https://www.dandwiki.com/w/api.php?action=feedcontributions&user=Sparrowhawk701&feedformat=atomD&D Wiki - User contributions [en]2024-03-28T13:55:22ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Water_Tribe_(Avatar_Supplement)&diff=1403175Water Tribe (Avatar Supplement)2020-11-11T03:51:45Z<p>Sparrowhawk701: Formatting section headers for consistency</p>
<hr />
<div>;Geography<br />
<br />
Water Tribe citizens primarily inhabit the northern and southernmost regions of the globe, near both poles. The people of the Water Tribe are generally peaceful, and strive to live in harmony with nature and the other nations of the world. There are two primary divisions of the Water Tribe, the Northern Tribe and the Southern Tribe. Although in the past there was significant exchange between the North and South, contact between the two tribes has been interrupted due to the chaos of the war. The Water Tribe is less powerful than both the Earth Kingdom and the Fire Nation, due to its geographical location and the small size of its population and economy. The economy is dependent on the ocean.<br />
<br />
;General<br />
<br />
;Culture and Customs<br />
<br />
In the Northern Water Tribe, women are of marrying age at the age of sixteen. Males who wish to marry females gift them with a traditional betrothal necklace. This signifies that the woman is to be married. The ceremony is completely organized by the parents, and marriage of free choice is not practiced. However, in the Southern Water Tribe, it seems that people are allowed to choose their own spouses.<br />
<br />
When they turn fourteen, Southern Water Tribe children are taken on a rite of passage known as ice dodging, a sport where the children must control a ship in turbulent water riddled with large, haphazard chunks of ice. After completing the ritual, they are given marks of honor: the Mark of the Brave, the Mark of the Wise, and the Mark of the Trusted.<br />
<br />
The names of the Southern and Northern Tribes' citizens often include one or two "K"s and have an "AH" sound (Katara, Hakoda, Sokka, Pakku, Kya, Kuruk, Kanna, Arnook, Korra, Tarrlok, Yakone, Noatak, Eska, Varrick etc.)<br />
<br />
;National Emblem<br />
<br />
The national emblem of the Water Tribe is a circle comprised of a waning crescent moon and three wavy horizontal lines representing ocean water. The emblem represents the relationship between Tui and La, the Moon and Ocean Spirits, who exist in perfect harmony with one another, like Yin and Yang.<br />
<br />
;Climate<br />
<br />
The Water Tribe's dominant season is winter. The Northern and Southern tribes regularly experience snowfall year-round. Other forms of precipitation are rare due to the below-freezing temperatures, and thus the air is usually lacking in humidity. The average yearly temperature in the Southern Water Tribe is negative 49 degrees.<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}} → [[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
{{Copyright Disclaimer|franchise=Avatar: The Last Airbender|owner=Viacom}}<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Supplement]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Fire_Nation_(Avatar_Supplement)&diff=1403172Fire Nation (Avatar Supplement)2020-11-11T03:50:00Z<p>Sparrowhawk701: Modifying breadcrumb and copyright disclaimer</p>
<hr />
<div>;Geography<br />
<br />
The Fire Nation is located on an archipelago of tropical volcanic islands, many still active, that gives the nation an unlimited source of power. Because of a warm and humid climate, the Fire Nation is home to a variety of native flora and fauna, though the main islands largely consist of rough, grassy plains bearing little wildlife.<br />
<br />
;General<br />
<br />
The Fire Nation is the second-largest nation in terms of area, following the Earth Kingdom, while its economy is the most powerful in the world; its strong industrial sector and extensive technological developments not only enabled the Fire Nation to create an extremely powerful military, but also initiated the worldwide modernization and globalization. There is minor degree of physical diversity among members of the Fire Nation. Its citizens tend to have black or brown hair, often styled in a bun or ponytail. Their eyes are usually golden, amber, or bronze in color, with brown and gray as rare alternatives. The people often have light skin tones, though many poorer citizens have darker complexions.<br />
<br />
;Culture and Customs<br />
<br />
The Fire Nation oath, titled "The March to Civilization", is a characteristic and important cultural element, demonstrated by its teaching to children in schools with demureness and recited thoughtfully. Children are taught that the Fire Nation is the greatest civilization that exists, that the war is its way of sharing its greatness, along with the ideology that the Fire Lord and his family are great people who are helping the world. <br />
Fire Nation society places a great emphasis on respect and honor, especially toward the nobility and elders; the concept of the famed Agni Kai stems from these beliefs. Should one be honored enough to be in the presence of a member of the Royal Family, that person needs to prostrate themselves in respect or risk being challenged to an Agni Kai to avenge the disrespected Royal's honor. Upon coming into contact with an elder or superior, it is polite to bow down. Unlike in other parts of the world, this bow consists in placing a hand in a straight fashion with the other fist placed underneath it vertically. This represents the superior standing with one below him, bowing. Also when receiving an order in the Fire Nation by a superior it is common to not bow, but make the hand symbol. Bowing is required upon greeting to one, when something nice has happened, after business, and leaving.<br />
<br />
;National Emblem<br />
<br />
The national emblem of the Fire Nation is a stylized, teardrop-shaped flame forked into a trident of three tongues that taper upward to a point.<br />
<br />
;Climate<br />
<br />
The Fire Nation's dominant season is summer. The climate in the Fire Nation varies, though most regions have a tropical or arid subtropical climate, and many areas experience high average temperatures year-round.<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}} → [[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
{{Copyright Disclaimer|franchise=Avatar: The Last Airbender|owner=Viacom}}<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Supplement]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Air_Nation_(Avatar_Supplement)&diff=1403171Air Nation (Avatar Supplement)2020-11-11T03:48:28Z<p>Sparrowhawk701: Modifying breadcrumb and copyright disclaimer</p>
<hr />
<div>;Geography<br />
<br />
The Air Nation consists of four temples, one at each corner of the globe. The four temples are; the Northern Air Temple, the Eastern Air Temple, the Southern Air Temple, and the Western Air Temple. These large structures are inhabited by Air Nomads and are typically located in isolated and difficult-to-reach environments, such as mountaintops or islands.<br />
<br />
;General<br />
<br />
;Culture and Customs<br />
<br />
;National Emblem<br />
<br />
;Climate<br />
<br />
The Air Nomad's dominant season is autumn. Although the country was geographically and topographically diverse, the climate varied little from one temple to another. Snow falls in the Southern and Northern temples during autumn and winter.<br />
<br />
<br />
{{5e Campaign Settings Breadcrumb}} → [[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
{{Copyright Disclaimer|franchise=Avatar: The Last Airbender|owner=Viacom}}<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Supplement]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Air_Nation_(Avatar_Supplement)&diff=1403166Air Nation (Avatar Supplement)2020-11-11T03:46:30Z<p>Sparrowhawk701: Formatting section headers for consistency</p>
<hr />
<div>;Geography<br />
<br />
The Air Nation consists of four temples, one at each corner of the globe. The four temples are; the Northern Air Temple, the Eastern Air Temple, the Southern Air Temple, and the Western Air Temple. These large structures are inhabited by Air Nomads and are typically located in isolated and difficult-to-reach environments, such as mountaintops or islands.<br />
<br />
;General<br />
<br />
;Culture and Customs<br />
<br />
;National Emblem<br />
<br />
;Climate<br />
<br />
The Air Nomad's dominant season is autumn. Although the country was geographically and topographically diverse, the climate varied little from one temple to another. Snow falls in the Southern and Northern temples during autumn and winter.<br />
<br />
<br />
{{5e Campaign Settings Breadcrumb}} &rarr; [[World of Avatar: The Last Airbender (5e Campaign Setting)]] &rarr; [[Air Nation (Avatar Supplement)]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Supplement]]<br />
[[Category:Avatar]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Fire_Nation_(Avatar_Supplement)&diff=1403164Fire Nation (Avatar Supplement)2020-11-11T03:43:57Z<p>Sparrowhawk701: Formatting section headers for consistency</p>
<hr />
<div>;Geography<br />
<br />
The Fire Nation is located on an archipelago of tropical volcanic islands, many still active, that gives the nation an unlimited source of power. Because of a warm and humid climate, the Fire Nation is home to a variety of native flora and fauna, though the main islands largely consist of rough, grassy plains bearing little wildlife.<br />
<br />
;General<br />
<br />
The Fire Nation is the second-largest nation in terms of area, following the Earth Kingdom, while its economy is the most powerful in the world; its strong industrial sector and extensive technological developments not only enabled the Fire Nation to create an extremely powerful military, but also initiated the worldwide modernization and globalization. There is minor degree of physical diversity among members of the Fire Nation. Its citizens tend to have black or brown hair, often styled in a bun or ponytail. Their eyes are usually golden, amber, or bronze in color, with brown and gray as rare alternatives. The people often have light skin tones, though many poorer citizens have darker complexions.<br />
<br />
;Culture and Customs<br />
<br />
The Fire Nation oath, titled "The March to Civilization", is a characteristic and important cultural element, demonstrated by its teaching to children in schools with demureness and recited thoughtfully. Children are taught that the Fire Nation is the greatest civilization that exists, that the war is its way of sharing its greatness, along with the ideology that the Fire Lord and his family are great people who are helping the world. <br />
Fire Nation society places a great emphasis on respect and honor, especially toward the nobility and elders; the concept of the famed Agni Kai stems from these beliefs. Should one be honored enough to be in the presence of a member of the Royal Family, that person needs to prostrate themselves in respect or risk being challenged to an Agni Kai to avenge the disrespected Royal's honor. Upon coming into contact with an elder or superior, it is polite to bow down. Unlike in other parts of the world, this bow consists in placing a hand in a straight fashion with the other fist placed underneath it vertically. This represents the superior standing with one below him, bowing. Also when receiving an order in the Fire Nation by a superior it is common to not bow, but make the hand symbol. Bowing is required upon greeting to one, when something nice has happened, after business, and leaving.<br />
<br />
;National Emblem<br />
<br />
The national emblem of the Fire Nation is a stylized, teardrop-shaped flame forked into a trident of three tongues that taper upward to a point.<br />
<br />
;Climate<br />
<br />
The Fire Nation's dominant season is summer. The climate in the Fire Nation varies, though most regions have a tropical or arid subtropical climate, and many areas experience high average temperatures year-round.<br />
<br />
----<br />
{{Copyright Disclaimer|franchise=Avatar: The Last Airbender|owner=Viacom}}<br />
[[Category:5e]]<br />
[[Category:User]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Earth_Kingdom_(Avatar_Supplement)&diff=1403157Earth Kingdom (Avatar Supplement)2020-11-11T03:38:21Z<p>Sparrowhawk701: Formatting section headers</p>
<hr />
<div>;Geography<br />
<br />
The geography of the Earth Kingdom varies tremendously due to its immense size. The northwestern areas are mountainous and covered in dense coniferous forests, while the western coast harbors a warmer climate and many deciduous forests. The inland west is also home to several swamps and the arid Great Divide, while the center of the Kingdom is comprised of the enormous Si Wong Desert. The southwestern coast is covered with lush forests while areas to the southwest are arid mountain ranges with sparse grasslands. The southern coast is a lush area filled with rivers and forested areas. North, over the mountains, the land turns to sparsely populated plains which once again meld into the Si Wong Desert.<br />
<br />
;General<br />
<br />
The Earth Kingdom spans an entire continent as well as several subsidiary islands, it is the largest and most populated sovereignty in the world and encompasses much of the eastern hemisphere. The kingdom is ruled by a monarchy which operates under the rule of a king or queen. The people of the Earth Kingdom are proud and strong and adhere to a philosophy of peaceful coexistence and cooperation with the other nations of the world. Earth-benders use their abilities for defense and industry and fiercely defended their cities. It also has a large economy based on agriculture and limited industry, though it is not as economically powerful as the Fire Nation, which benefits from advanced technology. The Earth Kingdom is characterized by significant ethnic and cultural diversity, a consequence of the country's vast territorial expanse. As a result, it suffers from high levels of local autonomy and ethnic conflict.<br />
<br />
;Culture and Customs<br />
<br />
;National Emblem<br />
<br />
The national emblem of the Earth Kingdom is a square inscribed with a circle, at the center of which is a much smaller square, like with a Chinese coin. Its many layers symbolize the "depth" of the Earth Kingdom, both literally and figuratively; the insignia represents the "immeasurable layers of deep rock and minerals which Earth-benders manipulate to maintain their great cities", as well as the depth of the inhabitants' commitment toward a peaceful and productive way of life.<br />
<br />
;Climate<br />
<br />
The Earth Kingdom's dominant season is spring. The average temperatures across different portions of the Earth Kingdom vary greatly because of its vast size. Some areas, such as the Foggy Swamp, are humid and rainy while other areas, such as the Si Wong Desert and Great Divide, are quite arid. Omashu and Ba Sing Se are more temperate. The coldest region of the Earth Kingdom is in and around Kyoshi Island, where the climate conditions are often subpolar.<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}} → [[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
{{Copyright Disclaimer|franchise=Avatar: The Last Airbender|owner=Viacom}}<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Supplement]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User_talk:DavidAgrees&diff=1403140User talk:DavidAgrees2020-11-11T03:14:27Z<p>Sparrowhawk701: Connecting for Avatar 5E</p>
<hr />
<div><br />
== Welcome to D&D Wiki! == <br />
<br />
;Welcome!<br />
Hello DavidAgrees, and welcome to D&D Wiki! I hope you are enjoying D&D Wiki and have been finding the information here useful. Before you start contributing, we recommend you make sure your [[Special:Preferences|user preferences]] match your preferences.<br />
;Questions:<br />
If you have any questions about a specific page please ask it on that page's [[Help:Talk Pages|talk page]]. If you have a D&D-related question, you can ask it on [[DnD Discussion]]s. Everything relating to D&D Wiki's administration can be asked [[User talk:Admin|here]]. If you need to contact another user, please use their talk page.<br />
;Formatting<br />
Syntax can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page). This will explain basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting. [[Help:Portal]] also provides detailed explanation of information important specifically to this community.<br />
;Community<br />
A strong and welcoming community exists on D&D Wiki, and I'm sure you will find us friendly. To enable the community to function, a number of [[Help:Behavioral Policy|policies]] are in effect. Most importantly, we follow and expect you to follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette etiquette] when discussing anything. As most work has multiple authors, please do not delete content without following our [[Help:Improving, Reviewing, and Removing Templates|removal process]]. When posting a comment on a talk page, please ensure you sign your name with four tildes (<nowiki>~~~~</nowiki>) or by clicking on the signature icon ([[Image:Signature_icon.png]]). This will automatically produce your name and the date. I hope you come to enjoy D&D Wiki and the community. Welcome again, you are now a D&D Wikian. --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 14:43, 29 June 2020 (MDT)<br />
<br />
Hello DavidAgrees! I sent you a friend request on Discord so we can chat about Avatar 5E - my Discord is Malechi#6517. [[User:Sparrowhawk701|Sparrowhawk701]] ([[User talk:Sparrowhawk701|talk]]) 20:14, 10 November 2020 (MST)</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=1066331World of Avatar: The Last Airbender (5e Campaign Setting)2018-07-26T03:23:32Z<p>Sparrowhawk701: </p>
<hr />
<div>"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to find whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System and Bending Techniques]]<br />
:An explanation of the stamina system, used as a substitute for magical spells or magical power. Also includes a description of how techniques are learned and utilized for the bending classes.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nation (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=1066330World of Avatar: The Last Airbender (5e Campaign Setting)2018-07-26T03:23:01Z<p>Sparrowhawk701: </p>
<hr />
<div>"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to find whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System and Bending Techniques]]<br />
:An explanation of the stamina system, used as a substitute for magical spells or magical power. Also includes a description of how techniques are learned and utilized for the bending classes.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nomads (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User:Sparrowhawk701&diff=1052880User:Sparrowhawk7012018-06-09T02:41:25Z<p>Sparrowhawk701: </p>
<hr />
<div>Hello! My name is Sparrowhawk701, and I have been playing D&D on and off for several years. My dad tried to introduce us to 1st and 2nd edition, but now I'm hooked on 5e! I am relatively new to this whole page editing process, so I appreciate your patience with my formatting. If you have a question or concern about anything, or if you want to edit something I've worked on, please feel free to talk with me [[User talk:Sparrowhawk701|here]].<br />
<br />
==My Homebrew==<br />
<br />
===5e===<br />
<br />
====Creatures====<br />
<br />
====Classes====<br />
[[Avatar-Variant (5e Class)]]<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
====Race Variants====<br />
[[Air Nomad (5e Race Variant)]]<br />
<br />
[[Earth Kingdom (5e Race Variant)]]<br />
<br />
[[Fire Nation (5e Race Variant)]]<br />
<br />
[[Water Tribe (5e Race Variant)]]<br />
<br />
====Campaign Settings====<br />
[[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
<br />
==To Do List==<br />
*Get grooving!<br />
*Add breadcrumbs and categories to pages</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User_talk:Geodude671&diff=1051267User talk:Geodude6712018-06-05T05:48:45Z<p>Sparrowhawk701: </p>
<hr />
<div>{{User:Geodude671/Top Template}}<br />
__TOC__<br />
{{Archives<br />
|label1= Archive 1 (Discussions 1 &ndash; 30)<br />
}}<br />
<br />
==Time Lord, Variant==<br />
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{{trout}}<br />
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Ha! Do you feel that, Geodude671? That is the pain of being slapped with a wet trout! If you wish to delete my Time Lord page, then do so for a better reason than it being "simply ridiculous!" Good day, sir! --[[User:Calibri|Calibri]] ([[User talk:Calibri|talk]]) 16:21, 31 May 2018 (MDT)<br />
:9_9 {{User:Geodude671/Signature}} . . 16:50, 31 May 2018 (MDT)<br />
<br />
==DaveLucian==<br />
Hi Geodude I want to make a variation on your saiyan fighter Class for 5e<br />
I will be making it really balanced, for example lvl 5 when I give great ape it takes a whole turn to do and it costs 1 ki to fire a moon ball.They make a constitution saving throw of dc10 if they fail they lose 1 extra ki.If the transformation is successful when the transformation ends they lose 3 ki.<br />
*+1 on Attack and Damage rolls.<br />
*Your unarmed strikes deal 2d8 bludgeoning damage + strength modifier and has a reach of 10 feet.<br />
*Your energy beam is fired from the mouth dealing 3d12 + wisdom modifier, uses 3 ki and has a range of 90 feet.<br />
*Your ki blast does 2d8 damage+ wisdom modifier with a blast radius of 15 feet, its range it can be thrown is 90ft, it uses 2 ki.<br />
*Your size increases to Gargantuan.<br />
*You have an AC of 11 + Constitution modifier and gain 10 temporary hit points.<br />
*All of your speeds increase by 10.<br />
*You are resistant to bludgeoning, piercing, and slashing damage from all non magic weapons.<br />
*You have an advantage on Strength and Constitution checks, saving throws. You also gain an advantage to Intimidation checks.<br />
*You have disadvantage on Wisdom and Intelligence checks and saving throws.<br />
*If you run out of ki you fall unconscious. <br />
*Can only be used once per day. It requires a long rest to do again.<br />
The form ends automatically if you reach zero hit points, or if you are knocked or fall unconscious.<br />
<br />
You class is well made and balanced I just want to improve upon it as I want to make super saiyan great apes instead of ultra instinct. I going with the idea that the saiyan landed on the planet to wipe it out when they were a child.however when they started rampaging they were humbled by one of the most powerful creatures in the game a full grown dragon. so they put the idea of extinction to rest, then one day they heard on their pod that their planet Vegeta was destroyed. They then decided to not genocide the planet. Instead they would breed with the humans to rebuild the race.<br />
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:Not my class; I have no idea about anything having to do with that class. Try asking [[User:Blobby383b]] as last I saw he was the one that was working on it. {{User:Geodude671/Signature}} . . 21:45, 24 May 2018 (MDT)<br />
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==Arizona==<br />
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Hey, I'm from Arizona too! Small world, huh? --[[User:Calibri|Calibri]] ([[User talk:Calibri|talk]]) 17:38, 6 April 2018 (MDT)<br />
:I guess so! :) — [[User:Geodude671|Geodude671]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 18:14, 6 April 2018 (MDT)<br />
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== Would you like to do some collaborative worldbuilding? ==<br />
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Please leave me a a message [[Discussion:Who's up for some fun worldbuilding?|here]] if you're interested! [[User:Quincy|Quincy]] ([[User talk:Quincy|talk]]) 18:06, 9 February 2018 (MST)<br />
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== Premature and speedy deletion ==<br />
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Yowza, Geodude. I was drawn, as I am often am with speedy deletions, to the history of the [[Tuna and sweetcorn]] page. It's been brought up before that we should, at the very least, wait a few hours for the editing to stop, before placing any IRR templates on an article. Yet in this case, with an article that seems to me like was a ''potentially'' ideal (and, given time, could've been a viable and possibly even funny) candidate for [[Template:April Fools]], you've speedy deleted it, under the snowball clause, a total of [https://www.dandwiki.com/w/index.php?title=Special:Undelete&target=Tuna_and_sweetcorn eight minutes since its last edit]. I have no issue with taking a strong arm to articles, but I feel that, not only is placing improvement template on an article that is being actively edited pretty jarring to the editor, and placing a deletion template on an article being actively edited is pretty upsetting, but literally speedy deleting it without any real reason such as policy violation, mid-edit. I mean, I get it, the page was bad, but were I that editor, that would just make me quit a site, on the spot. Unless I'm somehow massively misconstruing the situation, could we please chill on the immediate, jarring, and almost kind of insulting, interruptions of new editors trying to get to grips with things? --[[User:SgtLion|SgtLion]] ([[User Talk:SgtLion|talk]]) 03:21, 11 February 2018 (MST)<br />
:While I do frankly think the page was spam, it still shouldn't have been deleted as the author may have been in the process of changing/completing the page. Another issue I just recently noticed was in your selective use of the snowball clause on the wiki. "If an issue does not have a snowball's chance in hell of being accepted by a certain process, there's no need to run it through the entire process." is what [https://en.wikipedia.org/wiki/Wikipedia:Snowball_clause Wikipedia] has on the snowball clause. If this clause where to be enforced, someone can raise concerns about a page and add the delete template to it and if the reasons for adding the delete template were agreed upon the page, the page can be immediately deleted according to the clause. Since, this clause seems to go against the [[Help:Spirit_and_Intent|spirt]] of collaborative work on D&D wiki, might I suggest that the clause not be used again in favor of other alternatives?--[[User:Blobby383b|Blobby383b]] ([[User talk:Blobby383b|talk]]) 06:04, 11 February 2018 (MST)<br />
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== Hey, Geodude! This may seem like an odd request... ==<br />
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But can you please temporarily restore [[Improved Guard (5e Feat)]] for me? Pretty please, with sugar on top? [[User:Quincy|Quincy]] ([[User talk:Quincy|talk]]) 21:04, 12 February 2018 (MST)<br />
:Sure, here you go. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 21:20, 12 February 2018 (MST)<br />
::Thank you very much! [[User:Quincy|Quincy]] ([[User talk:Quincy|talk]]) 21:30, 12 February 2018 (MST)<br />
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== Colonel ==<br />
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{{colonel}}<br />
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You've been coloneled for coloneling me and/or ConcealedLight for ConcealedLight threatening to trout me for trouting ConcealedLight for trouting DraconicMan.--[[User:GamerAim|GamerAim]] [[File:chatmod.png]] ([[User talk:GamerAim|talk]]) 05:38, 13 February 2018 (MST)<br />
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== so common courtesy is no longer a thing and variant pages for overpowered versions are no longer a thing? ==<br />
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Hello Geodude671,<br />
I am Drakonsblade. I find it interesting and rather rude that you find it appropriate to change things about someone else's work without even saying a thing to them first, or giving any kind of constructive criticism to help them develop as creators or writers at all, to my other point I was lead to believe that overpowered variants were allowed when I originally came here to make my race and even in the help precedent page it says and I quote<br />
"'''This is the "D&D Wiki". Not the "elitist D&D game design hobbyists wiki". We expect quality workmanship and civil discourse, not theoretical system mastery and snobery. We should work together to improve each others work, not only for the good of the wiki as a whole, but for the good of ourselves and each other as fellow hobbyists and wikians. D&D is an extremely flexible game, and that's a good thing. Above all, promote fun through kindness. Unless someone is actually acting in bad faith, there's no need to get all serious and bent out of shape'''.<br />
<br />
This wiki is our collective table. These people you are interacting with are your allies- maybe even distant friends. Treat them like it." and yet you feel the need to enforce '''YOUR''' vision upon someone else's hard work time and effort. That disturbs me because it greatly differentiates from what that page says.--[[User:Drakonsblade|Drakonsblade]] ([[User talk:Drakonsblade|talk]]) 10:35, 16 February 2018 (MST)<br />
:I judged [[Drakoniant (5e Race)]] to be too powerful, and I attempted to de-power the race to a point comparable to the first-party races while still keeping the spirit of the page. They still have a faster land speed than most other humanoid races, they still have a natural weapon, and they still fly. <br />
:I sincerely apologize if I seemed "elitist" when I made this edit. However, I did judge the page's use of {{tl|Design Disclaimer}} to be inappropriate. As you have stated in the design disclaimer itself, "this race is not balanced by 5e" and per [[Help:Improving, Reviewing, and Removing Templates]] "This template is not justification for broken...design, nor is this template intended to identify pages as being...broken." Thus, {{tl|needsbalance}} or de-powering of the page is appropriate. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 11:09, 16 February 2018 (MST)<br />
::I will never lie on this part in particular "this race is not balanced by 5e standards" that is entirely and wholeheartedly true and that's because it is made and balanced via compromise with logical thought and reasoning and some 5e standards. By logical reasoning, my race, as well as any race that at minimum stands at 7ft tall, should logically be as fast as a wood elf since the length of the gait is actually much larger than most elves, humans, and tieflings, etc. this doesn't even touch on the fact that my race is digitigrade and I don't honestly feel like launching into a whole different speal about the differences in speed between the two types of legs that I already went into in my disclaimer but I digress. While a wood elf is fast due to their inherent magic. As to the flying, their flying works just like a dragon's does they build up the physical and magical strength required to lift themselves into the air with their wings, their flight speed was set at level 5 because that allows for them to build up the physical strength as well as the magical strength required to lift such heavy being into the air. This entire thing up to now hasn't even touched on the fact that you deleted the "base" page which I tried to upload under an OP variant page without so much as a word in the discussion page you literally looked it over, saw it was my base race and pressed delete, there wasn't even a deletion tag assigned to it before you deleted it. '''YOU''' made no effort what so ever to try and talk about it with me, and while it 'may' be within your rights as an admin to do so it is also the actions like this that make you out to be an "elitist".--[[User:Drakonsblade|Drakonsblade]] ([[User talk:Drakonsblade|talk]]) 11:48, 16 February 2018 (MST)<br />
:::[[Drakoniant(variant) (5e Race)]] was deleted without following the proper process because it was nearly identical to the old, deleted version of [[Drakoniant (5e Race)]]. I wasn't the person who deleted the original page, that was SgtLion. I did add {{tl|delete}} to the page, but the page sat there with no objection to the deletion template for nearly a month. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 12:17, 16 February 2018 (MST)<br />
:::: The new page or the old page because the variant page wasn't up there anywhere near as long as a month? on another note what happened to allowance to put up overpowered versions of the race in variant pages? last time I was here that was allowed wasn't it?--[[User:Drakonsblade|Drakonsblade]] ([[User talk:Drakonsblade|talk]]) 12:30, 16 February 2018 (MST)<br />
:::: on a sperate note what is the point of homebrew if not to make things different from the standard game?--[[User:Drakonsblade|Drakonsblade]] ([[User talk:Drakonsblade|talk]]) 12:34, 16 February 2018 (MST)<br />
:::::The page that had a deletion template for nearly a month is the old, deleted version of [[Drakoniant (5e Race)]].<br />
:::::Yes, the point of homebrew is to alter or add on to the standard game. In general, though, the new content being added in should "fit in" with first-party content already in the game, because you're creating content for an existing game rather than making a game of your own. Here on the wiki we have a general consensus that we should be enforcing balance, because this makes content fun for everybody at the table rather than just the one person playing it, and it lets people browse the site with an understanding that content is likely to be suitable for their use. We have standards on this wiki that content must adhere to (even if it sometimes takes a while for those standards to be enforced). If you want to keep your race in its unbalanced state, you can move it into your userspace, where other users are not allowed to edit, except for administrators to remove content that breaks sitewide rules (per [[Help:Behavioral Policy#User Pages]]). If you do not know how to do this, I or another user would be willing to help you or do it for you. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 12:56, 16 February 2018 (MST)<br />
::::::: Thank you for informing me about moving it to my userspace, I was unaware of that possibility and would like to ask for your, or someone else's help in transferring it there. P.s. sorry about the late time of this post.--[[User:Drakonsblade|Drakonsblade]] ([[User talk:Drakonsblade|talk]]) 00:57, 17 February 2018 (MST)<br />
::::::::To store a page in your userspace, you create a subpage of your userpage. For example, I have in my userspace [[User:Geodude671/5e Pages Needing Balance]]. The actual name of the page is "5e Pages Needing Balance," but the "User:Geodude671/" portion of the title designates the page as being a subpage of [[User:Geodude671]]. If you want to move [[Drakoniant (5e Race)]] to your userspace, click the "move" tab at the top of the page and change the title to [[User:Drakonsblade/Drakoniant]] or something similar. You will also need to remove all categories from the page so that it doesn't show up on automated lists like [[5e Races]]. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 07:08, 17 February 2018 (MST)<br />
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== Humanoid and "x" types ==<br />
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There's been a lot of lobbying for FA votes so I thought I would finally try to partake and noticed Earth Giant getting a lot of attention; figured lets check it out. Giantkin trait is pretty awesome I think and it is just like the Chimera's Monstrosity thing. Would it be better to flavor these like Fey Ancestry of the elf? It would coincide with first party content that has only humanoids as well. Just something I found curious and thought it could be food for thought. [[User:BigShotFancyMan|BigShotFancyMan]] ([[User talk:BigShotFancyMan|talk]]) 14:13, 16 February 2018 (MST)<br />
:Hey, for some reason I didn't see this before. That's an idea, I suppose, and I would like to see what you come up with. The traits that give "humanoid and x type" are mainly there for flavor and to make sure that a race is affected by an effect that they reasonably should be affected by (for example, a succubus character should be affected by things that specifically target fiends) while not making the race immune to a bevy of spells that target humanoids specifically (for example, ''{{5e|Hold Person}}''). — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 17:02, 4 March 2018 (MST)<br />
::In regards to Earth Giant specifically, I'd recommend designing around high hit points, strength, athletics and perception. The race design is already done but these four elements exist in the monster manual giants except for athletics on hill giants. <br />
::The succubus idea, I'd rather give "Succubi Charm" per long rest, may cast charm person as the spell. Both ideas draw on the races lore or heritage vs giving them the creature type. <br />
::These are just my thoughts on race design and trying to keep things closer to 5e first party content. I don't think there's anything wrong with what people have done assigning to creature types to races, yet. "dun dun dun" lol [[User:BigShotFancyMan|BigShotFancyMan]] ([[User talk:BigShotFancyMan|talk]]) 09:51, 6 March 2018 (MST)<br />
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== The Minotaur not having the one size lager skill ==<br />
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Hey I was planing on using the Minotaur race for my next character mostly cause when a friend of mine recommended me this race it had this skill formerly know as power build "You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift" I was wondering what the reason was to removing it? {{unsigned|Buddy18181}}<br />
:I removed it because I made the race Large-sized :) — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 16:56, 4 March 2018 (MST)<br />
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== Oath of censorship. ==<br />
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Thanks for restoring it. {{unsigned|2601:247:c300:3729:74d3:6a88:f03f:456d}}<br />
:I never deleted it in the first place, but okay. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 18:57, 8 March 2018 (MST)<br />
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== Dragon Mage ==<br />
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Yes i am just catching up with some school work and trying to see what the original creator wanted to do with it.why is something wrong.[[User:Alucarddragonborn|Alucarddragonborn]] ([[User talk:Alucarddragonborn|talk]]) 11:14, 9 March 2018 (MST)<br />
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== Spiderfolk, Enduria's guide ==<br />
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Sorry this took so long! I'm very unfarmiliar with the whole system and I dont even know if what I'm doing is right! Anyways, on topic, Several months back you asked me about my spiderfolk race, and I've only now realised you have to reply by commenting on your thing.<br />
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Sorry to confuse you, however there was no source book. The idea of a spiderfolk race originates from a different user, one who posted the original race. Enduria’s Guide is my own tag; detailing when I find good ideas and revise them. By no means are my changes ever mandatory, that’s why I do entirely different posts and mention that I’m not the creator. Again, sorry. If you’re wondering where all the world building came from, I wrote that up. Thats on me. I tried to stay close to the source material, and got within d&d 5e expectations. --[[User:TEG|TEG]] ([[User talk:TEG|talk]]) 11:54, 9 March 2018 (MST)<br />
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It hurts my first response was posted at 8:36, 14 February 2018, and I was wondering why you werent relying at all :/<br />
:Hi, sorry! I didn't reply because I didn't think your message needed one; I asked you a question and you answered it very well and covered everything, so I didn't feel the need to ask for clarification on anything. I'm sorry if I hurt your feelings by not replying; in hindsight I should have at least posted "Okay, I understand" or something similar. — [[User:Geodude671|Geodude671]] [[File:chatmod.png]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 13:06, 9 March 2018 (MST)<br />
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== The Many Adventures of Balancing ==<br />
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Hey, I came to discuss my race, the [[Daemonii (5e Race)|Daemonii]]. I have heard the criticisms you’ve posted on the discussion page and have heard them since day one. The reason I left it alone is that honestly, I was surprised to see that it got nominated and was thinking to myself, “Really? Wow.” When I created it, it was mostly just a means to experiment rather than something I was trying to make avant-garde, which probably is why the lore is not very interesting and why it seems to be so powerful. However, the transformation trait wasn’t a part of the original idea. Someone else randomly made the race even more overpowered than what it currently is! They gave it the transformation trait, made the {{5a|con}} score increase 2 instead of 1, gave it a resistance to necrotic damage, made it able to be Large or Medium, and made the claws do 2d6 slashing instead of 1d4! I brought most of it back to the original idea but kept the demon form for some reason (I don’t remember why). Having seen the critiques posted in the discussion section, I’ve removed the demon form trait, but that is all. I wanted to discuss with you how else to fix up the race, before doing anything else; alternatives for traits, ways to balance them, and more interesting lore, that sort of thing. —[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 20 March 2018 (MST)<br />
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== Neo Tarrasque ==<br />
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I'm curious why you reverted my changes to [[Neo Tarrasque (5e Creature)]], changing the wording of several abilities and adding the Unkillable trait. I don't see what the problem, if any, there is with them. That said, there might be something about them that violates wiki rules or something that I didn't know about. Thank you for answering this. {{unsigned|2603:3015:27a4:0:48f6:e3a8:aa1:d8cf}}<br />
:I reverted your edits because they didn't just change the way several abilities were worded, but because they also changed the way those abilities worked in a way that I did not believe was beneficial. The "unkillable" trait does make sense for the tarrasque to have, but I believed it increased the strength of the creature in a way that would feel frustrating to players and basically reduces the encounter to "have this spell or lose," as opposed to other additions to the vanilla {{5e|tarrasque}} such as Earthbind Aura and the AoE attacks which are intended to make a fight against the tarrasque to be more fun and tactically interesting. — [[User:Geodude671|Geodude671]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 22:56, 26 March 2018 (MDT)<br />
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::Your edits also blurred the line between standard attacks and special abilities, included incorrect wording, and still made the tarrasque vulnerable to flying-based attacks. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 23:17, 26 March 2018 (MDT)<br />
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Okay. Thank you. Your choice to revert the changes makes a lot more sense now. That said, I still believe that that Tail Sweep and Shockwave should be worded as (Recharge 4-6) instead of (Recharge 4). See the [[SRD: Red Dragon Wyrmling (5e Creature)]] for an example. Dragon breath has (Recharge 5-6) instead of (Recharge 5). Unless this was intentional to make it so that the tarrasque could only recharge one ability per turn? {{unsigned|2603:3015:27a4:0:1d04:a9b1:a495:4581}}<br />
:That was exactly the intention. — [[User:Geodude671|Geodude671]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 12:45, 28 March 2018 (MDT)<br />
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== Hexblade subclass ==<br />
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First of all good job on this, im actually playing a character who tried to be this with multiclassing and i think that just using this subclass wouldve been alot easier. In regards to absorb elements, i put it there because the homebrew spell elemental armor was already there and that just seems like a direct upgrade from both absorb elements and armor of agathys which doesnt seem balanced. I also put eldritch blast because it's the standard lock cantrip and seeing as how you can take an invocation with this class it seemed weird that you couldnt take the cantrip that has quite a few invocations tied to it. additionally firesweep seems really similar to green flame blade so you may want to consider adding that {{unsigned|Kinv}}<br />
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== Drakiin race ==<br />
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Hello! First of all I would like to thank you for helping me get my race together! My information and traits were getting jumbled between what I wanted versus what would be a good balance. I do have a few questions though, (1) Why did you remove the proficiency in arcane trait I gave? (2) Should I also give them a detect magic at will ability? (3) Was the Draconic roar I gave the race to strong or just unfitting?<br />
:The Arcana proficiency was replaced with the Eladrin Magic, taking inspiration from the trait given to the Eladrin subrace in Unearthed Arcana. I felt that giving them spellcasting would better reflect their affinity for magic, as the Arcana skill mainly represents knowledge about magic rather than any magical ability a character might have. {{unsigned|SunRise18}}<br />
:Both the at-will Detect Magic and the Draconic Roar traits would probably be more appropriate as racial feats than as racial traits, mimicking the Drow High Magic and Dragon Fear feats in {{XGtE}}. — [[User:Geodude671|Geodude671]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 13:41, 15 April 2018 (MDT)<br />
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:Okay! Thank you! Your revisions do make a lot more sense. Thanks for your help! [[User:SunRise18|SunRise18]] ([[User talk:SunRise18|talk]]) 21:27, 15 April 2018 (MDT) =SunRise18 23:25, 15 April 2018 (EST)<br />
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== Dragon Mage (5e Class) ==<br />
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im sorry to say but i cant continue the work on the dragon mage class ive got some problems with some of my classes.--[[User:Alucarddragonborn|Alucarddragonborn]] ([[User talk:Alucarddragonborn|talk]]) 14:14, 16 April 2018 (MDT)<br />
:What specific issues are you running into? — [[User:Geodude671|Geodude671]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 14:15, 16 April 2018 (MDT)<br />
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I just dont have the time and my internet connection is slow and i also have my graduation to look forward too.--[[User:Alucarddragonborn|Alucarddragonborn]] ([[User talk:Alucarddragonborn|talk]]) 12:29, 18 April 2018 (MDT)<br />
<br />
==Apology==<br />
<br />
If I offended you when I put what I posted on I'm a true European not a Socialist page, I'm sorry. He kinda pissed me off. --Redrum 18:39, 18 April 2018 (MDT)<br />
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== Gunslinger and IRR templates ==<br />
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Hi Geodude671, in regards to [https://www.dandwiki.com/w/index.php?title=Gunslinger,_Intellect_(5e_Class)&action=history this], could you please make the effort to check the history, and the talk pages, before re-adding templates and accusing the author of not trying to address the templates, discuss them, or want the article in a playable state? I get most of our userbase are lazy peeps, but it's important not to call bull on those are making an effort at good content, and an effort to talk on the talk page, and an effort to address templates. Or am I misunderstanding something here? --[[User:SgtLion|SgtLion]] ([[User Talk:SgtLion|talk]]) 13:32, 20 April 2018 (MDT)<br />
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== Your Manakete Race! ==<br />
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I have been slaving away on my first ever homebrew Race and Class Designed around the Manaketes from Fire Emblem as a whole. I was wondering if there were any pointers you could give me and if there is gonna be any problem if my Race Variant has any overlap (such as when designing my race I gave them "Long Life" in my design notes to give Manaketes a proficiency in history, which now that I looked at yours I see you have the same thing on yours but named "Long-Lived"). The Race I am designing could be used with any class, but is mostly being designed to be used with the Manakete Class I am working on as well. The Class however is not to be used with any other race tho. Anyway you seem pretty good at all this and wanted your opinion or help anywhere you could, or at least to know if you would get mad if you saw my variant race and it has a few similarities. Thanks for your time my dude!--[[User:SurvivorSid|SurvivorSid]] ([[User talk:SurvivorSid|talk]]) 14:36, 9 May 2018 (MDT)<br />
:Go ahead and make your version of the race. Obviously since we're drawing from the same source material there are bound to be a few similarities. — [[User:Geodude671|Geodude671]] ([[User talk:Geodude671|talk]] | [[Special:Contributions/Geodude671|contribs]] | [[Special:EmailUser/Geodude671|email]]) . . 14:43, 9 May 2018 (MDT)<br />
<br />
==Apology==<br />
Hey [[User:Geodude671|Geodude671]], I just saw your edit on my page [[Airbender (5e Class)]], after I took off what content had been provided by someone other than me. I am sorry, I reacted too strongly to the edits and I should have left them up until being given the chance to discuss them. Thank you for keeping me in check, and I will adhere to a more honorable system in the future.<br />
<br />
Is there a way to remove that page as a candidate for deletion? The original reason I deleted the edits is that I have been working on a system for those classes that is completely different from what the other user submitted, and I would like a chance to provide my own homebrew ideas for the page, fitting in with the modified mechanics that I have created for the universe. Or should I allow it to be deleted and start fresh? Thank you. [[User:Sparrowhawk701|Sparrowhawk701]] ([[User talk:Sparrowhawk701|talk]]) 23:48, 4 June 2018 (MDT)</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User:Sparrowhawk701&diff=1051251User:Sparrowhawk7012018-06-05T05:33:22Z<p>Sparrowhawk701: </p>
<hr />
<div>Hello! My name is Sparrowhawk701, and I have been playing D&D on and off for several years. My dad tried to introduce us to 1st and 2nd edition, but now I'm hooked on 5e! I am relatively new to this whole page editing process, so I appreciate your patience with my formatting. If you have a question or concern about anything, or if you want to edit something I've worked on, please feel free to talk with me [[User talk:Sparrowhawk701|here]].<br />
<br />
I would like to reiterate, because this happened without my knowledge: DO NOT EDIT OR ADD CONTENT WITHOUT DISCUSSING WITH ME FIRST!<br />
<br />
==My Homebrew==<br />
<br />
===5e===<br />
<br />
====Creatures====<br />
<br />
====Classes====<br />
[[Avatar-Variant (5e Class)]]<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
====Race Variants====<br />
[[Air Nomad (5e Race Variant)]]<br />
<br />
[[Earth Kingdom (5e Race Variant)]]<br />
<br />
[[Fire Nation (5e Race Variant)]]<br />
<br />
[[Water Tribe (5e Race Variant)]]<br />
<br />
====Campaign Settings====<br />
[[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
<br />
==To Do List==<br />
*Get grooving!<br />
*Add breadcrumbs and categories to pages</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=5e_Classes_(Avatar_Supplement)&diff=9238535e Classes (Avatar Supplement)2017-08-20T14:19:01Z<p>Sparrowhawk701: /* Non bending classes */</p>
<hr />
<div>In the world of Avatar: The Last Airbender, there are two general types of people: benders and non-benders. If you missed the explanation of bending, read [[Bending (Avatar Supplement)|this]]. There are class options for both general groups, arranged specifically to the Avatar universe.<br />
<br />
===Bending classes===<br />
<br />
When looking at the benders and how to emulate their abilities, it occurred to me that it might be an option to have all of the bending classes be archetypes of the Monk class instead. I ended up making them all separate classes because I think that there are big enough differences between them to merit doing so.<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
===Non bending classes===<br />
<br />
[[Fighter-Avatar Variant (5e Class)]]<br />
<br />
Warriors are warriors no matter when or where they are, and the fighters of the world of Avatar are the same way. Masters of armor and weaponry, their home is the battlefield. For the world of Avatar, upbringing and country of origin will have an impact on which weapons and armor each different fighter will choose to wield and wear, as well as which weapons and armor they have the proficiency to wear. I have linked the normal fighter class above for your convenience.<br />
<br />
::Chi-blocker<br />
<br />
[[Rogue-Avatar Variant (5e Class)]]<br />
<br />
===Special classes===<br />
<br />
[[Avatar-Variant (5e Class)]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Bending_(Avatar_Supplement)&diff=923848Bending (Avatar Supplement)2017-08-20T14:12:19Z<p>Sparrowhawk701: /* Setting-Specific Information */</p>
<hr />
<div>The world of Avatar: The Last Airbender is populated by a variety of elementally-attuned people in addition to normal human beings. These "benders" have the ability to manipulate a single element with the power of their will. These people will often devote their lives to mastering the art of bending their specific element. Some benders, having studied their craft for so long, or due to an innate ability, gain more advanced forms of bending related to their native element.<br />
<br />
There are four kinds of benders, for the four elements of Fire, Air, Water, and Earth. Benders of a specific element will stereotypically use certain styles and techniques based on their elements, but differing personalities and styles will result in different techniques. Techniques are also limited by the availability of the bending element.<br />
<br />
There is one being who has the ability to bend all four of the elements. This individual, called the "Avatar," is the persona responsible for keeping the world in balance, and once one Avatar dies, his or her spirit is reincarnated into a new body. This reincarnation follows a cycle between the four nations: Fire Nation, Air Nomads, Water Tribe, and the Earth Kingdom, in that order. With spiritual training, the Avatar can access a supernatural mental state called the "Avatar state," in which the Avatar spiritually connects to all of their past lives, drawing on the power, knowledge, and experience of the past Avatars. The caveat is this: if an Avatar is killed while in the Avatar state, the cycle of rebirth is broken, and the spirit and power of the Avatar disappears forever.<br />
<br />
==Setting-Specific Information==<br />
<br />
For this setting, I have created five different bending-capable classes, one for each of the bending arts and one for the opportunity to create an Avatar character. Due to the nature of the setting, backgrounds and racial variants are not as free-flowing as other classes, as the racial variant will have a huge impact on a bender's abilities. As such, one cannot multi-class into a different bending class, and one cannot multi-class into the Avatar class. There is a possibility, based on the period in history, that a non-bending class could take levels in a bending class of a certain element. For example, if the fighter discovers an affinity to earth later on in training and begins to learn to wield that power.<br />
<br />
{{5e Campaign Settings Breadcrumb}} &rarr; [[World of Avatar: The Last Airbender (5e Campaign Setting)|Avatar]]<br />
[[Category:Setting]]<br />
[[Category:Supplement]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=5e_Classes_(Avatar_Supplement)&diff=9238475e Classes (Avatar Supplement)2017-08-20T14:09:35Z<p>Sparrowhawk701: /* Bending classes */</p>
<hr />
<div>In the world of Avatar: The Last Airbender, there are two general types of people: benders and non-benders. If you missed the explanation of bending, read [[Bending (Avatar Supplement)|this]]. There are class options for both general groups, arranged specifically to the Avatar universe.<br />
<br />
===Bending classes===<br />
<br />
When looking at the benders and how to emulate their abilities, it occurred to me that it might be an option to have all of the bending classes be archetypes of the Monk class instead. I ended up making them all separate classes because I think that there are big enough differences between them to merit doing so.<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
===Non bending classes===<br />
<br />
[[Fighter-Avatar Variant (5e Class)]]<br />
<br />
[[Rogue-Avatar Variant (5e Class)]]<br />
<br />
===Special classes===<br />
<br />
[[Avatar-Variant (5e Class)]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=922200World of Avatar: The Last Airbender (5e Campaign Setting)2017-08-19T06:22:11Z<p>Sparrowhawk701: </p>
<hr />
<div>"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to find whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System and Bending Techniques]]<br />
:An explanation of the stamina system, used as a substitute for magical spells or magical power. Also includes a description of how techniques are learned and utilized for the bending classes.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nation (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=922199World of Avatar: The Last Airbender (5e Campaign Setting)2017-08-19T06:21:29Z<p>Sparrowhawk701: </p>
<hr />
<div>"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to most of whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System and Bending Techniques]]<br />
:An explanation of the stamina system, used as a substitute for magical spells or magical power. Also includes a description of how techniques are learned and utilized for the bending classes.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nation (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=922198World of Avatar: The Last Airbender (5e Campaign Setting)2017-08-19T06:20:50Z<p>Sparrowhawk701: /* Campaign Setting Information */</p>
<hr />
<div>= The World of Avatar: The Last Airbender =<br />
<br />
"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to most of whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System and Bending Techniques]]<br />
:An explanation of the stamina system, used as a substitute for magical spells or magical power. Also includes a description of how techniques are learned and utilized for the bending classes.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nation (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Stamina_System_(Avatar_Supplement)&diff=922197Stamina System (Avatar Supplement)2017-08-19T06:19:06Z<p>Sparrowhawk701: Created page with "===Stamina=== {| class="5e" style="float:right; margin-left: 10px;" ! Character Level !! Maximum Stamina Points |- class="{{Odd-Even|{{#var:odd}}}}" | 1st || 5 |- class="{{Odd..."</p>
<hr />
<div>===Stamina===<br />
{| class="5e" style="float:right; margin-left: 10px;"<br />
! Character Level !! Maximum Stamina Points<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1st || 5<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2nd || 10<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3rd || 15<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4th || 20<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5th || 25<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6th || 30<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7th || 35<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8th || 40<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 9th || 45<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10th || 50<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 11th || 55<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 12th || 60<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 13th || 65<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 14th || 70<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 15th || 75<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 16th || 80<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 17th || 85<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 18th || 90<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 19th || 95<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 20th || 100<br />
|}<br />
<br />
Benders most often use their elements as a supplement to and extension of their martial abilities. Thus, I thought it more practical to make bending abilities operate on a stamina system, instead of a magic system. Bending abilities, or techniques, will cost a bending character a certain number of stamina points depending on the ability's complexity and power level. This cost will be drawn from a stamina reservoir, which increases as the character gains levels, shown on the table.<br />
<br />
A bender will regain all spent stamina points after a long rest.<br />
<br />
===Learning techniques===<br />
For each bending class, there is a starting bending technique that is known by at level 1. This is the same for each bending character. At each level after level 1, you may learn one technique related to your element, and you retain that technique. These techniques increase in power as you increase in level. Each technique has a stamina cost associated with it, depending on the complexity and power of the technique. There are three tiers of techniques: Basic, Adept, and Master-level. Level 8 is required to begin to learn Adept-level techniques for the four bending classes, and level 17 is required to learn Master-level techniques.<br />
<br />
Techniques that are attacks will use either Strength or Dexterity for the attack rolls and damage modifiers, depending on the nature of the attack.<br />
<br />
As part of the fun of bending is the myriad imaginative and unconventional ways to use the elements, do not limit your techniques by the examples for each element that I place below. Those are simply to get you started and give inspiration for your own techniques. Work with your DM to decide the practicality of a technique idea, as well as its execution and stamina cost.<br />
<br />
====Example techniques====<br />
<br />
[[Air Techniques (Avatar Supplement)|Air]]<br />
<br />
[[Earth Techniques (Avatar Supplement)|Earth]]<br />
<br />
[[Fire Techniques (Avatar Supplement)|Fire]]<br />
<br />
[[Water Techniques (Avatar Supplement)|Water]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User:Sparrowhawk701&diff=922195User:Sparrowhawk7012017-08-19T06:02:57Z<p>Sparrowhawk701: </p>
<hr />
<div>Hello! My name is Sparrowhawk701, and I have been playing D&D on and off for several years. My dad tried to introduce us to 1st and 2nd edition, but now I'm hooked on 5e! I am relatively new to this whole page editing process, so I appreciate your patience with my formatting. If you have a question or concern about anything, or if you want to edit something I've worked on, please feel free to talk with me [[User talk:Sparrowhawk701|here]].<br />
<br />
==My Homebrew==<br />
<br />
===5e===<br />
<br />
====Creatures====<br />
<br />
====Classes====<br />
[[Avatar-Variant (5e Class)]]<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
====Race Variants====<br />
[[Air Nomad (5e Race Variant)]]<br />
<br />
[[Earth Kingdom (5e Race Variant)]]<br />
<br />
[[Fire Nation (5e Race Variant)]]<br />
<br />
[[Water Tribe (5e Race Variant)]]<br />
<br />
====Campaign Settings====<br />
[[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
<br />
==To Do List==<br />
*Get grooving!<br />
*Add breadcrumbs and categories to pages</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=5e_Classes_(Avatar_Supplement)&diff=9221825e Classes (Avatar Supplement)2017-08-19T05:56:14Z<p>Sparrowhawk701: Created page with "In the world of Avatar: The Last Airbender, there are two general types of people: benders and non-benders. If you missed the explanation of bending, read Bending (Avatar Su..."</p>
<hr />
<div>In the world of Avatar: The Last Airbender, there are two general types of people: benders and non-benders. If you missed the explanation of bending, read [[Bending (Avatar Supplement)|this]]. There are class options for both general groups, arranged specifically to the Avatar universe.<br />
<br />
===Bending classes===<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
===Non bending classes===<br />
<br />
[[Fighter-Avatar Variant (5e Class)]]<br />
<br />
[[Rogue-Avatar Variant (5e Class)]]<br />
<br />
===Special classes===<br />
<br />
[[Avatar-Variant (5e Class)]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=922181World of Avatar: The Last Airbender (5e Campaign Setting)2017-08-19T05:47:34Z<p>Sparrowhawk701: </p>
<hr />
<div>= The World of Avatar: The Last Airbender =<br />
<br />
"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to most of whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System]]<br />
:An explanation of the stamina system, used as a substitute for magical spells or magical power.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nation (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Bending_(Avatar_Supplement)&diff=922180Bending (Avatar Supplement)2017-08-19T05:46:13Z<p>Sparrowhawk701: </p>
<hr />
<div>The world of Avatar: The Last Airbender is populated by a variety of elementally-attuned people in addition to normal human beings. These "benders" have the ability to manipulate a single element with the power of their will. These people will often devote their lives to mastering the art of bending their specific element. Some benders, having studied their craft for so long, or due to an innate ability, gain more advanced forms of bending related to their native element.<br />
<br />
There are four kinds of benders, for the four elements of Fire, Air, Water, and Earth. Benders of a specific element will stereotypically use certain styles and techniques based on their elements, but differing personalities and styles will result in different techniques. Techniques are also limited by the availability of the bending element.<br />
<br />
There is one being who has the ability to bend all four of the elements. This individual, called the "Avatar," is the persona responsible for keeping the world in balance, and once one Avatar dies, his or her spirit is reincarnated into a new body. This reincarnation follows a cycle between the four nations: Fire Nation, Air Nomads, Water Tribe, and the Earth Kingdom, in that order. With spiritual training, the Avatar can access a supernatural mental state called the "Avatar state," in which the Avatar spiritually connects to all of their past lives, drawing on the power, knowledge, and experience of the past Avatars. The caveat is this: if an Avatar is killed while in the Avatar state, the cycle of rebirth is broken, and the spirit and power of the Avatar disappears forever.<br />
<br />
==Setting-Specific Information==<br />
<br />
For this setting, I have created five different bending-capable classes, one for each of the bending arts and one for the opportunity to create an Avatar character. Due to the nature of the setting, backgrounds and racial variants are not as free-flowing as other classes, as the racial variant will have a huge impact on a bender's abilities. As such, one cannot multi-class into a different bending class, and one cannot multi-class into the Avatar class.<br />
<br />
{{5e Campaign Settings Breadcrumb}} &rarr; [[World of Avatar: The Last Airbender (5e Campaign Setting)|Avatar]]<br />
[[Category:Setting]]<br />
[[Category:Supplement]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Bending_(Avatar_Supplement)&diff=922179Bending (Avatar Supplement)2017-08-19T05:45:22Z<p>Sparrowhawk701: Created page with "The world of Avatar: The Last Airbender is populated by a variety of elementally-attuned people in addition to normal human beings. These "benders" have the ability to manipul..."</p>
<hr />
<div>The world of Avatar: The Last Airbender is populated by a variety of elementally-attuned people in addition to normal human beings. These "benders" have the ability to manipulate a single element with the power of their will. These people will often devote their lives to mastering the art of bending their specific element. Some benders, having studied their craft for so long, or due to an innate ability, gain more advanced forms of bending related to their native element.<br />
<br />
There are four kinds of benders, for the four elements of Fire, Air, Water, and Earth. Benders of a specific element will stereotypically use certain styles and techniques based on their elements, but differing personalities and styles will result in different techniques. Techniques are also limited by the availability of the bending element.<br />
<br />
There is one being who has the ability to bend all four of the elements. This individual, called the "Avatar," is the persona responsible for keeping the world in balance, and once one Avatar dies, his or her spirit is reincarnated into a new body. This reincarnation follows a cycle between the four nations: Fire Nation, Air Nomads, Water Tribe, and the Earth Kingdom, in that order. With spiritual training, the Avatar can access a supernatural mental state called the "Avatar state," in which the Avatar spiritually connects to all of their past lives, drawing on the power, knowledge, and experience of the past Avatars. The caveat is this: if an Avatar is killed while in the Avatar state, the cycle of rebirth is broken, and the spirit and power of the Avatar disappears forever.<br />
<br />
==Setting-Specific Information==<br />
<br />
For this setting, I have created five different bending-capable classes, one for each of the bending arts and one for the opportunity to create an Avatar character. Due to the nature of the setting, backgrounds and racial variants are not as free-flowing as other classes, as the racial variant will have a huge impact on a bender's abilities. As such, one cannot multi-class into a different bending class, and one cannot multi-class into the Avatar class.</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Racial_Variants_(Avatar_Supplement)&diff=922174Racial Variants (Avatar Supplement)2017-08-19T05:28:49Z<p>Sparrowhawk701: Created page with "All of the characters in the Avatar: The Last Airbender setting are human, but their country of origin has a major influence on their abilities, especially if they have the ab..."</p>
<hr />
<div>All of the characters in the Avatar: The Last Airbender setting are human, but their country of origin has a major influence on their abilities, especially if they have the ability to [[Bending (Avatar Supplement)|bend]] one of the elements. The four "races," then, in the campaign setting here would be the societal differences between the four nations: Air Nomads, Earth Kingdom, Fire Nation, and Water Tribe. In other settings or with mixes, I recommend trying out different homebrew races or the classic 5e races. Have fun with it!<br />
<br />
A historical note on racial variants: at the time of Avatar Korra, the four nations had become more unified, especially in Republic City. Families blended between nations, and bending was most often based on parentage. For example, the daughter of an Earth Kingdom/Fire Nation union could have the abilities of a firebender, an earthbender, or a nonbender!<br />
<br />
Also, following the Harmonic Convergence, many former nonbenders from all four nations suddenly gained the ability to airbend.<br />
<br />
There are many ways to go with the racial variants, but here are my suggestions.<br />
<br />
=General Human Traits=<br />
''Player's Handbook pg. 31''<br />
<br />
'''''Age.''''' Humans reach adulthood in their late teens and live less than a century.<br />
<br />
'''''Alignment.''''' Like the typical 5e human, alignment varies greatly depending on background, personality, and motivation. Every human in this setting is capable of great good and great evil.<br />
<br />
'''''Size.''''' The average human stands at 5 to 6 feet tall, weight varying greatly. Size is Medium.<br />
<br />
'''''Speed.''''' Base walking speed is 30 feet.<br />
<br />
'''''Languages.''''' You can speak, read, and write Common. In the Avatar setting, Common is the only language spoken.<br />
<br />
=Societal traits=<br />
<br />
==Air Nomads==<br />
'''''Ability Score Increase.''''' Your {{5a|dex}} increases by 2.<br />
<br />
'''''Alignment.''''' Air nomads tend toward the True Neutral, based on their spiritual bent. Due to their value of freedom, they may also tend toward Chaos.<br />
<br />
'''''Evasive.''''' Proficiency in the Acrobatics skill.<br />
<br />
==Earth Kingdom==<br />
'''''Ability Score Increase.''''' Your {{5a|str}} and {{5a|con}} increase by 1.<br />
<br />
'''''Alignment.''''' Earth Kingdom citizens are as varied as it comes.<br />
<br />
'''''Stubborn.''''' Proficiency in the Persuasion skill.<br />
<br />
==Fire Nation==<br />
'''''Ability Score Increase.''''' Your {{5a|str}} and {{5a|cha}} increase by 1.<br />
<br />
'''''Alignment.''''' Fire nation citizens tend toward Law.<br />
<br />
'''''Determined.''''' Proficiency in the Intimidation skill.<br />
<br />
==Water Tribe==<br />
'''''Ability Score Increase.''''' Your {{5a|dex}} and {{5a|wis}} increase by 1.<br />
<br />
'''''Alignment.''''' Water Tribe citizens are as changeable as their element, but often tend towards the Neutral, acting the mediator between Law and Chaos.<br />
<br />
'''''Empathetic.''''' Proficiency in the Insight skill.<br />
<br />
{{5e Campaign Settings Breadcrumb}} &rarr; [[World of Avatar: The Last Airbender (5e Campaign Setting)|Avatar]]<br />
[[Category:Setting]]<br />
[[Category:Supplement]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User_talk:Hooper&diff=922152User talk:Hooper2017-08-19T05:00:50Z<p>Sparrowhawk701: </p>
<hr />
<div>{{Archives<br />
|label1= Archive 1 (1-30)<br />
|label2= Archive 2 (31-60)<br />
|label3= Archive 3 (61-62)<br />
}}<br />
<br />
==Thanks for the Barnstar==<br />
<br />
Hey thanks so much for the Barnstar good sir! That just kinda made my day. If you guys need help on anything else let me know. I've tried to help out before but the last 5 years have been stupid busy on my end. I love DnD though and love this site as a resource, so just pop a line on my talk if you need anything. --[[User:Ixidor|Ixidor]] ([[User talk:Ixidor|talk]]) 09:20, 3 September 2014 (MDT)<br />
<br />
== Templates ==<br />
<br />
I would like your input on [[Help talk:Improving, Reviewing, and Removing Templates]] please. --''[[user:Kydo|Kydo]] ([[User talk:Kydo|talk]])'' 23:37, 14 September 2016 (MDT)<br />
<br />
:Sorry not that active here anymore just now saw this. Will check it out. {{User:Hooper/autosig2}} 18:59, 24 October 2016 (MDT)<br />
<br />
== Good Catch ==<br />
<br />
Thanks for marking that! I didn't even know I'd left that redirect behind! --''[[user:Kydo|Kydo]] ([[User talk:Kydo|talk]])'' 10:28, 13 November 2016 (MST)<br />
<br />
:No problem! I've been clearing out double and broken redirects for nearly a decade now. It's the world's saddest hobby lol. ''Also, accidentally edited when logged out at work and now I know that in 2007 someone who worked for this place made a very random sandbox edit. I wish they still worked here. It wasn't me. I'd make that edit while logged in!'' {{User:Hooper/autosig2}} 11:45, 13 November 2016 (MST)<br />
<br />
== Broken Redirects ==<br />
<br />
Hello Hooper. There's no need to add broken redirects to the proposed deletions. I check (or am supposed to check) [[Special:BrokenRedirects]] routinely, they can be deleted immediately without the 2-week wait. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 12:16, 3 December 2016 (MST)<br />
<br />
:Ah good then that makes sense. Then I'll stick to just monitoring Double Redirects. In hopes it never gets as bad as it was years ago when I first started clearing them out. {{User:Hooper/autosig2}} 13:07, 3 December 2016 (MST)<br />
<br />
== D&D Wiki Plays D&D ==<br />
<br />
[[User:Kydo/Lacundus Drakulum|You're Invited!]] --''[[user:Kydo|Kydo]] ([[User talk:Kydo|talk]])'' 20:58, 22 January 2017 (MST)<br />
<br />
==Starting a new Campaign Setting==<br />
<br />
Hi! I'm just starting on trying to create a campaign setting, and it occurred to me that I should mention it to you, as you were the person mentioned on the campaign setting template and helpful information page. I wanted to make sure that I am not stepping on any toes by getting going, and that I am doing the right thing to get everything placed where I need to. If you have a chance, [[World of Avatar: The Last Airbender (5e Campaign Setting)|here]] is what I'm working on. Thank you! [[User:Sparrowhawk701|Sparrowhawk701]] ([[User talk:Sparrowhawk701|talk]]) 23:00, 18 August 2017 (MDT)</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=World_of_Avatar:_The_Last_Airbender_(5e_Campaign_Setting)&diff=922149World of Avatar: The Last Airbender (5e Campaign Setting)2017-08-19T04:50:57Z<p>Sparrowhawk701: Created page with "= The World of Avatar: The Last Airbender = "My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Ea..."</p>
<hr />
<div>= The World of Avatar: The Last Airbender =<br />
<br />
"My grandmother used to tell me stories about the old days, a time of peace, when the Avatar kept balance between Water Tribes, Earth Kingdom, Fire Nation, and Air Nomads. That all changed when the Fire Nation attacked." ~[[Katara (Avatar Supplement)|Katara]], the last of the Southern Water Tribe waterbenders<br />
<br />
The world of Avatar is a land saturated with the mystical. From when the world began and the Dragon Turtles kept order and provided for the earliest inhabitants, to the formation of the Avatar and the bestowing of the bending arts on the people of the world, it is clear that the spiritual and material are closely entwined.<br />
<br />
Based on the world of [http://avatar.wikia.com/wiki/Template:Slide/ATLA Avatar: The Last Airbender] and [http://avatar.wikia.com/wiki/Template:Slide/LOK Avatar: The Legend of Korra], this campaign setting (created for 5e) is meant to provide the opportunity near and dear to my own heart: become a bender.<br />
<br />
For those of you who are new to the world of Avatar or do not know much about it, here is an overview of [[Bending (Avatar Supplement)|bending]], which is what really makes this setting unique. Hopefully, you will be able to most of whatever else you need below!<br />
<br />
== Campaign Setting Information ==<br />
<br />
{| class="column" style="width: 100%;" cellspacing="0" cellpadding="0"<br />
|-<br />
| style="width: 33%;" |<br />
'''<BIG>Players Guide</BIG><br />
<br />
;[[5e Classes (Avatar Supplement)|Classes]]<br />
:Including classes for the bending arts, as well as setting-specific non-bending classes.<br />
<br />
;[[5e Equipment (Avatar Supplement)|Equipment]]<br />
:Various gear, goods, equipment and magical items available to characters.<br />
<br />
;[[Stamina System (Avatar Supplement)|Stamina System]]<br />
:An in-depth explanation of the stamina system, used as a substitute for magical spells or magical power.<br />
<br />
;[[Racial Variants (Avatar Supplement)|Racial Variants]]<br />
:Descriptions of human racial variants for the citizens of the world of Avatar.<br />
<br />
;[[Religion (Avatar Supplement)|Religion]]<br />
:A brief description of how religion and spirituality fits into the world of Avatar.<br />
<br />
| style="width: 33%;" |<br />
'''<big>World of Avatar</big>'''<br />
<br />
;[[Geography (Avatar Supplement)|Cities and Countries]]<br />
:The nations, cultures, and peoples within the world of Avatar<br />
:* [[Air Nation (Avatar Supplement)|Air Nation]] <br />
:* [[Earth Kingdom (Avatar Supplement)|Earth Kingdom]] <br />
:* [[Fire Nation (Avatar Supplement)|Fire Nation]]<br />
:* [[Water Tribe (Avatar Supplement)|Water Tribe]]<br />
<br />
;[[Time and History (Avatar Supplement)|Time and History]]<br />
:A brief history of the world of Avatar.<br />
<br />
;[[Bestiary (Avatar Supplement)|Bestiary]]<br />
:A list of the beasts of the world of Avatar.<br />
<br />
;[[NPCs (Avatar Supplement)|NPCs]]<br />
:Various peoples and individuals that populate the world, including notable NPCs.<br />
<br />
| style="width: 34%;" |<br />
'''<BIG>Dungeon Master's Guide</BIG><br />
<br />
;[[About (Avatar Supplement)|About]]<br />
:A general explanation of the world of Avatar.<br />
<br />
;[[Variant Rules (Avatar Supplement)|Variant Rules]]<br />
:Optional rules for DMs to implement while playing a campaign in the world of Avatar.<br />
<br />
;[[Adventures and Tables (Avatar Supplement)|Adventures & Tables]]<br />
:Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.<br />
<br />
;[[Help (Avatar Supplement|Adding to Avatar]]<br />
:A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting.<br />
<br />
|}<br />
<br />
<br />
----<br />
{{5e Campaign Settings Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Setting]]<br />
[[Category:Avatar Setting]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=Fire_Nation_(5e_Race_Variant)&diff=922139Fire Nation (5e Race Variant)2017-08-19T03:55:25Z<p>Sparrowhawk701: Created page with "===Human Variant=== Proud and passionate, the people of the Fire Nation have a determination unmatched by any other. The following traits replace the standard human traits...."</p>
<hr />
<div>===Human Variant===<br />
Proud and passionate, the people of the Fire Nation have a determination unmatched by any other.<br />
<br />
The following traits replace the standard human traits.<br />
<br />
'''''Ability Score Increase.''''' Your {{5a|str}} and {{5a|cha}} increase by 1.<br />
<br />
'''''Alignment.''''' Fire nation citizens tend toward Law.<br />
<br />
'''''Determined.''''' Proficiency in the Intimidation skill.<br />
<br />
{{5e Race Variant Breadcrumb}}<br />
[[Category:Human Tag]]<br />
[[Category:5e]]<br />
[[Category:Race Variant]]<br />
[[Category:User]]</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User:Sparrowhawk701&diff=922132User:Sparrowhawk7012017-08-19T03:46:37Z<p>Sparrowhawk701: </p>
<hr />
<div>Hello! My name is Sparrowhawk701, and I have been playing D&D on and off for several years. My dad tried to introduce us to 1st and 2nd edition, but now I'm hooked on 5e! I am relatively new to this whole page editing process, so I appreciate your patience with my formatting. If you have a question or concern about anything, or if you want to edit something I've worked on, please feel free to talk with me [[User talk:Sparrowhawk701|here]].<br />
<br />
==My Homebrew==<br />
<br />
===5e===<br />
<br />
====Creatures====<br />
<br />
====Classes====<br />
[[Avatar-Variant (5e Class)]]<br />
<br />
[[Airbender (5e Class)]]<br />
<br />
[[Earthbender (5e Class)]]<br />
<br />
[[Firebender (5e Class)]]<br />
<br />
[[Waterbender (5e Class)]]<br />
<br />
====Race Variants====<br />
[[Air Nomad (5e Race Variant)]]<br />
<br />
[[Earth Kingdom (5e Race Variant)]]<br />
<br />
[[Fire Nation (5e Race Variant)]]<br />
<br />
[[Water Tribe (5e Race Variant)]]<br />
<br />
====Campaign Settings====<br />
[[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
<br />
==To Do List==<br />
*Get grooving!</div>Sparrowhawk701https://www.dandwiki.com/w/index.php?title=User:Sparrowhawk701&diff=922129User:Sparrowhawk7012017-08-19T03:37:55Z<p>Sparrowhawk701: Created page with "Hello! My name is Sparrowhawk701, and I have been playing D&D on and off for several years. My dad tried to introduce us to 1st and 2nd edition, but now I'm hooked on 5e! I am..."</p>
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<div>Hello! My name is Sparrowhawk701, and I have been playing D&D on and off for several years. My dad tried to introduce us to 1st and 2nd edition, but now I'm hooked on 5e! I am relatively new to this whole page editing process, so I appreciate your patience with my formatting. If you have a question or concern about anything, or if you want to edit something I've worked on, please feel free to talk with me [[User talk:Sparrowhawk701|here]].<br />
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==My Homebrew==<br />
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===5e===<br />
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====Creatures====<br />
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====Classes====<br />
[[Avatar-Variant (5e Class)]]<br />
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[[Airbender (5e Class)]]<br />
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[[Earthbender (5e Class)]]<br />
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[[Firebender (5e Class)]]<br />
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[[Waterbender (5e Class)]]<br />
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====Subraces====<br />
[[Air Nomad (5e Subrace)]]<br />
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[[Earth Kingdom (5e Subrace)]]<br />
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[[Fire Nation (5e Subrace)]]<br />
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[[Water Tribe (5e Subrace)]]<br />
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====Campaign Settings====<br />
[[World of Avatar: The Last Airbender (5e Campaign Setting)]]<br />
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==To Do List==<br />
*Get grooving!</div>Sparrowhawk701