<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.dandwiki.com/w/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.dandwiki.com/w/api.php?action=feedcontributions&amp;user=ShadowyFigure&amp;feedformat=atom</id>
		<title>D&amp;D Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.dandwiki.com/w/api.php?action=feedcontributions&amp;user=ShadowyFigure&amp;feedformat=atom"/>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Special:Contributions/ShadowyFigure"/>
		<updated>2013-05-18T11:12:24Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.6</generator>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:2mtomh</id>
		<title>User talk:2mtomh</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:2mtomh"/>
				<updated>2009-08-26T23:31:44Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everyth&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:20, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Jeeves</id>
		<title>User talk:Jeeves</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Jeeves"/>
				<updated>2009-08-26T23:31:24Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everyth&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:21, 26 August 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== TK's Idea of Balance... ==&lt;br /&gt;
&lt;br /&gt;
...is obviously not the same as yours. If multiple people rated the class well for power, then perhaps the mistake is not on his part. If you are comparing them to an [SRD:Fighter|SRD fighter]], then of course they are powerful (the SRD fighter sucks major donkey balls). You can't just say pages that are already completed by someone else are too powerful without providing justification, and it is even more critical that the original work of they author be preserved if it has previously been judged to be of good quality.&lt;br /&gt;
&lt;br /&gt;
Even with the [[Keeper of Secrets (3.5e Prestige Class)|Keeper of Secrets]], where the author had already had suspicions of balance issues, you shouldn't just halve every numerical effect in the class (you're basically cutting it off at the knees). The work of the original author should be respected, regardless of what Green Dragon says. - [[User:ThunderGod Cid|TG Cid]] 08:07, 25 August 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Welcome Jeeves!  If you are having issues with other's idea of balance ''(trust me, so do I)'' the easiest method, even with the current adoption policy, would be just to copy it all and create a new variant with your new stats.  i.e. Item (3.5e item) could become Item, Jeeves Variant (3.5e item) or the like.  May just make it easier on all fronts. Just an idea.  But welcome aboard! If you need any assistance please feel free to ask. &amp;amp;nbsp;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;border: 1px solid black; -moz-border-radius:10px&amp;quot;&amp;gt;[[User:Hooper|'''&amp;lt;span style=&amp;quot;background-color:White; color:Black; -moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px&amp;quot;&amp;gt;  Hooper  &amp;lt;/span&amp;gt;''']][[User talk:Hooper|&amp;lt;span style=&amp;quot;background-color:Black; color:white; -moz-border-radius-bottomleft:10px; -moz-border-radius-topleft:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;talk&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Contributions/Hooper|&amp;lt;span style=&amp;quot;background-color:black; color:white&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;contribs&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Emailuser/Hooper|&amp;lt;span style=&amp;quot;background-color:black; color:white; -moz-border-radius-bottomright:10px; -moz-border-radius-topright:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;email&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 08:10, 25 August 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Welcome bro.  I've seen your adoption work.  Fancy stuff my man.  I can't wait to see your original stuff too.  See ya around.  --[[User:Jay Freedman|Jay Freedman]] 10:19, 25 August 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Seriously, man, I hope his original stuff is better because his so-called &amp;quot;adopted works&amp;quot; were just TK's with his name slapped on it and all the effects halved. You can't seriously be giving him credit for that. -- [[User:ThunderGod Cid|TG Cid]] 04:27, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Dark_Necrofear</id>
		<title>User talk:Dark Necrofear</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Dark_Necrofear"/>
				<updated>2009-08-26T23:31:13Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everyth&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:21, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Vorked_Larfleeze</id>
		<title>User talk:Vorked Larfleeze</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Vorked_Larfleeze"/>
				<updated>2009-08-26T23:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  &lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:21, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Calamity_Unbound</id>
		<title>User talk:Calamity Unbound</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Calamity_Unbound"/>
				<updated>2009-08-26T23:30:18Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everyth&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:21, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Halxxr</id>
		<title>User talk:Halxxr</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Halxxr"/>
				<updated>2009-08-26T23:30:05Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everyth&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:21, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Jtpurdom</id>
		<title>User talk:Jtpurdom</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Jtpurdom"/>
				<updated>2009-08-26T23:29:53Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to the old D&amp;amp;D Wiki if you are looking for what is a better run and more efficient site please make your way to http://dungeons.wikia.com/wiki/Main_Page.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everyth&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 13:22, 26 August 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Orc,_Variant_(4e_Race)</id>
		<title>Orc, Variant (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Orc,_Variant_(4e_Race)"/>
				<updated>2009-08-24T18:28:41Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete |12:28, 24 August 2009 (MDT)|No longer a member of this wiki}}&lt;br /&gt;
&lt;br /&gt;
{{Author&lt;br /&gt;
|author_name=ShadowyFigure&lt;br /&gt;
|date_created=&lt;br /&gt;
|status= Incomplete &lt;br /&gt;
|editing= Constructive Edits.&lt;br /&gt;
}}&lt;br /&gt;
==Orc==&lt;br /&gt;
&lt;br /&gt;
'''''The plague of the civilized races, and the world.'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=6'0&amp;quot; - 6'5&amp;quot;&lt;br /&gt;
|weight=200 – 230 lb&lt;br /&gt;
|abilities=+2 [[4e Index (4e Other)#Ability Scores|Strength]], +2 [[4e Index (4e Other)#Ability Scores|Constitution]]&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision=Low-Light&lt;br /&gt;
|languages=Common, Giant&lt;br /&gt;
|trait1=Running Charge&lt;br /&gt;
|description1= When you charge, add 2 to your speed.&lt;br /&gt;
|trait2=Warrior’s Surge&lt;br /&gt;
|description2=You can use warrior’s surge as an encounter power&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{4e Power&lt;br /&gt;
|name=Warrior's Surge&lt;br /&gt;
|owner=Race&lt;br /&gt;
|class=Orc&lt;br /&gt;
|type=Racial&lt;br /&gt;
|usage=Encounter&lt;br /&gt;
|flavor=You charge with unstoppable ferocity unhampered by terrain or foe.&lt;br /&gt;
|keyword1=Healing&lt;br /&gt;
|keyword2=Weapon&lt;br /&gt;
|actiontype=Standard Action&lt;br /&gt;
|trigger=&amp;lt;!-- The trigger for the power. --&amp;gt;&lt;br /&gt;
|range=&amp;lt;!-- Ranged, Close Burst, Melee, etc. --&amp;gt;&lt;br /&gt;
|rangemod=&amp;lt;!-- The range in squares this attack has. --&amp;gt;&lt;br /&gt;
|prerequisite=&amp;lt;!-- Prerequisites to use this attack. --&amp;gt;&lt;br /&gt;
|requirement=&amp;lt;!-- Requirements to use this attack. --&amp;gt;&lt;br /&gt;
|target=&amp;lt;!-- Primary target for the power. --&amp;gt;&lt;br /&gt;
|attack=Strength vs AC&amp;lt;!-- Attack stat against the primary target. --&amp;gt;&lt;br /&gt;
|defense=&amp;lt;!-- Defense stat for the primary target. --&amp;gt;&lt;br /&gt;
|attackextra=&amp;lt;!-- Anything to add after &amp;quot;attack vs. defense&amp;quot; --&amp;gt;&lt;br /&gt;
|hit=1[w] + Strength modifier damage, and you can spend a healing surge.&amp;lt;!-- What to do when the primary attack hits. --&amp;gt;&lt;br /&gt;
increase to 2[w] + Strength modifier damage at 21st level.&lt;br /&gt;
|miss=&amp;lt;!-- What to do when the primary attack misses. --&amp;gt;&lt;br /&gt;
|secondarytarget=&amp;lt;!-- Secondary target for the power. --&amp;gt;&lt;br /&gt;
|secondaryattack=&amp;lt;!-- Attack stat against the secondary target. --&amp;gt;&lt;br /&gt;
|secondaryattackextra=&amp;lt;!-- Anything to add after &amp;quot;attack vs. defense&amp;quot; --&amp;gt;&lt;br /&gt;
|secondarydefense=&amp;lt;!-- Defense stat for the secondary target. --&amp;gt;&lt;br /&gt;
|secondaryhit=&amp;lt;!-- What to do when the secondary attack hits. --&amp;gt;&lt;br /&gt;
|secondarymiss=&amp;lt;!-- What to do when the secondary attack misses. --&amp;gt;&lt;br /&gt;
|tertiarytarget=&amp;lt;!-- Tertiary target for the power. --&amp;gt;&lt;br /&gt;
|tertiaryattack=&amp;lt;!-- Attack stat against the tertiary target. --&amp;gt;&lt;br /&gt;
|tertiaryattackextra=&amp;lt;!-- Anything to add after &amp;quot;attack vs. defense&amp;quot; --&amp;gt;&lt;br /&gt;
|tertiarydefense=&amp;lt;!-- Defense stat for the tertiary target. --&amp;gt;&lt;br /&gt;
|tertiaryhit=&amp;lt;!-- What to do when the tertiary attack hits. --&amp;gt;&lt;br /&gt;
|tertiarymiss=&amp;lt;!-- What to do when the tertiary attack misses. --&amp;gt;&lt;br /&gt;
|effect=Make a charge. For this charge only, you ignore difficult terrain and do not provoke attacks of opportunity.&lt;br /&gt;
|extra=&amp;lt;!-- Any extra text you want to add. --&amp;gt;&lt;br /&gt;
|sustain=&amp;lt;!-- How the power is sustained. --&amp;gt;&lt;br /&gt;
|special=&amp;lt;!-- Special text. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Most Orc tribes worship Gruumsh, the one-eyed god of slaughter. They are a savage race, bloodthirsty, and violent. They are known to roam the land, ripping apart civilizations. Orcs are a very violent race, often waging war between large clans and battle groups. The Orcs love close combat, the taste and feel that a battle provides, and tend to eschew ranged weapons like the longbow or sling for a good warhammer or axe. Most orcs in the tribe follow their leaders into battle, following the strongest and most powerful in their tribe. Orcs rarely retreat or surrender, and would rather die in battle, pursuing the kill. As in most primitive societies, orc civilization utilizes hereditary classes, and certain members of the society are born into warrior, servant, and leader classes. However, this society is far more &amp;quot;egalitarian&amp;quot; than others, favoring strength and allowing worthy lower-class orcs to move up in the system.  &lt;br /&gt;
&lt;br /&gt;
Orcs believe that they were created from Grummsh, the one-eyed god who asks his followers to multiply, raid, kill, and conquer. Gruumsh created the orcs in his image, placing them on all parts of the world to maximize the carnage that ensued. Often, to thank Gruumsh, a superbly strong orc will remove one of his eyes as a tribute to the one-eyed god of slaughter. Most Orcs are surprisingly honorable when it comes to defeating an enemy, never resorting to underhanded trickery in their battle &amp;quot;tactics&amp;quot;. They work off an ideology that every person they kill gives them strength and some tribes even consume enemies, or sacrifice them to Gruumsh.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Orcs are fierce creatures created purely for one thing: War. For this reason, and the fact that many orcs don't speak Common, it is very rare to see an orc in the civilized world, let alone adventuring.  However, sometimes an orc is born with an unusually intelligent brain and cast out of its' tribe, or an orc child is captured by a raiding party and spared.  Orcs are predisposed to evil, and chaotic evil at that, but orcs raised in the civilized world can be good, or even lawful good with a creative backstory.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Play an Orc if you want...&lt;br /&gt;
* To be a tough, brutal, and intimidating hero who is feared by many.&lt;br /&gt;
* To excel in physical combat.&lt;br /&gt;
* To play a unique character that will literally turn heads, if not bows, in every city you come to.&lt;br /&gt;
* To be a member of a race that favors the Fighter, Warlord and Barbarian class. &lt;br /&gt;
&lt;br /&gt;
===Physical Qualities===&lt;br /&gt;
&lt;br /&gt;
Orcs are tall, broad and muscular, lacking all of the grace and subtlety of most other races. Taller than humans, the skin of an orc can range from gray to a dark green. Most male orcs shave their heads in order to enhance their battle-readiness.  However, some females may keep their hair long. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Someone fix the rest.  I can't do any more--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Orcs that originate from tribes tend to have tattoos covering their chests and backs with axes, skulls and Orc symbols being very common, a Orc will normally receive or place these on his own body when he has proven himself in defeating a powerful opponent &amp;lt;!--stronger and superior to another being,--&amp;gt; The more of these a tribal orc has on their body the more powerful they are likely to be.&amp;lt;!-- As young male adolescents receiving theirs after raiding villages in the wastes or slaying a fellow they have challenged in mortal combat.--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to the manner in which the Orcs were created, and shown by how their diety leads them, Orc can&amp;lt;!-- lost the famous long age of the elves,--&amp;gt; live for as long as a Human in most cases, children are expected to toughen up quickly handling weapons as early as 8 years old when a Orc is normally as tall as a adolescent human of their gender, Though the orc race due to its violent ways doesn't result in them living to their highest life expectancy, as well as the unhealthy way they often live. Those in the armies tend to grow up with similar swiftness though they are considered battle ready by the age ten. &amp;lt;!--with many of the Human run slaving camps using alchemical means to make growth more rapid taking around six or seven months to raise an Orc to be strong and tough enough to fight in battle.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Playing an Orc===&lt;br /&gt;
&lt;br /&gt;
Full Blooded Orc heros are not too common, their are a large number of orcs however they rarely leave their tribe outside of marriage, or being forcibly removed due to defeat, and shame. Most orcs are murderous marauders who ake for the thrill of battle, and are very selfish looters. However their are a few groups of orcs that well crude, violent and barbaric, some have experienced the luxuries of a civilization over their tents and movable huts. Usually they have a low intelligence and act quickly without thinking, they act on their baser instinct however have too much pride to be ashamed of past action.&lt;br /&gt;
&lt;br /&gt;
Orc often come from tribes having gone off to start their own, or challenging the leader for power and loosing. Some orcs have seen the luxuries that cities have, and choose to live in them, Other orcs seen in towns might be mercenaries, hired to kill as part of an army, or as an assassin, though Orc assassins are in no way stealthy, or hide the fact that they are one. Orcs enjoy being hired to kill because it merges their love of the fight for their love of material things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Orc Characteristics:''' Brash, ferocious, hedonistic, impulsive, short-tempered, tough, uninhibited, Honorable&lt;br /&gt;
&lt;br /&gt;
'''Male Names:''' Brug, Dorn, Druuk, Gnarsh, Grumbar, Hogar, Karash, Korgul, Krusk, Lubash, Mord, Ohr, Rendar, Sark, Scrag, Tanglar, Tarak, Thar, Ugarth, Yurk&lt;br /&gt;
&lt;br /&gt;
'''Female Names:''' Augh, Bree, Ekk, Gaaki, Grai, Grigri, Gynk, Huru, Lagazi, Murook, Nogu, Ootah, Puyet, Tawar, Tomph, Ubada, Vanchu&lt;br /&gt;
&lt;br /&gt;
===Orc Adventurers===&lt;br /&gt;
Three samples of an Orc Adventurer are described below.&lt;br /&gt;
&amp;lt;!--Adventurers of your race--&amp;gt;&lt;br /&gt;
Krusk, a male orc fighter who lived his life in a tribe of fellow orcs, however as he began to come of age he was never quiet strong enough to be a part of the raids and was often left back with the tribeswoman, one day as your tribe was out on a hunt your tribe was attacked by an army, You managed to fight your best however everyone in the tribe was slaughtered. For some reason you managed to survive this onslaught and only a few of your tribesmen returned from the raid. Disgusted with you your orc brothers told you to get lost or die, overcome with anger they began to beat you to a pulp before ignoring you to look for any others who could have been alive. During this time you managed to grab a few weapons and leave for a city where you sold the extra weapons for a place to stay, aking for revenge against those who killed your tribe, and wanting to prove yourself to your kin.&lt;br /&gt;
&lt;br /&gt;
Ekk, a female orc Warden always tried her best to fight in the battles, training with the boys, however she was always left back during the raid because of her gender. Growing up she became able to fight along the men, and do labor with the women. Knowing that she could never fight as she wanted Ekk left the village and headed out to defeat as many opponents as she could, collecting ornaments of their death to return to her tribe in display of their power.&lt;br /&gt;
&lt;br /&gt;
Hogar, a male orc barbarian living with his tribe had a fowl temper even among orcs, starting fights with everything he could throwing punches at anyone he could. One day during his training and beating up of other orcs the Chieftain gripped his arm and told him to cool down or the others wouldn't be able to trust him in battle. The Orc was so overwhelmed with violent thoughts and did not wish to be seen as anything but an Alpha male, he attacked the Orc Chief stating that the tribe must be lead by the strongest, and in this act lost. After Hogar was removed from the tribe his temper cooled slightly, Hogar seeks violence in every manner, more than anything else he wishes to be enthralled in the thrill of battle.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{4e Races Breadcrumb}} &amp;amp;rarr; [[4e User Races|User Races]]&lt;br /&gt;
&lt;br /&gt;
[[Category:4e]]&lt;br /&gt;
[[Category:User]]&lt;br /&gt;
[[Category:Race]]&lt;br /&gt;
[[Category:Fey]]&lt;br /&gt;
[[Category:Humanoid Type]]&lt;br /&gt;
[[Category:Project Chaos]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Dragonborn,_Age_of_War_(4e_Racial_Trait_Variant)</id>
		<title>Dragonborn, Age of War (4e Racial Trait Variant)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Dragonborn,_Age_of_War_(4e_Racial_Trait_Variant)"/>
				<updated>2009-08-24T18:28:29Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete |12:28, 24 August 2009 (MDT)|No longer a member of this wiki}}&lt;br /&gt;
&lt;br /&gt;
{{author&lt;br /&gt;
|author_name=ShadowyFigure&lt;br /&gt;
|date_created=14/04/2009&lt;br /&gt;
|status=Complete At-Last!&lt;br /&gt;
}}&lt;br /&gt;
== Dragonborn, Variant ==&lt;br /&gt;
'''''A race born from the blood of Io.'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=6'2&amp;quot; - 6'8&amp;quot;&lt;br /&gt;
|weight=220 - 320lb&lt;br /&gt;
|abilities=+2 [[4e Index (4e Other)#Ability scores|Charisma]], +2 [[4e Index (4e Other)#Ability scores|Strength]]&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision=[[4e Index (4e Other)#low-light vision|Low-Light Vision]]&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], [[4e Index (4e Other)#Languages|Draconic]]&lt;br /&gt;
|skills=+2 [[4e Index (4e Other)#Intimidate skill|Intimidate]], +2 [[4e Index (4e Other)#Endurance skill|Endurance]]&lt;br /&gt;
|trait1=Strength of the Clan&lt;br /&gt;
|description1=You gain a +2 racial bonus to saving throws against [[4e Index (4e Other)#ongoing damage|ongoing damage]], [[4e Index (4e Other)#dazed|dazed]] and [[4e Index (4e Other)#fear|fear]] effects while [[4e Index (4e Other)#bloodied|bloodied]]. In addition you have a +5 racial bonus to [[4e Index (4e Other)#death saving throw|death saving throws]].&lt;br /&gt;
|trait2=Draconic Heritage&lt;br /&gt;
|description2=Your [[4e Index (4e Other)#healing surge value|healing surge value]] is equal to one-quarter of your maximum hit points + your constitution modifier. &lt;br /&gt;
|trait3=Dragon Breath&lt;br /&gt;
|description3=You can use ''dragon breath'' as an [[4e Index (4e Other)#encounter power|encounter power]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{4e Power&lt;br /&gt;
|name=Dragonbreath&lt;br /&gt;
|owner=Race&lt;br /&gt;
|class=Dragonborn&lt;br /&gt;
|type=Attack&lt;br /&gt;
|usage=Encounter&lt;br /&gt;
|flavor=You hold the power of Io and his children...&lt;br /&gt;
|keyword1=Acid&lt;br /&gt;
|keyword2=Cold&lt;br /&gt;
|keyword3=Fire&lt;br /&gt;
|keyword4=Lightning&lt;br /&gt;
|keyword5=Poison&lt;br /&gt;
|actiontype=Minor Action&lt;br /&gt;
|trigger=&amp;lt;!-- The trigger for the power. --&amp;gt;&lt;br /&gt;
|range=Special&lt;br /&gt;
|rangemod=&lt;br /&gt;
|prerequisite=&amp;lt;!-- Prerequisites to use this attack. --&amp;gt;&lt;br /&gt;
|requirement=&amp;lt;!-- Requirements to use this attack. --&amp;gt;&lt;br /&gt;
|target=All creature in area.&lt;br /&gt;
|attack=Strength +2 , Constitution +2 or, Dexterity +2 &lt;br /&gt;
|defense=Reflex&lt;br /&gt;
|attackextra=&lt;br /&gt;
|hit= 1d6 + Constitution modifier damage.&lt;br /&gt;
|miss=&amp;lt;!-- What to do when the primary attack misses. --&amp;gt;&lt;br /&gt;
|secondarytarget=&amp;lt;!-- Secondary target for the power. --&amp;gt;&lt;br /&gt;
|secondaryattack=&amp;lt;!-- Attack stat against the secondary target. --&amp;gt;&lt;br /&gt;
|secondaryattackextra=&amp;lt;!-- Anything to add after &amp;quot;attack vs. defense&amp;quot; --&amp;gt;&lt;br /&gt;
|secondarydefense=&amp;lt;!-- Defense stat for the secondary target. --&amp;gt;&lt;br /&gt;
|secondaryhit=&amp;lt;!-- What to do when the secondary attack hits. --&amp;gt;&lt;br /&gt;
|secondarymiss=&amp;lt;!-- What to do when the secondary attack misses. --&amp;gt;&lt;br /&gt;
|tertiarytarget=&amp;lt;!-- Tertiary target for the power. --&amp;gt;&lt;br /&gt;
|tertiaryattack=&amp;lt;!-- Attack stat against the tertiary target. --&amp;gt;&lt;br /&gt;
|tertiaryattackextra=&amp;lt;!-- Anything to add after &amp;quot;attack vs. defense&amp;quot; --&amp;gt;&lt;br /&gt;
|tertiarydefense=&amp;lt;!-- Defense stat for the tertiary target. --&amp;gt;&lt;br /&gt;
|tertiaryhit=&amp;lt;!-- What to do when the tertiary attack hits. --&amp;gt;&lt;br /&gt;
|tertiarymiss=&amp;lt;!-- What to do when the tertiary attack misses. --&amp;gt;&lt;br /&gt;
|effect=&lt;br /&gt;
|extra=Increase to +4 bonus and 2d6 + Constitution modifier damage at 11th level, and to +6 bonus and 3d6 + Constitution modifier damage.&lt;br /&gt;
|sustain=&amp;lt;!-- How the power is sustained. --&amp;gt;&lt;br /&gt;
|special=When you create your character, Choose Strength, Constitution or Dexterity as the ability score you when making attack rolls with this power. You can also choose the power’s damage type: acid, cold, fire, lightning or poison. In addition, choose one of the following ranges for this power: close blast 3 or Area ranged 10 burst 1.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
And so Io fell to the earth his blood a red rain on the earth. And so the power of the great Dragon, the first and most powerful warped and changed the people of the earth, and so the Dragonborn where born.&lt;br /&gt;
The Dragonborn are a powerful race, powerful, yet somehow graceful they are a race of proud honour bound warriors stuck in a sad, seemingly never ending war between their individual clans.&lt;br /&gt;
&lt;br /&gt;
Play a Dragonborn if you want...&lt;br /&gt;
*To be a member of a powerful race with a hidden grace about them.&lt;br /&gt;
*To be an honour bound humanoid, with a draconic heritage.&lt;br /&gt;
*To be a member of a race that favours the Fighter, Warlord and Sorcerer classes. &lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
Dragonborn are tall and powerful statues there physical form barely paying tribute to their natural strength and endurance, each Dragonborn is a example of draconic power, each ones physical features varying based on the strength of the blood that courses through their veins. Most are between six and seven feet talk, coming to their maximum height during adolescence. During the seven years of their short child span a Dragonborn scales harden and slowly change to the colour that they will hold for the rest of their life. &lt;br /&gt;
It is during this time talons begin to grow on their hands and in rare cases a tail grows from the base of their spine. &lt;br /&gt;
[[Image:Dragonborn.png|thumb|An Adolescent and Adult Dragon Born.]]&lt;br /&gt;
For the majority of Dragonborn there growth ends at adult hood, powerful and muscular there scales come in a variety of colours as great as the shades, and shapes humans come in, however a rare few continue to grow in there elder life, more commonly among those who grow a tail during their younger years, these Dragonborn who grow through out there Elder Life often grow taller and there shade become darker and stronger as two bat like wings similar to that of a Dragon grow from their shoulder blades. &lt;br /&gt;
&lt;br /&gt;
Dragonborn have a life span similar to that of a human, though they grow through child hood, into adolescence and then adult hood faster and mature in body and mind allot quicker. &lt;br /&gt;
&lt;br /&gt;
=== Playing an Dragonborn ===&lt;br /&gt;
&lt;br /&gt;
The Dragonborn are among the most honourable races in the world, and have been around as long as some of the oldest of the worlds races.&amp;lt;br&amp;gt;&lt;br /&gt;
A Dragonborn’s entire civilization is based around honour and heroic deeds, though not everyone thinks of this when they think of the Dragonborn. Due to the nature of their warfare many look down on the Dragonborn seeing them as more of a primal uncivilized race like the Orcs only seeing the constant battle between each individual clan and the damage such battles have caused. &lt;br /&gt;
This has caused mistrust and distaste between the Dragonborn and the other races many of which see the appearance of a Dragonborn as a sign that trouble is brewing. Dragonborn do however have civility in their lives for a Dragonborn there is nothing more important than the protection of their Clan name and the people they care about.&lt;br /&gt;
Friendship from Dragonborn is a matter of great importance to the race as they are often so focused on the strength and protection of their clan that to accept a member of another race as one of their own is a promise of eternal protection and respect. &lt;br /&gt;
These situations tend to only happen when a Dragonborn has left his clan to travel the world however, an act that is often seen as treason and betrayal, making such friendships illegitimate to the clan in which such Dragonborn originated.&lt;br /&gt;
This is not so say that all Dragonborn who leave their clan are abandoning their people, knowing that those who abandon their clan will have a life of being hunted down ahead of them many of the races younger less experienced warriors leave the clan on a journey of self exploration and training, Knowing that should they return to their clan lands that they would be better able to defend their friends and family as well as their clans and their own honour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dragonborn Characteristics:''' Driven, honour-bound, noble, reliable, the splitting image of dragons and born among clans.&lt;br /&gt;
&lt;br /&gt;
'''Male Names:'''Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Nadarr, Patrin, Rhogar, Shamash, Shedinn, Torinn&lt;br /&gt;
&lt;br /&gt;
'''Female Names:'''Akra, Biri, Daar, HArann, Kava, Korinn, Mishann, Nala, Perra, Sora, Surina, Thava&lt;br /&gt;
&lt;br /&gt;
=== Dragonborn Adventurers ===&lt;br /&gt;
Three sample dragonborn adventurers are described below.&amp;lt;br&amp;gt;&lt;br /&gt;
Torinn is a dragonborn [[4e Index (4e Other)#Warlord|warlord]], after his entire clan being wiped out he left his home lands to seeking greater power, so that one day he would return with a new clan of his own and return honour to his name.&amp;lt;br&amp;gt;&lt;br /&gt;
Thava is a dragonborn sorcerer, exiled after a terrible accident during her training she wanders the worlds seeking out teachers of arcane power so that one day she may return to her clan and clear her name as an incompetent spell caster.&amp;lt;br&amp;gt;&lt;br /&gt;
Patrin is a dragonborn [[4e Index (4e Other)#Fighter|fighter]],  after his father abandoned the clan it was he who would be charged with tracking him down and slaying him. It was with this journey Patrin would prove he has what it takes to be a warrior among his clan. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{4e User Races Breadcrumb}}, &amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Main Page]] &amp;amp;rarr; [[4e Homebrew]] &amp;amp;rarr; [[DnD Campaign Settings|Campaign Settings]] &amp;amp;rarr; [[Age of War (4e Campaign Setting)|Age of War]] &amp;amp;rarr; [[Age of War Player's Guide (Age of War Supplement)|Age of War Player's Guide]] &amp;amp;rarr; [[Races (Age of War Player's Guide Supplement)|Races]]&lt;br /&gt;
[[Category:4e]]&lt;br /&gt;
[[Category:User]]&lt;br /&gt;
[[Category:Race]]&lt;br /&gt;
[[Category:Age of War Setting]]&lt;br /&gt;
[[Category:Age of War Setting Player's Guide Setting]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Aasimar_(4e_Race)</id>
		<title>Aasimar (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Aasimar_(4e_Race)"/>
				<updated>2009-08-24T18:27:56Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete |12:27, 24 August 2009 (MDT)|No longer a member of this wiki}}&lt;br /&gt;
&lt;br /&gt;
{{Author&lt;br /&gt;
|author_name=ShadowyFigure&lt;br /&gt;
|date_created=16.06.2008&lt;br /&gt;
|status=Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Aasimar ==&lt;br /&gt;
&lt;br /&gt;
'''''Aasimar are descendants and offspring of a once great angel race, cast down into mortalhood by a curse...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=6&amp;amp;rsquo;10&amp;amp;rdquo;&amp;amp;ndash;7&amp;amp;rsquo;2&amp;amp;rdquo;&lt;br /&gt;
|weight=175&amp;amp;ndash;200 lb.&lt;br /&gt;
|abilities=+2 [[4e Index (4e Other)#Ability scores|Wisdom]], +2 [[4e Index (4e Other)#Ability scores|Charisma]]&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision=[[4e Index (4e Other)#low-light vision|Low-light]]&lt;br /&gt;
|languages=[[4e Index (4e Other)#languages and scripts|Common]], choice of one other&lt;br /&gt;
|skills=+2 [[4e Index (4e Other)#Diplomacy skill|Diplomacy]], +2 [[4e Index (4e Other)#Perception skill|Perception]]&lt;br /&gt;
|trait1=Resist Energy |description1=You gain resist [[4e Index (4e Other)#damage type|cold]] 5 + one-half your character level.&lt;br /&gt;
|trait2=Immortal Roots |description2=You gain a +1 [[4e Index (4e Other)#bonuses and penalties|racial bonus]] to [[4e Index (4e Other)#Fortitude|Fortitude]] defense, and a +5 racial bonus to saving throws against poison effects.&lt;br /&gt;
|trait3=Angel Born |description3=Your race is the offspring of a once great [[4e Index (4e Other)#Angel|angel]] race, and so you are considered an immortal for the purpose of effects that relate to creature origin.&lt;br /&gt;
|trait4=Ancestral Smite |description4=You can use ''ancestral smite'' as an [[4e Index (4e Other)#encounter power|encounter power]].&lt;br /&gt;
}}&lt;br /&gt;
{{4e Power&lt;br /&gt;
|name=Ancestral Smite&lt;br /&gt;
|owner=Race&lt;br /&gt;
|class=Aasimar&lt;br /&gt;
|type=Attack&lt;br /&gt;
|usage=Encounter&lt;br /&gt;
|flavor=The woman's eyes seemed to be filled with a bright white light as she brought down her weapon in a powerful blow filled with the divine energies of her ancestors...&lt;br /&gt;
|keyword1=Divine&lt;br /&gt;
|actiontype=Standard Action&lt;br /&gt;
|range=Ranged&lt;br /&gt;
|rangemod=5&lt;br /&gt;
|target=One Creature in range.&lt;br /&gt;
|attack=Charisma&lt;br /&gt;
|defense=Will&lt;br /&gt;
|attackextra= or Wisdom vs. Will&lt;br /&gt;
|hit=1d4 + Charisma Modifier Radiant Damage or 1d4 + Wisdom Modifier Radiant Damage.&amp;lt;br&amp;gt;Increase to 2d4 damage at 11th level.&amp;lt;br&amp;gt;Increase to 3d4 damage at 21st level.&lt;br /&gt;
|effect=The target takes 2 ongoing radiant damage (save ends).&amp;lt;br&amp;gt;Increase to 5 ongoing damage at 11th level.&amp;lt;br&amp;gt;Increase to 10 ongoing damage at 21st level.&lt;br /&gt;
|special=When you create your character, choose Charisma or Wisdom as the ability score you use when making attack rolls with this power. This choice remains throughout your characters life and does not change the power's other effects.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|''We once lit the heavens with fire and lightning, our divine energies radiating as we flew into battle, but that was long ago. Before the curse that fell on our race...''}}&lt;br /&gt;
&lt;br /&gt;
The Aasimar are the remnants of a once beautiful race of angels who were divided between masters, in time this formed into a great war between the {{I}}Angel|Angel]] race, a fight between good and evil that ended with a curse. Angered by the behavior of their servants the two gods struck down the angels, tearing their immortality away and sending them to the {{I}} D&amp;amp;D world, the|material plane]]. In time the newly named Aasimar spread all over the world breeding with one another to create the Aasimar of today. A mortal yet powerful angel race with their immortal wisdom still intact. &lt;br /&gt;
&lt;br /&gt;
Play an Aasimar if you want...&lt;br /&gt;
* To play a wise and charismatic race.&lt;br /&gt;
* To be the offspring of a once great angel race.&lt;br /&gt;
* To be a member of a race that favors the {{I}}Paladin|Paladin]], {{I}}Cleric|Cleric]] and {{I}}Warlock|Warlock]] classes.&lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
Aasimar were once a great {{I}}Angel|angelic]] race; resembling angels in many ways.  Aasimar's skin tones, eye color, and overall physical appearance make them seem unworldly to some and unnatural to others.  From golden skin to vibrantly shining eyes; Aasimar are considered unnatural in many locales.  Taller than {{I}}Human|humans]], arguably a tribute to the glorious days when they wielded great {{I}}divine|divine]] power, and unnaturally strong, they are often shunned for their unique appearance.  Even though most Aasimar are considered unnatural their entire lives many end up living hundreds to thousands of years; hardly changing their appearance after 20 years of age.&lt;br /&gt;
&lt;br /&gt;
[[Image:Excerpt 4E angel2.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Playing an Aasimar===&lt;br /&gt;
&lt;br /&gt;
Aasimar find no comforts in {{I}}Human|human]] societies, and only in their hidden monasteries do they ever truly feel at home. It is because of this Aasimar tend to travel, following whatever path they wish, so that can find their place in the world. Some are drawn to divine paths, such as that of the {{I}}Paladin|Paladin]] or {{I}}Cleric|Clerics]], while others wish to see the stars like they once did, becoming {{I}}Warlock|Warlocks]], though these tend to just be fancies to pass the time, as there is normally plenty of it for an Aasimar. &lt;br /&gt;
&lt;br /&gt;
It is common for Aasimar to seek the answer to immortality, wishing to return their once great selves or at least some different forms of themselves. Many of the Aasimar race wish to seek revenge against their now long forgotten masters, with many people sensing this determination. Aasimar are often intimidating to be around, and anyone stuck in conversation with an Aasimar often finds themselves either on the edge of fright or hanging on the edge of the Aasimar's every word. As the offspring of {{I}}Angel|angels]], Aasimar are protective of their ideals, and many will protect them to the death.&lt;br /&gt;
&lt;br /&gt;
Aasimar are often found in cities, whether in temples as preachers, or in a nobles house as a guard. It is general knowledge once you are sworn under the protection of Aasimar, you are as safe as it gets. If you were to ever visit an Aasimar city, you would find it guarded 24 hours a day, its prismatic walls protecting all inside from the dangers of the astral sea. Many people in fact visit such cities so they can see the astral sea from a different perspective, and it is said the radiant energies reflection on the sea is beautiful sight to see. It is also in these cities the Aasimars' Angelic heritage is most shown, as a visitor will often find themselves asked if they require any help, or if there is a task that one of the many young Aasimar warriors may complete for them.&lt;br /&gt;
&lt;br /&gt;
'''Aasimar Characteristics:''' Brave, Wise, Honorable, Courageous, Noble, Defensive.&lt;br /&gt;
&lt;br /&gt;
'''Male Names:''' Camael, Ecanus, Forfax, Gazardiel, Hael.&lt;br /&gt;
&lt;br /&gt;
'''Female Names:''' Cathetal, Dina, Forcae, Gabrielus, Muriel.&lt;br /&gt;
&lt;br /&gt;
=== Aasimar Adventurers ===&lt;br /&gt;
&lt;br /&gt;
Three Sample Aasimar adventurers are described below:&lt;br /&gt;
&lt;br /&gt;
Muriel is a Aasimar {{I}}Paladin|Paladin]], from a young age she has always thought greatly of herself and for this reason seeks power. With this power granted by her new master {{I}}gods|Hextor]] she hopes to have revenge against her old masters and regain her immortality. Muriel is a power warrior for this reason and fuels her attacks with her undying wish for revenge, and is known as a Astral weapon among her fellow worshipers. &lt;br /&gt;
&lt;br /&gt;
Forfax is a Aasimar {{I}}Warlock|Warlock]]. Crazed by astral whispers in his sleep, the young Aasimar struck a pact with a great power so that he can hear their message clearly and it is because of this his mission was formed. From an early stage in his life Forfax strove to do good around him, knowing that some day he would finally find his forgotten masters, finally joining whichever side that accepts him as an all powerful creature. It is known for him to often gaze at the stars at night muttering to himself about the hidden gateways and scriptures in the sky.&lt;br /&gt;
&lt;br /&gt;
Hael is a Aasimar {{I}}Cleric|Cleric]], a powerful healer of {{I}}gods|Pelor]]. Hael was taken into a monastery from an early age wishing to use the divine powers locked in his blood to help others. In time Hael rose to the rank of head priest in his monastery and so left to preach the doctrines of Pelor to the people of the world. In his divine mission he joined others hoping that Pelors light would help them too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{4e User Races Breadcrumb}}&lt;br /&gt;
[[Category:4e]]&lt;br /&gt;
[[Category:User]]&lt;br /&gt;
[[Category:Race]]&lt;br /&gt;
[[Category:Humanoid Type]]&lt;br /&gt;
[[Category:Angel Subtype]]&lt;br /&gt;
'''Bold text'''&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Azer_(4e_Race)</id>
		<title>Azer (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Azer_(4e_Race)"/>
				<updated>2009-08-24T18:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete |12:27, 24 August 2009 (MDT)|No longer a member of this wiki}}&lt;br /&gt;
&lt;br /&gt;
{{Author&lt;br /&gt;
|author_name=ShadowyFigure&lt;br /&gt;
|date_created=03.07.2008&lt;br /&gt;
|status=Work in progress.&lt;br /&gt;
}}&lt;br /&gt;
==Azer==&lt;br /&gt;
&lt;br /&gt;
'''''The ancient ancestors of Dwarves corrupted by the elemental power of fire...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=4’3” – 4’9”&lt;br /&gt;
|weight=160 – 220 lb.&lt;br /&gt;
|abilities=+2 Strength, +2 Constitution&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision=Low-light&lt;br /&gt;
|languages=Common, Dwarven&lt;br /&gt;
|skills=+2 Endurance, +2 Intimidate&lt;br /&gt;
|trait1=Resist Fire&lt;br /&gt;
|description1=You have resist fire 5 + one-half your level.&lt;br /&gt;
|trait2=Stand Your Ground&lt;br /&gt;
|description2=When an effect forces you to move – through a pull, a push, or a slide – you can move 1 square less than the effect specifies. This means an effect that normally pushes a target 1 square doe not force you to move unless you want to. In addition, when an attack would knock you prone, you can immediately make a saving throw to avoid falling prone.&lt;br /&gt;
|trait3=Flaming Weapon&lt;br /&gt;
|description3=As a minor action you may make all damage dealt by a weapon you hold deal fire damage. If your weapon already deals fire damage then all attacks receive a +2 power bonus to damage.&lt;br /&gt;
|trait4=Elemental Born&lt;br /&gt;
|description4=You are considered an elemental for the purpose of effects that relate to creature origin.&lt;br /&gt;
|trait5=Tough as Iron&lt;br /&gt;
|description5=Add your constitution modifier to your healing surge value.&lt;br /&gt;
|trait6=Warding Fire&lt;br /&gt;
|description6=You can use ''warding fire'' as an encounter power.&lt;br /&gt;
}}&lt;br /&gt;
{{4e Power&lt;br /&gt;
|name=Warding Fire&lt;br /&gt;
|owner=Race&lt;br /&gt;
|class=Azer&lt;br /&gt;
|type=Utility&lt;br /&gt;
|usage=Encounter&lt;br /&gt;
|range=Personal&lt;br /&gt;
|flavor=You let out a roar of anger the flames that form what would be your facial hair bursting into energy engulfing your body and burning your foes.&lt;br /&gt;
|keyword1='''Divine'''&lt;br /&gt;
|actiontype=Minor Action&lt;br /&gt;
|effect=You gain an aura of 2 squares until the end of your next turn. All enemies who are in the aura at the beginning of there turn take 5 ongoing fire damage (save ends) and are dazed (save ends).&lt;br /&gt;
|extra=Increase to 10 ongoing fire damage  at 11th level. Increase to 15 ongoing fire damage at 21st level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''We were captured and enslaved by the fire giants with no way to escape... but then the corruption spread through our veins and the fires in our hearts were lit.''&lt;br /&gt;
&lt;br /&gt;
The Azer are whats left of a captured race from long ago in which the Dwarves now are descended from. Corrupted by dark power their fire giant masters twisted them, warping them with raw elemental power turning them into the firey dwarf people they now are.&lt;br /&gt;
&lt;br /&gt;
Not all Azer are still captured however, and those who have escaped there masters often travel the astral sea in search of gold stone so that they can build there own homes. Many wander the material plane in search of such a belonging and there blacksmithing abilities are often welcomed in Dwarven forges providing them with somewhere to live.&lt;br /&gt;
&lt;br /&gt;
Play an Azer if you want....&lt;br /&gt;
*To play a race whose hair and beard are fire!&lt;br /&gt;
*To play a character who has escaped from the torment of enslavement under giants.&lt;br /&gt;
*To be a member of a race that favors the Fighter, Paladin and Warlock Classes.&lt;br /&gt;
&lt;br /&gt;
===Physical Qualities===&lt;br /&gt;
&lt;br /&gt;
Azer like dwarves are short, but broad their bodies being heavy and bulky. All Azer skin is dark ranging from a coppery color to a dark bronze shine. Most Azer where their firey beards and hair long and it is a well known fact that flames dim and brighten with mood. In battle it is often said that a group of Azer look like dragon breath advancing towards you. Their eyes, are red glistening like rubies in their dark eye sockets and it is often claimed they can almost see into your soul, this causes a lot of discrimination towards the Azer as many see the red eyes and automatically think they are evil.&lt;br /&gt;
&lt;br /&gt;
[[Image:Azer.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Playing an Azer===&lt;br /&gt;
&lt;br /&gt;
Azer are often talented adventurers as they are no stranger to the torture and hardship one may face during their journeys, and it is because of this many Azer stare into the face of danger and laugh. Many Azer adventure to find a place to feel like themselves, others travel to feel free, as with no chains or masters such Azer see no reason to restrict themselves to one place.&lt;br /&gt;
&lt;br /&gt;
It is common for Azer to become hunters, traveling blacksimths, warlocks of great power in which they use to free the other Azer enslaved or paladins fighting for good and justice putting their lives on the line for the freedom of others. To be an Azer is to be both respected and feared for your appearance does little for first opinions and many see you as a intimidating brutish person due to this.&lt;br /&gt;
&lt;br /&gt;
You act on your emotions letting your fiery temper, bravery and nobility get you into the stickiest and most dangerous situations however you always poor through being as tough as metal often.&lt;br /&gt;
&lt;br /&gt;
'''Azer Characteristics:''' Brave, Strong, Tough, Fire, Noble, Misunderstood.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Example Azer Male Names:''' Adrik, Baern, Berend, Darrak, Eberk, Fargrim, Gardain, Harbek, Kildrak, Morgran, Orsik, Rangrim, Thoradin, Thorfin, Tordek, Travok, Vondal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Example Azer Female Name:''' Artin, Bardryn, Diesa, Eldeth, Falkrunn, Gurdis, Helja, Kathra, Kristryd, Mardred, Riswynn, Torbera, Vistra&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Azer Adventurers ===&lt;br /&gt;
&lt;br /&gt;
Garoa is a Azer Warlock who pacted with infernal powers so that he could slay his master and escape to the material plane. Now he adventures so that he may grow strong and save the Azer still enslaved. &lt;br /&gt;
&lt;br /&gt;
Roadae is a Azer Paladin of Moradin. Long ago he escape from his fire giants masters to find him self in a dwarven society he was seen to have potential and so trained as a paladin. Moradin is his life and he will do anything to better the Dwarf and Azer Race.&lt;br /&gt;
&lt;br /&gt;
Brigan is a Azer fighter and faithful servant of a fire giant rebel group who broke away from the other fire giants during the enslavement of the dwarf kind. Wielding his mighty maul Brigan hunts and kills giants hoping to free more of his brethren. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{4e User Races Breadcrumb}}&lt;br /&gt;
[[Category:4e]]&lt;br /&gt;
[[Category:User]]&lt;br /&gt;
[[Category:Race]]&lt;br /&gt;
[[Category:Humanoid Type]]&lt;br /&gt;
[[Category:Elemental]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure</id>
		<title>User:ShadowyFigure</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure"/>
				<updated>2009-08-24T18:26:05Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: Undo revision 406022 by ShadowyFigure (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: 50%; padding: 1px; background-color: #003F87; margin: 1px; background-color: #003F87; border: 1px; #1874CD; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 2px 5px;&amp;quot; |&amp;lt;font style = &amp;quot;color: #000000&amp;gt;'''About Me'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 5px 3px 0; text-align: right;&amp;quot; |&amp;lt;font style=&amp;quot;font-weight: bold; color: #000000;&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |[[Image:shadowyfigure.JPG|400px|center]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Name'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''ShadowyFigure''' &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''A/S/L/'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | 16 / Male / The Land of up your Narnia&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Occupation'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | Student &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Facts'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Interests'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Other Online Activities'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Family'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Wiki Goals'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Contact'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  * email[mailto:onemanhorde@gmail.com]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''External Links'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 10px&amp;quot;|[http://www.dandwiki.com/wiki/Special:Contributions/ShadowyFigure'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp; My Contributions&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 5px 3px 0; text-align: center;&amp;quot; |[[User talk:ShadowyFigure|'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp;My Talk&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==User since 03/23/07==&lt;br /&gt;
{|align=center&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==About Me==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About Me on the Wiki==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wiki Information==&lt;br /&gt;
*[[User:ShadowyFigure/My Stuff|My Stuff]], &lt;br /&gt;
* '''Current Project:''' [[Age of War Campaign Guide (Age of War Supplement)]], [[Age of War Player's Guide (Age of War Supplement)]]&lt;br /&gt;
* '''Campaign Settings:''' [[Age of War (4e Campaign Setting)]]&lt;br /&gt;
* '''Adopted:''' &lt;br /&gt;
* '''To Do:''' To Many Things.&lt;br /&gt;
* '''Sandbox:''' [[User:ShadowyFigure/Age of War Campaign Setting Sandbox (Human)|Age of War Campaign Setting Sandbox (Human)]], [[User:ShadowyFigure/Age of War Campaign Setting Sandbox (Infernal Heritage)|Age of War Campaign Setting Sandbox (Infernal Heritage)]]&lt;br /&gt;
* '''Random Page:''' &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Userpage==&lt;br /&gt;
Please feel free to use this User Page template for your own page! THANKS HOOPER!)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==To Do/Awards==&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | '''The To Do list:''' !! Awards&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Active Development'''&lt;br /&gt;
&lt;br /&gt;
;Things to add&lt;br /&gt;
&lt;br /&gt;
;Ideas (Things to Write)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:United Kingdom of Great Britain and Northern Ireland]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure</id>
		<title>User:ShadowyFigure</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure"/>
				<updated>2009-08-23T09:33:16Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: Replacing page with 'Goodbye!'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goodbye!&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Forceful_Strike_(4e_Power)</id>
		<title>Talk:Forceful Strike (4e Power)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Forceful_Strike_(4e_Power)"/>
				<updated>2009-06-10T20:27:10Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Attack ==&lt;br /&gt;
&lt;br /&gt;
This is identical to a melee basic attack, except that it is a martial power and does not count as a melee basic attack. It should be slightly better, as it is a class power rather than a basic attack. --&amp;amp;nbsp;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;border: 1px solid; -moz-border&lt;br /&gt;
radius:10px&amp;quot;&amp;gt;[[Image:SamAutosig.JPG]]'''[[User:Sam Kay|&amp;lt;span style=&amp;quot;-moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px&amp;quot;&amp;gt;  Sam Kay  &amp;lt;/span&amp;gt;''']][[User talk:Sam Kay|&amp;lt;span style=&amp;quot; -moz-border-radius-bottomleft:10px; -moz-border-radius-topleft:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;talk&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Contributions/Sam Kay|&amp;lt;span style=&amp;quot;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;contribs&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Emailuser/Sam Kay|&amp;lt;span style=&amp;quot; -moz-border-radius-bottomright:10px; -moz-border-radius-topright:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;email&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 10:12, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:The power doesn't really follow it;s description like at either, how do you forgo targeting? [[User:ShadowyFigure|ShadowyFigure]] 13:43, 9 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::The goal of this power is to provide an opportunity to use Strength instead of Dexterity for a melee basic attack... Hence, the &amp;quot;forgoing the targeting&amp;quot;, by using brutal strength instead of carefully placed strikes. I might have to change is so it can be used as a melee basic attack, same as with the wizard &amp;quot;Magic Missile&amp;quot;... --Katz&lt;br /&gt;
&lt;br /&gt;
:::Strength already IS the usual for a melee basic attack. Dexterity is only used for ranged basic attacks. [[User:Dragon Child|Dragon Child]] 14:17, 10 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::: This power fails. [[User:ShadowyFigure|ShadowyFigure]] 14:27, 10 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Forceful_Strike_(4e_Power)</id>
		<title>Talk:Forceful Strike (4e Power)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Forceful_Strike_(4e_Power)"/>
				<updated>2009-06-09T19:43:25Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Attack ==&lt;br /&gt;
&lt;br /&gt;
This is identical to a melee basic attack, except that it is a martial power and does not count as a melee basic attack. It should be slightly better, as it is a class power rather than a basic attack. --&amp;amp;nbsp;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;border: 1px solid; -moz-border&lt;br /&gt;
radius:10px&amp;quot;&amp;gt;[[Image:SamAutosig.JPG]]'''[[User:Sam Kay|&amp;lt;span style=&amp;quot;-moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px&amp;quot;&amp;gt;  Sam Kay  &amp;lt;/span&amp;gt;''']][[User talk:Sam Kay|&amp;lt;span style=&amp;quot; -moz-border-radius-bottomleft:10px; -moz-border-radius-topleft:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;talk&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Contributions/Sam Kay|&amp;lt;span style=&amp;quot;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;contribs&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Emailuser/Sam Kay|&amp;lt;span style=&amp;quot; -moz-border-radius-bottomright:10px; -moz-border-radius-topright:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;email&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 10:12, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:The power doesn't really follow it;s description like at either, how do you forgo targeting? [[User:ShadowyFigure|ShadowyFigure]] 13:43, 9 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox_(Human)</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox (Human)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox_(Human)"/>
				<updated>2009-06-09T18:08:22Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: New page: == Human, Variant == '''''Of Kingdoms, and Empires...'''''  {{Template:4e Racial Traits |height=5'6&amp;quot; - 6'2&amp;quot; |weight=135lb - 220lb |abilities= +2 to any one ability score. |size=Medium |spe...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Human, Variant ==&lt;br /&gt;
'''''Of Kingdoms, and Empires...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=5'6&amp;quot; - 6'2&amp;quot;&lt;br /&gt;
|weight=135lb - 220lb&lt;br /&gt;
|abilities= +2 to any one ability score.&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision= Normal&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], and one other.&lt;br /&gt;
|skills=+2 to any two choices.&lt;br /&gt;
|trait1=Bonus Feat&lt;br /&gt;
|description1=You gain a bonus feat at 1st level. &lt;br /&gt;
|trait2= Bonus At-Will Power&lt;br /&gt;
|description2=You know one extra 1st level at-will attack power from your class. &lt;br /&gt;
|trait3=Human Instinct&lt;br /&gt;
|description3=You gain a +2 racial bonus to [[4e Index (4e Other)#Fortitude defense|Fortitude]], [[4e Index (4e Other)#Reflex defense|Reflex]] or [[4e Index (4e Other)#Will defense|Will]] defense.&lt;br /&gt;
|trait4=Human Adaption&lt;br /&gt;
|description4=You can choose class-specific multiclass feats from more than one class.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
=== Playing a Human ===&lt;br /&gt;
&lt;br /&gt;
=== Human Adventurers ===&lt;br /&gt;
&lt;br /&gt;
'''Human Characteristics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Human Names:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Human Adventurers'''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox_(Infernal_Heritage)</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox (Infernal Heritage)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox_(Infernal_Heritage)"/>
				<updated>2009-06-09T18:07:53Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: New page: == Infernal Heritage ==  ===Infernal Heritage [Bloodline Feat]===  ''Infernal powers run through your veins...''  '''Tier:''' Heroic   '''Prerequisite:''' [[4e Index (4e Other)#Abbility Sc...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Infernal Heritage ==&lt;br /&gt;
&lt;br /&gt;
===Infernal Heritage [Bloodline Feat]===&lt;br /&gt;
&lt;br /&gt;
''Infernal powers run through your veins...''&lt;br /&gt;
&lt;br /&gt;
'''Tier:''' Heroic &lt;br /&gt;
&lt;br /&gt;
'''Prerequisite:''' [[4e Index (4e Other)#Abbility Scores|Int]] 13, or [[4e Index (4e Other)#Abbility Scores|Cha]] 13&lt;br /&gt;
&lt;br /&gt;
'''Benefit:''' You gain ''Infernal Wrath'' as an encounter power, I'n additon you gain a +2 bonus to Diplomacy and Bluff checks made against Devils.&lt;br /&gt;
&lt;br /&gt;
'''Special:''' You are considered a Devil for the purpose of effects that relate to Devils.&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure</id>
		<title>User:ShadowyFigure</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure"/>
				<updated>2009-06-09T18:07:45Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Wiki Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: 50%; padding: 1px; background-color: #003F87; margin: 1px; background-color: #003F87; border: 1px; #1874CD; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 2px 5px;&amp;quot; |&amp;lt;font style = &amp;quot;color: #000000&amp;gt;'''About Me'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 5px 3px 0; text-align: right;&amp;quot; |&amp;lt;font style=&amp;quot;font-weight: bold; color: #000000;&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |[[Image:shadowyfigure.JPG|400px|center]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Name'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''ShadowyFigure''' &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''A/S/L/'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | 16 / Male / The Land of up your Narnia&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Occupation'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | Student &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Facts'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Interests'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Other Online Activities'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Family'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Wiki Goals'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Contact'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  * email[mailto:onemanhorde@gmail.com]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''External Links'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 10px&amp;quot;|[http://www.dandwiki.com/wiki/Special:Contributions/ShadowyFigure'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp; My Contributions&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 5px 3px 0; text-align: center;&amp;quot; |[[User talk:ShadowyFigure|'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp;My Talk&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==User since 03/23/07==&lt;br /&gt;
{|align=center&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==About Me==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About Me on the Wiki==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wiki Information==&lt;br /&gt;
*[[User:ShadowyFigure/My Stuff|My Stuff]], &lt;br /&gt;
* '''Current Project:''' [[Age of War Campaign Guide (Age of War Supplement)]], [[Age of War Player's Guide (Age of War Supplement)]]&lt;br /&gt;
* '''Campaign Settings:''' [[Age of War (4e Campaign Setting)]]&lt;br /&gt;
* '''Adopted:''' &lt;br /&gt;
* '''To Do:''' To Many Things.&lt;br /&gt;
* '''Sandbox:''' [[User:ShadowyFigure/Age of War Campaign Setting Sandbox (Human)|Age of War Campaign Setting Sandbox (Human)]], [[User:ShadowyFigure/Age of War Campaign Setting Sandbox (Infernal Heritage)|Age of War Campaign Setting Sandbox (Infernal Heritage)]]&lt;br /&gt;
* '''Random Page:''' &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Userpage==&lt;br /&gt;
Please feel free to use this User Page template for your own page! THANKS HOOPER!)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==To Do/Awards==&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | '''The To Do list:''' !! Awards&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Active Development'''&lt;br /&gt;
&lt;br /&gt;
;Things to add&lt;br /&gt;
&lt;br /&gt;
;Ideas (Things to Write)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:United Kingdom of Great Britain and Northern Ireland]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox"/>
				<updated>2009-06-09T18:06:38Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Human, Variant ==&lt;br /&gt;
'''''Of Kingdoms, and Empires...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=5'6&amp;quot; - 6'2&amp;quot;&lt;br /&gt;
|weight=135lb - 220lb&lt;br /&gt;
|abilities= +2 to any one ability score.&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision= Normal&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], and one other.&lt;br /&gt;
|skills=+2 to any two choices.&lt;br /&gt;
|trait1=Bonus Feat&lt;br /&gt;
|description1=You gain a bonus feat at 1st level. &lt;br /&gt;
|trait2= Bonus At-Will Power&lt;br /&gt;
|description2=You know one extra 1st level at-will attack power from your class. &lt;br /&gt;
|trait3=Human Instinct&lt;br /&gt;
|description3=You gain a +2 racial bonus to [[4e Index (4e Other)#Fortitude defense|Fortitude]], [[4e Index (4e Other)#Reflex defense|Reflex]] or [[4e Index (4e Other)#Will defense|Will]] defense.&lt;br /&gt;
|trait4=Human Adaption&lt;br /&gt;
|description4=You can choose class-specific multiclass feats from more than one class.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
=== Playing a Human ===&lt;br /&gt;
&lt;br /&gt;
=== Human Adventurers ===&lt;br /&gt;
&lt;br /&gt;
'''Human Characteristics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Human Names:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Human Adventurers'''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure</id>
		<title>User:ShadowyFigure</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure"/>
				<updated>2009-06-09T18:05:51Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: 50%; padding: 1px; background-color: #003F87; margin: 1px; background-color: #003F87; border: 1px; #1874CD; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 2px 5px;&amp;quot; |&amp;lt;font style = &amp;quot;color: #000000&amp;gt;'''About Me'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 5px 3px 0; text-align: right;&amp;quot; |&amp;lt;font style=&amp;quot;font-weight: bold; color: #000000;&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |[[Image:shadowyfigure.JPG|400px|center]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Name'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''ShadowyFigure''' &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''A/S/L/'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | 16 / Male / The Land of up your Narnia&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Occupation'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | Student &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Facts'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Interests'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Other Online Activities'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Family'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Wiki Goals'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Contact'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  * email[mailto:onemanhorde@gmail.com]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''External Links'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 10px&amp;quot;|[http://www.dandwiki.com/wiki/Special:Contributions/ShadowyFigure'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp; My Contributions&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 5px 3px 0; text-align: center;&amp;quot; |[[User talk:ShadowyFigure|'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp;My Talk&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==User since 03/23/07==&lt;br /&gt;
{|align=center&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==About Me==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About Me on the Wiki==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wiki Information==&lt;br /&gt;
*[[User:ShadowyFigure/My Stuff|My Stuff]], &lt;br /&gt;
* '''Current Project:''' [[Age of War Campaign Guide (Age of War Supplement)]], [[Age of War Player's Guide (Age of War Supplement)]]&lt;br /&gt;
* '''Campaign Settings:''' [[Age of War (4e Campaign Setting)]]&lt;br /&gt;
* '''Adopted:''' &lt;br /&gt;
* '''To Do:''' To Many Things.&lt;br /&gt;
* '''Sandbox:''' [[User:ShadowyFigure/Age of War Campaign Setting Sandbox (Human)|Age of War Campaign Setting Sandbox (Human)]], &lt;br /&gt;
* '''Random Page:''' &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Userpage==&lt;br /&gt;
Please feel free to use this User Page template for your own page! THANKS HOOPER!)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==To Do/Awards==&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | '''The To Do list:''' !! Awards&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Active Development'''&lt;br /&gt;
&lt;br /&gt;
;Things to add&lt;br /&gt;
&lt;br /&gt;
;Ideas (Things to Write)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:United Kingdom of Great Britain and Northern Ireland]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure</id>
		<title>User:ShadowyFigure</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure"/>
				<updated>2009-06-09T16:53:49Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Wiki Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: 50%; padding: 1px; background-color: #003F87; margin: 1px; background-color: #003F87; border: 1px; #1874CD; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 2px 5px;&amp;quot; |&amp;lt;font style = &amp;quot;color: #000000&amp;gt;'''About Me'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: &amp;quot;#FFFFFF;&amp;quot; padding: 3px 5px 3px 0; text-align: right;&amp;quot; |&amp;lt;font style=&amp;quot;font-weight: bold; color: #000000;&amp;quot;&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |[[Image:shadowyfigure.JPG|400px|center]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Name'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''ShadowyFigure''' &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''A/S/L/'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | 16 / Male / The Land of up your Narnia&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Occupation'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | Student &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; | '''Facts'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Interests'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Other Online Activities'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Family'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Wiki Goals'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''Contact'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; |  * email[mailto:onemanhorde@gmail.com]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#CAE1FF&amp;quot; |  '''External Links'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 10px&amp;quot;|[http://www.dandwiki.com/wiki/Special:Contributions/ShadowyFigure'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp; My Contributions&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']&lt;br /&gt;
| style=&amp;quot;background-color: #003F87; padding: 3px 5px 3px 0; text-align: center;&amp;quot; |[[User talk:ShadowyFigure|'''&amp;lt;span style=&amp;quot; color:white&amp;quot;&amp;gt;&amp;amp;nbsp;My Talk&amp;amp;nbsp;&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==User since 03/23/07==&lt;br /&gt;
{|align=center&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
==About Me==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About Me on the Wiki==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wiki Information==&lt;br /&gt;
*[[User:ShadowyFigure/My Stuff|My Stuff]], &lt;br /&gt;
* '''Current Project:''' [[Age of War Campaign Guide (Age of War Supplement)]], [[Age of War Player's Guide (Age of War Supplement)]]&lt;br /&gt;
* '''Campaign Settings:''' [[Age of War (4e Campaign Setting)]]&lt;br /&gt;
* '''Adopted:''' &lt;br /&gt;
* '''To Do:''' To Many Things.&lt;br /&gt;
* '''Sandbox:''' [[User:ShadowyFigure/Age of War Campaign Setting Sandbox|Age of War Campaign Setting Sandbox]], [[User:ShadowyFigure/Racial Templates Sandbox|Racial Templates]]&lt;br /&gt;
* '''Random Page:''' &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 41%; border: 1px solid #1874CD; padding: .5em 1em; color: #000033; background-color: #CAE1FF; margin: 6px 6px 0; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Userpage==&lt;br /&gt;
Please feel free to use this User Page template for your own page! THANKS HOOPER!)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==To Do/Awards==&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | '''The To Do list:''' !! Awards&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Active Development'''&lt;br /&gt;
&lt;br /&gt;
;Things to add&lt;br /&gt;
&lt;br /&gt;
;Ideas (Things to Write)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:United Kingdom of Great Britain and Northern Ireland]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Dragon_Child</id>
		<title>User talk:Dragon Child</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Dragon_Child"/>
				<updated>2009-06-09T08:49:35Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Appologies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to D&amp;amp;D Wiki.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everything relating to admins can be found [[Meta Pages#Administration|here]].&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 15:19, 12 April 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Hello==&lt;br /&gt;
Thanks for all the discussion on numerous pages.  Great to see someone with ideas and concerns for balancing out alot of the Homebrew material.  You'll find, however, that your concerns will be met with more consideration if given in a nicer tone.  We're all friends here. Another great option is to form your version of how something should work, whether in a sandbox or by creating a variant page for it, and then showcasing it. Thanks. &amp;amp;nbsp;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;border: 1px solid blue; -moz-border-radius:10px&amp;quot;&amp;gt;[[User:Hooper|'''&amp;lt;span style=&amp;quot;background-color:White; color:FireBrick; -moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px&amp;quot;&amp;gt;  Hooper  &amp;lt;/span&amp;gt;''']][[User talk:Hooper|&amp;lt;span style=&amp;quot;background-color:red; color:blue; -moz-border-radius-bottomleft:10px; -moz-border-radius-topleft:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;talk&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Contributions/Hooper|&amp;lt;span style=&amp;quot;background-color:red; color:blue&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;contribs&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Emailuser/Hooper|&amp;lt;span style=&amp;quot;background-color:red; color:blue; -moz-border-radius-bottomright:10px; -moz-border-radius-topright:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;email&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 07:54, 31 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Is this reference to the Giant (4e) race discussion? If so, I was TOO nice there. You'll notice when I'm actually critiquing stuff made by other people, I often give very detailed analysis of how I feel things should be worded/work, and can provide plenty of examples. [[User:Dragon Child|Dragon Child]] 16:52, 31 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Seriously, he does, just read [[Talk:Time Walker, Variant (DnD Class)|this]]. &amp;amp;rarr; [[User:Rithaniel|&amp;lt;span style=color:Gray; -moz-border-radius-topleft:25px; -moz-border-radius-bottomleft:20px&amp;quot;&amp;gt;Rith&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt; [[User talk:Rithaniel|&amp;lt;span style=color:black; -moz-border-radius-bottomleft:20px; -moz-border-radius-topleft:20px&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 17:58, 31 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Hey Man ==&lt;br /&gt;
&lt;br /&gt;
Hey Half-Dragon, I've been reading your most recent posts on talk pages, and, well, you might wanna turn down the aggressivenessismity (CAPS LOCK, and 'who the hell cares' type statements), you know, just a thought. (and no, that is not a made up word) &amp;amp;rarr; [[User:Rithaniel|&amp;lt;span style=color:Gray; -moz-border-radius-topleft:25px; -moz-border-radius-bottomleft:20px&amp;quot;&amp;gt;Rith&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt; [[User talk:Rithaniel|&amp;lt;span style=color:black; -moz-border-radius-bottomleft:20px; -moz-border-radius-topleft:20px&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 14:43, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
: CAPS LOCK is not aggressive. It is EMPHASIS. --[[User:TK-Squared|TK-Squared]] 14:48, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Okay, then just 'who the hell cares' type statements. (Also, I'm only saying this because the density of such statements from you has been increasing lately, and that may give other people a bad impression of you) &amp;amp;rarr; [[User:Rithaniel|&amp;lt;span style=color:Gray; -moz-border-radius-topleft:25px; -moz-border-radius-bottomleft:20px&amp;quot;&amp;gt;Rith&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt; [[User talk:Rithaniel|&amp;lt;span style=color:black; -moz-border-radius-bottomleft:20px; -moz-border-radius-topleft:20px&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 15:19, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::: But, who the hell cares? --[[User:TK-Squared|TK-Squared]] 15:22, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Noted and agreed. With Rith, that is. I was going to excuse it and such (and IMO, this last guy was asking for it, and what he did was extremely bad) but I see your point clearly and will keep it in mind. [[User:Dragon Child|Dragon Child]] 15:25, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Hey, thanks for the help. ==&lt;br /&gt;
&lt;br /&gt;
I was looking at your suggestions for the Kirai Monk, and I admit, it was pretty underpowered. I was just concerned about overpowering the class. I applied your suggestions, and made it so Healer's Knowledge and Intuitive Attack only function when using an unarmed strike. Savvy?&lt;br /&gt;
&lt;br /&gt;
== Appologies ==&lt;br /&gt;
&lt;br /&gt;
Hi Dragon Child, I'd like to start out by apologising. I let myself get to angry at things on the internet sometimes, and really do owe you an apology for how I did not present my argument properly naw, did I pay proper attention to your own. Though I do not think I warranted an attack on my mathematical skills ( that really doesn't help with my current exams and all), I understand why you would have been frustrated with me. So I'm sorry.&lt;br /&gt;
&lt;br /&gt;
Just so I understand clearly.&lt;br /&gt;
&lt;br /&gt;
*Without a +2 to strength, you believe oversized could be balanced. Should this not be instead without an attack ability score of +2 (thinking swordmages here.) But that based on accuracy you believe the damage of oversized is not all that worth it.&lt;br /&gt;
&lt;br /&gt;
I think I could almost agree with you here, other then the fact oversized is actually an epic ability to. (See the ED Eternal Defender), and that along with the other things I have said, even without the +2 I still believe into be unbalanced. Look forward to see your future contributions to the wiki! [[User:ShadowyFigure|ShadowyFigure]] 12:44, 8 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:It's not the +2 strength, necessarily. Well, it is, but it's more then that. +2 charisma would also be unbalanced (see: paladin). So long as any stat bonuses to the race don't give out the class's primary stat to a melee weapon, it should be OK. There's actually a formula you can use very easily to see how much damage is gained.&lt;br /&gt;
:Difference=&amp;quot;H*X - D&amp;quot;&lt;br /&gt;
:H is your hit chance, as a decimal percent (45% is 0.45). X is the amount of damage gained by oversized. D is the damage you would do normally without oversized. Most of my calculations showed that this Difference number was very low, and often not worth taking because you lose out on actually being able to hit and get special effects of powers off, which are important. [[User:Dragon Child|Dragon Child]] 15:27, 8 June 2009 (MDT)&lt;br /&gt;
::I see, well thank you, I will play with this formula a bit. ¬¬¬¬&lt;br /&gt;
&lt;br /&gt;
==Warcraft Races Help... 'Cause I sucks==&lt;br /&gt;
So I was working on concept stuff for the Draenei; not as much for the Blood Elf because Arcane Torrent has me stumped (what am I going to do, take the Spellthief mechanic?). Anyway, here's what I've got. PLEASE HELP!!&lt;br /&gt;
&lt;br /&gt;
'''''Draenei:''' (things denoted as RMV are easily removable. Other stuff, like their abilities, should be edited but not removed so as to sustain the WoW-esque sense)''&lt;br /&gt;
* -2 Dexterity RMV&lt;br /&gt;
* +2 to Will and Fortitude saves: Draenei have good metabolism and possess an incredible mental dedication (probably one of the reasons that they are so dedicated to their religion) RMV&lt;br /&gt;
* Naturally Psionic: Draenei have 2 power points. THese power points cannot be spent in any psionic ways without gaining psionic classes (will phrase correctly if publied) RMV&lt;br /&gt;
* '''Heroic Presence (Su):''' Draenei constantly emit an aura that can ivigorate their comrades when they enter battle. The aura, with a range of 30 ft., gives a +1 moral bonus to ranged and melee attacks when the Draenei believes that he is in bomat. Multiple Heroic Presence auras do not stack. NOT RMV&lt;br /&gt;
* '''Gift of the Naaru (Su):''' When a Draenai or a Draenai's comapnions take damage, he can spend power points to reduce the damage's severity. As am immediate action, he can reduce the damage by 1 hit point per 1 power point he spends. NOT RMV&lt;br /&gt;
Draenei have a +2 to Craft (Gemcutting) NOT RMV, Knowledge (Religion) RMV, and Knowledge (Psionics) RMV: Draenei are skilled in the ways of gemstones and psionics, and are well-versed in their own religion, which, for some unknown reason, is still applicable in Oerth.&lt;br /&gt;
* Favored Class: Something Psionic... (Psychic Warrior with the Potential Idea below, or maybe Psion. I really have no idea... should I make a class? I don't really want to.)&lt;br /&gt;
''Potential Idea:'' by getting rid of a couple of the unecessary things, such as psionics (though I want one Warcraft race to be psionic... maybe Blood Elves?) or the save bonuses, I think it would be cool to add that Draenei can count as one category size larger for the wielding of weapons and shields (which I find kind of ironic -- the Draenei males being big enough to fit the task, and the females minute by comparison... so it might not work. But your opinion would be appreciated).&lt;br /&gt;
&lt;br /&gt;
'''''Blood Elf:''' (same thing with the RMV) And this is a really rough draft, so please forgive mistypings and whatnot. I'm not formatting until I've got the concept down.''&lt;br /&gt;
* +2 Cha, +2 Int, -2 Con: Blood Elves are crafty and smooth talkers, but, like any Elf, feel the pain of a weaker body. NOT RMV -- but please edit.&lt;br /&gt;
* At levels 5 , 10 and 15, a Blood Elves get 1 extra magic/psionic item creation feat RMV -- but something related would be nice (for the enchanting ability they have)&lt;br /&gt;
* Spell-like abilities (Sp): 1/day – (Two level 1 or 0 spells) RMV&lt;br /&gt;
* Arcane Torrent (Su): I can’t phrase it at all, but I’m planning for a 1 round, once-per-day kind of thing that negates all spells or magic auras (of moderate power or lower) used in that round. It can be activated as a swift or immediate action. The spells and aura effects negated, if a higher level than 0, give the Blood Elf 1 more charge per spell negated on her spell-liked abilities. NOT RMV&lt;br /&gt;
* Favored Class: Wizard or Sorcerer... mebbe Bard. But something w/arcane spells.&lt;br /&gt;
* +2 to all saves against magic RMV -- editing again, please??&lt;br /&gt;
&lt;br /&gt;
and maybe something else like making arcane torrent required to be used whenever the Blood Elf encounters an aura, but then again it would need more uses if I addded that. I thought about making the Blood Elf kind of psionic, but that doesn't seem like a good idea (even though their history is about looking for another kind of magic); they seem pretty arcane-ish to me.&lt;br /&gt;
&lt;br /&gt;
And that's my entire thought process!!--[[User:For Valor|For Valor]] 23:59, 8 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User_talk:Dragon_Child</id>
		<title>User talk:Dragon Child</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User_talk:Dragon_Child"/>
				<updated>2009-06-08T18:44:50Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: New section: Appologies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to D&amp;amp;D Wiki! == &lt;br /&gt;
&lt;br /&gt;
;Welcome!&lt;br /&gt;
Hello {{PAGENAME}}, and welcome to D&amp;amp;D Wiki.  I hope you have been enjoying this site, and I hope you have been finding the information here on D&amp;amp;D Wiki useful.  I am an admin (and, actually, the owner as well) here on D&amp;amp;D Wiki along with a couple other people who make up &amp;quot;The Face&amp;quot; of D&amp;amp;D Wiki.  Everything relating to admins can be found [[Meta Pages#Administration|here]].&lt;br /&gt;
;Questions:&lt;br /&gt;
If you have any question about D&amp;amp;D Wiki, D&amp;amp;D, formatting on D&amp;amp;D Wiki, what day today is, or whatever, an admin will, many times, give a good answer.  Please feel free to ask any admin any question ([http://www.dandwiki.com/wiki/index.php?title=User_talk:Green_Dragon&amp;amp;action=edit&amp;amp;section=new ask me a question!]).&lt;br /&gt;
;Formatting&lt;br /&gt;
Formatting on D&amp;amp;D Wiki (or any wiki for that matter) can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page).  This will explain the basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting.  Again, if you have any questions about formatting on D&amp;amp;D Wiki please ask them as, I imagine, anybody will be more than happy to help you get them answered.&lt;br /&gt;
;Community&lt;br /&gt;
A strong and welcoming community exists on D&amp;amp;D Wiki, and I am sure you will find it rather nice.  Most discussions take place on content talk pages, however please feel free to walk into [[Special:TheTavern|The Tavern]] (our local chat room) and talk to some fellow D&amp;amp;D Wikians.  Anyway, on D&amp;amp;D Wiki, possibly since discussions are never deleted, people try to be nice.  This means please follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility Civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette Etiquette] when discussing anything.  Also, on a pretty different note, to ensure people know who posted what, please sign your name after a post with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) or by clicking on the signature icon. [[Image:Signature_icon.png]] This will automatically produce your name and the date.  Anyway, I hope you come to love the close-knit D&amp;amp;D Wiki community and welcome again, you are now a D&amp;amp;D Wikian.  --[[User:Green Dragon|Green Dragon]] 15:19, 12 April 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Hello==&lt;br /&gt;
Thanks for all the discussion on numerous pages.  Great to see someone with ideas and concerns for balancing out alot of the Homebrew material.  You'll find, however, that your concerns will be met with more consideration if given in a nicer tone.  We're all friends here. Another great option is to form your version of how something should work, whether in a sandbox or by creating a variant page for it, and then showcasing it. Thanks. &amp;amp;nbsp;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;border: 1px solid blue; -moz-border-radius:10px&amp;quot;&amp;gt;[[User:Hooper|'''&amp;lt;span style=&amp;quot;background-color:White; color:FireBrick; -moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px&amp;quot;&amp;gt;  Hooper  &amp;lt;/span&amp;gt;''']][[User talk:Hooper|&amp;lt;span style=&amp;quot;background-color:red; color:blue; -moz-border-radius-bottomleft:10px; -moz-border-radius-topleft:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;talk&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Contributions/Hooper|&amp;lt;span style=&amp;quot;background-color:red; color:blue&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;contribs&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]][[Special:Emailuser/Hooper|&amp;lt;span style=&amp;quot;background-color:red; color:blue; -moz-border-radius-bottomright:10px; -moz-border-radius-topright:10px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;email&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 07:54, 31 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Is this reference to the Giant (4e) race discussion? If so, I was TOO nice there. You'll notice when I'm actually critiquing stuff made by other people, I often give very detailed analysis of how I feel things should be worded/work, and can provide plenty of examples. [[User:Dragon Child|Dragon Child]] 16:52, 31 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Seriously, he does, just read [[Talk:Time Walker, Variant (DnD Class)|this]]. &amp;amp;rarr; [[User:Rithaniel|&amp;lt;span style=color:Gray; -moz-border-radius-topleft:25px; -moz-border-radius-bottomleft:20px&amp;quot;&amp;gt;Rith&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt; [[User talk:Rithaniel|&amp;lt;span style=color:black; -moz-border-radius-bottomleft:20px; -moz-border-radius-topleft:20px&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 17:58, 31 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Hey Man ==&lt;br /&gt;
&lt;br /&gt;
Hey Half-Dragon, I've been reading your most recent posts on talk pages, and, well, you might wanna turn down the aggressivenessismity (CAPS LOCK, and 'who the hell cares' type statements), you know, just a thought. (and no, that is not a made up word) &amp;amp;rarr; [[User:Rithaniel|&amp;lt;span style=color:Gray; -moz-border-radius-topleft:25px; -moz-border-radius-bottomleft:20px&amp;quot;&amp;gt;Rith&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt; [[User talk:Rithaniel|&amp;lt;span style=color:black; -moz-border-radius-bottomleft:20px; -moz-border-radius-topleft:20px&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 14:43, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
: CAPS LOCK is not aggressive. It is EMPHASIS. --[[User:TK-Squared|TK-Squared]] 14:48, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Okay, then just 'who the hell cares' type statements. (Also, I'm only saying this because the density of such statements from you has been increasing lately, and that may give other people a bad impression of you) &amp;amp;rarr; [[User:Rithaniel|&amp;lt;span style=color:Gray; -moz-border-radius-topleft:25px; -moz-border-radius-bottomleft:20px&amp;quot;&amp;gt;Rith&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt; [[User talk:Rithaniel|&amp;lt;span style=color:black; -moz-border-radius-bottomleft:20px; -moz-border-radius-topleft:20px&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 15:19, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::: But, who the hell cares? --[[User:TK-Squared|TK-Squared]] 15:22, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Noted and agreed. With Rith, that is. I was going to excuse it and such (and IMO, this last guy was asking for it, and what he did was extremely bad) but I see your point clearly and will keep it in mind. [[User:Dragon Child|Dragon Child]] 15:25, 1 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Hey, thanks for the help. ==&lt;br /&gt;
&lt;br /&gt;
I was looking at your suggestions for the Kirai Monk, and I admit, it was pretty underpowered. I was just concerned about overpowering the class. I applied your suggestions, and made it so Healer's Knowledge and Intuitive Attack only function when using an unarmed strike. Savvy?&lt;br /&gt;
&lt;br /&gt;
== Appologies ==&lt;br /&gt;
&lt;br /&gt;
Hi Dragon Child, I'd like to start out by apologising. I let myself get to angry at things on the internet sometimes, and really do owe you an apology for how I did not present my argument properly naw, did I pay proper attention to your own. Though I do not think I warranted an attack on my mathematical skills ( that really doesn't help with my current exams and all), I understand why you would have been frustrated with me. So I'm sorry.&lt;br /&gt;
&lt;br /&gt;
Just so I understand clearly.&lt;br /&gt;
&lt;br /&gt;
*Without a +2 to strength, you believe oversized could be balanced. Should this not be instead without an attack ability score of +2 (thinking swordmages here.) But that based on accuracy you believe the damage of oversized is not all that worth it.&lt;br /&gt;
&lt;br /&gt;
I think I could almost agree with you here, other then the fact oversized is actually an epic ability to. (See the ED Eternal Defender), and that along with the other things I have said, even without the +2 I still believe into be unbalanced. Look forward to see your future contributions to the wiki! [[User:ShadowyFigure|ShadowyFigure]] 12:44, 8 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:4e_Feats</id>
		<title>Talk:4e Feats</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:4e_Feats"/>
				<updated>2009-06-08T15:36:59Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Add my stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Mood to Simplify ==&lt;br /&gt;
&lt;br /&gt;
The vast majority of the subpages are empty.  Anyone object to a mass deletion?  —[[User:Sledged|Sledged]] ([[User talk:Sledged|talk]]) 20:21, 9 June 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Not at all.  I would actually prefer that, while it's still empty, we find a good dynamic way to organize the feats.  I just think the current method is just not simple enough for the average user to understand fully.  --[[User:Green Dragon|Green Dragon]] 21:06, 9 June 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Add my stuff ==&lt;br /&gt;
&lt;br /&gt;
Would someone please add [[User:Aboleth11|my feats]] to the feat page. (And give the Aberrant Bloodline feats their own category). --[[User:Aboleth11|Aboleth11]] 08:19, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Do it yourself? [[User:ShadowyFigure|ShadowyFigure]] 11:50, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::How? --[[User:Aboleth11|Aboleth11]] 12:35, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::: For new categories, &amp;lt;nowiki&amp;gt;[[Category:Name of Category]]&amp;lt;/nowiki&amp;gt;, For Heroic Tier Feats &amp;lt;nowiki&amp;gt;[[Category:Heroic Feat&amp;lt;/nowiki&amp;gt; with Paragon and Epic as normal. All 4e material should have &amp;lt;nowiki&amp;gt;[[Category:4e]]&amp;lt;/nowiki&amp;gt; Hope that helps! [[User:ShadowyFigure|ShadowyFigure]] 13:07, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::I've got the category page but I can't figure out how to get it on the feats page. Would you help me out? You can get to it through [[Aberrant Heritage (4e Feat)|Aberrant Heritage]] for some reason it won't let me link straight to the category page. --[[User:Aboleth11|Aboleth11]] 09:30, 8 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::Your feat is on the feats page, click character options &amp;gt; feats &amp;gt; heroic feats &amp;gt; abberant heritage is the first one.[[User:ShadowyFigure|ShadowyFigure]] 09:36, 8 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T23:01:42Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
(Reset the Indention) Ok, so...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oversized:'''You can use weapons of your size or one size larger than you as if they were your size.&lt;br /&gt;
You claim this is not overpowered, so using a common example, and mathematics... I will show WHY it is overpowered.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. '''Average Damage:''' [1W] = 4.5 [2W]= 9 [3W]= 13.5&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
&lt;br /&gt;
This means that a Large Longsword has a +1:[1W] average over the medium.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword'''Medium Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. '''Average Damage:''' [1W] = 7 [2W]= 14 [3W]= 21&lt;br /&gt;
&lt;br /&gt;
This means that a Large Greatsword has a +1.5:[1W] average over the medium.&lt;br /&gt;
&lt;br /&gt;
Its even worse if you look at the range of numbers you can actually roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. 1[W] Range of No. = 1-8. 2[W] Range of No. = 2-16. 3[W] Range of No. = 3-24&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword''' Medium Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. 1[W] Range of No. = 2-12. 2[W] Range of No. = 4-24. 3[W] Range of No. = 6-36&lt;br /&gt;
&lt;br /&gt;
I dont see how you see any of this as &amp;quot;balanced&amp;quot;. [[User:ShadowyFigure|ShadowyFigure]] 12:30, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Ok, again. THat part where you say it's &amp;quot;even worse&amp;quot; because of the range? Everything under that part doesn't. Effing. Matter. Remember that a +1 to hit turns a number that's a &amp;quot;0&amp;quot; into a &amp;quot;whatever your damage is&amp;quot;. That's going to be a bigger increase in range than whatever the large size bonus is, pretty much guaranteed. Remember, I said this is OK IF YOU ARE GIVING UP +2 STRENGTH FOR IT. Please actually include the part of my comment, and not pretend I'm saying something other then what I am. Let's do some math. We'll assume the character started with 16 strength, and has 18 if he took +2 strength. We'll also assume he's got a +2 sword, or +2 damage from some other source (maybe he started with 18 strength and has a +1 sword). I'm just making that up for no particular reason, besides the fact that looking at level 1 only is silly.&lt;br /&gt;
::Now, to read these numbers - I'm going to give a % chance to hit. If your chance to hit is exactly that %, it doesn't matter what you use for damage (and remember that means that +str is superior, due to getting effects off more often, skills, defenses, etc). If you're under that %, you're better off with +2 str for damage (and, indeed, there's no reason you'd want to use oversized at all). If you're above that %, you're better off with oversized for damage.&lt;br /&gt;
::Here we go.&lt;br /&gt;
::Longsword. d8/d10&lt;br /&gt;
::1[W] - +2 str is ALWAYS superior&lt;br /&gt;
::2[W] - 75%&lt;br /&gt;
::3[W] - 40%&lt;br /&gt;
::Greatsword. d10/2d6&lt;br /&gt;
::1[W] - 115%&lt;br /&gt;
::2[W] - 42.5%&lt;br /&gt;
::3[W] - 32%&lt;br /&gt;
::Greataxe. 2d6/2d8&lt;br /&gt;
::1[W] - 65%&lt;br /&gt;
::2[W] - 33%&lt;br /&gt;
::3[W] - 33.75%&lt;br /&gt;
::Aaaand stop.&lt;br /&gt;
::So what does this tell us? Well, for starters, if you're using a longsword you pretty much never want the oversized. It just isn't worth it. Even for a greatsword, it's kind of a bum deal. The only time you would use oversized is if you're wielding a 2d6 weapon... which already make a +damage -hit trade to begin with. Now, is getting a very minor damage increase (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!) is it actually worth it? You're giving up more accuracy so you're less likely to get your special effects off, you have -1 to fortitude defense, -1 to a bunch of skills, -1 to some class features as well likely (stuff like Cleave and Reaping Strike), and most likely your at-wills are weaker. For 0.2 damage when you use 2[W] attacks. THAT is how big the difference is. Honestly, I bet your thinking is off by a factor of 10. Remember that this also becomes WEAKER as you level. While X[W] attacks become more common, they don't go up too high. Instead, you're more likely to be adding in flat damage from magic weapons, class features, powers, etc. And the higher the damage, the better the +hit is. [[User:Dragon Child|Dragon Child]] 13:28, 7 June 2009 (MDT)&lt;br /&gt;
:::Just so I know if where thinking on the same street when it comes to building characters, why if I didn't have a +2 Str, would I not have a high strength? An 18 in strength, means I still have the benefits of the oversized, and I'm still hitting at 1st level without to much difficulty (bar bum rolls of course). It's as if you seem to think just because someone doesn't have a bonus to an attack stat they wont make it high so that they can still benefit from that extra damage, while not letting classfeatures and defences suffer. Other then that yes, with a longsword strength is always better, and yeah a greatsword is worth but we both know people are morelikely to be using weapons such as the Mordenkrad alongside oversized to deal high amount of damage.  [[User:ShadowyFigure|ShadowyFigure]] 13:35, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::If you increased the strength, it would make +2 strength even MORE worth it, by boosting the average damage. You're aware of that, correct? I chose 16 for two reasons. The first, you complained that not every character needs to start with an 18 before. The second, I was being nice to you! If I had chosen 18, it would have made oversized even LESS useful. If you want, I can go back and redo the calculations with 18 strength, making it so that oversized is even LESS likely to be used. And yes, we know that. But is that 0.2 damage worth it? Honestly? That's how little these numbers are coming out to be. [[User:Dragon Child|Dragon Child]] 13:41, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::How is the average damage boost from oversized 0.2? Where did you get that from. Thats what I want to know because tbh, I didn't once see 0.2 come up when I was calculating the difference between the averages. [[User:ShadowyFigure|ShadowyFigure]] 14:02, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::To quote: (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!). In short, you're only calculating average damage on a HIT, and forgetting the fact that +2 strength will cause MORE hits. Your math is flawed, as you're not taking in the full picture, and instead are insisting like maximum damage still means something. In any case, we ought to move this to a new talk page, as the author has removed the trait. [[User:Dragon Child|Dragon Child]] 14:05, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Thats the thing, in the full picture, just because you may hit say 40% of the time that doesn't mean oversized is balanced. You say my maths is flawed, when in fact you view on 4e design is what is flawed. To hit bonuses are lot more easy to come by now, and so whether or not if you took oversized instead of having +2 strength almost never matters. Maximum Damage does mean something, as does average it all is relevant. And eys this really should be discussed elsewhere. [[User:ShadowyFigure|ShadowyFigure]] 14:24, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Let me get this right. Repeatedly, in this conversation, you have misrepresented my point. So I do actual math. Lots of math. I provide actual numbers. You then say &amp;quot;my view on design is flawed&amp;quot;, say I'm wrong, and provide NO numbers to back it up? I'm sorry, but you have no argument. Show me some math, or shut up. You have NO argument until you provide some actual numbers like I did. If you think the bonus is greater than 0.2 - if you think the bonus is ever greater then ONE - give some proof. Give an example WHEN it is. Otherwise, stop making pointless arguments that have no backing. Debate honestly, or don't debate at all. [[User:Dragon Child|Dragon Child]] 14:31, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Ok, I give up. Dragon Child Wins blah, do your happy dance or whatever. Oversized is overpowered. You only have to look at certain weapons to see the damage it can do to game balance. Me and you obviously look at balance in different ways, I would never allowed a race with oversized in my games. I just haven't got the energy or the time to waste on you, I've already wasted time I should have been designing for my campaign setting on you. To the original poster of this article, sorry the tal page was de-railed. [[User:ShadowyFigure|ShadowyFigure]] 17:01, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T20:26:11Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
(Reset the Indention) Ok, so...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oversized:'''You can use weapons of your size or one size larger than you as if they were your size.&lt;br /&gt;
You claim this is not overpowered, so using a common example, and mathematics... I will show WHY it is overpowered.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. '''Average Damage:''' [1W] = 4.5 [2W]= 9 [3W]= 13.5&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
&lt;br /&gt;
This means that a Large Longsword has a +1:[1W] average over the medium.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword'''Medium Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. '''Average Damage:''' [1W] = 7 [2W]= 14 [3W]= 21&lt;br /&gt;
&lt;br /&gt;
This means that a Large Greatsword has a +1.5:[1W] average over the medium.&lt;br /&gt;
&lt;br /&gt;
Its even worse if you look at the range of numbers you can actually roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. 1[W] Range of No. = 1-8. 2[W] Range of No. = 2-16. 3[W] Range of No. = 3-24&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword''' Medium Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. 1[W] Range of No. = 2-12. 2[W] Range of No. = 4-24. 3[W] Range of No. = 6-36&lt;br /&gt;
&lt;br /&gt;
I dont see how you see any of this as &amp;quot;balanced&amp;quot;. [[User:ShadowyFigure|ShadowyFigure]] 12:30, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Ok, again. THat part where you say it's &amp;quot;even worse&amp;quot; because of the range? Everything under that part doesn't. Effing. Matter. Remember that a +1 to hit turns a number that's a &amp;quot;0&amp;quot; into a &amp;quot;whatever your damage is&amp;quot;. That's going to be a bigger increase in range than whatever the large size bonus is, pretty much guaranteed. Remember, I said this is OK IF YOU ARE GIVING UP +2 STRENGTH FOR IT. Please actually include the part of my comment, and not pretend I'm saying something other then what I am. Let's do some math. We'll assume the character started with 16 strength, and has 18 if he took +2 strength. We'll also assume he's got a +2 sword, or +2 damage from some other source (maybe he started with 18 strength and has a +1 sword). I'm just making that up for no particular reason, besides the fact that looking at level 1 only is silly.&lt;br /&gt;
::Now, to read these numbers - I'm going to give a % chance to hit. If your chance to hit is exactly that %, it doesn't matter what you use for damage (and remember that means that +str is superior, due to getting effects off more often, skills, defenses, etc). If you're under that %, you're better off with +2 str for damage (and, indeed, there's no reason you'd want to use oversized at all). If you're above that %, you're better off with oversized for damage.&lt;br /&gt;
::Here we go.&lt;br /&gt;
::Longsword. d8/d10&lt;br /&gt;
::1[W] - +2 str is ALWAYS superior&lt;br /&gt;
::2[W] - 75%&lt;br /&gt;
::3[W] - 40%&lt;br /&gt;
::Greatsword. d10/2d6&lt;br /&gt;
::1[W] - 115%&lt;br /&gt;
::2[W] - 42.5%&lt;br /&gt;
::3[W] - 32%&lt;br /&gt;
::Greataxe. 2d6/2d8&lt;br /&gt;
::1[W] - 65%&lt;br /&gt;
::2[W] - 33%&lt;br /&gt;
::3[W] - 33.75%&lt;br /&gt;
::Aaaand stop.&lt;br /&gt;
::So what does this tell us? Well, for starters, if you're using a longsword you pretty much never want the oversized. It just isn't worth it. Even for a greatsword, it's kind of a bum deal. The only time you would use oversized is if you're wielding a 2d6 weapon... which already make a +damage -hit trade to begin with. Now, is getting a very minor damage increase (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!) is it actually worth it? You're giving up more accuracy so you're less likely to get your special effects off, you have -1 to fortitude defense, -1 to a bunch of skills, -1 to some class features as well likely (stuff like Cleave and Reaping Strike), and most likely your at-wills are weaker. For 0.2 damage when you use 2[W] attacks. THAT is how big the difference is. Honestly, I bet your thinking is off by a factor of 10. Remember that this also becomes WEAKER as you level. While X[W] attacks become more common, they don't go up too high. Instead, you're more likely to be adding in flat damage from magic weapons, class features, powers, etc. And the higher the damage, the better the +hit is. [[User:Dragon Child|Dragon Child]] 13:28, 7 June 2009 (MDT)&lt;br /&gt;
:::Just so I know if where thinking on the same street when it comes to building characters, why if I didn't have a +2 Str, would I not have a high strength? An 18 in strength, means I still have the benefits of the oversized, and I'm still hitting at 1st level without to much difficulty (bar bum rolls of course). It's as if you seem to think just because someone doesn't have a bonus to an attack stat they wont make it high so that they can still benefit from that extra damage, while not letting classfeatures and defences suffer. Other then that yes, with a longsword strength is always better, and yeah a greatsword is worth but we both know people are morelikely to be using weapons such as the Mordenkrad alongside oversized to deal high amount of damage.  [[User:ShadowyFigure|ShadowyFigure]] 13:35, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::If you increased the strength, it would make +2 strength even MORE worth it, by boosting the average damage. You're aware of that, correct? I chose 16 for two reasons. The first, you complained that not every character needs to start with an 18 before. The second, I was being nice to you! If I had chosen 18, it would have made oversized even LESS useful. If you want, I can go back and redo the calculations with 18 strength, making it so that oversized is even LESS likely to be used. And yes, we know that. But is that 0.2 damage worth it? Honestly? That's how little these numbers are coming out to be. [[User:Dragon Child|Dragon Child]] 13:41, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::How is the average damage boost from oversized 0.2? Where did you get that from. Thats what I want to know because tbh, I didn't once see 0.2 come up when I was calculating the difference between the averages. [[User:ShadowyFigure|ShadowyFigure]] 14:02, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::To quote: (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!). In short, you're only calculating average damage on a HIT, and forgetting the fact that +2 strength will cause MORE hits. Your math is flawed, as you're not taking in the full picture, and instead are insisting like maximum damage still means something. In any case, we ought to move this to a new talk page, as the author has removed the trait. [[User:Dragon Child|Dragon Child]] 14:05, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Thats the thing, in the full picture, just because you may hit say 40% of the time that doesn't mean oversized is balanced. You say my maths is flawed, when in fact you view on 4e design is what is flawed. To hit bonuses are lot more easy to come by now, and so whether or not if you took oversized instead of having +2 strength almost never matters. Maximum Damage does mean something, as does average it all is relevant. And eys this really should be discussed elsewhere. [[User:ShadowyFigure|ShadowyFigure]] 14:24, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T20:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
(Reset the Indention) Ok, so...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oversized:'''You can use weapons of your size or one size larger than you as if they were your size.&lt;br /&gt;
You claim this is not overpowered, so using a common example, and mathematics... I will show WHY it is overpowered.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. '''Average Damage:''' [1W] = 4.5 [2W]= 9 [3W]= 13.5&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
&lt;br /&gt;
This means that a Large Longsword has a +1:[1W] average over the medium.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword'''Medium Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. '''Average Damage:''' [1W] = 7 [2W]= 14 [3W]= 21&lt;br /&gt;
&lt;br /&gt;
This means that a Large Greatsword has a +1.5:[1W] average over the medium.&lt;br /&gt;
&lt;br /&gt;
Its even worse if you look at the range of numbers you can actually roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. 1[W] Range of No. = 1-8. 2[W] Range of No. = 2-16. 3[W] Range of No. = 3-24&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword''' Medium Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. 1[W] Range of No. = 2-12. 2[W] Range of No. = 4-24. 3[W] Range of No. = 6-36&lt;br /&gt;
&lt;br /&gt;
I dont see how you see any of this as &amp;quot;balanced&amp;quot;. [[User:ShadowyFigure|ShadowyFigure]] 12:30, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Ok, again. THat part where you say it's &amp;quot;even worse&amp;quot; because of the range? Everything under that part doesn't. Effing. Matter. Remember that a +1 to hit turns a number that's a &amp;quot;0&amp;quot; into a &amp;quot;whatever your damage is&amp;quot;. That's going to be a bigger increase in range than whatever the large size bonus is, pretty much guaranteed. Remember, I said this is OK IF YOU ARE GIVING UP +2 STRENGTH FOR IT. Please actually include the part of my comment, and not pretend I'm saying something other then what I am. Let's do some math. We'll assume the character started with 16 strength, and has 18 if he took +2 strength. We'll also assume he's got a +2 sword, or +2 damage from some other source (maybe he started with 18 strength and has a +1 sword). I'm just making that up for no particular reason, besides the fact that looking at level 1 only is silly.&lt;br /&gt;
::Now, to read these numbers - I'm going to give a % chance to hit. If your chance to hit is exactly that %, it doesn't matter what you use for damage (and remember that means that +str is superior, due to getting effects off more often, skills, defenses, etc). If you're under that %, you're better off with +2 str for damage (and, indeed, there's no reason you'd want to use oversized at all). If you're above that %, you're better off with oversized for damage.&lt;br /&gt;
::Here we go.&lt;br /&gt;
::Longsword. d8/d10&lt;br /&gt;
::1[W] - +2 str is ALWAYS superior&lt;br /&gt;
::2[W] - 75%&lt;br /&gt;
::3[W] - 40%&lt;br /&gt;
::Greatsword. d10/2d6&lt;br /&gt;
::1[W] - 115%&lt;br /&gt;
::2[W] - 42.5%&lt;br /&gt;
::3[W] - 32%&lt;br /&gt;
::Greataxe. 2d6/2d8&lt;br /&gt;
::1[W] - 65%&lt;br /&gt;
::2[W] - 33%&lt;br /&gt;
::3[W] - 33.75%&lt;br /&gt;
::Aaaand stop.&lt;br /&gt;
::So what does this tell us? Well, for starters, if you're using a longsword you pretty much never want the oversized. It just isn't worth it. Even for a greatsword, it's kind of a bum deal. The only time you would use oversized is if you're wielding a 2d6 weapon... which already make a +damage -hit trade to begin with. Now, is getting a very minor damage increase (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!) is it actually worth it? You're giving up more accuracy so you're less likely to get your special effects off, you have -1 to fortitude defense, -1 to a bunch of skills, -1 to some class features as well likely (stuff like Cleave and Reaping Strike), and most likely your at-wills are weaker. For 0.2 damage when you use 2[W] attacks. THAT is how big the difference is. Honestly, I bet your thinking is off by a factor of 10. Remember that this also becomes WEAKER as you level. While X[W] attacks become more common, they don't go up too high. Instead, you're more likely to be adding in flat damage from magic weapons, class features, powers, etc. And the higher the damage, the better the +hit is. [[User:Dragon Child|Dragon Child]] 13:28, 7 June 2009 (MDT)&lt;br /&gt;
:::Just so I know if where thinking on the same street when it comes to building characters, why if I didn't have a +2 Str, would I not have a high strength? An 18 in strength, means I still have the benefits of the oversized, and I'm still hitting at 1st level without to much difficulty (bar bum rolls of course). It's as if you seem to think just because someone doesn't have a bonus to an attack stat they wont make it high so that they can still benefit from that extra damage, while not letting classfeatures and defences suffer. Other then that yes, with a longsword strength is always better, and yeah a greatsword is worth but we both know people are morelikely to be using weapons such as the Mordenkrad alongside oversized to deal high amount of damage.  [[User:ShadowyFigure|ShadowyFigure]] 13:35, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::If you increased the strength, it would make +2 strength even MORE worth it, by boosting the average damage. You're aware of that, correct? I chose 16 for two reasons. The first, you complained that not every character needs to start with an 18 before. The second, I was being nice to you! If I had chosen 18, it would have made oversized even LESS useful. If you want, I can go back and redo the calculations with 18 strength, making it so that oversized is even LESS likely to be used. And yes, we know that. But is that 0.2 damage worth it? Honestly? That's how little these numbers are coming out to be. [[User:Dragon Child|Dragon Child]] 13:41, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::How is the average damage boost from oversized 0.2? Where did you get that from. Thats what I want to know because tbh, I didn't once see 0.2 come up when I was calculating the difference between the averages. [[User:ShadowyFigure|ShadowyFigure]] 14:02, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::To quote: (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!). In short, you're only calculating average damage on a HIT, and forgetting the fact that +2 strength will cause MORE hits. Your math is flawed, as you're not taking in the full picture, and instead are insisting like maximum damage still means something. In any case, we ought to move this to a new talk page, as the author has removed the trait. [[User:Dragon Child|Dragon Child]] 14:05, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Thats the thing, in the full picture, just because you may hit say 40% of the time that doesn't mean oversized is balanced. You say my maths is flawed, when in fact you view on 4e design is what is flawed. To hit bonuses are lot more easy to come by now, and so whether or not if you took oversized instead of having +2 strength almost never matters. Maximum Damage does mean something, as does average it all is relevant.  [[User:ShadowyFigure|ShadowyFigure]] 14:24, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T20:02:35Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
(Reset the Indention) Ok, so...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oversized:'''You can use weapons of your size or one size larger than you as if they were your size.&lt;br /&gt;
You claim this is not overpowered, so using a common example, and mathematics... I will show WHY it is overpowered.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. '''Average Damage:''' [1W] = 4.5 [2W]= 9 [3W]= 13.5&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
&lt;br /&gt;
This means that a Large Longsword has a +1:[1W] average over the medium.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword'''Medium Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. '''Average Damage:''' [1W] = 7 [2W]= 14 [3W]= 21&lt;br /&gt;
&lt;br /&gt;
This means that a Large Greatsword has a +1.5:[1W] average over the medium.&lt;br /&gt;
&lt;br /&gt;
Its even worse if you look at the range of numbers you can actually roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. 1[W] Range of No. = 1-8. 2[W] Range of No. = 2-16. 3[W] Range of No. = 3-24&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword''' Medium Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. 1[W] Range of No. = 2-12. 2[W] Range of No. = 4-24. 3[W] Range of No. = 6-36&lt;br /&gt;
&lt;br /&gt;
I dont see how you see any of this as &amp;quot;balanced&amp;quot;. [[User:ShadowyFigure|ShadowyFigure]] 12:30, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Ok, again. THat part where you say it's &amp;quot;even worse&amp;quot; because of the range? Everything under that part doesn't. Effing. Matter. Remember that a +1 to hit turns a number that's a &amp;quot;0&amp;quot; into a &amp;quot;whatever your damage is&amp;quot;. That's going to be a bigger increase in range than whatever the large size bonus is, pretty much guaranteed. Remember, I said this is OK IF YOU ARE GIVING UP +2 STRENGTH FOR IT. Please actually include the part of my comment, and not pretend I'm saying something other then what I am. Let's do some math. We'll assume the character started with 16 strength, and has 18 if he took +2 strength. We'll also assume he's got a +2 sword, or +2 damage from some other source (maybe he started with 18 strength and has a +1 sword). I'm just making that up for no particular reason, besides the fact that looking at level 1 only is silly.&lt;br /&gt;
::Now, to read these numbers - I'm going to give a % chance to hit. If your chance to hit is exactly that %, it doesn't matter what you use for damage (and remember that means that +str is superior, due to getting effects off more often, skills, defenses, etc). If you're under that %, you're better off with +2 str for damage (and, indeed, there's no reason you'd want to use oversized at all). If you're above that %, you're better off with oversized for damage.&lt;br /&gt;
::Here we go.&lt;br /&gt;
::Longsword. d8/d10&lt;br /&gt;
::1[W] - +2 str is ALWAYS superior&lt;br /&gt;
::2[W] - 75%&lt;br /&gt;
::3[W] - 40%&lt;br /&gt;
::Greatsword. d10/2d6&lt;br /&gt;
::1[W] - 115%&lt;br /&gt;
::2[W] - 42.5%&lt;br /&gt;
::3[W] - 32%&lt;br /&gt;
::Greataxe. 2d6/2d8&lt;br /&gt;
::1[W] - 65%&lt;br /&gt;
::2[W] - 33%&lt;br /&gt;
::3[W] - 33.75%&lt;br /&gt;
::Aaaand stop.&lt;br /&gt;
::So what does this tell us? Well, for starters, if you're using a longsword you pretty much never want the oversized. It just isn't worth it. Even for a greatsword, it's kind of a bum deal. The only time you would use oversized is if you're wielding a 2d6 weapon... which already make a +damage -hit trade to begin with. Now, is getting a very minor damage increase (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!) is it actually worth it? You're giving up more accuracy so you're less likely to get your special effects off, you have -1 to fortitude defense, -1 to a bunch of skills, -1 to some class features as well likely (stuff like Cleave and Reaping Strike), and most likely your at-wills are weaker. For 0.2 damage when you use 2[W] attacks. THAT is how big the difference is. Honestly, I bet your thinking is off by a factor of 10. Remember that this also becomes WEAKER as you level. While X[W] attacks become more common, they don't go up too high. Instead, you're more likely to be adding in flat damage from magic weapons, class features, powers, etc. And the higher the damage, the better the +hit is. [[User:Dragon Child|Dragon Child]] 13:28, 7 June 2009 (MDT)&lt;br /&gt;
:::Just so I know if where thinking on the same street when it comes to building characters, why if I didn't have a +2 Str, would I not have a high strength? An 18 in strength, means I still have the benefits of the oversized, and I'm still hitting at 1st level without to much difficulty (bar bum rolls of course). It's as if you seem to think just because someone doesn't have a bonus to an attack stat they wont make it high so that they can still benefit from that extra damage, while not letting classfeatures and defences suffer. Other then that yes, with a longsword strength is always better, and yeah a greatsword is worth but we both know people are morelikely to be using weapons such as the Mordenkrad alongside oversized to deal high amount of damage.  [[User:ShadowyFigure|ShadowyFigure]] 13:35, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::If you increased the strength, it would make +2 strength even MORE worth it, by boosting the average damage. You're aware of that, correct? I chose 16 for two reasons. The first, you complained that not every character needs to start with an 18 before. The second, I was being nice to you! If I had chosen 18, it would have made oversized even LESS useful. If you want, I can go back and redo the calculations with 18 strength, making it so that oversized is even LESS likely to be used. And yes, we know that. But is that 0.2 damage worth it? Honestly? That's how little these numbers are coming out to be. [[User:Dragon Child|Dragon Child]] 13:41, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::How is the average damage boost from oversized 0.2? Where did you get that from. Thats what I want to know because tbh, I didn't once see 0.2 come up when I was calculating the difference between the averages. [[User:ShadowyFigure|ShadowyFigure]] 14:02, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T19:35:01Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
(Reset the Indention) Ok, so...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oversized:'''You can use weapons of your size or one size larger than you as if they were your size.&lt;br /&gt;
You claim this is not overpowered, so using a common example, and mathematics... I will show WHY it is overpowered.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. '''Average Damage:''' [1W] = 4.5 [2W]= 9 [3W]= 13.5&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
&lt;br /&gt;
This means that a Large Longsword has a +1:[1W] average over the medium.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword'''Medium Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. '''Average Damage:''' [1W] = 7 [2W]= 14 [3W]= 21&lt;br /&gt;
&lt;br /&gt;
This means that a Large Greatsword has a +1.5:[1W] average over the medium.&lt;br /&gt;
&lt;br /&gt;
Its even worse if you look at the range of numbers you can actually roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. 1[W] Range of No. = 1-8. 2[W] Range of No. = 2-16. 3[W] Range of No. = 3-24&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword''' Medium Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. 1[W] Range of No. = 2-12. 2[W] Range of No. = 4-24. 3[W] Range of No. = 6-36&lt;br /&gt;
&lt;br /&gt;
I dont see how you see any of this as &amp;quot;balanced&amp;quot;. [[User:ShadowyFigure|ShadowyFigure]] 12:30, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Ok, again. THat part where you say it's &amp;quot;even worse&amp;quot; because of the range? Everything under that part doesn't. Effing. Matter. Remember that a +1 to hit turns a number that's a &amp;quot;0&amp;quot; into a &amp;quot;whatever your damage is&amp;quot;. That's going to be a bigger increase in range than whatever the large size bonus is, pretty much guaranteed. Remember, I said this is OK IF YOU ARE GIVING UP +2 STRENGTH FOR IT. Please actually include the part of my comment, and not pretend I'm saying something other then what I am. Let's do some math. We'll assume the character started with 16 strength, and has 18 if he took +2 strength. We'll also assume he's got a +2 sword, or +2 damage from some other source (maybe he started with 18 strength and has a +1 sword). I'm just making that up for no particular reason, besides the fact that looking at level 1 only is silly.&lt;br /&gt;
::Now, to read these numbers - I'm going to give a % chance to hit. If your chance to hit is exactly that %, it doesn't matter what you use for damage (and remember that means that +str is superior, due to getting effects off more often, skills, defenses, etc). If you're under that %, you're better off with +2 str for damage (and, indeed, there's no reason you'd want to use oversized at all). If you're above that %, you're better off with oversized for damage.&lt;br /&gt;
::Here we go.&lt;br /&gt;
::Longsword. d8/d10&lt;br /&gt;
::1[W] - +2 str is ALWAYS superior&lt;br /&gt;
::2[W] - 75%&lt;br /&gt;
::3[W] - 40%&lt;br /&gt;
::Greatsword. d10/2d6&lt;br /&gt;
::1[W] - 115%&lt;br /&gt;
::2[W] - 42.5%&lt;br /&gt;
::3[W] - 32%&lt;br /&gt;
::Greataxe. 2d6/2d8&lt;br /&gt;
::1[W] - 65%&lt;br /&gt;
::2[W] - 33%&lt;br /&gt;
::3[W] - 33.75%&lt;br /&gt;
::Aaaand stop.&lt;br /&gt;
::So what does this tell us? Well, for starters, if you're using a longsword you pretty much never want the oversized. It just isn't worth it. Even for a greatsword, it's kind of a bum deal. The only time you would use oversized is if you're wielding a 2d6 weapon... which already make a +damage -hit trade to begin with. Now, is getting a very minor damage increase (for example, if you're at 40% accuracy with a 2[W] weapon, and have to choose between the +2 or the oversized, the average damage boost from oversized is only 0.2 damage!) is it actually worth it? You're giving up more accuracy so you're less likely to get your special effects off, you have -1 to fortitude defense, -1 to a bunch of skills, -1 to some class features as well likely (stuff like Cleave and Reaping Strike), and most likely your at-wills are weaker. For 0.2 damage when you use 2[W] attacks. THAT is how big the difference is. Honestly, I bet your thinking is off by a factor of 10. Remember that this also becomes WEAKER as you level. While X[W] attacks become more common, they don't go up too high. Instead, you're more likely to be adding in flat damage from magic weapons, class features, powers, etc. And the higher the damage, the better the +hit is. [[User:Dragon Child|Dragon Child]] 13:28, 7 June 2009 (MDT)&lt;br /&gt;
:::Just so I know if where thinking on the same street when it comes to building characters, why if I didn't have a +2 Str, would I not have a high strength? An 18 in strength, means I still have the benefits of the oversized, and I'm still hitting at 1st level without to much difficulty (bar bum rolls of course). It's as if you seem to think just because someone doesn't have a bonus to an attack stat they wont make it high so that they can still benefit from that extra damage, while not letting classfeatures and defences suffer. Other then that yes, with a longsword strength is always better, and yeah a greatsword is worth but we both know people are morelikely to be using weapons such as the Mordenkrad alongside oversized to deal high amount of damage.  [[User:ShadowyFigure|ShadowyFigure]] 13:35, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Warforged_Charger_(4e_Race)</id>
		<title>Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T19:09:37Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Warforged Charger==&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;Warforged Chargers are great metal juggernauts of the battlefield, designed and trained for slaughter.'''''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;messagebox protected&amp;quot; align=center border=0 cellpadding=4 cellspacing=4 style=&amp;quot;border:1px solid #000000; padding:0px; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
'''RACIAL TRAITS'''&lt;br /&gt;
:'''Average Height:''' 7' 0''-8' 0''&lt;br /&gt;
:'''Average Weight:''' 380-540 lbs&lt;br /&gt;
:'''Ability Scores:''' +2 [[4e Index (4e Other)#Ability scores|Strength]], +2 [[4e Index (4e Other)#Ability scores|Constitution]].&lt;br /&gt;
:'''Size:''' Medium.&lt;br /&gt;
:'''Speed:''' 6 squares&lt;br /&gt;
:'''Vision:''' Normal.&lt;br /&gt;
:'''Languages:''' [[4e Index (4e Other)#languages and scripts|Common]]. &lt;br /&gt;
:'''Skill Bonuses:''' +2 [[4e Index (4e Other)#Endurance skill|Endurance]] and +2 [[4e Index (4e Other)#Athletics skill|Athletics]] or +2 [[4e Index (4e Other)#Intimidate skill|Intimidate]].&lt;br /&gt;
&lt;br /&gt;
:'''Charger Weapon Proficiency:''' You gain proficiency with axes and maces.&lt;br /&gt;
:'''Living Construct:''' As a living construct, you have the following traits:&lt;br /&gt;
*You gain a +2 bonus to saving throws against ongoing damage.&lt;br /&gt;
*You don't need to eat, drink, or breathe, but this doesn't render you immune to any effect.&lt;br /&gt;
*Rather than sleep, Warforged spend 4 hours refraining from any strenuous activity. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While resting in this low-exertion state, you are fully aware of your surroundings and notice approaching enemies and other events as normal.&lt;br /&gt;
*When reduced to 0 hit points, you are less likely to die. When you make a death saving throw, you can take the better of your die roll or 10. You still die at the normal negative hit point total.&lt;br /&gt;
*You can use attached components and embedded components made for Warforged.&lt;br /&gt;
:'''Warforged Mind:''' You gain a +1 racial bonus to your Will defense.&lt;br /&gt;
:'''Juggernaut Rush:''' You can use Juggernaut Rush as an encounter power.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{4e Power&lt;br /&gt;
|name=Juggernaut Rush&lt;br /&gt;
|owner=Race&lt;br /&gt;
|class=Warforged Charger&lt;br /&gt;
|type=Attack&lt;br /&gt;
|usage=Encounter&lt;br /&gt;
|flavor=Charge towards your target using a sudden burst of your speed and strength putting all of your weight into a colossal strike with the force of a true war machine showing them just how your race gained their title.&lt;br /&gt;
|keyword1=&lt;br /&gt;
|actiontype=Standard Action&lt;br /&gt;
|range=Melee&lt;br /&gt;
|rangemod=2&lt;br /&gt;
|target=One Creature in range.&lt;br /&gt;
|attack=Strength&lt;br /&gt;
|defense=AC&lt;br /&gt;
|hit=1 [W] + Strength or Constitution modifier damage.&amp;lt;br&amp;gt;Increase damage to [2W] + chosen modifier at 11th level.&amp;lt;br&amp;gt;Increase to [3W] + chosen modifier at 21st level.&lt;br /&gt;
|effect=The target is pushed back one square and immobilized until after your next turn. If the space is occupied the target is knocked prone until after your next turn.&lt;br /&gt;
|special=When you create your character, choose Strength or Constitution as the ability score you use when making attack rolls with this power.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--fluff--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Play a Warforged Charger if you want...&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;!--repeat--&amp;gt;&lt;br /&gt;
* To be a member of a race that favors Fighter and Barbarian classes.&lt;br /&gt;
* To be strong, tough, and built for battle.&lt;br /&gt;
* To play a nonliving hero with a magical origin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical Qualities===&lt;br /&gt;
&lt;br /&gt;
Warforged Chargers like all Warforged are designed solely for the purpose of battle. These great warriors though slower and less mobile than most Warforged due to their heavily plated bodies are far stronger. Their appearance is similar to that of common Warforged, but more beastial, their designs based more on Goliaths, Trolls, Giants, Ogres, Astral Stalkers, Bugbears, Golems and Cyclops rather than Humans. Like all Warforged the plates of their bodies can be removed and changed, some Chargers will do this in order to fit in a little better and give off a friendlier look, going so far as to get wire like bundles much like the ones throughout the rest of their bodies attached to the back of their head to simulate hair. Whilst others do the exact opposite and change their plates to more intimidating appearances to instill fear in their opponents.&lt;br /&gt;
&lt;br /&gt;
Like other Warforged Chargers each bear unique runic whorls, but this is not limited to their forehead. Different chargers have them in different locations and in different sizes, the location was originally a signature of their creator placing the unique runes on the same part of each Chargers body. Newer Chargers are more likely to have varied areas chosen either by their creator, the owner for whom they were designed, or simply at random. The coloration of their metal bodies and eyes very greatly and it is very common for a Chargers eyes to glow brighter with certain emotions and during battle, even growing to almost a small radiant flame during extreme emotions or when bloodied and near death.&lt;br /&gt;
&lt;br /&gt;
===Playing a Warforged Charger===&lt;br /&gt;
&lt;br /&gt;
Despite their intimidating size and appearance Warforged Chargers are not very different from common Warforged most of the time. They have the capacity for all emotions, all outlooks and dispositions, good and evil. Many of the original Chargers retain the fierce nature they were built for, but younger Chargers have learned to fit in as well as any Warforged in a society without war. Their true beastial nature will quickly show itself in times of battle however, to their name's sake they quickly charge into battle cutting down any foe in their path in brutal fashion.&lt;br /&gt;
&lt;br /&gt;
Warforged Chargers are best described berserkers on the battlefield, it is the one time when they are able to fulfill their true purpose and they revel in the moment. Chargers are best suited as Fighters, Barbarians or even Warlords for their vicious nature and apt for battle. They are commonly found rushing first into battle quickly bloodying their weapons and moving onto the next foe as soon as they finish one off. Because of this many Chargers are found spending time in the arenas as gladiators, in the military, as body guards or even as bounty hunters and mercenaries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Warforged charger Characteristics:''' Quiet, calm, indomitable, implacable, slow to anger, honorable, practical fierce, relentless, aggressive, alert, brave, curious, forthright, industrious, loyal, methodical, naive, practical, reserved, simple. &lt;br /&gt;
&lt;br /&gt;
'''Names:''' Tetra, Omega, Sigma, Alpha, Beta, Zeta, Epsilon, Delta, Gamma, Kappa, Tau, Eta, Stigma, Azm, Book, Bulwark, Cutter, Falchion, Graven, Hammer, Mark, Morg, Nameless, Pierce, Pious, Relic, Rune, Steeple, Three, Titan, Unsung, Victor, Watcher, Zealot, Stalker.&lt;br /&gt;
&lt;br /&gt;
===Warforged Charger Adventurers===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Adventurers of your race--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{4e User Races Breadcrumb}}&lt;br /&gt;
[[Category:4e]]&lt;br /&gt;
[[Category:User]]&lt;br /&gt;
[[Category:Race]]&lt;br /&gt;
[[Category:Humanoid Type]]&lt;br /&gt;
[[Category:Construct Subtype]]&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:4e_Feats</id>
		<title>Talk:4e Feats</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:4e_Feats"/>
				<updated>2009-06-07T19:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Add my stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Mood to Simplify ==&lt;br /&gt;
&lt;br /&gt;
The vast majority of the subpages are empty.  Anyone object to a mass deletion?  —[[User:Sledged|Sledged]] ([[User talk:Sledged|talk]]) 20:21, 9 June 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Not at all.  I would actually prefer that, while it's still empty, we find a good dynamic way to organize the feats.  I just think the current method is just not simple enough for the average user to understand fully.  --[[User:Green Dragon|Green Dragon]] 21:06, 9 June 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Add my stuff ==&lt;br /&gt;
&lt;br /&gt;
Would someone please add [[User:Aboleth11|my feats]] to the feat page. (And give the Aberrant Bloodline feats their own category). --[[User:Aboleth11|Aboleth11]] 08:19, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Do it yourself? [[User:ShadowyFigure|ShadowyFigure]] 11:50, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::How? --[[User:Aboleth11|Aboleth11]] 12:35, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::: For new categories, &amp;lt;nowiki&amp;gt;[[Category:Name of Category]]&amp;lt;/nowiki&amp;gt;, For Heroic Tier Feats &amp;lt;nowiki&amp;gt;[[Category:Heroic Feat&amp;lt;/nowiki&amp;gt; with Paragon and Epic as normal. All 4e material should have &amp;lt;nowiki&amp;gt;[[Category:4e]]&amp;lt;/nowiki&amp;gt; Hope that helps! [[User:ShadowyFigure|ShadowyFigure]] 13:07, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-07T18:30:38Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
(Reset the Indention) Ok, so...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oversized:'''You can use weapons of your size or one size larger than you as if they were your size.&lt;br /&gt;
You claim this is not overpowered, so using a common example, and mathematics... I will show WHY it is overpowered.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. '''Average Damage:''' [1W] = 4.5 [2W]= 9 [3W]= 13.5&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
&lt;br /&gt;
This means that a Large Longsword has a +1:[1W] average over the medium.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword'''Medium Sized, 1d10 Damage. '''Average Damage:''' [1W] = 5.5 [2W]= 11 [3W]= 16.5&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. '''Average Damage:''' [1W] = 7 [2W]= 14 [3W]= 21&lt;br /&gt;
&lt;br /&gt;
This means that a Large Greatsword has a +1.5:[1W] average over the medium.&lt;br /&gt;
&lt;br /&gt;
Its even worse if you look at the range of numbers you can actually roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;One-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Longsword''' Medium Sized, 1d8 Damage. 1[W] Range of No. = 1-8. 2[W] Range of No. = 2-16. 3[W] Range of No. = 3-24&lt;br /&gt;
:'''Longsword''' Large Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Two-Handed Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
:'''Greatsword''' Medium Sized, 1d10 Damage. 1[W] Range of No. = 1-10. 2[W] Range of No. = 2-20. 3[W] Range of No. = 3-30&lt;br /&gt;
:'''Greatsword''' Large Sized, 2d6 Damage. 1[W] Range of No. = 2-12. 2[W] Range of No. = 4-24. 3[W] Range of No. = 6-36&lt;br /&gt;
&lt;br /&gt;
I dont see how you see any of this as &amp;quot;balanced&amp;quot;. [[User:ShadowyFigure|ShadowyFigure]] 12:30, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:4e_Feats</id>
		<title>Talk:4e Feats</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:4e_Feats"/>
				<updated>2009-06-07T17:50:28Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In the Mood to Simplify ==&lt;br /&gt;
&lt;br /&gt;
The vast majority of the subpages are empty.  Anyone object to a mass deletion?  —[[User:Sledged|Sledged]] ([[User talk:Sledged|talk]]) 20:21, 9 June 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Not at all.  I would actually prefer that, while it's still empty, we find a good dynamic way to organize the feats.  I just think the current method is just not simple enough for the average user to understand fully.  --[[User:Green Dragon|Green Dragon]] 21:06, 9 June 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Add my stuff ==&lt;br /&gt;
&lt;br /&gt;
Would someone please add [[User:Aboleth11|my feats]] to the feat page. (And give the Aberrant Bloodline feats their own category). --[[User:Aboleth11|Aboleth11]] 08:19, 7 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Do it yourself? [[User:ShadowyFigure|ShadowyFigure]] 11:50, 7 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox"/>
				<updated>2009-06-07T16:41:14Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Human Adventurers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Human, Variant ==&lt;br /&gt;
'''''Of Kingdoms, and Empires...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=5'6&amp;quot; - 6'2&amp;quot;&lt;br /&gt;
|weight=135lb - 220lb&lt;br /&gt;
|abilities= +2 to any one ability score.&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision= Normal&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], and one other.&lt;br /&gt;
|skills=+2 to any two choices.&lt;br /&gt;
|trait1=Bonus Feat&lt;br /&gt;
|description1=You gain a bonus feat at 1st level. &lt;br /&gt;
|trait2= Bonus At-Will Power&lt;br /&gt;
|description2=You know one extra 1st level at-will attack power from your class. &lt;br /&gt;
|trait3=Human Instinct&lt;br /&gt;
|description3=You gain a +2 racial bonus to [[4e Index (4e Other)#Fortitude defense|Fortitude]], [[4e Index (4e Other)#Reflex defense|Reflex]] or [[4e Index (4e Other)#Will defense|Will]] defense.&lt;br /&gt;
|trait4=Human Adaption&lt;br /&gt;
|description4=You can choose class-specific multiclass feats from more than one class.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
=== Playing a Human ===&lt;br /&gt;
&lt;br /&gt;
=== Human Adventurers ===&lt;br /&gt;
&lt;br /&gt;
'''Human Characteristics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Human Names:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Human Adventurers'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Infernal Heritage ==&lt;br /&gt;
&lt;br /&gt;
===Infernal Heritage [Bloodline Feat]===&lt;br /&gt;
&lt;br /&gt;
''Infernal powers run through your veins...''&lt;br /&gt;
&lt;br /&gt;
'''Tier:''' Heroic &lt;br /&gt;
&lt;br /&gt;
'''Prerequisite:''' [[4e Index (4e Other)#Abbility Scores|Int]] 13, or [[4e Index (4e Other)#Abbility Scores|Cha]] 13&lt;br /&gt;
&lt;br /&gt;
'''Benefit:''' You gain ''Infernal Wrath'' as an encounter power, I'n additon you gain a +2 bonus to Diplomacy and Bluff checks made against Devils.&lt;br /&gt;
&lt;br /&gt;
'''Special:''' You are considered a Devil for the purpose of effects that relate to Devils.&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox"/>
				<updated>2009-06-07T16:40:53Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Human, Variant ==&lt;br /&gt;
'''''Of Kingdoms, and Empires...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=5'6&amp;quot; - 6'2&amp;quot;&lt;br /&gt;
|weight=135lb - 220lb&lt;br /&gt;
|abilities= +2 to any one ability score.&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision= Normal&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], and one other.&lt;br /&gt;
|skills=+2 to any two choices.&lt;br /&gt;
|trait1=Bonus Feat&lt;br /&gt;
|description1=You gain a bonus feat at 1st level. &lt;br /&gt;
|trait2= Bonus At-Will Power&lt;br /&gt;
|description2=You know one extra 1st level at-will attack power from your class. &lt;br /&gt;
|trait3=Human Instinct&lt;br /&gt;
|description3=You gain a +2 racial bonus to [[4e Index (4e Other)#Fortitude defense|Fortitude]], [[4e Index (4e Other)#Reflex defense|Reflex]] or [[4e Index (4e Other)#Will defense|Will]] defense.&lt;br /&gt;
|trait4=Human Adaption&lt;br /&gt;
|description4=You can choose class-specific multiclass feats from more than one class.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
=== Playing a Human ===&lt;br /&gt;
&lt;br /&gt;
=== Human Adventurers ===&lt;br /&gt;
&lt;br /&gt;
'''Human Characteristics:''' &lt;br /&gt;
'''Human Names:''' &lt;br /&gt;
'''Human Adventurers'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Infernal Heritage ==&lt;br /&gt;
&lt;br /&gt;
===Infernal Heritage [Bloodline Feat]===&lt;br /&gt;
&lt;br /&gt;
''Infernal powers run through your veins...''&lt;br /&gt;
&lt;br /&gt;
'''Tier:''' Heroic &lt;br /&gt;
&lt;br /&gt;
'''Prerequisite:''' [[4e Index (4e Other)#Abbility Scores|Int]] 13, or [[4e Index (4e Other)#Abbility Scores|Cha]] 13&lt;br /&gt;
&lt;br /&gt;
'''Benefit:''' You gain ''Infernal Wrath'' as an encounter power, I'n additon you gain a +2 bonus to Diplomacy and Bluff checks made against Devils.&lt;br /&gt;
&lt;br /&gt;
'''Special:''' You are considered a Devil for the purpose of effects that relate to Devils.&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-06T17:37:46Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the dragonborn's power is both Minor and Blast 3, which is pretty awesome. It's worth noting... humans and half-elves can grab any of those at-wills for two stats to damage. Stop arguing &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot;, and maybe start composing logical arguments with actual points and math. [[User:Dragon Child|Dragon Child]] 10:07, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::Thats not what I'm thinking, its not &amp;quot;This is wrong because WOTC doesn't do it EXACTLY this way&amp;quot; I just balance my stuff based on their stuff. [[User:ShadowyFigure|ShadowyFigure]] 11:37, 6 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-06T16:02:53Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Balance Considerations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Let me get this straight. 4 weapon damage is overpowered. Infinite non-weapon damage is not. That is the honest reading of your statement. Stop. Think about what you said. Re-read what I said. Consider. My point is this: We cannot ever look at maximum damage and compare with just that. As an example, if you find the maximum damage of &amp;quot;1 ongoing damage (save ends)&amp;quot;, that maximum damage is infinity. It is obviously not that good. Instead, we need to look at the average damage it deals (which is 2). This example is obvious hyperbole, but shows the problem with your calculations and process. When dealing with statistics, checking the extreme ends of the issue is a great way of telling us if our logic holds. And as we can see, the logic of assuming maximum damage matters does not hold. We must rely on average damage.&lt;br /&gt;
:::::::I assumed you did not mean racial powers because you didn't use that word. Your exact question was this:  Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''.&lt;br /&gt;
:::::::I answered it honestly, naming several powers. I didn't see why if they were racial powers or not mattered. There are normal powers that use two stats to damage. There are normal powers that can use three stats to damage. Why can't a racial power? [[User:Dragon Child|Dragon Child]] 08:29, 6 June 2009 (MDT)&lt;br /&gt;
::::::::Arithmetic means take all possible outcomes into equal consideration. They consider the maximum. They consider the minimum. They consider outliers, inliers, topliers, bottomliers, sideliers, and chronic liars. They consider everything. The maximum is not being left out, it's the reason that the average is so high. --[[User:Daniel Draco|Daniel Draco]] 09:22, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: Correction, Dragon Child. 4 Weapon Damage is not overpowered. 5 (Save Ends) (Sure its possible it could be infinite.) is not.  Any way, I'm fed of pointless argumenting. (Creating words is fun), You asked if whether it was a racial power mattered. I'd say yes, though over powers are designed following all the same guidelines, there are sort of sub categories that change these guide line, I think these are... Feat Powers, Attack Powers, Utility Powers, Racial Powers, At-Will Powers, Encounter Powers and Daily Powers. Thats why I think it would matter. The Dragonborn, has Dragon breath and only uses one ability modifier, for damage. Three for attack. Sure you could have three, but then we'd have to think, why doesn't the dragonborn. [[User:ShadowyFigure|ShadowyFigure]] 10:02, 6 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-06T14:17:33Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::You didn't say racial powers. Besides, I don't see why the fact that it's a racial power matters. Also, &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; didn't say maximum damage. Don't pretend I did. If your battle axe goes from 1d10 to 2d6, that's a difference in average damage from 5.5 to 7. That's 1.5. Last time I checked, 1.5 is less then 2. 2d6 average damage is 7, 2d8 is 9. That's a difference of 2, best case scenario. That is NOT +4 damage. It's +2 average damage, and using any other number is incorrect. And no, we aren't going to see eye to eye on this, because you accuse ME of using maximum damage when I'm using average damage, and then go using maximum damage yourself! Maximum damage doesn't matter one damn bit - average damage does. Or do you think an attack that deals ongoing 5 damage is overpowered because its maximum damage is &amp;quot;infinity&amp;quot; ?  The fact is, you're math is wrong.[[User:Dragon Child|Dragon Child]] 08:10, 6 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::: No I dont think 5 ongoing damage is overpower, do you know why? BECAUSE ITS NOT WEAPON DAMAGE. Sorry but if the maximum damage of your weapon does matter then we should just have static numbers for damage. The fact is my maths was not wrong, it was just about something completely different. How did you not understand it was racial powers? We where discussing a racial power... [[User:ShadowyFigure|ShadowyFigure]] 08:17, 6 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-06T10:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Balance Considerations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Really. I find your lack of math... disturbing. Let's actually crunch the numbers. Assume no +2 str, and assume that the +2 con isn't being added to damage right now. Simply put, this is a choice between +2 to your attack and damage stat (we'll say it's str) vs oversized. For a two-handed weapon wielder, oversized can give at MOST +2 damage. +2 str is +1 hit and +1 damage. So this is a difference between +1 hit and +1 damage, which is better... a cinch to calculate. Find your accuracy, and turn it into the number of numbers you hit on. For example, if you have a 50% chance of hitting your opponent, that's equivalent to a &amp;quot;10&amp;quot;. Then find your damage. Whichever is lower, that's the one you'd prefer. So, oversized is better if you hit on more numbers then your average damage, and the strength is better if your average damage is higher then the numbers you hit on. At least, pure damage wise... then consider that the bonus to strength makes you more likely to hit and cue off additional effects (bleeds, stuns, trips, pushes, etc, on your attack), the higher strength will help out with more powers (like Cleave and Reaping Strike), and the higher strength adds to your fortitude defense and several skills. Knowing all that, are you really going to claim that oversized is overpowered and better then +2 strength?&lt;br /&gt;
:::Now, what powers add multiple stats to damage?  Several fighter powers, such as Crushing Blow (THESE are the most likely to be problematic for balance reasons on the warforged charger, but I honestly don't think it's a problem - +1 damage on a few attacks that aren't even at-will?). Or the Paladin at-will, Holy Strike. Yup, at-will, two stats to damage. Any Rogue with Brutal Scoundrel can add strength to damage on sneak attacks...  and then Sly Flourish, an at-will, gains dex and cha to damage. Yes, &amp;lt;i&amp;gt;three&amp;lt;/i&amp;gt; stats to damage, right out of the box. [[User:Dragon Child|Dragon Child]] 15:15, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Dragon Child, at the risk of sounding accusative, may I ask why your comment seems to assume that I do not understand the material being commented on? I am well aware of what a warforged charger is, and I am not inherently opposed to things simply because &amp;quot;WOTC didn't!&amp;quot;, as you so eloquently put it - your comment seems to suggest that we have had past discussions on the topic, although I am quite certain we have never had the opportunity to discuss such an issue as of yet. Focusing on mounted combat is not just difficult for a warforged charger as written - it is literally impossible, as no published mount that I know of has a Strength score sufficient enough to carry it without putting the mount at a heavy load (a Strength of 38 or higher [31 or higher for a quadruped] would be required for the lightest warforged charger). I agree that a race could have a +2 bonus to three skills, but it would have to be balanced against the rest of the bonuses the race receives, such as having racial traits that are slightly weaker; however, that seems like much more effort than simply dropping one of the skill bonuses, especially given that there is very little wriggle room with the charger's current abilities. Then again, most of the bonuses of ''living construct'' are nice but situational - I certainly don't find myself needing to make a death saving throw very often, and ongoing damage lasts an average of 2 rounds even without bonuses, so perhaps it is already offset.&lt;br /&gt;
&lt;br /&gt;
::::Warforged chargers are kinda obscure to begin with. And apologies - the reason I thought your issue was that WOTC didn't do it is your comment on the skills, on what a race &amp;quot;should&amp;quot; have - I assumed you were basing it off of what WOTC did, and other comments were doing similar. My honest apologies. In any case, I find the mounted combat thing to be... well, not all that big of a deal. Nobody is going to make a warforged charger wizard, either. There may be a problem in that they keep up with the party over long overland travel, or can't ride flying mounts up to the cloud giant fortress... but &amp;quot;Can't be a cavalier&amp;quot; to me is so minor as to not matter. [[User:Dragon Child|Dragon Child]] 15:07, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::On the issue of oversized...I'm not sure if any published NPCs have it listed. The racial traits in the back of the Monster Manual were intended for cases where the DM wanted to make an NPC out of an unusual race, so I doubt Wizards has even bothered to publish any example using them - it would be rather pointless, as it wouldn't have any new powers or abilities not already accounted for. I am also aware that some powers use multiple ability scores for damage - however, my previous statement still stands. Adamantine fist is already a very powerful racial power without getting two ability scores worth of damage (both of which the warforged has a bonus to). I'd agree that a natural weapon would be called for and would not alter the balance of the race in any way. --[[User:Dracomortis|Dracomortis]] 13:46, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::My point is, calling it an &amp;quot;NPC Trait&amp;quot; is deliberately misleading. NPCs don't have traits and stats like this. In fact, I'm not even sure if it even exists outside this race. If it doesn't, calling it an &amp;quot;NPC Trait&amp;quot; is just being downright unfair. And Adamantine Fist's wording needs to be cleaned up (change to: &amp;quot;The target is pushed 1 square and immobilized until the end of your next turn.&amp;quot;), and as-written it doesn't gain any sort of bonus to hit from weapon proficiencies, making it extremely inaccurate and a bit weak as-written. [[User:Dragon Child|Dragon Child]] 15:18, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Dragonchild, I meant '''racial powers''' that use multiple ability score modifiers for damage, seeing as this is a race. Also I have maths skills, you say that &amp;quot;For a two-handed weapon wielder, oversized can give at MOST +2 damage.&amp;quot; It not all to do with the maximum damage. For example a medium sized battle axe, does 1d10 damage. Correct? A large sized battle axe does 2d6. this changes the range of numbers that can be rolled from 1-10, to 2-12. Mordenkrad medium sized, deal 2d6 damage, 2d8 when large. so that a range of 3-16. +4 to damage over its medium counter part. Even without the strength bonus it is STILL overpowered. But where never going to see eye to eye on this. [[User:ShadowyFigure|ShadowyFigure]] 04:37, 6 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Aberrant_Heritage_(4e_Feat)</id>
		<title>Talk:Aberrant Heritage (4e Feat)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Aberrant_Heritage_(4e_Feat)"/>
				<updated>2009-06-06T09:35:53Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help ==&lt;br /&gt;
&lt;br /&gt;
What am I doing wrong? Is there something wrong with the template? --[[User:Aboleth11|Aboleth11]] 09:47, 4 June 2009 (MDT)&lt;br /&gt;
:fixed, it said |type=Standard Action, where it should have been |actiontype=Standard Action. [[User:ShadowyFigure|ShadowyFigure]] 10:19, 4 June 2009 (MDT)&lt;br /&gt;
::Thanks. Why won't the attack and damage show up? --[[User:Aboleth11|Aboleth11]] 10:45, 5 June 2009 (MDT)&lt;br /&gt;
:::The |type= Attack was missing. This is why its always useful to keep parts of them template your not using, just in case of mistakes. [[User:ShadowyFigure|ShadowyFigure]] 13:48, 5 June 2009 (MDT)&lt;br /&gt;
::::Thanks again. BTW, how do you make a list with bullets. --[[User:Aboleth11|Aboleth11]] 15:22, 5 June 2009 (MDT)&lt;br /&gt;
::::: Using the this * allows you to make a bullet list, put each * on a individual line.&lt;br /&gt;
&lt;br /&gt;
*Like&lt;br /&gt;
*This&lt;br /&gt;
*You See&lt;br /&gt;
[[User:ShadowyFigure|ShadowyFigure]] 03:35, 6 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Aberrant_Heritage_(4e_Feat)</id>
		<title>Talk:Aberrant Heritage (4e Feat)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Aberrant_Heritage_(4e_Feat)"/>
				<updated>2009-06-05T19:48:40Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help ==&lt;br /&gt;
&lt;br /&gt;
What am I doing wrong? Is there something wrong with the template? --[[User:Aboleth11|Aboleth11]] 09:47, 4 June 2009 (MDT)&lt;br /&gt;
:fixed, it said |type=Standard Action, where it should have been |actiontype=Standard Action. [[User:ShadowyFigure|ShadowyFigure]] 10:19, 4 June 2009 (MDT)&lt;br /&gt;
::Thanks. Why won't the attack and damage show up? --[[User:Aboleth11|Aboleth11]] 10:45, 5 June 2009 (MDT)&lt;br /&gt;
:::The |type= Attack was missing. This is why its always useful to keep parts of them template your not using, just in case of mistakes. [[User:ShadowyFigure|ShadowyFigure]] 13:48, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Aberrant_Heritage_(4e_Feat)</id>
		<title>Aberrant Heritage (4e Feat)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Aberrant_Heritage_(4e_Feat)"/>
				<updated>2009-06-05T19:47:55Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{author&lt;br /&gt;
|author_name=Aboleth11&lt;br /&gt;
|date_created=06/02/2009&lt;br /&gt;
|status=Incomplete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{x0&lt;br /&gt;
|nbofbalance= -&lt;br /&gt;
|prereq=&lt;br /&gt;
|desc= }}&lt;br /&gt;
===Abberant Heritage [Abberant Bloodline]===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Brief description of feat. --&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Tier:''' Heroic&lt;br /&gt;
&lt;br /&gt;
'''Prerequisite:''' Living humanoid race&lt;br /&gt;
&lt;br /&gt;
'''Benefit:''' Chose one of the following.&lt;br /&gt;
:+4 bonus to acrobatics checks.&lt;br /&gt;
&lt;br /&gt;
:You gain a tentacle attack:&lt;br /&gt;
&lt;br /&gt;
{{4e Power&lt;br /&gt;
|name=Tentacle&lt;br /&gt;
|type=Attack&lt;br /&gt;
|actiontype=Standard Action&lt;br /&gt;
|usage=At-Will&lt;br /&gt;
|owner=Feat&lt;br /&gt;
|class=&lt;br /&gt;
|flavor=You smash your foe with your tentacle.&lt;br /&gt;
|keyword1=&lt;br /&gt;
|range=Melee&lt;br /&gt;
|rangemod=&lt;br /&gt;
|target=One creature&lt;br /&gt;
|attack=Strength or Dexterity&lt;br /&gt;
|defense=AC&lt;br /&gt;
|hit=1d8 + Strength or Dexterity modifier damage&lt;br /&gt;
|effect=The target is grabbed (until escape).&lt;br /&gt;
|special=When you choose this benefit you choose either Strength or Dexterity to attack with this power. Once you make that choice you can't change it later.&lt;br /&gt;
:This power counts as a melee basic attack. When a power allows to make a melee basic attack, you can use this power.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
---- &amp;lt;!-- insert pages that link to this feat here --&amp;gt;&lt;br /&gt;
Back to [[Main Page]] &amp;amp;rarr; [[4e Homebrew|4e Homebrew]] &amp;amp;rarr; [[4e Character Options|Character Options]] &amp;amp;rarr; [[4e Feats|Feats]] &amp;amp;rarr; [[4e &amp;lt;!-- subcategory --&amp;gt; Feats|&amp;lt;!-- subcategory --&amp;gt; Feats]].&lt;br /&gt;
&amp;lt;!-- Remove this line to add your feat to categories &lt;br /&gt;
[[Category:4e]]&lt;br /&gt;
[[Category:User]]&lt;br /&gt;
[[Category:Feat]]&lt;br /&gt;
[[Category:Heroic Feat]]&lt;br /&gt;
[[Category:Paragon Feat]]&lt;br /&gt;
[[Category:Epic Feat]]&lt;br /&gt;
[[Category:General Feat]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-05T19:45:30Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Balance Considerations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. Also I'm wandering what power/s you think use multiple abbility scores, for the '''damage'''. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-05T19:44:07Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Balance Considerations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. Other then that I agree almost 100% with you, especially about the mounted combat rules. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-05T19:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Balance Considerations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Balance Considerations==&lt;br /&gt;
&lt;br /&gt;
*'''Weight:''' I understand where you're coming from with this, but you may want to consider dropping this down to 300 pounds or less. As it is now, a character playing a warforged charger could never build a character focused on mounted combat. Whenever a race is barred from a particular build, I tend to shy away from it.&lt;br /&gt;
*'''Ability Scores:''' A race should have a +2 bonus to two ability scores.&lt;br /&gt;
*'''Skills:''' A race should have a +2 bonus to two skills, and it should not have any penalties.&lt;br /&gt;
*'''Oversized:''' As Sepsis and ShadowyFigure mentioned above, this was intended as an ability for NPC races, not for PCs - Wizards has made a point of removing it from every new race that has come out, even if the race previously had it in an earlier book.&lt;br /&gt;
*'''Adamantine Fist:''' This power should only use one ability score (probably Strength) to determine damage. Although it has no statistical effect, you may want to consider removing the martial keyword - racial powers do not have power sources like class powers do.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. --[[User:Dracomortis|Dracomortis]] 13:03, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Warforged Chargers look like crazy metal gorillas. They're optimus prime in his beastwars version. If they can't go mounted... so what? The 4e rules for mounted combat are really awful anyway, and are practically non-existent. Nobody will miss them. And it's not like they're &amp;quot;totally barred&amp;quot;, they just need a really strong mount. Honestly, it's probably easier to make a warforged charger mounted then it is a halfling fighter tank, even if the chargers are hugely heavy. I agree that the +3 needs to be removed, as odd ability scores are just a bad, bad idea. But there's nothing saying that a race can't have +2 to three different skills (although I would remove the penalty). Oversized alone likely isn't an issue, but is when combined with the +2 str. Dropping it is a very good idea, but it can still be built around. And do any actual NPCs HAVE the &amp;quot;oversized&amp;quot; ability listed in their stat blocks? Multiple powers allow multiple ability scores to damage. There's nothing wrong with Adamantine Fist doing it - you can't even complain about &amp;quot;WOTC didn't!&amp;quot; , because they totally did. The bigger problem is that Adamantine Fist isn't actually marked as a weapon-using power. Now, I'm going to point out what I think should be fixed as the obvious - make the stats +2 str +2 con or +2 str +2 dex, removed Oversized, make Adamantine Fist a racial feature that's a weapon as good as a one-handed or two-handed (depending on if they use a shield or not) weapon of your choice that's &amp;lt;i&amp;gt;always on&amp;lt;/i&amp;gt;. These guys are crazy metal gorillas, they ought to charge people and pound them to pulp. Keep the racial power the same, but rename it to &amp;quot;Furious Charge&amp;quot; or &amp;quot;WARFORGED SMASH&amp;quot; or somesuch, and also allow it to be usable on a charge and clarify that it's a weapon. I'd also consider actually upping the speed to 7. &amp;quot;Strong, tough, fast race that smashes things with its fists&amp;quot; is a pretty interesting niche. [[User:Dragon Child|Dragon Child]] 13:19, 5 June 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:Your wrong, Oversized is a problem with the strength bonus or without it. +1 to damage and hit (if martial class) will make no difference when it comes to my large sized mordenkrad. You really need to leave this stae of mind that oversized is ok. its not. its an npc only abbility. [[User:ShadowyFigure|ShadowyFigure]] 13:42, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Aasimar_(4e_Race)</id>
		<title>Talk:Aasimar (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Aasimar_(4e_Race)"/>
				<updated>2009-06-05T10:49:50Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: /* Time to Reconstruct... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article Nominee}}&lt;br /&gt;
&lt;br /&gt;
== Rating ==  &lt;br /&gt;
&lt;br /&gt;
'''Power - 2/5''' I give this class a 2 out of 5 because the power is a waste of the healing surge, a normal healing surge is 1/4 of the characters max HP, even if you a wizard at level 1 with a 10-con (making your hp 20) your healing surge is just one point less to the best roll available for the Aasimar. In the past the Aasimar was generally a similar opposite to the Tiefling. Keep the power base off of healing surges but with a little of the Aasimar's Charisma involved. Also since Tiefling aren't considered devils Aasimar shouldn't be counted as angels.&lt;br /&gt;
&lt;br /&gt;
'''Wording - 4/5''' I give this class a N/A out of 5 because I'm not a master of word choices or grammar.&lt;br /&gt;
&lt;br /&gt;
'''[[Help:Standards and Formatting (DnD Guideline)|Formatting]] - 4/5''' I give this class a 3 out of 5 &lt;br /&gt;
&lt;br /&gt;
'''Flavor - 5/5''' I give this class a 2 out of 5 because well Tiefling. I feel that when this was being written the writer didn't realy take into mind that angels now can be of any alignment, so you can't count toward the normal belief curse angels will be good, for all we know the ancestors were like the devil and curse by only the good gods for some strange reason . What I would do to make the matters sound good they are a chosen people of a once powerful good god or group of good immortals from the Astral Sea who sacrificed them selves to either protect or unify of hurt people. &lt;br /&gt;
One last thing, (and yes it involves Teiflings again) the Aasimar should have a large amount of mutation, more than just being pretty, like there infernal pact counter parts.&lt;br /&gt;
&lt;br /&gt;
Signed,&lt;br /&gt;
Barished&lt;br /&gt;
&lt;br /&gt;
: '''Power:''' Ok, this has been changed to a more useful power. &amp;lt;br&amp;gt;&lt;br /&gt;
: '''Wording:''' No comment &amp;lt;br&amp;gt;&lt;br /&gt;
: '''Flavor:''' Read the race before commenting. The difference between the Tieflings and my Aasimar. Aasimar are angels. Tieflings formed pacts with devils. Not jsut this but how do you know that the race of angels they were actually had evil members? Did you think of that?&lt;br /&gt;
[[User:ShadowyFigure|ShadowyFigure]] 11:03, 1 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Featured Article ==&lt;br /&gt;
&lt;br /&gt;
'''Comment''' &amp;amp;mdash; I feel this article is too short to be a featured article, I mean a lot of 3e race are a lot more extensive. --[[User:Lord Dhazriel|Lord Dhazriel]] 14:09, 4 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:3e races actually had a lot more in them. With there being more sections to fill more information actually to be put in. In 4e the information still gives you what you need to no but is less focused as in 3e. [[User:ShadowyFigure|ShadowyFigure]] 15:40, 4 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Still, you should add a lore section maybe. As I feel featured article shouldn't be judged on the category of the article but on the overall standard of all article. It doesn't make sense if someone get featured article in one categories because the standard are shorter while another must work twice as much. This isn't a featured 4e race but a featured article of the wiki, so it should be compared to all articles, even the more extensive class and 3.5e race. --[[User:Lord Dhazriel|Lord Dhazriel]] 15:48, 4 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Thats like fairly deciding the best of two art styles. Its impossible. Different systems, style work in different ways. Until a set format is up however I will wait. When that is up I will revise the article adding more depth and re-formatting where necessary.  {{Unsigned|79.68.179.100|16:29, 4 July 2008 (MDT)}}&lt;br /&gt;
&lt;br /&gt;
::::If you go by the amount of information in the article, then feats couldn't become featured, which is not really fair. I think you should judge the quality of the writing rather than the quantity. --[[User:Sam Kay|Sam Kay]] 10:20, 5 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::Sure of course, still I feel this article can be expanded a bit, the overall quality is excellent , this article is as long as a 4e race should be, so to be a featured article it should be a bit longer. By taking a look on other featured article such as your spider rider or noname Cassia, we see a lot of information (particularly in the later). You may keep this article like it is, but extra never hurt.--[[User:Lord Dhazriel|Lord Dhazriel]] 10:48, 5 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::I completely agree &amp;amp;mdash; let's go above and beyond the core books for featured articles.  --[[User:Green Dragon|Green Dragon]] 15:06, 6 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Update: Added an extra Communities section to the article. [[User:ShadowyFigure|ShadowyFigure]] 05:59, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Good continue your good work!--[[User:Lord Dhazriel|Lord Dhazriel]] 12:49, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
'''Comment''' &amp;amp;mdash; This needs to link to the [[4e Index (4e Other)|4e index]].  --[[User:Green Dragon|Green Dragon]] 12:17, 6 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:how do you mean? [[User:ShadowyFigure|ShadowyFigure]] 05:59, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::For example &amp;quot;Skill Bonuses: +2 Diplomacy, +2 Intimidate &amp;quot; would be changed to &amp;quot;&amp;lt;nowiki&amp;gt;Skill Bonuses: +2 [[4e Index (4e Other)#Diplomacy skill|Diplomacy]], +2 [[4e Index (4e Other)#Intimidate skill|Intimidate]]&amp;lt;/nowiki&amp;gt;&amp;quot; which would look like &amp;quot;Skill Bonuses: +2 [[4e Index (4e Other)#Diplomacy skill|Diplomacy]], +2 [[4e Index (4e Other)#Intimidate skill|Intimidate]]&amp;quot;.  Hope this helps.  --[[User:Green Dragon|Green Dragon]] 17:00, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::You just need to put &amp;quot;&amp;lt;nowiki&amp;gt;{{I}}Diplomacy skill|Diplomacy]]&amp;lt;/nowiki&amp;gt;&amp;quot; and so on. The &amp;quot;&amp;lt;nowiki&amp;gt;{{I}}&amp;lt;/nowiki&amp;gt;&amp;quot; replaces the &amp;quot;&amp;lt;nowiki&amp;gt;[[4e Index (4e Other)#&amp;lt;/nowiki&amp;gt;&amp;quot; (it is a template). --[[User:Sam Kay|Sam Kay]] 05:46, 13 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Ah ha, nice.  --[[User:Green Dragon|Green Dragon]] 14:48, 12 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
'''Comment''' &amp;amp;mdash; The wording on many of the flavor areas, such as the &amp;quot;Communities&amp;quot; section in particular, have bad/confusing wording.  I feel that they should be double-checked for sentence structure as well as sentence flow.  --[[User:Green Dragon|Green Dragon]] 16:57, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:I changed [[Aasimar (4e Race)#Physical Qualities|Physical Qualities]] [http://www.dandwiki.com/w/index.php?title=Aasimar_(4e_Race)&amp;amp;diff=363942&amp;amp;oldid=328677] a bit.  If you would not mind let me know what you think.  Also, if you want this article to become a FA, I think the other sections should be checked confusing or possibly convoluted wording.  --[[User:Green Dragon|Green Dragon]] 12:26, 28 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Age of War ==&lt;br /&gt;
&lt;br /&gt;
Possible race for future Age of War suplement, will probabaly be more defined hwoebver and less like the Assasimar of the pass (or the Deva present in PHB 2 for that matter.) [[User:ShadowyFigure|ShadowyFigure]] 06:23, 14 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:What's Age of War? [[User:Aboleth11|Aboleth11]] 16:04, 24 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:: A campaign setting on the wiki by myself and Sam Kay (Sam Kay is a legend around here). [[User:ShadowyFigure|ShadowyFigure]] 03:23, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Am I? --[[User:Sam Kay|Sam Kay]] 04:50, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::: You're not. --[[User:TK-Squared|TK-Squared]] 05:19, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::: I disagree :P NAw hes nto a legend, but he is however the most feature author I believe. [[User:ShadowyFigure|ShadowyFigure]] 07:56, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Aasimar/Deva ==&lt;br /&gt;
&lt;br /&gt;
Wasn't the whole point of deva to replace Aasimar? [[User:Aboleth11|Aboleth11]] 15:41, 24 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:This race4 was amde before the release of the PHB 2 [[User:ShadowyFigure|ShadowyFigure]] 17:15, 24 May 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Aasimar_(4e_Race)</id>
		<title>Talk:Aasimar (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Aasimar_(4e_Race)"/>
				<updated>2009-06-05T10:48:19Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article Nominee}}&lt;br /&gt;
&lt;br /&gt;
== Rating ==  &lt;br /&gt;
&lt;br /&gt;
'''Power - 2/5''' I give this class a 2 out of 5 because the power is a waste of the healing surge, a normal healing surge is 1/4 of the characters max HP, even if you a wizard at level 1 with a 10-con (making your hp 20) your healing surge is just one point less to the best roll available for the Aasimar. In the past the Aasimar was generally a similar opposite to the Tiefling. Keep the power base off of healing surges but with a little of the Aasimar's Charisma involved. Also since Tiefling aren't considered devils Aasimar shouldn't be counted as angels.&lt;br /&gt;
&lt;br /&gt;
'''Wording - 4/5''' I give this class a N/A out of 5 because I'm not a master of word choices or grammar.&lt;br /&gt;
&lt;br /&gt;
'''[[Help:Standards and Formatting (DnD Guideline)|Formatting]] - 4/5''' I give this class a 3 out of 5 &lt;br /&gt;
&lt;br /&gt;
'''Flavor - 5/5''' I give this class a 2 out of 5 because well Tiefling. I feel that when this was being written the writer didn't realy take into mind that angels now can be of any alignment, so you can't count toward the normal belief curse angels will be good, for all we know the ancestors were like the devil and curse by only the good gods for some strange reason . What I would do to make the matters sound good they are a chosen people of a once powerful good god or group of good immortals from the Astral Sea who sacrificed them selves to either protect or unify of hurt people. &lt;br /&gt;
One last thing, (and yes it involves Teiflings again) the Aasimar should have a large amount of mutation, more than just being pretty, like there infernal pact counter parts.&lt;br /&gt;
&lt;br /&gt;
Signed,&lt;br /&gt;
Barished&lt;br /&gt;
&lt;br /&gt;
: '''Power:''' Ok, this has been changed to a more useful power. &amp;lt;br&amp;gt;&lt;br /&gt;
: '''Wording:''' No comment &amp;lt;br&amp;gt;&lt;br /&gt;
: '''Flavor:''' Read the race before commenting. The difference between the Tieflings and my Aasimar. Aasimar are angels. Tieflings formed pacts with devils. Not jsut this but how do you know that the race of angels they were actually had evil members? Did you think of that?&lt;br /&gt;
[[User:ShadowyFigure|ShadowyFigure]] 11:03, 1 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Featured Article ==&lt;br /&gt;
&lt;br /&gt;
'''Comment''' &amp;amp;mdash; I feel this article is too short to be a featured article, I mean a lot of 3e race are a lot more extensive. --[[User:Lord Dhazriel|Lord Dhazriel]] 14:09, 4 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:3e races actually had a lot more in them. With there being more sections to fill more information actually to be put in. In 4e the information still gives you what you need to no but is less focused as in 3e. [[User:ShadowyFigure|ShadowyFigure]] 15:40, 4 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Still, you should add a lore section maybe. As I feel featured article shouldn't be judged on the category of the article but on the overall standard of all article. It doesn't make sense if someone get featured article in one categories because the standard are shorter while another must work twice as much. This isn't a featured 4e race but a featured article of the wiki, so it should be compared to all articles, even the more extensive class and 3.5e race. --[[User:Lord Dhazriel|Lord Dhazriel]] 15:48, 4 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Thats like fairly deciding the best of two art styles. Its impossible. Different systems, style work in different ways. Until a set format is up however I will wait. When that is up I will revise the article adding more depth and re-formatting where necessary.  {{Unsigned|79.68.179.100|16:29, 4 July 2008 (MDT)}}&lt;br /&gt;
&lt;br /&gt;
::::If you go by the amount of information in the article, then feats couldn't become featured, which is not really fair. I think you should judge the quality of the writing rather than the quantity. --[[User:Sam Kay|Sam Kay]] 10:20, 5 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::Sure of course, still I feel this article can be expanded a bit, the overall quality is excellent , this article is as long as a 4e race should be, so to be a featured article it should be a bit longer. By taking a look on other featured article such as your spider rider or noname Cassia, we see a lot of information (particularly in the later). You may keep this article like it is, but extra never hurt.--[[User:Lord Dhazriel|Lord Dhazriel]] 10:48, 5 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::I completely agree &amp;amp;mdash; let's go above and beyond the core books for featured articles.  --[[User:Green Dragon|Green Dragon]] 15:06, 6 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Update: Added an extra Communities section to the article. [[User:ShadowyFigure|ShadowyFigure]] 05:59, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Good continue your good work!--[[User:Lord Dhazriel|Lord Dhazriel]] 12:49, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
'''Comment''' &amp;amp;mdash; This needs to link to the [[4e Index (4e Other)|4e index]].  --[[User:Green Dragon|Green Dragon]] 12:17, 6 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:how do you mean? [[User:ShadowyFigure|ShadowyFigure]] 05:59, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::For example &amp;quot;Skill Bonuses: +2 Diplomacy, +2 Intimidate &amp;quot; would be changed to &amp;quot;&amp;lt;nowiki&amp;gt;Skill Bonuses: +2 [[4e Index (4e Other)#Diplomacy skill|Diplomacy]], +2 [[4e Index (4e Other)#Intimidate skill|Intimidate]]&amp;lt;/nowiki&amp;gt;&amp;quot; which would look like &amp;quot;Skill Bonuses: +2 [[4e Index (4e Other)#Diplomacy skill|Diplomacy]], +2 [[4e Index (4e Other)#Intimidate skill|Intimidate]]&amp;quot;.  Hope this helps.  --[[User:Green Dragon|Green Dragon]] 17:00, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::You just need to put &amp;quot;&amp;lt;nowiki&amp;gt;{{I}}Diplomacy skill|Diplomacy]]&amp;lt;/nowiki&amp;gt;&amp;quot; and so on. The &amp;quot;&amp;lt;nowiki&amp;gt;{{I}}&amp;lt;/nowiki&amp;gt;&amp;quot; replaces the &amp;quot;&amp;lt;nowiki&amp;gt;[[4e Index (4e Other)#&amp;lt;/nowiki&amp;gt;&amp;quot; (it is a template). --[[User:Sam Kay|Sam Kay]] 05:46, 13 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::Ah ha, nice.  --[[User:Green Dragon|Green Dragon]] 14:48, 12 March 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
'''Comment''' &amp;amp;mdash; The wording on many of the flavor areas, such as the &amp;quot;Communities&amp;quot; section in particular, have bad/confusing wording.  I feel that they should be double-checked for sentence structure as well as sentence flow.  --[[User:Green Dragon|Green Dragon]] 16:57, 7 July 2008 (MDT)&lt;br /&gt;
&lt;br /&gt;
:I changed [[Aasimar (4e Race)#Physical Qualities|Physical Qualities]] [http://www.dandwiki.com/w/index.php?title=Aasimar_(4e_Race)&amp;amp;diff=363942&amp;amp;oldid=328677] a bit.  If you would not mind let me know what you think.  Also, if you want this article to become a FA, I think the other sections should be checked confusing or possibly convoluted wording.  --[[User:Green Dragon|Green Dragon]] 12:26, 28 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Age of War ==&lt;br /&gt;
&lt;br /&gt;
Possible race for future Age of War suplement, will probabaly be more defined hwoebver and less like the Assasimar of the pass (or the Deva present in PHB 2 for that matter.) [[User:ShadowyFigure|ShadowyFigure]] 06:23, 14 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:What's Age of War? [[User:Aboleth11|Aboleth11]] 16:04, 24 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:: A campaign setting on the wiki by myself and Sam Kay (Sam Kay is a legend around here). [[User:ShadowyFigure|ShadowyFigure]] 03:23, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::Am I? --[[User:Sam Kay|Sam Kay]] 04:50, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::: You're not. --[[User:TK-Squared|TK-Squared]] 05:19, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::: I disagree :P NAw hes nto a legend, but he is however the most feature author I believe. [[User:ShadowyFigure|ShadowyFigure]] 07:56, 25 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Aasimar/Deva ==&lt;br /&gt;
&lt;br /&gt;
Wasn't the whole point of deva to replace Aasimar? [[User:Aboleth11|Aboleth11]] 15:41, 24 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
:This race4 was amde before the release of the PHB 2 [[User:ShadowyFigure|ShadowyFigure]] 17:15, 24 May 2009 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Time to Reconstruct... ==&lt;br /&gt;
&lt;br /&gt;
I've desicded to start a quest. The Aasimar WILL be a featured article. I'm going to work as ahrd as I can with some of the spare time among other project I have to get it up to snuff. So far the problems are.&lt;br /&gt;
&lt;br /&gt;
* Confusing Wording.&lt;br /&gt;
* Racial Power Needs Work.&lt;br /&gt;
&lt;br /&gt;
After I've got these done everything should be a'ok. [[User:ShadowyFigure|ShadowyFigure]] 04:48, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox"/>
				<updated>2009-06-05T10:41:12Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Human, Variant ==&lt;br /&gt;
'''''Of Kingdoms, and Empires...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=5'6&amp;quot; - 6'2&amp;quot;&lt;br /&gt;
|weight=135lb - 220lb&lt;br /&gt;
|abilities= +2 to any one ability score.&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision= Normal&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], and one other.&lt;br /&gt;
|skills=+2 to any two choices.&lt;br /&gt;
|trait1=Bonus Feat&lt;br /&gt;
|description1=You gain a bonus feat at 1st level. &lt;br /&gt;
|trait2= Bonus At-Will Power&lt;br /&gt;
|description2=You know one extra 1st level at-will attack power from your class. &lt;br /&gt;
|trait3=Human Instinct&lt;br /&gt;
|description3=You gain a +2 racial bonus to [[4e Index (4e Other)#Fortitude defense|Fortitude]], [[4e Index (4e Other)#Reflex defense|Reflex]] or [[4e Index (4e Other)#Will defense|Will]] defense.&lt;br /&gt;
|trait4=Human Adaption&lt;br /&gt;
|description4=You can choose class-specific multiclass feats from more than one class.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Infernal Heritage ==&lt;br /&gt;
&lt;br /&gt;
===Infernal Heritage [Bloodline Feat]===&lt;br /&gt;
&lt;br /&gt;
''Infernal powers run through your veins...''&lt;br /&gt;
&lt;br /&gt;
'''Tier:''' Heroic &lt;br /&gt;
&lt;br /&gt;
'''Prerequisite:''' [[4e Index (4e Other)#Abbility Scores|Int]] 13, or [[4e Index (4e Other)#Abbility Scores|Cha]] 13&lt;br /&gt;
&lt;br /&gt;
'''Benefit:''' You gain ''Infernal Wrath'' as an encounter power, I'n additon you gain a +2 bonus to Diplomacy and Bluff checks made against Devils.&lt;br /&gt;
&lt;br /&gt;
'''Special:''' You are considered a Devil for the purpose of effects that relate to Devils.&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox</id>
		<title>User:ShadowyFigure/Age of War Campaign Setting Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/User:ShadowyFigure/Age_of_War_Campaign_Setting_Sandbox"/>
				<updated>2009-06-05T10:27:41Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Human, Variant ==&lt;br /&gt;
'''''Of Kingdoms, and Empires...'''''&lt;br /&gt;
&lt;br /&gt;
{{Template:4e Racial Traits&lt;br /&gt;
|height=5'6&amp;quot; - 6'2&amp;quot;&lt;br /&gt;
|weight=135lb - 220lb&lt;br /&gt;
|abilities= +2 to any one ability score.&lt;br /&gt;
|size=Medium&lt;br /&gt;
|speed=6&lt;br /&gt;
|vision= Normal&lt;br /&gt;
|languages=[[4e Index (4e Other)#Languages|Common]], and one other.&lt;br /&gt;
|skills=+2 to any two choices.&lt;br /&gt;
|trait1=Bonus Feat&lt;br /&gt;
|description1=You gain a bonus feat at 1st level. &lt;br /&gt;
|trait2= Bonus At-Will Power&lt;br /&gt;
|description2=You know one extra 1st level at-will attack power from your class. &lt;br /&gt;
|trait3=Human Instinct&lt;br /&gt;
|description3=You gain a +2 racial bonus to Fortitude, Reflex or Will Defence.&lt;br /&gt;
|trait4=Human Adaption&lt;br /&gt;
|description4=You can choose class-specific multiclass feats from more than one class.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Infernal Heritage ==&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-05T10:26:19Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. Another thing is that just as Sun Elves, Ghostwise Halflings ect. so should a different type of Warforged. If the balance is sorted out though, this could be a nice race.  [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	<entry>
		<id>http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)</id>
		<title>Talk:Warforged Charger (4e Race)</title>
		<link rel="alternate" type="text/html" href="http://www.dandwiki.com/wiki/Talk:Warforged_Charger_(4e_Race)"/>
				<updated>2009-06-05T10:24:55Z</updated>
		
		<summary type="html">&lt;p&gt;ShadowyFigure: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Oversized==&lt;br /&gt;
Bear in mind '''Oversized''' is really an NPC ability. It can be unbalancing for PCs to have it. -- [[User:Sepsis|Sepsis]] 05:47, 6 December 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
:It IS overpowered in the hands of a PC tbh, as is the +3 to Strength and Constitution and the three skill bonuses. [[User:ShadowyFigure|ShadowyFigure]] 04:24, 5 June 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>ShadowyFigure</name></author>	</entry>

	</feed>