerer> Spells Known]], below, details how many spells you can learn at each level. the act of casting a spell is not normal though, as you tap your new essence for it. whenever you cast a spell, you are staggered for one turn after, and you take a -1 to hit. your spellcasting, however, does not provoke attacks of oppertunity. you receve no advances in spells for epic levels. you know 3+ (your Int modifyer) spells of each level from the following list:<br />
<br />
<br />
1st&mdash; magic fang, burning breath (burning hands, eminating from your mouth.), shield, mage armor, true strike, shocking bite/claw (shocking grasp, delivered through next melee attack.)expidous retreat.<br />
<br />
2nd&mdash;cure light wounds (self only),blur,see invisiblity,false life, scare, enlarge self (dispite type)<br />
<br />
3rd&mdash; tounges, shout, heroisim, cure moderate wounds (self only), haste, greater magic fang.<br />
<br />
<br />
<-Lather, rinse...-><br />
<br />
<-... repeat as necessary.-><br />
<br />
'''{{#anc:Bonus Feats}}:''' <- any bonus feats gained in pre-epic levels->.<br />
<br />
The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->. <br />
<br />
''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats-><br />
<br />
===Campaign Information===<br />
<br />
====Playing a <-class name->====<br />
<br />
{{Section Description Needed}}<br />
<br />
'''Combat:''' <-Typical role in combat-><br />
<br />
'''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options-><br />
<br />
'''Resources:''' <-What kind of assistance members of this class can expect from each other including possible organizations-><br />
<br />
====<-pluralized class name-> in the World====<br />
<br />
{{Section Description Needed}}<br />
<br />
{{quote|<-Some quote from a character of this class->|4=<-NPC name->, <-race-> <-class->}}<br />
<br />
<-Where characters of this class fit in a d20 world-><br />
<br />
'''NPC Reactions:''' <-How NPCs react to characters of this class-><br />
<br />
====<-class name-> Lore====<br />
<br />
{{Section Description Needed}}<br />
<br />
Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.<br />
<br />
{| class="d20" {{#vardefine: odd | 0}}<br />
|+ <-the appropriate skills-><br />
! DC || class="left" | Result<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11 || class="left" | <-not so common knowledge->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16 || class="left" | <-rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 21 || class="left" | <-very rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 26 || class="left" | <-information so obscure that members of this class might not even know it->.<br />
|}<br />
<br />
====<-pluralized class name-> in the Game====<br />
<br />
{{Section Description Needed}}<br />
<br />
<-How characters of this class fit in the game (PC and NPC) and what roles they play-><br />
<br />
'''Adaptation:''' <-Fitting this class in your campaign-><br />
<br />
'''Sample Encounter:''' <-DM placement for NPC of this class-><br />
<br />
''EL whatever:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter-><br />
<br />
<br />
----<br />
{{DnD Prestige Classes Breadcrumb}}<br />
{{Prestige Class Wikify|November 2012}}<br />
{{Prestige Class Description Needed|November 2012}}<br />
{{Prestige Class Stub|November 2012}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Class]]<br />
[[Category:Prestige Class]]<br />
<!-- additional categories. Possible categories include:<br />
[[Category:Good Guy]]<br />
[[Category:Bad Guy]]<br />
[[Category:Combat-Focused]]<br />
[[Category:Skilled]]<br />
[[Category:Moderate Spellcasting]]<br />
[[Category:Strong Spellcasting]]<br />
[[Category:Arcane Spellcasting]]<br />
[[Category:Divine Spellcasting]]<br />
[[Category:Prepared Spellcasting]]<br />
[[Category:Spontaneous Spellcasting]]<br />
[[Category:Separate Spellcasting]]<br />
[[Category:Moderate Psionics]]<br />
[[Category:Strong Psionics]]<br />
--></div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Becomer_(3.5e_Prestige_Class)&diff=598434Becomer (3.5e Prestige Class)2012-11-27T03:04:08Z<p>The lost unown: </p>
<hr />
<div><br />
{{DnD Prestige Class Infobox<br />
|img=<br />
|imgloc=<br />
|imgsize=<br />
|imgcaption=<br />
|rating_power=<br />
|raters_power=<br />
|rating_wording=<br />
|raters_wording=<br />
|rating_formatting=<br />
|raters_formatting=<br />
|rating_flavor=<br />
|raters_flavor=<br />
|status=<Brand new.><br />
|editing=None until i get the basics of the class down.<br />
|type=Transformational,seperate spellcasting<br />
|desc=This class is desinged to let you become a number of creatures not normally avalible for play. the apothisis is at level 2, while other abilitys come later.<br />
|len=10<br />
|minlvl=3<br />
}}<br />
<br />
==Becomer==<br />
<br />
{{quote<br />
|<-Some quote from a character of this class-><br />
|orig=<-NPC name->, <-race-> <-class-><br />
|src=<!--The source of the quote (manuscript, book, etc)--><br />
}}<br />
<br />
{{Section Description Needed}}<br />
<br />
<-fluff about this prestige class-><br />
<br />
===Becoming a Becomer===<br />
<br />
pepole who join this class come from many walks of life, all desireing to be somthing that they aren't. some want to get closer to nature.others want to become somthing powerful. still others become somthing to be close to thier dieity.<br />
<br />
<!-- remove or add requirements as necessary --><br />
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"<br />
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements<br />
|-<br />
! Alignment:<br />
| if the creature you are becoming has a int score of above 2, you must be within one step of it's alingment.<br />
|-<br />
|-<br />
|-<br />
! Skills:<br />
| knowlage (relevant check to whatever you are becoming)<br />
|-<br />
! Feats:<br />
| iron will<br />
|-<br />
|-<br />
|-<br />
|-<br />
! Special:<br />
| must have been changed into what you desire to be for at least 24 hours. if you are becoming a becomer to please your dieity, several dieitys will help you in this by polymorphing you for a while.<br />
|} <br />
<br />
{| class="{{d20}}"<br />
|+ <div>{{#anc:Table: The <-class name->}}</div><br />
<p>Hit Die: d<10></p><br />
|-<br />
! rowspan="2" | Level<br />
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]<br />
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s<br />
! rowspan="2" | Special<br />
|-<br />
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || + || + || + || +<br />
| class="left" | Subtle shifts, beastial trait.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || + || + || + || +<br />
| class="left" | beastial apothisis<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || + || + || + || +<br />
| class="left" | Beastial magic<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || + || + || + || +<br />
| class="left" | mental degrasion, speak with beasts constant<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || + || + || + || +<br />
| class="left" | Beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || + || + || + || +<br />
| class="left" | unchangeable<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || + || + || + || +<br />
| class="left" | loss of speech, feral rage<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || + || + || + || +<br />
| class="left" | Improved beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || + || + || + || +<br />
| class="left" | force change<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || + || + || + || +<br />
| class="left" | true becomer<br />
|-<br />
| colspan="42" class="skill" |<br />
'''Class Skills (8 + [[Int]] modifier per level)'''<br/><br />
Spot, Listen, Survival, Knowlage (nature), Knowlage (local), Knowlage (geogrophy), jump, climb, balance, tumble. <br />
|}<br />
<br />
<!-- delete this table if the class has less than 10 pre-epic levels --><br />
{| class="{{d20}}"<br />
|+ {{#anc:Table: The [[SRD:Epic Level Basics|Epic]] <-class name->}}<br />
|-<br />
! Level || Special<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 12th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 13th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 14th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 15th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 17th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 18th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 19th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 20th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|}<br />
<br />
====Class Features====<br />
<br />
<-fluff about class features; class features should be listed in the order which they are gained. Abilities gained at the same level should be listed alphabetically->. All of the following are class features of the Becomer.<br />
<br />
Bestial trait- choose any of the following animal youare trying to become, or, if you want, try and make your own.<br />
Fox- gain a +1 to int based checks<br />
Wolf- gain a +5 to base land speed<br />
Bear- gain a +1 to str based checks<br />
<br />
Subtle shifts-<br />
at this point, not much seems diffrent to others, but you feel more anamalistic, and in general like the animal you want to be. +1 to handle animal, but more a roleplay point then anything.<br />
<br />
Beastial apothisis-<br />
you become the animal you selected for beastial trait. this changes your con,dex, and str to the animals + 1/2yours. you can still speak normally, and don't yet know how to communicate with your own kind. your type changes to animal. this change is permanent and irrverseable. you gain evasion as the rouge ability.<br />
<br />
Beastial Magic (SP)- <br />
to compinsate for your new forms lack of certian abilitys, you hone your mind to be able to do some things you could before you were a beast. you gain the following spell like abilitys at will-<br />
quickened mage hand<br />
mage hand, exept capeable of picking up 50 pounds of matirial at most. must maintain consentration to use this version of mage hand.<br />
open/close<br />
you also gain the following 1/day-<br />
unseen servent<br />
in addintion, you can make a illision of your old self over yourself for 1 hour total a day.<br />
<br />
mental degrasion- you become even more beastial, costing you your social skills, but giving you keen awareness. take a -2 to all cha based checks execept intimidate. intimidate, spot, listen, and survival all gain a +2. these bounuses and penaltys go up by 1 every other level.<br />
<br />
speak with beasts constant (EX)- as of now, you understand and are capeable of speaking to all members of your spices, and those similar to your spieces. <br />
<br />
Beastial Casting- gain access to spells. see spells below.<br />
<br />
Unchangeable- your love of this form has rendered you immune to any polymorph effect. this immunity cannot be lowered. also, your words begin to slur,as a predition for what happens next.<br />
<br />
Feral rage- once a day, you can enter a bloodthirsty rage for a #of rounds= to your class level.during this rage, you gain a +5 to damage, and a +1 to hit, but a -3 to ac.<br />
<br />
Loss of speech- you have finally hit the point where you can no longer speak. you still understand all langages you know, but may not speak them.<br />
<br />
Improved beastial casting- you are now no longer fatiuged after you cast a spell,but still take a -1 to hit on the turn after you cast a spell. <br />
<br />
Force change- at this point, you can force others to change as you did. you can affect one person a day through a bite, stracth, or other natural attack. the person is affected as baleful polymorph into your animal race.<br />
<br />
true becomer-<br />
you gain a pletora of abilitys based on your spices choice.<br />
fox- +4 dodge bounus to ac, fox's cunning, mass 1/day as a spell like ability, and a elemental affinity that will allow you to burst into flame for 10/Min a level dealing 1d6 damage to all that touch you. you may also choose to deal cold damage, electricity damage, or negative energy damage with this, but the choice is permanent when you make it. you also gain imporoved evasion. (you may elect to have 9 tails at this point, if you like the flavor.)<br />
<br />
wolf- +20 move speed, gain 2d6 sneak attack, deal +5 damage with your bite, and you have a fear aura, DC 17 fort, range 20ft, shaken on a failed save.<br />
<br />
bear- +10 to damage on a bite, +10 hit points, +4 to fortitude saves, and a aura of courage as the palidin ability, paladi level is equal to 1/2 your HD.<br />
<br />
<br />
'''{{#anc:Spells}}:''' To cast a particular spell, you must have an Constitution score of at least 10 + the spell's level. Your bonus spells are based on your Con. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your con bonus (if any).<br />
<br />
You cast spells as a scorcerer does, starting at 5th level. all spells cast are treated as having silent casting and still casting. you gain eshew matirials as a bounus feat. no cantrips(0th lv spells) are learned. [[#Table: scorcerer Spells Known|Table: <scorcerer> Spells Known]], below, details how many spells you can learn at each level. the act of casting a spell is not normal though, as you tap your new essence for it. whenever you cast a spell, you are staggered for one turn after, and you take a -1 to hit. your spellcasting, however, does not provoke attacks of oppertunity. you receve no advances in spells for epic levels. you know 3+ (your Int modifyer) spells of each level from the following list:<br />
<br />
<br />
1st&mdash; magic fang, burning breath (burning hands, eminating from your mouth.), shield, mage armor, true strike, shocking bite/claw (shocking grasp, delivered through next melee attack.)expidous retreat.<br />
<br />
2nd&mdash;cure light wounds (self only),blur,see invisiblity,false life, scare, enlarge self (dispite type)<br />
<br />
3rd&mdash; tounges, shout, heroisim, cure moderate wounds (self only), haste, greater magic fang.<br />
\'''{{#anc:<-extraordinary class feature->}} ([[Ex]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''''{{#anc:<-psi-like class feature->}}'' ([[Ps]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''''{{#anc:<-spell-like class feature->}}'' ([[Sp]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''{{#anc:<-supernatural class feature->}} ([[Su]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''{{#anc:<-class feature->}}:''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
''{{#anc:<-subclass feature->}} <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->:'' See the archmage's "High Arcana" for an example: http://www.dandwiki.com/wiki/SRD:Archmage#High_Arcana->}} <-subclass feature game rule information->.<br />
<br />
<-Lather, rinse...-><br />
<br />
<-... repeat as necessary.-><br />
<br />
'''{{#anc:Bonus Feats}}:''' <- any bonus feats gained in pre-epic levels->.<br />
<br />
The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->. <br />
<br />
''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats-><br />
<br />
====Ex-<-pluralized class name->====<br />
<br />
<-What happens (if anything) if characters of this class lose an entry requirement or violate their code of conduct (if this class has one). Delete this section if there are no contingencies for continuing in this class-><br />
<br />
===Campaign Information===<br />
<br />
====Playing a <-class name->====<br />
<br />
{{Section Description Needed}}<br />
<br />
'''Combat:''' <-Typical role in combat-><br />
<br />
'''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options-><br />
<br />
'''Resources:''' <-What kind of assistance members of this class can expect from each other including possible organizations-><br />
<br />
====<-pluralized class name-> in the World====<br />
<br />
{{Section Description Needed}}<br />
<br />
{{quote|<-Some quote from a character of this class->|4=<-NPC name->, <-race-> <-class->}}<br />
<br />
<-Where characters of this class fit in a d20 world-><br />
<br />
'''NPC Reactions:''' <-How NPCs react to characters of this class-><br />
<br />
====<-class name-> Lore====<br />
<br />
{{Section Description Needed}}<br />
<br />
Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.<br />
<br />
{| class="d20" {{#vardefine: odd | 0}}<br />
|+ <-the appropriate skills-><br />
! DC || class="left" | Result<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11 || class="left" | <-not so common knowledge->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16 || class="left" | <-rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 21 || class="left" | <-very rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 26 || class="left" | <-information so obscure that members of this class might not even know it->.<br />
|}<br />
<br />
====<-pluralized class name-> in the Game====<br />
<br />
{{Section Description Needed}}<br />
<br />
<-How characters of this class fit in the game (PC and NPC) and what roles they play-><br />
<br />
'''Adaptation:''' <-Fitting this class in your campaign-><br />
<br />
'''Sample Encounter:''' <-DM placement for NPC of this class-><br />
<br />
''EL whatever:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter-><br />
<br />
<br />
----<br />
{{DnD Prestige Classes Breadcrumb}}<br />
{{Prestige Class Wikify|November 2012}}<br />
{{Prestige Class Description Needed|November 2012}}<br />
{{Prestige Class Stub|November 2012}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Class]]<br />
[[Category:Prestige Class]]<br />
<!-- additional categories. Possible categories include:<br />
[[Category:Good Guy]]<br />
[[Category:Bad Guy]]<br />
[[Category:Combat-Focused]]<br />
[[Category:Skilled]]<br />
[[Category:Moderate Spellcasting]]<br />
[[Category:Strong Spellcasting]]<br />
[[Category:Arcane Spellcasting]]<br />
[[Category:Divine Spellcasting]]<br />
[[Category:Prepared Spellcasting]]<br />
[[Category:Spontaneous Spellcasting]]<br />
[[Category:Separate Spellcasting]]<br />
[[Category:Moderate Psionics]]<br />
[[Category:Strong Psionics]]<br />
--></div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Becomer_(3.5e_Prestige_Class)&diff=598433Becomer (3.5e Prestige Class)2012-11-27T02:30:50Z<p>The lost unown: </p>
<hr />
<div><br />
{{DnD Prestige Class Infobox<br />
|img=<br />
|imgloc=<br />
|imgsize=<br />
|imgcaption=<br />
|rating_power=<br />
|raters_power=<br />
|rating_wording=<br />
|raters_wording=<br />
|rating_formatting=<br />
|raters_formatting=<br />
|rating_flavor=<br />
|raters_flavor=<br />
|status=<Brand new.><br />
|editing=None until i get the basics of the class down.<br />
|type=Transformational,seperate spellcasting<br />
|desc=This class is desinged to let you become a number of creatures not normally avalible for play. the apothisis is at level 2, while other abilitys come later.<br />
|len=10<br />
|minlvl=3<br />
}}<br />
<br />
==Becomer==<br />
<br />
{{quote<br />
|<-Some quote from a character of this class-><br />
|orig=<-NPC name->, <-race-> <-class-><br />
|src=<!--The source of the quote (manuscript, book, etc)--><br />
}}<br />
<br />
{{Section Description Needed}}<br />
<br />
<-fluff about this prestige class-><br />
<br />
===Becoming a Becomer===<br />
<br />
pepole who join this class come from many walks of life, all desireing to be somthing that they aren't. some want to get closer to nature.others want to become somthing powerful. still others become somthing to be close to thier dieity.<br />
<br />
<!-- remove or add requirements as necessary --><br />
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"<br />
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements<br />
|-<br />
! Alignment:<br />
| if the creature you are becoming has a int score of above 2, you must be within one step of it's alingment.<br />
|-<br />
|-<br />
|-<br />
! Skills:<br />
| knowlage (relevant check to whatever you are becoming)<br />
|-<br />
! Feats:<br />
| iron will<br />
|-<br />
|-<br />
|-<br />
|-<br />
! Special:<br />
| must have been changed into what you desire to be for at least 24 hours. if you are becoming a becomer to please your dieity, several dieitys will help you in this by polymorphing you for a while.<br />
|} <br />
<br />
{| class="{{d20}}"<br />
|+ <div>{{#anc:Table: The <-class name->}}</div><br />
<p>Hit Die: d<10></p><br />
|-<br />
! rowspan="2" | Level<br />
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]<br />
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s<br />
! rowspan="2" | Special<br />
|-<br />
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || + || + || + || +<br />
| class="left" | Subtle shifts, beastial trait.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || + || + || + || +<br />
| class="left" | beastial apothisis<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || + || + || + || +<br />
| class="left" | Beastial magic<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || + || + || + || +<br />
| class="left" | mental degrasion, speak with beasts constant<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || + || + || + || +<br />
| class="left" | Beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || + || + || + || +<br />
| class="left" | unchangeable<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || + || + || + || +<br />
| class="left" | loss of speech, feral rage<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || + || + || + || +<br />
| class="left" | Improved beastial casting<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || + || + || + || +<br />
| class="left" | force change<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || + || + || + || +<br />
| class="left" | true becomer<br />
|-<br />
| colspan="42" class="skill" |<br />
'''Class Skills (8 + [[Int]] modifier per level)'''<br/><br />
Spot, Listen, Survival, Knowlage (nature), Knowlage (local), Knowlage (geogrophy), jump, climb, balance, tumble. <br />
|}<br />
<br />
<!-- delete this table if the class has less than 10 pre-epic levels --><br />
{| class="{{d20}}"<br />
|+ {{#anc:Table: The [[SRD:Epic Level Basics|Epic]] <-class name->}}<br />
|-<br />
! Level || Special<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 12th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 13th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 14th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 15th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 17th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 18th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 19th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 20th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|}<br />
<br />
====Class Features====<br />
<br />
<-fluff about class features; class features should be listed in the order which they are gained. Abilities gained at the same level should be listed alphabetically->. All of the following are class features of the Becomer.<br />
<br />
Bestial trait- choose any of the following animal youare trying to become, or, if you want, try and make your own.<br />
Fox- gain a +1 to int based checks<br />
Wolf- gain a +5 to base land speed<br />
Bear- gain a +1 to str based checks<br />
<br />
Subtle shifts-<br />
at this point, not much seems diffrent to others, but you feel more anamalistic, and in general like the animal you want to be. +1 to handle animal, but more a roleplay point then anything.<br />
<br />
Beastial apothisis-<br />
you become the animal you selected for beastial trait. this changes your con,dex, and str to the animals + 1/2yours. you can still speak normally, and don't yet know how to communicate with your own kind.<br />
<br />
<br />
'''{{#anc:Spells}}:''' To cast a particular spell, you must have an Constitution score of at least 10 + the spell's level. Your bonus spells are based on your Con. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your con bonus (if any).<br />
<br />
You cast spells as a scorcerer does, starting at 5th level. all spells cast are treated as having silent casting and still casting. you gain eshew matirials as a bounus feat. no cantrips(0th lv spells) are learned. [[#Table: scorcerer Spells Known|Table: <scorcerer> Spells Known]], below, details how many spells you can learn at each level. the act of casting a spell is not normal though, as you tap your new essence for it. whenever you cast a spell, you are staggered for one turn after. your spellcasting, however, does not provoke attacks of oppertunity. you receve no advances in spells for epic levels. you know 3+ (your Int modifyer) spells of each level from the following list:<br />
<br />
<br />
1st&mdash; magic fang, burning breath (burning hands, eminating from your mouth.), shield, mage armor, true strike, shocking bite/claw (shocking grasp, delivered through next melee attack.)expidous retreat.<br />
<br />
2nd&mdash;cure light wounds (self only),blur,see invisiblity,false life, scare, enlarge self (dispite type)<br />
<br />
3rd&mdash; tounges, shout, heroisim, cure moderate wounds (self only), haste, greater magic fang.<br />
\'''{{#anc:<-extraordinary class feature->}} ([[Ex]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''''{{#anc:<-psi-like class feature->}}'' ([[Ps]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''''{{#anc:<-spell-like class feature->}}'' ([[Sp]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''{{#anc:<-supernatural class feature->}} ([[Su]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''{{#anc:<-class feature->}}:''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
''{{#anc:<-subclass feature->}} <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->:'' See the archmage's "High Arcana" for an example: http://www.dandwiki.com/wiki/SRD:Archmage#High_Arcana->}} <-subclass feature game rule information->.<br />
<br />
<-Lather, rinse...-><br />
<br />
<-... repeat as necessary.-><br />
<br />
'''{{#anc:Bonus Feats}}:''' <- any bonus feats gained in pre-epic levels->.<br />
<br />
The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->. <br />
<br />
''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats-><br />
<br />
====Ex-<-pluralized class name->====<br />
<br />
<-What happens (if anything) if characters of this class lose an entry requirement or violate their code of conduct (if this class has one). Delete this section if there are no contingencies for continuing in this class-><br />
<br />
===Campaign Information===<br />
<br />
====Playing a <-class name->====<br />
<br />
{{Section Description Needed}}<br />
<br />
'''Combat:''' <-Typical role in combat-><br />
<br />
'''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options-><br />
<br />
'''Resources:''' <-What kind of assistance members of this class can expect from each other including possible organizations-><br />
<br />
====<-pluralized class name-> in the World====<br />
<br />
{{Section Description Needed}}<br />
<br />
{{quote|<-Some quote from a character of this class->|4=<-NPC name->, <-race-> <-class->}}<br />
<br />
<-Where characters of this class fit in a d20 world-><br />
<br />
'''NPC Reactions:''' <-How NPCs react to characters of this class-><br />
<br />
====<-class name-> Lore====<br />
<br />
{{Section Description Needed}}<br />
<br />
Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.<br />
<br />
{| class="d20" {{#vardefine: odd | 0}}<br />
|+ <-the appropriate skills-><br />
! DC || class="left" | Result<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11 || class="left" | <-not so common knowledge->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16 || class="left" | <-rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 21 || class="left" | <-very rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 26 || class="left" | <-information so obscure that members of this class might not even know it->.<br />
|}<br />
<br />
====<-pluralized class name-> in the Game====<br />
<br />
{{Section Description Needed}}<br />
<br />
<-How characters of this class fit in the game (PC and NPC) and what roles they play-><br />
<br />
'''Adaptation:''' <-Fitting this class in your campaign-><br />
<br />
'''Sample Encounter:''' <-DM placement for NPC of this class-><br />
<br />
''EL whatever:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter-><br />
<br />
<br />
----<br />
{{DnD Prestige Classes Breadcrumb}}<br />
{{Prestige Class Wikify|November 2012}}<br />
{{Prestige Class Description Needed|November 2012}}<br />
{{Prestige Class Stub|November 2012}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Class]]<br />
[[Category:Prestige Class]]<br />
<!-- additional categories. Possible categories include:<br />
[[Category:Good Guy]]<br />
[[Category:Bad Guy]]<br />
[[Category:Combat-Focused]]<br />
[[Category:Skilled]]<br />
[[Category:Moderate Spellcasting]]<br />
[[Category:Strong Spellcasting]]<br />
[[Category:Arcane Spellcasting]]<br />
[[Category:Divine Spellcasting]]<br />
[[Category:Prepared Spellcasting]]<br />
[[Category:Spontaneous Spellcasting]]<br />
[[Category:Separate Spellcasting]]<br />
[[Category:Moderate Psionics]]<br />
[[Category:Strong Psionics]]<br />
--></div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Becomer_(3.5e_Prestige_Class)&diff=598431Becomer (3.5e Prestige Class)2012-11-27T01:25:29Z<p>The lost unown: Created page with " {{DnD Prestige Class Infobox |img= |imgloc= |imgsize= |imgcaption= |rating_power= |raters_power= |rating_wording= |raters_wording= |rating_formatting= |raters_formatting= |ra..."</p>
<hr />
<div><br />
{{DnD Prestige Class Infobox<br />
|img=<br />
|imgloc=<br />
|imgsize=<br />
|imgcaption=<br />
|rating_power=<br />
|raters_power=<br />
|rating_wording=<br />
|raters_wording=<br />
|rating_formatting=<br />
|raters_formatting=<br />
|rating_flavor=<br />
|raters_flavor=<br />
|status=<Brand new.><br />
|editing=None until i get the basics of the class down.<br />
|type=Transformational,seperate spellcasting<br />
|desc=This class is desinged to let you become a number of creatures not normally avalible for play. the apothisis is at level 2, while other abilitys come later.<br />
|len=10<br />
|minlvl=3<br />
}}<br />
<br />
==Becomer==<br />
<br />
{{quote<br />
|<-Some quote from a character of this class-><br />
|orig=<-NPC name->, <-race-> <-class-><br />
|src=<!--The source of the quote (manuscript, book, etc)--><br />
}}<br />
<br />
{{Section Description Needed}}<br />
<br />
<-fluff about this prestige class-><br />
<br />
===Becoming a <-class name->===<br />
<br />
<-why characters pursue this class, what other classes they typically have, and what abilities are important-><br />
<br />
<!-- remove or add requirements as necessary --><br />
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"<br />
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements<br />
|-<br />
! Alignment:<br />
| <-alignment requirement->.<br />
|-<br />
! Base Attack Bonus:<br />
| <-base attack bonus requirement->.<br />
|-<br />
! Race:<br />
| <-race requirement->.<br />
|-<br />
! Skills:<br />
| <-skill requirements->.<br />
|-<br />
! Feats:<br />
| <-feat requirements->.<br />
|-<br />
! Spellcasting:<br />
| <-spellcasting requirements->.<br />
|-<br />
! Patron:<br />
| <-deity requirement->.<br />
|-<br />
! Domains:<br />
| <-domain requirements->.<br />
|-<br />
! Special:<br />
| <-special requirements->.<br />
|} <br />
<br />
{| class="{{d20}}"<br />
|+ <div>{{#anc:Table: The <-class name->}}</div><br />
<p>Hit Die: d<-die size-></p><br />
|-<br />
! rowspan="2" | Level<br />
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]<br />
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s<br />
! rowspan="2" | Special<br />
! rowspan="2" | [[#Spellcasting|Spellcasting]] or [[#Manifesting|Manifesting]]<!-- for classes that build on pre-existing spellcasting/manifesting ability--><br />
! colspan="10" | [[#Spells|Spells per Day]]<!-- for classes that have their own spellcasting progression--><br />
! rowspan="2" | [[#Power Points/Day|Power<br/>Points/Day]]<br />
! rowspan="2" | [[#Powers Known|Powers<br/>Known]]<br />
! rowspan="2" | [[#Maximum Power Level Known|Maximum Power<br/>Level Known]]<br />
|-<br />
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]<br />
! 0 || 1<sup>st</sup> || 2<sup>nd</sup> || 3<sup>rd</sup> || 4<sup>th</sup> || 5<sup>th</sup> || 6<sup>th</sup> || 7<sup>th</sup> || 8<sup>th</sup> || 9<sup>th</sup><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || + || + || + || +<br />
| class="left" | <-class features gained at this level-><br />
| class="left" | <-effects of existing spellcasting at this level-> || — || — || — || — || — || — || — || — || — || —<br />
| — || — || —<br />
|-<br />
| colspan="42" class="skill" |<br />
'''Class Skills (<-skill points-> + [[Int]] modifier per level)'''<br/><br />
<-list of class skills->.<br />
|}<br />
<br />
<!-- delete this table if the class has less than 10 pre-epic levels --><br />
{| class="{{d20}}"<br />
|+ {{#anc:Table: The [[SRD:Epic Level Basics|Epic]] <-class name->}}<br />
|-<br />
! Level || Special<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 12th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 13th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 14th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 15th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 17th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 18th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 19th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 20th|| class="left" | <-any improvements to class features gained at this level, including any bonus feats-><br />
|}<br />
<br />
====Class Features====<br />
<br />
<-fluff about class features; class features should be listed in the order which they are gained. Abilities gained at the same level should be listed alphabetically->. All of the following are class features of the <-class name->.<br />
<br />
'''{{#anc:Spellcasting}}:''' At <-each level? each level after first? Xth and Yth levels?->, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one <-divine? arcane? prepared? spontaneous?-> spellcasting class before becoming a <-class name->, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.<br />
<br />
'''{{#anc:Manifesting}}:''' At <-each level? each level after first? Xth and Yth levels?->, you gain power points per day, an increase in manifester level, and new powers as if you had also gained a level in a manifesting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one manifesting class before becoming a <-class name->, you must decide to which class to add each level for the purpose of determining powers, manifester level, and powers known.<br />
<br />
'''{{#anc:Spells}}:''' To cast a particular spell, you must have an <-relevant ability-> score of at least 10 + the spell's level. Your bonus spells are based on your <- ability ->. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your <-abbreviated ability-> bonus (if any).<br />
<br />
You cast spells as a <-similar spellcasting class-> does. [[#Table: <-class name-> Spells Known|Table: <-class name-> Spells Known]], below, details how many spells you can learn at each level. An epic <-class name->’s number of [[SRD:Spells|spells]] per day does not increase after 10th level. Choose your spells from the following list:<br />
<br />
0&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
1st&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
2nd&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
3rd&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
4th&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
5th&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
6th&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
7th&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
8th&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
9th&mdash;''<-this spell->'', ''<-that spell->'', ''<-and the other spell->''<!-- repeat as necessary -->.<br />
<br />
{| class="{{d20}}"<br />
|+ {{#anc:Table: <-class name-> Spells Known}}<br />
|-<br />
! rowspan="2" | Level !! colspan="10" | Spells Known<br />
|-<br />
! 0 || 1<sup>st</sup> || 2<sup>nd</sup> || 3<sup>rd</sup> || 4<sup>th</sup> || 5<sup>th</sup> || 6<sup>th</sup> || 7<sup>th</sup> || 8<sup>th</sup> || 9<sup>th</sup><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || — || — || — || — || — || — || — || — || — || —<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || — || — || — || — || — || — || — || — || — || —<br />
<!-- repeat as necessary --><br />
|}<br />
<br />
'''{{#anc:Power Points/Day}}:''' Your ability to manifest [[SRD:Powers|powers]] is limited by the [[SRD:Power Points|power points]] you have available. Your base daily allotment of [[SRD:Power Points|power points]] is given on [[#Table: The <-class name->|Table: The <-class name->]]. In addition, you receive bonus [[SRD:Power Points|power points]] per day if you have a high <-relevant ability-> score (see [[SRD:Ability Scores#Ability Modifiers and Bonus Power Points|Table: Ability Modifiers and Bonus Power Points]]). Your race may also provide bonus [[SRD:Power Points|power points]] per day, as may certain feats and items. Your power points and bonus power points at each level do not increase automatically after 10th level.<br />
<br />
'''{{#anc:Powers Known}}:''' You begin play knowing X <-class name-> powers of your choice. Each time you achieve a new level, you unlock the power of a new power. You can manifest any power that has a power point cost equal to or lower than your manifester level.<br />
<br />
The total number of powers you can manifest in a day is limited only by your daily power points.<br />
<br />
You simply know your powers; they are ingrained in your mind. You do not need to prepare them (in the way that some spellcasters prepare their spells), though you must get a good night's sleep each day to regain all your spent power points.<br />
<br />
The Difficulty Class for saving throws against <-class name-> powers is 10 + the power's level + your <-abbreviated relevant ability-> modifier.<br />
<br />
Your powers known at each level do not increase automatically after 10th level.<br />
<br />
You choose your powers from the following list (Exception: The [[SRD:Expanded Knowledge|Expanded Knowledge]] and [[SRD:Epic Expanded Knowledge|Epic Expanded Knowledge]] feats allow you to learn powers from the lists of other classes.):<br />
<br />
1st&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
2nd&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
3rd&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
4th&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
5th&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
6th&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
7th&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
8th&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
9th&mdash;''<-this power->'', ''<-that power->'', ''<-and the other power->''<!-- repeat as necessary -->.<br />
<br />
'''{{#anc:Maximum Power Level Known}}:''' This column determines the highest level power you can learn at this level.<br />
<br />
To learn or manifest a power, you must have an <-relevant ability-> score of at least 10 + the power’s level.<br />
<br />
'''{{#anc:<-extraordinary class feature->}} ([[Ex]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''''{{#anc:<-psi-like class feature->}}'' ([[Ps]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''''{{#anc:<-spell-like class feature->}}'' ([[Sp]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''{{#anc:<-supernatural class feature->}} ([[Su]]):''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
'''{{#anc:<-class feature->}}:''' <-class feature game rule information, including any differences in the class feature at epic levels-><br />
<br />
''{{#anc:<-subclass feature->}} <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->:'' See the archmage's "High Arcana" for an example: http://www.dandwiki.com/wiki/SRD:Archmage#High_Arcana->}} <-subclass feature game rule information->.<br />
<br />
<-Lather, rinse...-><br />
<br />
<-... repeat as necessary.-><br />
<br />
'''{{#anc:Bonus Feats}}:''' <- any bonus feats gained in pre-epic levels->.<br />
<br />
The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->. <br />
<br />
''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats-><br />
<br />
====Ex-<-pluralized class name->====<br />
<br />
<-What happens (if anything) if characters of this class lose an entry requirement or violate their code of conduct (if this class has one). Delete this section if there are no contingencies for continuing in this class-><br />
<br />
===Campaign Information===<br />
<br />
====Playing a <-class name->====<br />
<br />
{{Section Description Needed}}<br />
<br />
'''Combat:''' <-Typical role in combat-><br />
<br />
'''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options-><br />
<br />
'''Resources:''' <-What kind of assistance members of this class can expect from each other including possible organizations-><br />
<br />
====<-pluralized class name-> in the World====<br />
<br />
{{Section Description Needed}}<br />
<br />
{{quote|<-Some quote from a character of this class->|4=<-NPC name->, <-race-> <-class->}}<br />
<br />
<-Where characters of this class fit in a d20 world-><br />
<br />
'''NPC Reactions:''' <-How NPCs react to characters of this class-><br />
<br />
====<-class name-> Lore====<br />
<br />
{{Section Description Needed}}<br />
<br />
Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.<br />
<br />
{| class="d20" {{#vardefine: odd | 0}}<br />
|+ <-the appropriate skills-><br />
! DC || class="left" | Result<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11 || class="left" | <-not so common knowledge->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16 || class="left" | <-rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 21 || class="left" | <-very rare information->.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 26 || class="left" | <-information so obscure that members of this class might not even know it->.<br />
|}<br />
<br />
====<-pluralized class name-> in the Game====<br />
<br />
{{Section Description Needed}}<br />
<br />
<-How characters of this class fit in the game (PC and NPC) and what roles they play-><br />
<br />
'''Adaptation:''' <-Fitting this class in your campaign-><br />
<br />
'''Sample Encounter:''' <-DM placement for NPC of this class-><br />
<br />
''EL whatever:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter-><br />
<br />
<br />
----<br />
{{DnD Prestige Classes Breadcrumb}}<br />
{{Prestige Class Wikify|November 2012}}<br />
{{Prestige Class Description Needed|November 2012}}<br />
{{Prestige Class Stub|November 2012}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Class]]<br />
[[Category:Prestige Class]]<br />
<!-- additional categories. Possible categories include:<br />
[[Category:Good Guy]]<br />
[[Category:Bad Guy]]<br />
[[Category:Combat-Focused]]<br />
[[Category:Skilled]]<br />
[[Category:Moderate Spellcasting]]<br />
[[Category:Strong Spellcasting]]<br />
[[Category:Arcane Spellcasting]]<br />
[[Category:Divine Spellcasting]]<br />
[[Category:Prepared Spellcasting]]<br />
[[Category:Spontaneous Spellcasting]]<br />
[[Category:Separate Spellcasting]]<br />
[[Category:Moderate Psionics]]<br />
[[Category:Strong Psionics]]<br />
--></div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Thunderborn_(3.5e_Template)&diff=590709Thunderborn (3.5e Template)2012-09-27T17:31:12Z<p>The lost unown: </p>
<hr />
<div>== Thunderborn ==<br />
<br />
[[3e Summary::A creature blessed, or possibly cursed, by a thunderstorm, magical influence, or simply chance.]]<br />
<br />
{{:Thunderborn Elf (3.5e Creature)}}<br />
<br />
=== Creating a Thunderborn ===<br />
<br />
"Thunderborn" is an inherent template that can be added to any living, corporeal creature (referred to hereafter as the base creature). A thunderborn uses all of the base creature's statistics and special abilities except as noted here. Do not recalculate the creature’s [[SRD:Hit_Dice|Hit Dice]], [[SRD:Base_Attack_Bonus|base attack bonus]], saves, or [[SRD:Skill_Points|skill points]] if its type changes. <br />
<br />
==== Size and Type ====<br />
<br />
[[SRD:Animal_Type|Animals]] with this template become [[SRD:Magical_Beast_Type|magical beast]]. Otherwise, size and type are unchanged. The creature gains the [[SRD:Air_Subtype|air subtype]].<br />
<br />
==== Hit Dice ====<br />
<br />
Same as base creature.<br />
<br />
==== Speed ====<br />
<br />
Same as base creature. Thunderborn gain a supernatural [[SRD:Fly|fly speed]] of 10 feet plus 5 feet per 2 hit die the thunderborn possesses (to a maximum of 60 feet at 20th level) with average maneuverability. At 10th level, the thunderborn's maneuverability increases to good. At 20th level, the thunderborn's maneuverability increases to perfect.<br />
<br />
Thunderborn cannot fly while carrying a [[SRD:Carrying_Capacity|medium or heavy load]].<br />
<br />
==== Armor Class ====<br />
<br />
The base creature's [[SRD:Armor_Class|natural armor]] improves by +2.<br />
<br />
==== Attack ====<br />
<br />
A thunderborn retains all the attacks of the base creature and also gains a slam attack if it didn't already have one. If the base creature can use weapons, the thunderborn retains this ability. A creature with [[SRD:Natural_Weapon|natural weapons]] retains those [[SRD:Natural_Weapon|natural weapons]]. A thunderborn fighting without a weapon uses either his its slam or its primary [[SRD:Natural_Weapon|natural weapon]] (if it has any). A thunderborn armed with a weapon uses its slam or the weapon, as it desires.<br />
<br />
If the base creature does not have a slam, use the appropriate damage value from the table below according to the thunderborn's size. Creatures that have have other kinds of [[SRD:Natural_Weapon|natural weapons]] retain their old damage values or use the appropriate value from the table below, whichever is better.<br />
<br />
{|<br />
! align="right" | Size<br />
| <br />
! Damage<br />
! align="right" | Size<br />
| <br />
! Damage<br />
|-<br />
! align="right" | Fine<br />
|<br />
| 1<br />
! align="right" | Large<br />
|<br />
| 1d6<br />
|-<br />
! align="right" | Diminutive<br />
|<br />
| 1<br />
! align="right" | Huge<br />
|<br />
| 1d8<br />
|-<br />
! align="right" | Tiny<br />
|<br />
| 1d2<br />
! align="right" | Gargantuan<br />
|<br />
| 2d6<br />
|-<br />
! align="right" | Small<br />
|<br />
| 1d3<br />
! align="right" | Colossal<br />
|<br />
| 2d8<br />
|-<br />
! align="right" | Medium<br />
|<br />
| 1d4<br />
|}<br />
<br />
==== Full Attack ====<br />
<br />
A thunderborn fighting without weapons uses either its slam (see above) or its [[SRD:Natural_Weapon|natural weapons]] (if it has any). If it uses its slam as a secondary weapon (along with a weapon held in the other hand), it takes the normal penalties for [[SRD:Two-Weapon_Fighting|two-weapon fighting]].<br />
<br />
==== Special Attacks ====<br />
<br />
A thunderborn retains all the [[SRD:Special_Attacks_and_Special_Qualities_(Creature_Statistic)|special attacks]] of the base creature and gains '''one''' of those described below. Saves have a DC of 10 + 1/2 thunderborn's [[SRD:Hit_Dice|HD]] + thunderborn's [[SRD:Charisma|Cha]] modifier. These abilities are usable once per day at 1st level, and one additional time per day for every 5 hit dice the creature gains.<br />
<br />
'''Sonic Burst (Su):''' Some thunderborn can blast foes with destructive harmonics with only a touch. As a standard action, the thunderborn may make a [[SRD:Armor_Class#Touch_Attack|melee touch attack]] against a single foe. If successful, the target takes 1d6 points of sonic damage per 2 [[SRD:Hit_Dice|hit die]] of the thunderborn (minimum 1d6, maximum 10d6). A touched brittle or crystalline object takes 1d6 points of sonic damage per [[SRD:Hit_Dice|hit die]] of the thunderborn instead (maximum 20d6). An affected creature is allowed a [[SRD:Saving_Throw|Fortitude save]] to reduce the damage by half. [[SRD:Construct_Type|Constructs]] and skeletal [[SRD:Undead_Type|undead]] are affected as if they were a crystalline object.<br />
<br />
'''Deafening Wail (Su):''' Some thunderborn can emit a piercing scream. As a standard action, the thunderborn can cause all creatures in a 30-foot cone to make a [[SRD:Saving_Throw|Fortitude save]] or be [[SRD:Deafened|deafened]] for 1d4 rounds plus 1 round per 2 [[SRD:Hit_Dice|hit die]] of the thunderborn.<br />
<br />
'''Absorb Sound (Su):''' Some thunderborn can create an area of silence around them by "taking in" noise. This ability functions as the ''[[SRD:Silence|silence]]'' spell, caster level equal to the thunderborn's [[SRD:Hit_Dice|hit die]], centered on the thunderborn. If the thunderborn moves, the zone of silence moves with them. The thunderborn may activate this ability as a [[SRD:Standard_Actions|standard action]], and deactivate this ability as a [[SRD:Immediate_Actions|immediate action]].<br />
<br />
==== Special Qualities ====<br />
<br />
A thunderborn retains all the [[SRD:Special_Attacks_and_Special_Qualities_(Creature_Statistic)|special qualities]] of the base creature and also gains those described below.<br />
<br />
'''Air Superiority (Ex):''' Flying creatures take a -1 penalty on [[SRD:Attack_Roll|attack]] and [[SRD:Attack_Damage|damage]] rolls against a flying thunderborn.<br />
<br />
'''Immune to [[SRD:Deafened|Deafen]] (Ex):''' Because of their innate power over sound, thunderborn cannot be [[SRD:Deafened|deafened]].<br />
<br />
'''Resistance to Sonic (Ex):''' A thunderborn has resistance to sonic equal to 5 plus the thunderborn's [[SRD:Hit_Dice|hit die]] (maximum 25).<br />
<br />
==== Abilities ====<br />
<br />
Increase from the base creature as follows: [[SRD:Constitution|Con]] +2, [[SRD:Charisma|Cha]] +2.<br />
<br />
==== Skills ====<br />
<br />
Thunderborn have a +2 racial bonus to [[SRD:Move_Silently_Skill|Move Silently]] and [[SRD:Listen_Skill|Listen]] checks. Otherwise, same as the base creature.<br />
<br />
==== Feats ====<br />
<br />
Same as base creature.<br />
<br />
==== Environment ====<br />
<br />
Any, usually same as base creature.<br />
<br />
==== Organization ====<br />
<br />
Solitary.<br />
<br />
==== Challenge Rating ====<br />
<br />
Same as base creature +1.<br />
<br />
==== Treasure ====<br />
<br />
Standard.<br />
<br />
==== Alignment ====<br />
<br />
Usually chaotic (any).<br />
<br />
==== Advancement ====<br />
<br />
Same as base creature.<br />
<br />
==== Level Adjustment ====<br />
<br />
Same as base creature +2.<br />
<br />
<br />
----<br />
{{3.5e Creature Templates Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Template]]<br />
[[Category:Air Subtype]]<br />
[[Category:LA2]]<br />
[[Category:Chaotic Alignment]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=User_talk:Marasmusine/Archive_1&diff=590699User talk:Marasmusine/Archive 12012-09-27T15:01:22Z<p>The lost unown: </p>
<hr />
<div>Hello Maramusine, thank you for the welcome to the site! My only question is now, is if there is someone or some group I would contact for review on the power balancing of something I've been working on ( while it is either a WIP, or completed work ).--[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:32, 18 July 2012 (MDT)<br />
<br />
If you're my best bet, might as well use you, eh? I don't suppose you could take a look at [[Color Bearer (4e Class)]] and [[Color Bearer Powers (4e Power List)]]? I assume they're at ''least'' somewhat poorly balanced, being my first attempt at making a class. And yes, they are both incomplete, but I did just start a couple days ago <_<;; --[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:42, 18 July 2012 (MDT)<br />
<br />
Thank you very much in advanced! c: --[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:52, 18 July 2012 (MDT)<br />
<br />
Hay, Marasmusine, could you review my homebrew template [[Unown_inscribed|Unown inscribed]] sometime? I want to improve it, and you seem to know what youre doing, based on your review of my [[Stone of 100 Rencarnations (3.5e Equipment)]].--[[User:The lost unown|The lost unown]] ([[User talk:The lost unown|talk]]) 09:01, 27 September 2012 (MDT)<br />
<br />
== Smilodon Maioribus Review ==<br />
<br />
Hello once again Marasmusine,<br />
<br />
It has been a while since we have spoken but I believe (having reached my new permanent duty station) that now would be an excellent time to review the Smilodon Maioribus 4e Race once again, provided you are willing to do so and have the time to make such an effort. Unfortunately I am not entirely sure what, if at all, needs to be changed at this point with the race itself (the Apex Predator 4e Class itself I am intending to overhaul entirely, based on a few mechanics I learned from others who know of DnD in the armed forces).<br />
<br />
As always, thank you for your time and dedication to DnD Wiki, and your efforts, past and present, in staying in touch and assisting me with my race and class design!<br />
<br />
--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 18:43, 9 August 2012 (MDT)<br />
<br />
:Welcome back! Since you were last here I've been a bit distracted with the birth of my daughter - I've not had much time for complicated things. For your Apex Predator overhaul, I recommend concentrating on one or two core mechanics that improve through the levels (and worry less about making lots of different powers); take a look at the Hunter or the Slayer from the Essentials books. Also try to focus on ''one role'' - I've seen too many custom classes that try to do defender/striker and end up in a mess. Hope that helps! [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 07:18, 10 August 2012 (MDT)<br />
<br />
::Thank you, Marasmusine, and most importantly, congratulations on the birth of your daughter to both you and your wife. I can certainly understand your crunch for time, especially with a newly born child around. For the Apex Predator class, that is still my intention of making a "specialist" class (with two separate, distinct sub-types), again focusing on criticals, grappling and stealth for its offensive "Vanquisher" variant, and with the "Challenger" deviation, a defender who relies on countering attacks and control. Seeing as the "Grabbed" and (knocked) "Prone" features work well, I have some ideas with them. I certainly don't intend for the Apex to be both, as I've begun making their choices fairly specific to each archetype.<br />
<br />
::--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 17:34, 11 August 2012 (MDT)<br />
<br />
:::Hello again Marasmusine,<br />
<br />
:::I've made some significant changes to the [[Sentient, Smilodon Maioribus (4e Race)|Smilodon Maioribus race]] and the [[Apex Predator (4e Class)|Apex Predator class]], both of which I would love to get your opinion on when you have the time. I've tried to heavily relegate certain features to each subdivision of the Apex Predator class (to, in large part, make them two distinct portions). While the class design is not yet finished, it would be great to get your opinion on the re-working of a few mechanics that were present; for example, a primary mechanic of the Vanquisher is [[Seize (4e Power)|Seize], an attack that does minimal damage, but Grabs the opponent. <br />
<br />
:::Other issues lie in the scaling (I've never played nor seen endgame DnD played), so I cannot truly balance the class over the levels. I like the idea of the Apex Predator fittingly being a "niche" class, or one that excels extremely well at a few select things, but relies on its companion's classes to really augment and benefit it, and vice-versa.<br />
<br />
:::--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 17:08, 18 August 2012 (MDT)<br />
<br />
::::Hello Marasmusine,<br />
<br />
::::I have just replied the design concept to the Saber Fangs and Razored Claws situation [Talk:Apex Predator (4e Class)|on this talk page] and would certainly like your opinion and possible solutions. Thank you very much for the modifications to those areas along with the Enduring Hide armor to make them more straightforward and simplified within 4E means!<br />
<br />
::::--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 14:33, 22 September 2012 (MDT)<br />
<br />
== Image Deletions ==<br />
<br />
Wikipedia tells us to assume good faith. This means that images are assumed to be correct, ergo under the GNU FDL, when they state nothing in particular. This must be shown otherwise to allow the image to be deleted. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 16:03, 10 July 2012 (MDT)<br />
<br />
:Wikipedia absolutely does not assume good faith when it comes to image licensing. It gives 7 days to images without licensing/source information before they are deleted. Images that are clear copyright violations are instantly deleted. I gave [[:File:Fight-2-color.jpg]] two weeks. We can't just copy images from the internet willy nilly. I've done a Google Image search for this image now and found that it's a painting under copyright by Simon Robert. I can replace the link in [[Shekastkoré (3.5e Campaign Setting)]] with an embedded image from Robert's webpage, with correct attribution. I'll leave it up to you if you want to delete the file or not. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 02:06, 11 July 2012 (MDT)<br />
:Wow, sorry I came off sounding agressive. It was first thing in the morning and I hadn't had my coffee.[[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 06:11, 11 July 2012 (MDT)<br />
<br />
::Okay, then with the deletion we should provide a link to where the image is thereby not allowed, don't you think that makes sense? Thoughts on making this policy? We can leave images since their pages being here inherently state that they are under the GNU FDL v1.3 when one cannot find such a site. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 09:35, 16 July 2012 (MDT)<br />
:::Here are my thoughts:<br />
:::*We should make it clear that if you are uploading an image you need to say 1) Where you got the image from and who originally created it, and 2) What license it's under (note that ''we cannot use "fair use"'' for our purposes). For example, see [http://en.wikipedia.org/wiki/Special:Upload Wikipedia's upload information]. It's bad form to assume that an image doesn't have a copyright just because the uploader hasn't provided any information.<br />
:::*On the flipside, if I come to delete an image file because the above information is missing, I will make every effort to find an alternative compatible with our license, or embed the image from its original source. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 03:47, 17 July 2012 (MDT)<br />
<br />
::::By law, we do not need to do it like that so let's not. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 19:39, 17 July 2012 (MDT)<br />
:::::I need to get this straight. Here are the different kind of images we might use:<br />
:::::*Copyrighted images. We cannot use these without permission. If we can get permission, the owner would normally ask us to attribute the them and show that it's under copyright. We ''can'' use copyright work without permission where there is fair-use (e.g. book covers where we are providing information about a book), but we still need to attribute the copyright holder.<br />
:::::*Creative Commons[http://creativecommons.org/licenses/]. We ''have'' to attribute the author; if it's Sharealike we ''have'' to release it under the same license.<br />
:::::*Public Domain. We don't have to say anything: my argument is that it's good practice to provide some basic information (like I did [[:File:Vasnetsov samolet.jpg|here]]). <br />
:::::*Images the uploader created themselves. It's up to them what information they provide. Personally I credit myself for my own images. As you say, unless stated otherwise, it defaults to the GNU license.<br />
:::::If I'm understanding you correctly, you want to ''assume'' that images fall into the last two categories?<br />
<br />
::::::No. All I was saying is that the last two categorizes exist. If we find information about copyright we should delete the page with a link to the copyright location (for verification purposes). If the images is under a different license then, though, all we need to do is state that on that page of course and if we can keep the image we can keep the image (depending on the license).<br />
::::::Another thing to note is that images which are product copyright can be here if they are small enough (pretty sure). I think that is another one of their image statements in the image-related laws. If they are too big, though, they are considered (even with the different copyright categories) to infringe on product copyright (since they are images I think is the reasoning). --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 20:06, 18 July 2012 (MDT)<br />
:::::::Thanks for the clarification. With regards product copyright, here's the legal wording for fair-use: ''"the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright."''<br />
:::::::Basically, we ''can'' use those images when we are providing educational information. On our wiki, this only our pages about books and other publications. We ''cannot'' use them for user-generated content. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:27, 19 July 2012 (MDT)<br />
<br />
::::::::I imagine that putting them into the D&D universe is a critique of those things from other sources and do apply for fair-use. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 16:42, 19 July 2012 (MDT)<br />
:::::::::I don't understand? Fair use through ''critique'' just means you can, say, use a picture of a book or toy if you are reviewing it. It has real-world context. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:35, 20 July 2012 (MDT)<br />
:::::::::On a related note, I've spotted that WotC provide a list of WotC-copyright artwork that's been pre-approved for others to use.[http://www.wizards.com/fankit/fantoolkitdnd.html] [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:38, 20 July 2012 (MDT)<br />
<br />
::::::::::Not sure if my voice matters here, but I figure, if nothing else, it couldn't really hurt to speak up. Marasmusine is correct. Unless the purpose of the article within said images are used, is to critique the image, make a commentary on it, or otherwise review or parody it, then it does not fall under fair use. There are likely very few user generated articles and pages on this site that are dedicated to parody and review, for a commentary / educational stance. Now, for the handful wherein that IS true, than fair use would apply, but for those, such as a custom race, class, monster, campaign, that isn't actively done to review the image in some way, that isn't fair use, and permission / approval would be needed. If I were to take someone's image and put it up on a page I made, without their permission, and the image was used as an aid to help demonstrate something I had written in the page, that would be theft, unless they had otherwise stated that that image is perfectly allowed to be shared mercilessly without permission, but even then that would be limited to noncommercial things. Not that that should be a worry here. That said, the 'April Fools' articles may fall under being able to qualify 'fair use' if they are directly relevant to the image. --[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:08, 20 July 2012 (MDT)<br />
<br />
:::::::::::That all sounds right to me. So I guess, sorry, those mario images were fine to delete.<br />
:::::::::::Does the Image Deletion seem right on [[:Category:Candidates for Deletion|Candidates for Deletion]]? --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 12:03, 21 July 2012 (MDT)<br />
<br />
== Barnstar ==<br />
<br />
{{Barnstar|I give you this barnstar for improving, reviewing, and removing a lot of pages. Thanks a lot for your help on those pages! --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 09:35, 16 July 2012 (MDT)}}<br />
<br />
Thanks! --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 09:35, 16 July 2012 (MDT)<br />
<br />
== Page deleted due to Copy Rights Violation ==<br />
<br />
You had deleted a page I had posted due to a copy rights violation. I was asked by a few friends in my area to post some things from the books and I was wondering it there is a way I can avoid this from occurring in the feature? Would a Legal Disclaimer at the bottom of the page stating it is from that particular book prevent this?<br />
<br />
Thanks, --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 23:23, 23 July 2012 (MDT)<br />
:We can't reprint content from copyrighted books. The only legal thing you can do is send them your book or ask them to aquire the book themselves. There's something else you can do involving a scanner, but I couldn't possibly comment on that. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:34, 24 July 2012 (MDT)<br />
::Is there anyway to use anything from any of the D&D books? Would the Legal Disclaimer work? If not, how were any of the creatures posted from the Monster Manual, Dungeon Masters Guide, and Players Handbook?--[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 18:04, 24 July 2012 (MDT)<br />
:::You can print material released under the Open Game Content. This includes WotC's System Reference Document[http://www.wizards.com/default.asp?x=d20/article/srd35] but doesn't include that class. The legal disclaimer won't work, WotC will still be unhappy that you've fleeced them out of a book sale. I'm also definitely not suggesting that your friend use a web search engine to search for the title of book that contains the class along with the words "scan" and "pdf". [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:08, 25 July 2012 (MDT)<br />
:::::If you have a chance, could you take a look at these pages. I am sure the [[Awaken Sand (3.5e Spell) | Awaken Sand (3.5e Spell)]] is, but I am not sure of the [[Mogwai (3.5e Creature) |Mogwai]] and [[Gremlin (3.5e Creature) |Gremlin]] since they are based on movie creatures... Thanks... --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 13:10, 28 July 2012 (MDT)<br />
::::::Yeah, the spell's got to go. Gremlin and Mogwai are not copyright violations, but the images used were copied from other sources. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:49, 29 July 2012 (MDT)<br />
:::::::Thanks... Want to give a creature a feat from a book, I am looking but can't seem to find the code for doing the small raised print for references to D&D books. Could you help with this? Thanks... --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 10:53, 29 July 2012 (MDT)<br />
::::::::Do you mean <sup>superscript</sup>? If you want to look like a pro, try [[User:Marasmusine/How To Use Footnotes]] (I don't think anyone's done it that way before, you could be the first!) [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 14:07, 30 July 2012 (MDT)<br />
:::::::::I wasn't thinking of Footnotes<sup>[[User:Marasmusine/How To Use Footnotes | Marasumine's Guide]]</sup>... but that should work really nice together... Thanks :-D --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 19:07, 30 July 2012 (MDT)<br />
<br />
== Deity Stats ==<br />
<br />
I was interested in making a deity and wanted to actually make the stats. However I can't find the formula to use... I know that they are normally a 20HD outsider that have 30-50 Class levels. By that they should be a CR 40-60 depending on just that... But are there any other factors? Also Do they use the 15,14,13,12,10,8 Elite stat array?<br />
<br />
--[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 20:51, 10 August 2012 (MDT)<br />
<br />
:About 5 years ago I sat down to create a 3.5e deity and discovered the same issue - no guideline on how to set the ability scores. However, if you are giving your deity PC class levels, it should the elite stat array; if it only has NPC class levels, use the nonelite array. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 08:06, 11 August 2012 (MDT)<br />
<br />
::Can you check out this Deity and let me know what you think? [[Karura (3.5e Deity) | Karura]] Goddess of [[The Burning Wastelands (3.5e Environment) | The Burning Wastelands]]. I Used the Epic Stats, then Added the Stat upgrades for levels and feats. Then added the stat adjustments for items that she has that are listed. Her Challange rating is for her race + Her Class + her Divine Rank. --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 19:50, 18 August 2012 (MDT)<br />
<br />
<br />
== Traps ([[User:jerden|jerden]] asking) ==<br />
<br />
I was just wondering if there was a way to change the title of my traps that still don't have (4e Trap) on them. I could copy them to new pages with (4e trap) on, but that won't really help anyone as it still will have the old ones. If it's something I can't do I'm sorry, in future I'll remember to add (4e Trap) to my (4e Trap)s! Anyway, I reacon I've wrote it enough time to remember now!<br />
:Hi Jerden, you can use the "Move" tab at the top of the screen. Also you can sign your posts using four tildes (<nowiki>~~~~</nowiki>). Thanks again for your contributions - converting the 3.5e DMG traps to 4e was on the back burner of my to-do list. You may also like to look at some of the changes I made to your entries for formatting standards, etc. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:48, 8 September 2012 (MDT)<br />
:Thanks. I'll sort them out. Anyway, I apprieciate your changes, I was actually hoping someone would do that. And I haven't really done that many of the 3.5 edition traps, I mostly just converted spells into traps (it's much easier). I'll probobly do more later once I can borrow the player handbook and possibly the monster manual. [[User:Jerden|Jerden]] ([[User talk:Jerden|talk]]) 12:38, 8 September 2012 (MDT)<br />
<br />
== Sand Elemental Page Deletion ==<br />
<br />
In reguards to the [[Sand Elemental]] page, I was trying to do the same set up as the SRD Elementals. Was this in error doing this set-up or was it just a waist for time? --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 15:18, 25 September 2012 (MDT)<br />
:Hi Korminor, actually your original formatting was fine. But I'm aiming to have the sand elementals formatted in the same way as what I've done to [[Chaos Elemental, Lesser (3.5e Creature)]] and [[Chaos Elemental, Greater (3.5e Creature)]]. The reason for this is that I've made a new index of creatures at [[User Creatures]], but the table gets screwed up if there's more than one creature template in a page. The creature template itself can display 3 creatures, so that's a maximum of 3 creatures per page - hence me splitting the creatures into "Lesser" and "Greater" pages. It's not ideal - I'd rather have them all on one page - but it's the only fix I can think of to make the index work.<br />
:What I can do, if you think it's appropriate, is keep [[Sand Elemental]] as an overview page, so long as it doesn't contain a creature template. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 15:36, 25 September 2012 (MDT)<br />
<br />
:Also, I never did give you a reply re: [[Karura (3.5e Deity)]]. So let me say this - in my opinion ''this is what all 3.5e deity pages should look like.'' Well formatted, well written, fully statted out. I couldn't tell you if any of the numbers are off though, but it looks like you've been careful and thorough. 15:55, 25 September 2012 (MDT)<br />
<br />
::I would like to keep the [[Sand Elemental]] page as an overview page. I was planning on adding a bit to it on their history (Been a little busy with daughter starting school). Also thanks for the comments on [[Karura (3.5e Deity)]]. I started with the elite stats, then gave the increases for the levels gained (20 outsider + 30 Sandbender), then added the items used. Thanks again, --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 17:32, 25 September 2012 (MDT)</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Scribe_Magic_Tattoo_(3.5e_Feat)&diff=590568Scribe Magic Tattoo (3.5e Feat)2012-09-26T23:46:52Z<p>The lost unown: Created page with "{{3.5e Feat |name=Scribe Magic Tattoo |types=General |summary=Create Magic Tattoos that cast a spell |prereqs= CL 3rd |benefit= allows you to create magic tattoos that behave..."</p>
<hr />
<div>{{3.5e Feat<br />
|name=Scribe Magic Tattoo<br />
|types=General<br />
|summary=Create Magic Tattoos that cast a spell<br />
|prereqs= CL 3rd<br />
<br />
|benefit= allows you to create magic tattoos that behave as [[SRD:Psionic_Tatoos|Psionic Tatoos]]. as psionic tattos, but with the appropriate spell instead.<br />
|normal=you cannot scribe magic tattoos<br />
|special= none<br />
}}<br />
<br />
<br />
<br />
{{3.5e Feats Breadcrumb}} &rarr; [[DnD General_Feats| General Feats]]<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Feat]]<br />
<br />
<br />
[[Category:General Feat]]<br />
[[Category:Item Creation Feat]]<br />
<br />
--></div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Ring_Of_Recoil_(3.5e_Equipment)&diff=590563Ring Of Recoil (3.5e Equipment)2012-09-26T23:14:52Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Ring Of Recoil<br />
|cl= ML 10<br />
|prerequisites=[[SRD:Forge_Ring|Forge Ring]], [[SRD:Craft_Universal_Item|Craft Universal Item]], [[SRD:Empathic_Feedback|Empathetic Feedback]], Augmented by 5 power points. <br />
|cost=81000 GP<br />
|aura=Moderate<br />
|school=enchantment<br />
|price=81000<br />
|weight= 0<br />
|description= the Ring Of Recoil only functions for those of chaotic good, chaotic evil, chaotic neutral, any evil, or lawful neutral alignment. the user is under the affect of a permanent Empathetic Feedback power, augmented to have a maximum potential damage of 10. This item amplifies desires for revenge in the wearer; This has no in-battle effect, but does have interesting effects on roleplay.<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Ring]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Ring_Of_Recoil_(3.5e_Equipment)&diff=590562Ring Of Recoil (3.5e Equipment)2012-09-26T23:14:07Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Ring Of Recoil<br />
|cl= ML 10<br />
|prerequisites=[[SRD:Forge_Ring|Forge Ring]], [[SRD:Craft_Universal_Item|Craft Universal Item]], [[SRD:Empathic_Feedback|Empathetic Feedback]], Augmented by 5 power points. <br />
|cost=81000 GP<br />
|aura=Moderate<br />
|school=enchantment<br />
|price=81000<br />
|weight= 0<br />
|description= the Ring Of Recoil only functions for those of chaotic good, chaotic evil, chaotic neutral, any evil, or lawful neutral alignment. the user is under the affect of a permanent Empathetic Feedback power, augmented to have a maximum potential damage of 10. This item amplifies desires for revenge in the wearer. This has no in-battle effect, but does have interesting effects on roleplay.<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Ring]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Ring_Of_Recoil_(3.5e_Equipment)&diff=590561Ring Of Recoil (3.5e Equipment)2012-09-26T23:11:30Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Ring Of Recoil<br />
|cl= ML 10<br />
|prerequisites=Craft ring, Craft universal item, [[SRD:Empathic_Feedback|Empathetic Feedback]], Augmented by 5 power points. <br />
|cost=81000 GP<br />
|aura=Moderate<br />
|school=enchantment<br />
|price=81000<br />
|weight= 0<br />
|description= the Ring Of Recoil only functions for those of chaotic good, chaotic evil, chaotic neutral, any evil, or lawful neutral alignment. the user is under the affect of a permanent Empathetic Feedback power, augmented to have a maximum potential damage of 10. This item amplifies desires for revenge in the wearer. This has no in-battle effect, but does have interesting effects on roleplay.<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Ring]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Ring_Of_Recoil_(3.5e_Equipment)&diff=590560Ring Of Recoil (3.5e Equipment)2012-09-26T23:08:52Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Ring Of Recoil<br />
|cl= ML 10<br />
|prerequisites=Craft ring, Craft universal item, Empathetic Feedback, Augmented by 5 power points. <br />
|cost=81000 GP<br />
|aura=Moderate<br />
|school=enchantment<br />
|price=81000<br />
|weight= 0<br />
|description= the Ring Of Recoil only functions for those of chaotic good, chaotic evil, chaotic neutral, any evil, or lawful neutral alignment. the user is under the affect of a permanent Empathetic Feedback power, augmented to have a maximum potential damage of 10. This item amplifies desires for revenge in the wearer. This has no in-battle effect, but does have interesting effects on roleplay.<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Ring]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Ring_Of_Recoil_(3.5e_Equipment)&diff=590559Ring Of Recoil (3.5e Equipment)2012-09-26T23:07:54Z<p>The lost unown: Created page with "{{3.5e Magic Item |name=Ring Of Recoil |cl= ML 10 |prerequisites=Craft ring, Craft universal item, Empathetic Feedback, Augmented by 5 power points. |aura=Moderate |school=en..."</p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Ring Of Recoil<br />
|cl= ML 10<br />
|prerequisites=Craft ring, Craft universal item, Empathetic Feedback, Augmented by 5 power points.<br />
|aura=Moderate<br />
|school=enchantment<br />
|price=81000<br />
|weight= 0<br />
|description= the Ring Of Recoil only functions for those of chaotic good, chaotic evil, chaotic neutral, any evil, or lawful neutral alignment. the user is under the affect of a permanent Empathetic Feedback power, augmented to have a maximum potential damage of 10. This item amplifies desires for revenge in the wearer. This has no in-battle effect, but does have interesting effects on roleplay.<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Ring]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589898Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T17:02:24Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Stone of 90 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=83790 gold, 8379xp.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= to use this stone, you must be any nutral, and have at least 10 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]]. if you do not fulfill both of these requierments, the stone burns to the touch. when activated, this large stone is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered, and even wish or mericale cannot restore your form. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stat's deviation from 10. this doesn't affect cha, int, or wis. you no longer lose levels when you reincarnate, but you do lose all xp progress towords your next level, or, if not at least 10% to your next level, 500 x yourlevel xp. this can result in level loss. whenever you change into a creature below, you gain their ratial hit dice as your class hit dice, unless they are humanoid. no level adjustment incurs from any of these forms. while you [[SRD:Reincarnate]], the energy of nature surronds you, protecting you from harm. you will always [[SRD:Reincarnate]], even when the spell says you cannot. if the stone in your chest is ever broken, however, you no longer reincarnate, but still have all of the other effects here. the stone has 20hardness, 100hp, and is immune to desintigrate. repairs to the stone cost 150 gp per hit point. if broken, you have to find another to replace it. the stone will not come out naturally. the stone doesn't take damage unless a called shot is made against it. <br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Tiny Viper|Tiny Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|Gargantuan Monstrous Spider]] <br />
|-<br />
|86 ||[[SRD:Black Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:Drow|Drow]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.<br />
|-<br />
|95 ||Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again. <br />
|-<br />
|96-99 ||Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again. <br />
|-<br />
|100 ||Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again. <br />
|-<br />
<br />
|}<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589897Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T16:59:38Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Stone of 90 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=83790 gold, 8379xp.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= to use this stone, you must be any nutral, and have at least 10 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]]. if you do not fulfill both of these requierments, the stone burns to the touch. when activated, this large stone is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered, and even wish or mericale cannot restore your form. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stat's deviation from 10. this doesn't affect cha, int, or wis. you no longer lose levels when you reincarnate, but you do lose all xp progress towords your next level, or, if not at least 10% to your next level, 500 x yourlevel xp. this can result in level loss. whenever you change into a creature below, you gain their ratial hit dice as your class hit dice, unless they are humanoid. no level adjustment incurs from any of these forms. while you [[SRD:Reincarnate]], the energy of nature surronds you, protecting you from harm. you will always [[SRD:Reincarnate]], even when the spell says you cannot. if the stone in your chest is ever broken, however, you no longer reincarnate, but still have all of the other effects here. the stone has 20hardness, 100hp, and is immune to desintigrate. repairs to the stone cost 150 gp per hit point. if broken, you have to find another to replace it. the stone will not come out naturally. the stone doesn't take damage unless a called shot is made against it. <br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|Gargantuan Monstrous Spider]] <br />
|-<br />
|86 ||[[SRD:Black Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:Drow|Drow]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.<br />
|-<br />
|95 ||Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again. <br />
|-<br />
|96-99 ||Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again. <br />
|-<br />
|100 ||Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again. <br />
|-<br />
<br />
|}<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=User_talk:Marasmusine/Archive_1&diff=589889User talk:Marasmusine/Archive 12012-09-21T16:13:02Z<p>The lost unown: </p>
<hr />
<div>Hello Maramusine, thank you for the welcome to the site! My only question is now, is if there is someone or some group I would contact for review on the power balancing of something I've been working on ( while it is either a WIP, or completed work ).--[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:32, 18 July 2012 (MDT)<br />
<br />
If you're my best bet, might as well use you, eh? I don't suppose you could take a look at [[Color Bearer (4e Class)]] and [[Color Bearer Powers (4e Power List)]]? I assume they're at ''least'' somewhat poorly balanced, being my first attempt at making a class. And yes, they are both incomplete, but I did just start a couple days ago <_<;; --[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:42, 18 July 2012 (MDT)<br />
<br />
Thank you very much in advanced! c: --[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:52, 18 July 2012 (MDT)<br />
<br />
== Stone of 100 reincarantions ==<br />
I think my item, stone of 100 reincarnations is done, (eccept links to some of the races, ill fix that a little later.) have i fixed the problem you saw? if so, please let me know.<br />
<br />
== Smilodon Maioribus Review ==<br />
<br />
Hello once again Marasmusine,<br />
<br />
It has been a while since we have spoken but I believe (having reached my new permanent duty station) that now would be an excellent time to review the Smilodon Maioribus 4e Race once again, provided you are willing to do so and have the time to make such an effort. Unfortunately I am not entirely sure what, if at all, needs to be changed at this point with the race itself (the Apex Predator 4e Class itself I am intending to overhaul entirely, based on a few mechanics I learned from others who know of DnD in the armed forces).<br />
<br />
As always, thank you for your time and dedication to DnD Wiki, and your efforts, past and present, in staying in touch and assisting me with my race and class design!<br />
<br />
--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 18:43, 9 August 2012 (MDT)<br />
<br />
:Welcome back! Since you were last here I've been a bit distracted with the birth of my daughter - I've not had much time for complicated things. For your Apex Predator overhaul, I recommend concentrating on one or two core mechanics that improve through the levels (and worry less about making lots of different powers); take a look at the Hunter or the Slayer from the Essentials books. Also try to focus on ''one role'' - I've seen too many custom classes that try to do defender/striker and end up in a mess. Hope that helps! [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 07:18, 10 August 2012 (MDT)<br />
<br />
::Thank you, Marasmusine, and most importantly, congratulations on the birth of your daughter to both you and your wife. I can certainly understand your crunch for time, especially with a newly born child around. For the Apex Predator class, that is still my intention of making a "specialist" class (with two separate, distinct sub-types), again focusing on criticals, grappling and stealth for its offensive "Vanquisher" variant, and with the "Challenger" deviation, a defender who relies on countering attacks and control. Seeing as the "Grabbed" and (knocked) "Prone" features work well, I have some ideas with them. I certainly don't intend for the Apex to be both, as I've begun making their choices fairly specific to each archetype.<br />
<br />
::--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 17:34, 11 August 2012 (MDT)<br />
<br />
:::Hello again Marasmusine,<br />
<br />
:::I've made some significant changes to the [[Sentient, Smilodon Maioribus (4e Race)|Smilodon Maioribus race]] and the [[Apex Predator (4e Class)|Apex Predator class]], both of which I would love to get your opinion on when you have the time. I've tried to heavily relegate certain features to each subdivision of the Apex Predator class (to, in large part, make them two distinct portions). While the class design is not yet finished, it would be great to get your opinion on the re-working of a few mechanics that were present; for example, a primary mechanic of the Vanquisher is [[Seize (4e Power)|Seize], an attack that does minimal damage, but Grabs the opponent. <br />
<br />
:::Other issues lie in the scaling (I've never played nor seen endgame DnD played), so I cannot truly balance the class over the levels. I like the idea of the Apex Predator fittingly being a "niche" class, or one that excels extremely well at a few select things, but relies on its companion's classes to really augment and benefit it, and vice-versa.<br />
<br />
:::--[[User:Argent Fatalis|Argent Fatalis]] ([[User talk:Argent Fatalis|talk]]) 17:08, 18 August 2012 (MDT)<br />
<br />
== Image Deletions ==<br />
<br />
Wikipedia tells us to assume good faith. This means that images are assumed to be correct, ergo under the GNU FDL, when they state nothing in particular. This must be shown otherwise to allow the image to be deleted. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 16:03, 10 July 2012 (MDT)<br />
<br />
:Wikipedia absolutely does not assume good faith when it comes to image licensing. It gives 7 days to images without licensing/source information before they are deleted. Images that are clear copyright violations are instantly deleted. I gave [[:File:Fight-2-color.jpg]] two weeks. We can't just copy images from the internet willy nilly. I've done a Google Image search for this image now and found that it's a painting under copyright by Simon Robert. I can replace the link in [[Shekastkoré (3.5e Campaign Setting)]] with an embedded image from Robert's webpage, with correct attribution. I'll leave it up to you if you want to delete the file or not. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 02:06, 11 July 2012 (MDT)<br />
:Wow, sorry I came off sounding agressive. It was first thing in the morning and I hadn't had my coffee.[[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 06:11, 11 July 2012 (MDT)<br />
<br />
::Okay, then with the deletion we should provide a link to where the image is thereby not allowed, don't you think that makes sense? Thoughts on making this policy? We can leave images since their pages being here inherently state that they are under the GNU FDL v1.3 when one cannot find such a site. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 09:35, 16 July 2012 (MDT)<br />
:::Here are my thoughts:<br />
:::*We should make it clear that if you are uploading an image you need to say 1) Where you got the image from and who originally created it, and 2) What license it's under (note that ''we cannot use "fair use"'' for our purposes). For example, see [http://en.wikipedia.org/wiki/Special:Upload Wikipedia's upload information]. It's bad form to assume that an image doesn't have a copyright just because the uploader hasn't provided any information.<br />
:::*On the flipside, if I come to delete an image file because the above information is missing, I will make every effort to find an alternative compatible with our license, or embed the image from its original source. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 03:47, 17 July 2012 (MDT)<br />
<br />
::::By law, we do not need to do it like that so let's not. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 19:39, 17 July 2012 (MDT)<br />
:::::I need to get this straight. Here are the different kind of images we might use:<br />
:::::*Copyrighted images. We cannot use these without permission. If we can get permission, the owner would normally ask us to attribute the them and show that it's under copyright. We ''can'' use copyright work without permission where there is fair-use (e.g. book covers where we are providing information about a book), but we still need to attribute the copyright holder.<br />
:::::*Creative Commons[http://creativecommons.org/licenses/]. We ''have'' to attribute the author; if it's Sharealike we ''have'' to release it under the same license.<br />
:::::*Public Domain. We don't have to say anything: my argument is that it's good practice to provide some basic information (like I did [[:File:Vasnetsov samolet.jpg|here]]). <br />
:::::*Images the uploader created themselves. It's up to them what information they provide. Personally I credit myself for my own images. As you say, unless stated otherwise, it defaults to the GNU license.<br />
:::::If I'm understanding you correctly, you want to ''assume'' that images fall into the last two categories?<br />
<br />
::::::No. All I was saying is that the last two categorizes exist. If we find information about copyright we should delete the page with a link to the copyright location (for verification purposes). If the images is under a different license then, though, all we need to do is state that on that page of course and if we can keep the image we can keep the image (depending on the license).<br />
::::::Another thing to note is that images which are product copyright can be here if they are small enough (pretty sure). I think that is another one of their image statements in the image-related laws. If they are too big, though, they are considered (even with the different copyright categories) to infringe on product copyright (since they are images I think is the reasoning). --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 20:06, 18 July 2012 (MDT)<br />
:::::::Thanks for the clarification. With regards product copyright, here's the legal wording for fair-use: ''"the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright."''<br />
:::::::Basically, we ''can'' use those images when we are providing educational information. On our wiki, this only our pages about books and other publications. We ''cannot'' use them for user-generated content. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:27, 19 July 2012 (MDT)<br />
<br />
::::::::I imagine that putting them into the D&D universe is a critique of those things from other sources and do apply for fair-use. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 16:42, 19 July 2012 (MDT)<br />
:::::::::I don't understand? Fair use through ''critique'' just means you can, say, use a picture of a book or toy if you are reviewing it. It has real-world context. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:35, 20 July 2012 (MDT)<br />
:::::::::On a related note, I've spotted that WotC provide a list of WotC-copyright artwork that's been pre-approved for others to use.[http://www.wizards.com/fankit/fantoolkitdnd.html] [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:38, 20 July 2012 (MDT)<br />
<br />
::::::::::Not sure if my voice matters here, but I figure, if nothing else, it couldn't really hurt to speak up. Marasmusine is correct. Unless the purpose of the article within said images are used, is to critique the image, make a commentary on it, or otherwise review or parody it, then it does not fall under fair use. There are likely very few user generated articles and pages on this site that are dedicated to parody and review, for a commentary / educational stance. Now, for the handful wherein that IS true, than fair use would apply, but for those, such as a custom race, class, monster, campaign, that isn't actively done to review the image in some way, that isn't fair use, and permission / approval would be needed. If I were to take someone's image and put it up on a page I made, without their permission, and the image was used as an aid to help demonstrate something I had written in the page, that would be theft, unless they had otherwise stated that that image is perfectly allowed to be shared mercilessly without permission, but even then that would be limited to noncommercial things. Not that that should be a worry here. That said, the 'April Fools' articles may fall under being able to qualify 'fair use' if they are directly relevant to the image. --[[User:Elendra|Elendra]] ([[User talk:Elendra|talk]]) 09:08, 20 July 2012 (MDT)<br />
<br />
:::::::::::That all sounds right to me. So I guess, sorry, those mario images were fine to delete.<br />
:::::::::::Does the Image Deletion seem right on [[:Category:Candidates for Deletion|Candidates for Deletion]]? --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 12:03, 21 July 2012 (MDT)<br />
<br />
== Barnstar ==<br />
<br />
{{Barnstar|I give you this barnstar for improving, reviewing, and removing a lot of pages. Thanks a lot for your help on those pages! --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 09:35, 16 July 2012 (MDT)}}<br />
<br />
Thanks! --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 09:35, 16 July 2012 (MDT)<br />
<br />
== Page deleted due to Copy Rights Violation ==<br />
<br />
You had deleted a page I had posted due to a copy rights violation. I was asked by a few friends in my area to post some things from the books and I was wondering it there is a way I can avoid this from occurring in the feature? Would a Legal Disclaimer at the bottom of the page stating it is from that particular book prevent this?<br />
<br />
Thanks, --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 23:23, 23 July 2012 (MDT)<br />
:We can't reprint content from copyrighted books. The only legal thing you can do is send them your book or ask them to aquire the book themselves. There's something else you can do involving a scanner, but I couldn't possibly comment on that. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:34, 24 July 2012 (MDT)<br />
::Is there anyway to use anything from any of the D&D books? Would the Legal Disclaimer work? If not, how were any of the creatures posted from the Monster Manual, Dungeon Masters Guide, and Players Handbook?--[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 18:04, 24 July 2012 (MDT)<br />
:::You can print material released under the Open Game Content. This includes WotC's System Reference Document[http://www.wizards.com/default.asp?x=d20/article/srd35] but doesn't include that class. The legal disclaimer won't work, WotC will still be unhappy that you've fleeced them out of a book sale. I'm also definitely not suggesting that your friend use a web search engine to search for the title of book that contains the class along with the words "scan" and "pdf". [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:08, 25 July 2012 (MDT)<br />
:::::If you have a chance, could you take a look at these pages. I am sure the [[Awaken Sand (3.5e Spell) | Awaken Sand (3.5e Spell)]] is, but I am not sure of the [[Mogwai (3.5e Creature) |Mogwai]] and [[Gremlin (3.5e Creature) |Gremlin]] since they are based on movie creatures... Thanks... --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 13:10, 28 July 2012 (MDT)<br />
::::::Yeah, the spell's got to go. Gremlin and Mogwai are not copyright violations, but the images used were copied from other sources. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 01:49, 29 July 2012 (MDT)<br />
:::::::Thanks... Want to give a creature a feat from a book, I am looking but can't seem to find the code for doing the small raised print for references to D&D books. Could you help with this? Thanks... --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 10:53, 29 July 2012 (MDT)<br />
::::::::Do you mean <sup>superscript</sup>? If you want to look like a pro, try [[User:Marasmusine/How To Use Footnotes]] (I don't think anyone's done it that way before, you could be the first!) [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 14:07, 30 July 2012 (MDT)<br />
:::::::::I wasn't thinking of Footnotes<sup>[[User:Marasmusine/How To Use Footnotes | Marasumine's Guide]]</sup>... but that should work really nice together... Thanks :-D --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 19:07, 30 July 2012 (MDT)<br />
<br />
== Deity Stats ==<br />
<br />
I was interested in making a deity and wanted to actually make the stats. However I can't find the formula to use... I know that they are normally a 20HD outsider that have 30-50 Class levels. By that they should be a CR 40-60 depending on just that... But are there any other factors? Also Do they use the 15,14,13,12,10,8 Elite stat array?<br />
<br />
--[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 20:51, 10 August 2012 (MDT)<br />
<br />
:About 5 years ago I sat down to create a 3.5e deity and discovered the same issue - no guideline on how to set the ability scores. However, if you are giving your deity PC class levels, it should the elite stat array; if it only has NPC class levels, use the nonelite array. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 08:06, 11 August 2012 (MDT)<br />
<br />
::Can you check out this Deity and let me know what you think? [[Karura (3.5e Deity) | Karura]] Goddess of [[The Burning Wastelands (3.5e Environment) | The Burning Wastelands]]. I Used the Epic Stats, then Added the Stat upgrades for levels and feats. Then added the stat adjustments for items that she has that are listed. Her Challange rating is for her race + Her Class + her Divine Rank. --[[User:Korminor|Korminor]] ([[User talk:Korminor|talk]]) 19:50, 18 August 2012 (MDT)<br />
<br />
<br />
==Chaos Mage==<br />
<br />
I have addressed your issues and would like to see what you think on my critiques.</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589888Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T16:09:52Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Stone of 90 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=83790 gold, 8379xp.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= to use this stone, you must be any nutral, and have at least 10 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]]. if you do not fulfill both of these requierments, the stone burns to the touch. when activated, this large stone is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered, and even wish or mericale cannot restore your form. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stat's deviation from 10. this doesn't affect cha, int, or wis. you no longer lose levels when you reincarnate, but you do lose all xp progress towords your next level, or, if not at least 10% to your next level, 500 x yourlevel xp. this can result in level loss. whenever you change into a creature below, you gain their ratial hit dice as your class hit dice, unless they are humanoid. no level adjustment incurs from any of these forms. while you [[SRD:Reincarnate]], the energy of nature surronds you, protecting you from harm. you will always [[SRD:Reincarnate]], even when the spell says you cannot. if the stone in your chest is ever broken, however, you no longer reincarnate, but still have all of the other effects here. the stone has 20hardness, 100hp, and is immune to desintigrate. repairs to the stone cost 150 gp per hit point. if broken, you have to find another to replace it. the stone will not come out naturally. the stone doesn't take damage unless a called shot is made against it. <br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|Gargantuan Monstrous Spider]] <br />
|-<br />
|86 ||[[SRD:Black Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:-Half-Dragon|Half-Dragon Human]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.<br />
|-<br />
|95 ||Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again. <br />
|-<br />
|96-99 ||Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again. <br />
|-<br />
|100 ||Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again. <br />
|-<br />
<br />
|}<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589886Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T16:08:21Z<p>The lost unown: </p>
<hr />
<div>{{stub|Needs creation costs}}<br />
{{3.5e Magic Item<br />
|name=Stone of 90 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=83790 gold, 8379xp.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= to use this stone, you must be any nutral, and have at least 10 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]]. if you do not fulfill both of these requierments, the stone burns to the touch. when activated, this large stone is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered, and even wish or mericale cannot restore your form. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stat's deviation from 10. this doesn't affect cha, int, or wis. you no longer lose levels when you reincarnate, but you do lose all xp progress towords your next level, or, if not at least 10% to your next level, 500 x yourlevel xp. this can result in level loss. whenever you change into a creature below, you gain their ratial hit dice as your class hit dice, unless they are humanoid. no level adjustment incurs from any of these forms. while you [[SRD:Reincarnate]], the energy of nature surronds you, protecting you from harm. you will always [[SRD:Reincarnate]], even when the spell says you cannot. if the stone in your chest is ever broken, however, you no longer reincarnate, but still have all of the other effects here. the stone has 20hardness, 100hp, and is immune to desintigrate. repairs to the stone cost 150 gp per hit point. if broken, you have to find another to replace it. the stone will not come out naturally. the stone doesn't take damage unless a called shot is made against it. <br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|Gargantuan Monstrous Spider]] <br />
|-<br />
|86 ||[[SRD:Black Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:-Half-Dragon|Half-Dragon Human]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.<br />
|-<br />
|95 ||Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again. <br />
|-<br />
|96-99 ||Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again. <br />
|-<br />
|100 ||Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again. <br />
|-<br />
<br />
|}<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589885Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T15:53:47Z<p>The lost unown: </p>
<hr />
<div>{{stub|Needs creation costs}}<br />
{{3.5e Magic Item<br />
|name=Stone of 100 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= when activated, this large diamond is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stats deviation from 10. this doesn't affect cha,int, or wis.<br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|Gargantuan Monstrous Spider]] <br />
|-<br />
|86 ||[[SRD:Black Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:-Half-Dragon|Half-Dragon Human]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.<br />
|-<br />
|95 ||Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again. <br />
|-<br />
|96-99 ||Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again. <br />
|-<br />
|100 ||Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again. <br />
|-<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
|}<br />
<br />
must be druid and have 10 ranks in knowlage nature<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589884Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T15:52:29Z<p>The lost unown: </p>
<hr />
<div>{{stub|Needs creation costs}}<br />
{{3.5e Magic Item<br />
|name=Stone of 100 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= when activated, this large diamond is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stats deviation from 10. this doesn't affect cha,int, or wis.<br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|-]] <br />
|-<br />
|86 ||[[SRD:Black Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:-Half-Dragon|Half-Dragon Human]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.<br />
|-<br />
|95 ||Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again. <br />
|-<br />
|96-99 ||Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again. <br />
|-<br />
|100 ||Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again. <br />
|-<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
|}<br />
<br />
must be druid and have 10 ranks in knowlage nature<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589883Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T15:50:44Z<p>The lost unown: finished the list.</p>
<hr />
<div>{{stub|Needs creation costs}}<br />
{{3.5e Magic Item<br />
|name=Stone of 100 Reincarnations<br />
|cl=17<br />
|prerequisites=[[SRD:Craft Wondrous Item|Craft Wondrous Item]], [[SRD:Reincarnate]], 15 ranks in [[SRD:Knowledge Skill|Knowledge (Nature)]], creator must be a druid who has been reincarnated at least once.<br />
|cost=<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|marketprice= 167580<br />
|weight= 10<br />
|description= when activated, this large diamond is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stats deviation from 10. this doesn't affect cha,int, or wis.<br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|merfolk]] <br />
|-<br />
|42 ||[[SRD:Giant Eagle|Giant Eagle]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|77 ||[[SRD:Androsphinx|Androsphinx/Gynosphinx]] <br />
|-<br />
|78 ||[[SRD:Giant Owl|Giant Owl]] <br />
|-<br />
|79 ||[[SRD:Phase Spider|Phase Spider]] <br />
|-<br />
|80 ||[[SRD:Dragonne|Dragonne]] <br />
|-<br />
|81 ||[[SRD:Basilisk|Basilisk]] <br />
|-<br />
|82 ||[[SRD:Kraken|Kraken]] <br />
|-<br />
|83 ||[[SRD:Bulette|Bulette]] <br />
|-<br />
|84 ||[[SRD:Gray Render|Gray Render]] <br />
|-<br />
|85 ||[[SRD:Gargantuan Monstrous Spider|-]] <br />
|-<br />
|86 ||[[SRD:BLack Dragon|Black Dragon (very Young)]] <br />
|-<br />
|87 ||[[SRD:White Dragon|White Dragon (very young)]] <br />
|-<br />
|88 ||[[SRD:-Half-Dragon|Half-Dragon Human]] <br />
|-<br />
|89 ||[[SRD:Ettin|Ettin]] <br />
|-<br />
|90 ||[[SRD:Twelve-Headed Hydra|Twelve-Headed Hydra]] <br />
|-<br />
|91-94 ||[[Crystal Fails to preserve gender, become female, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become female, roll again.]] <br />
|-<br />
|95 ||[[Crystal Fails to preserve gender, become genderless, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become genderless, roll again.]] <br />
|-<br />
|96-99 ||[[Crystal Fails to preserve gender, become male, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become male, roll again.]] <br />
|-<br />
|100 ||[[Crystal Fails to preserve gender, become dual-gender, roll again. (3.5e Equipment)|Crystal Fails to preserve gender, become dual-gender, roll again.]] <br />
|-<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
|}<br />
<br />
must be druid and have 10 ranks in knowlage nature<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589849Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T01:51:48Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Stone of 100 Reincarnations<br />
|cl=<17><br />
|prerequisites=craft wondrous object, reincarnate, 15 ranks in Knowledge,(nature), creator must be a druid who has been reincarnated at least once.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|price= 167580<br />
|weight= 10 LB<br />
|description= when activated, this large diamond is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form. your racial variant to stats is plus or minus the stats deviation from 10. this doesn't affect cha,int, or wis.<br />
}}<br />
{| class="d20" <br />
|-<br />
!'''d%''' !!'''Incarnation''' <br />
|-<br />
|01 ||[[SRD:Bugbear|Bugbear]] <br />
|-class="even"<br />
|02 ||[[SRD:Lizard|Lizard]] <br />
|-<br />
|03 ||[[SRD:Bat|Bat]]<br />
|-class="even"<br />
|04 ||[[SRD:Hawk|Hawk]]<br />
|-<br />
|05 ||[[SRD:Horse|horse]] <br />
|-<br />
|06 ||[[SRD:Black Bear|Black Bear]] <br />
|-<br />
|07 ||[[SRD:Wolf|Wolf]] <br />
|-<br />
|08 ||[[SRD:Constictor Snake|Constictor Snake]] <br />
|-<br />
|09 ||[[SRD:Small Viper|Small Viper]] <br />
|-<br />
|10 ||[[SRD:Raven|Raven]] <br />
|-<br />
|11 ||[[SRD:Camel|Camel]] <br />
|-<br />
|12 ||[[SRD:Large Viper|Large Viper]] <br />
|-<br />
|13 ||[[SRD:Eagle|Eagle]] <br />
|-<br />
|14 ||[[SRD:Hyena|Hyena]] <br />
|-<br />
|15 ||[[SRD:Lion|Lion]] <br />
|-<br />
|16 ||[[SRD:Rat|Rat]] <br />
|-<br />
|17 ||[[SRD:Dire Wolf|Dire Wolf]] <br />
|-<br />
|18 ||[[SRD:Roc|Roc]] <br />
|-<br />
|19 ||[[SRD:Crocodile|Crocodile]] <br />
|-<br />
|20 ||[[SRD:Dire bat|Dire bat]] <br />
|-<br />
|21 ||[[SRD:Badger|Badger]]<br />
|-<br />
|22 ||[[SRD:Giant Crocodile|Giant Crocodile]] <br />
|- <br />
|23 ||[[SRD:Humans|Human]] <br />
|-<br />
|24 ||[[SRD:Owl|Owl]] <br />
|-<br />
|25 ||[[SRD:Elves,Aquatic|Aquatic Elf]] <br />
|-<br />
|26 ||[[SRD:Goblins—Blues|Blue (Goblin)]] <br />
|-<br />
|27 ||[[SRD:Orcs|Orc]] <br />
|-<br />
|28 ||[[SRD:Lizardfolk|Lizarfolk]] <br />
|-<br />
|29 ||[[SRD:Goblins|Goblin]] <br />
|-<br />
|30 ||[[SRD:Centaurs|Centaur]] <br />
|-<br />
|31 ||[[SRD:Ogres|Ogre]] <br />
|-<br />
|31 ||[[SRD:Hobogoblins|Hobogoblin]] <br />
|-<br />
|32 ||[[SRD:Gargoyles|Gargoyle]] <br />
|-<br />
|33 ||[[SRD:Polar Bear|Polar Bear]] <br />
|-<br />
|34 ||[[SRD:Weasel|Weasel]] <br />
|-<br />
|35 ||[[SRD:Giant Ant|Giant Ant]] <br />
|-<br />
|36 ||[[SRD:Giant Ant Queen|Giant Ant Queen]] <br />
|-<br />
|37 ||[[SRD:Giant Ant Soldier|Giant Ant soldier]] <br />
|-<br />
|38 ||[[SRD:Giant Ant Worker|Giant Ant Worker]] <br />
|-<br />
|39 ||[[SRD:Psueudodragon|Psueudodragon-]] <br />
|-<br />
|40 ||[[SRD:Wyvern|Wyvern]] <br />
|-<br />
|41 ||[[SRD:Merfolk|Mermaid]] <br />
|-<br />
|42 ||[[SRD:Merfolk|Merman]] <br />
|-<br />
|43 ||[[SRD:Kobolds|Kobold]] <br />
|-<br />
|44 ||[[SRD:Black Pudding|Black Pudding]] <br />
|-<br />
|45 ||[[SRD:Elder Black Pudding|Elder Black Pudding]] <br />
|-<br />
|46 ||[[SRD:Gray Ooze|Gray Ooze]] <br />
|-<br />
|47 ||[[SRD:Cockatrice|Cockatrice]] <br />
|-<br />
|48 ||[[SRD:Manticore|Manticore-]] <br />
|-<br />
|49 ||[[SRD:Unicorn|Unicorn-]] <br />
|-<br />
|50 ||[[SRD:Pegasus|Pegasus]] <br />
|-<br />
|51 ||[[SRD:Dryad|Dryad]] <br />
|-<br />
|52 ||[[SRD:Satyr|Satyr]] <br />
|-<br />
|53 ||[[SRD:Pony|Pony]] <br />
|-<br />
|54 ||[[SRD:Ape|Ape]] <br />
|-<br />
|55 ||[[SRD:Dire Bear|Dire Bear]] <br />
|-<br />
|56 ||[[SRD:Dire Boar|Dire Boar]] <br />
|-<br />
|57 ||[[SRD:Toad|Toad]] <br />
|-<br />
|58 ||[[SRD:Dire Rat|Dire Rat]] <br />
|-<br />
|59 ||[[SRD:Dire Tiger|Dire Tiger]] <br />
|-<br />
|60 ||[[SRD:Dire Badger|Dire Badger]] <br />
|-<br />
|61 ||[[SRD:Medium Viper|Medium Viper]] <br />
|-<br />
|62 ||[[SRD:Giant Constrictor Snake|Giant Constrictor Snake]] <br />
|-<br />
|63 ||[[SRD:Spider Swarm|Spider Swarm (hive mind)]] <br />
|-<br />
|64 ||[[SRD:Centipede Swarm|Centipede Swarm (hive mind)]] <br />
|-<br />
|65 ||[[SRD:Doppelganger|Doppelganger]] <br />
|-<br />
|66 ||[[SRD:Harpy|Harpy]] <br />
|-<br />
|67 ||[[SRD:Green Dragon|Green Dragon(hatchling)]] <br />
|-<br />
|68 ||[[SRD:Red Dragon|Red dragon (hatchling)]] <br />
|-<br />
|69 ||[[SRD:Locathah|Locathah]] <br />
|-<br />
|70 ||[[SRD:Gold Dragon|Gold Dragon (hatchling)]] <br />
|-<br />
|71 ||[[SRD:Silver Dragon|Silver Dragon (hatchling)]] <br />
|-<br />
|72 ||[[SRD:Blue Dragon|Blue Dragon (hatchling)]] <br />
|-<br />
|73 ||[[SRD:Copper Dragon|Copper dragon (hatchling)]] <br />
|-<br />
|74 ||[[SRD:Half-Dragon|Half-Dragon (human)]] <br />
|-<br />
|75 ||[[SRD:Force Dragon|Force Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
|76 ||[[SRD:Prismatic Dragon|Prismatic Dragon (still in egg, hatch in 3 weeks.)]] <br />
|-<br />
<br />
<br />
|}<br />
<br />
must be druid and have 10 ranks in knowlage nature<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589848Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T00:29:01Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Stone of 100 Reincarnations<br />
|cl=<17><br />
|prerequisites=craft wondrous object, reincarnate, 15 ranks in Knowledge,(nature), creator must be a druid who has been reincarnated at least once.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|price= 167580<br />
|weight= 10 LB<br />
|description= when activated, this large diamond is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to polymorph. this immunity is unable to be lowered. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form.<br />
<br />
{| class="{{d20}}" <br />
|+ table designator<br />
! column designator (row start) !! column designator (in-line row) !! column designator (in-line row)<br />
|- class="{{Odd-Even|}}"<br />
| column (row start) || column (in-line row) || column (in-line row)<br />
|- class="{{Odd-Even|}}"<br />
| column (row start) || column (in-line row) || column (in-line row)<br />
|}<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Stone_of_100_Rencarnations_(3.5e_Equipment)&diff=589847Stone of 100 Rencarnations (3.5e Equipment)2012-09-21T00:18:09Z<p>The lost unown: Created page with "{{3.5e Magic Item |name=Stone of 100 Reincarnations |cl=<17> |prerequisites=craft wondrous object, reincarnate, 15 ranks in Knowledge,(nature), creator must be a druid who has..."</p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Stone of 100 Reincarnations<br />
|cl=<17><br />
|prerequisites=craft wondrous object, reincarnate, 15 ranks in Knowledge,(nature), creator must be a druid who has been reincarnated at least once.<br />
|aura= Overwhelming<br />
|school= transmutation<br />
|price= 167580<br />
|weight= 10 LB<br />
|description= this large diamond is set into your chest. regardless of race, you get the Magical beast Subtype. you are now completely immune to <br />
to polymorph. this immunity is unable to be lowered. whenever you die, you have reincarnate cast on you, except you roll on the table below for your new form.<br />
<br />
}}<br />
<br />
<br />
[[Category:Wondrous Item]]<br />
<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Talk:Skin_of_Reincarnation_(3.5e_Equipment)&diff=589844Talk:Skin of Reincarnation (3.5e Equipment)2012-09-20T23:08:06Z<p>The lost unown: Created page with "I really need help formatting this."</p>
<hr />
<div>I really need help formatting this.</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Skin_of_Reincarnation_(3.5e_Equipment)&diff=589842Skin of Reincarnation (3.5e Equipment)2012-09-20T23:06:15Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Skin of Reincarnation<br />
|cl=7+11<br />
|prerequisites=[[http://www.dandwiki.com/wiki/SRD:Reincarnate]]Reincarnate,[[http://www.dandwiki.com/wiki/SRD:Contingency]] Contingency,<br />
[[http://www.dandwiki.com/wiki/SRD:Craft_Universal_Item]]craft universal item, [[http://www.dandwiki.com/wiki/SRD:Craft_Magic_Arms_and_Armor]]craft magic arms and armor, need a druid able to cast [[http://www.dandwiki.com/wiki/SRD:Reincarnate]]reincarnate, a wizard/sorcerer able to cast [[http://www.dandwiki.com/wiki/SRD:Contingency]] Contingency, and a 3rd level Manifester with [[http://www.dandwiki.com/wiki/SRD:Craft_Universal_Item]]craft universal item. one of these casters needs to have [[http://www.dandwiki.com/wiki/SRD:Craft_Magic_Arms_and_Armor]]craft magic arms and armor. can all be the same caster, or separate.<br />
|aura=Strong<br />
|school=transmutation<br />
|price=110,000 GP<br />
|weight=nil<br />
|description=this skin adheres to an individual permanently. after it adheres to someone, whether they want to or not, they Reincarnate whenever they die. after 10 uses, the skin is no longer magic, and can be removed. anyone wearing the skin is immune to polymorph, and cannot forgo this immunity for any reason.<br />
--[[User:The lost unown|The lost unown]] ([[User talk:The lost unown|talk]]) 16:50, 20 September 2012 (MDT)<br />
}}<br />
<br />
<br />
[[Category:Armour]]<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Skin_of_Reincarnation_(3.5e_Equipment)&diff=589841Skin of Reincarnation (3.5e Equipment)2012-09-20T23:05:34Z<p>The lost unown: </p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Skin of Reincarnation<br />
|cl=7+11<br />
|prerequisites=[[http://www.dandwiki.com/wiki/SRD:Reincarnate]]Reincarnate,[[http://www.dandwiki.com/wiki/SRD:Contingency]] Contingency,<br />
[[http://www.dandwiki.com/wiki/SRD:Craft_Universal_Item]]craft universal item, [[http://www.dandwiki.com/wiki/SRD:Craft_Magic_Arms_and_Armor]]craft magic arms and armor, need a druid able to cast [[http://www.dandwiki.com/wiki/SRD:Reincarnate]]reincarnate, a wizard/sorcerer able to cast [[http://www.dandwiki.com/wiki/SRD:Contingency]] Contingency, and a 3rd level Manifester with [[http://www.dandwiki.com/wiki/SRD:Craft_Universal_Item]]craft universal item. one of these casters needs to have [[http://www.dandwiki.com/wiki/SRD:Craft_Magic_Arms_and_Armor]]craft magic arms and armor. can all be the same caster, or separate.<br />
|aura=Strong<br />
|school=transmutation<br />
|price=110,000 GP<br />
|weight=nil<br />
|description=<this skin adheres to an individual permanently. after it adheres to someone, whether they want to or not, they Reincarnate whenever they die. after 10 uses, the skin is no longer magic, and can be removed. anyone wearing the skin is immune to polymorph, and cannot forgo this immunity for any reason.><br />
--[[User:The lost unown|The lost unown]] ([[User talk:The lost unown|talk]]) 16:50, 20 September 2012 (MDT)<br />
}}<br />
<br />
<br />
[[Category:Armour]]<br />
<br />
[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=Skin_of_Reincarnation_(3.5e_Equipment)&diff=589837Skin of Reincarnation (3.5e Equipment)2012-09-20T22:50:25Z<p>The lost unown: Created page with "{{3.5e Magic Item |name=Skin of Reincarnation |cl=7+6 |prerequisites=http://www.dandwiki.com/wiki/SRD:ReincarnateReincarnate,[[http://www.dandwiki.com/wiki/SRD:Contingency..."</p>
<hr />
<div>{{3.5e Magic Item<br />
|name=Skin of Reincarnation<br />
|cl=7+6<br />
|prerequisites=[[http://www.dandwiki.com/wiki/SRD:Reincarnate]]Reincarnate,[[http://www.dandwiki.com/wiki/SRD:Contingency]] Contingency. Feats;<br />
[[http://www.dandwiki.com/wiki/SRD:Craft_Universal_Item]]craft universal item, [[http://www.dandwiki.com/wiki/SRD:Craft_Magic_Arms_and_Armor]]craft magic arms and armor, need a druid able to cast [[http://www.dandwiki.com/wiki/SRD:Reincarnate]]reincarnate, a wizard/sorcerer able to cast [[http://www.dandwiki.com/wiki/SRD:Contingency]] Contingency, and a 3rd level Manifester with [[http://www.dandwiki.com/wiki/SRD:Craft_Universal_Item]]craft universal item. one of these casters needs to have [[http://www.dandwiki.com/wiki/SRD:Craft_Magic_Arms_and_Armor]]craft magic arms and armor.<br />
|aura=Strong<br />
|school=<transmutation><br />
|price=<br />
|weight=nil<br />
|description=<!--What kind of weapon/armour/item it is, wikilinked if appropriate; enchantment bonus; other benefits; history if it is a unique item, etc.--><br />
--[[User:The lost unown|The lost unown]] ([[User talk:The lost unown|talk]]) 16:50, 20 September 2012 (MDT)<br />
}}<br />
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[[Category:Armour]]<br />
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[[Category:Torso Slot]]</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=User_talk:The_lost_unown&diff=588152User talk:The lost unown2012-09-07T22:16:47Z<p>The lost unown: Created page with "talk to me."</p>
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<div>talk to me.</div>The lost unownhttps://www.dandwiki.com/w/index.php?title=User:The_lost_unown&diff=588151User:The lost unown2012-09-07T22:15:27Z<p>The lost unown: Created page with "welcome! i'm the lost unown, and my current project is to finish my new template, Unown Inscribed. Positive feedback is appreciated, and pictures would be nice. Long standin..."</p>
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<div>welcome! i'm the lost unown, and my current project is to finish my new template, Unown Inscribed. Positive feedback is appreciated, and pictures would be nice. <br />
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Long standing goal-<br />
make races for every Pokemon, in pokemorph style. (pokemorph- humanized Pokemon) <br />
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I'm a professional nerd, with a +5 enchantment bonus to nerd-y-ness.</div>The lost unown