https://www.dandwiki.com/w/api.php?action=feedcontributions&user=173.245.56.200&feedformat=atomD&D Wiki - User contributions [en]2024-03-29T14:07:06ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Vithui,_Keran_(3.5e_Race)&diff=535223Vithui, Keran (3.5e Race)2011-09-14T03:18:13Z<p>173.245.56.200: /* Relations */ Spelling</p>
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<div>{{:Blades Of Keran (DnD Campaign Setting)/Menu}}<br />
{{x0<br />
|la=+0<br />
|ecl=1<br />
|type=[[SRD:Undead Type|Undead]] (Dark Minded)<br />
|ability_adjust=&minus;2 to [[SRD:Wisdom|Wisdom]]<br />
|size=Medium<br />
|favored_class=[[SRD:Fighter|Fighter]]<br />
|desc=A Race that is born dead.<br />
}}<br />
<br />
=Vithui=<br />
<br />
{{quote|Death is only a sad thing to the living.|orig=Satred Huminik, Vithui Monarch.}}<br />
<br />
==Personality==<br />
<br />
The Vithui have modeled themselves in the image of a vast array of possible personality archetypes in the past, from the cruel, conspiring tyrant to the kind-hearted rebel. While they may be created with negative energies and brought into existance as the undead they are, this has no control on their personal minds and souls. Though, it is likely for a Vithui to be slightly more detached to the worries of health and holding onto life that other, actually living entities may be, but this does not make them any less empathetic or reasonable.<br />
<br />
==Physical Description==<br />
<br />
The Vithui are jarring to behold in most respects. They stand anywhere from 5 feet to 6 feet tall, have pale, red-tinted flesh, and are absolutely hairless (Except for in rare cases). They generally have a stooped posture, unless they specifically wished their bodies to be grown with a different skeletal design. Their eyes tend to range in color from solid, bloodshot red, to a putrid, unsettling black. Though, all of this pales in comparison to the single most disturbed feature of their physical appearance. The Vithui have no mouths, and their flesh continues seamlessly over their face. This does not actually alter their ability to communicate, considering that they actually converse via telepathy. It has also been known for older Vithui to begin rotting like their less refined, [[SRD:Undead Type|undead]] counterparts.<br />
<br />
Sometimes in rare cases a Vithui will either be born with or later grow small amounts of hair, although these will be sparse, thin and sickly-colored. And there has been two cases were this hair continued to grow to what a Karmainian would call long.<br />
<br />
==Relations==<br />
<br />
Generally, most races regard the Vithui with caution and sometimes outright fear, considering that they are what they are. Though, as far as political activeness goes, the Vithui generally remain in the background, only interested in the [[SRD:Undead Type|undead]] society they have, and generally ignoring the superfluous problems that other races, such as [[Karmainian(Keran)|Karmainians]], find themselves faced with. The Vithui can be a strong ally to have in any war though, considering that they cannot truly be killed off.<br />
<br />
==Alignment==<br />
<br />
Vithui are not restricted by their origins and can be of any alignment, from [[SRD:Lawful Good|lawful good]] to [[SRD:Chaotic Evil|chaotic evil]], from [[SRD:Lawful Evil|lawful evil]] to [[SRD:Chaotic Good|chaotic good]]. A Vithui's race has no sway what so ever on their alignment, no matter what means where used to bring them into existance.<br />
<br />
==Lands==<br />
<br />
The Vithui tend to make their homes far underground, where it is dark, damp, and perfect for them to live. A Vithui city is far different from normal cities. In fact, it isn't even an actual city. A Vithui city is merely a vast, sprawling area of flesh. At this center of this 'city' of flesh is a stable gate to the [[SRD:Negative Energy Plane|negative energy plane]] that leaks out a steady flow of necrotic power that actually allows the flesh to, in a way, grow. As this flesh steadily is filled and renewed with the energies of undeath, it actually grows individual, slime-filled sacs of flesh that contain the fetal body of a Vithui. These bodies are not alive, even then, but the negative energies force singular cells to divide and grow into their full form. Eventually, once a Vithui's body has grown into a usable form, the negative energies that fuelled it actually manage to collect a conciousness, and flow into the [[SRD:Undead Type|undead]] form, animating them and giving birth to a Vithui.<br />
<br />
All the Vithui "cities" are in the Underdark. With the largest being just under the county of Boneclaw.<br />
<br />
==Religion==<br />
<br />
Religion is a complex subject with the Vithui. This is mainly due to the fact that they have a direct connection to energies that certain, evil gods directly use, and are obviously a by-product of some miraculous event, yet they have no set god. It's commonly believed that the Vithui were first spawned by an evil god that is now lost to the void, though, this give rise to problems amongst the individual Vithui. For example, most Vithui believe they have no reason to follow a god, yet have a strange, deep-seated wish to worship the entity that created them.<br />
<br />
==Language==<br />
<br />
The Vithui do not truly understand why other creatures find it so difficult to understand language when bodily motions, tone, and the emotions a creature expresses are pretty self explanatory. Though, they tend not to question a creatures lack of understanding. A Vithui, while not being able to communicate with sound, due to the lack of a mouth, is capable of relaying it's thoughts into the minds of others, should it wish to.<br />
<br />
==Names==<br />
<br />
The Vithui have no names, and tend to refer to themselves as ''I'' or ''Myself'' when they need to refer to themselves. Though, Vithui who hold themselves in higher esteem than others refer to themselves as ''The being who stands here'' or another third person term. Generally, when in relations with other races that have a heavy reliance on names, they are given names by those around them, friends, associates, whoever may be found in their compary very often.<br />
<br />
==Racial Traits==<br />
<br />
* +2 [[SRD:Intelligence|Intelligence]], &minus;2 [[SRD:Wisdom|Wisdom]]. <br />
* [[Deathborn Type|Deathborn]] <br />
* Medium<br />
* Vithui [[base land speed]] is 30 feet<br />
* [[SRD:Telepathy|Telepathy]] 100 feet.<br />
* [[SRD:Race Descriptions#Race and Languages|Languages]]: A Vithui understands all languages and cannot speak any language, instead using it's [[SRD:Telepathy|telepathy]] to communicate.<br />
* [[SRD:Race Descriptions#Favored Class|Favored Class]]: Fighter.<br />
<br />
==Vital Statistics==<br />
<br />
{| class="d20" cellspacing="0" cellpadding="0"<br />
|+ Table: Vithui Random Starting Ages<br />
|- style="white-space: nowrap;"<br />
! Adulthood || Simple || Moderate || Complex<br />
|- style="white-space: nowrap;"<br />
| 0 years || +2d6 years || +3d6 years || +4d6 years<br />
|}<br />
<br />
{| class="d20" cellspacing="0" cellpadding="0"<br />
|+ Table: Vithui Aging Effects<br />
|- style="white-space: nowrap;"<br />
! Middle Age<sup>1</sup> || Old<sup>2</sup> || Venerable<sup>3</sup> || Maximum Age<sup>4</sup><br />
|- style="white-space: nowrap;"<br />
| 80 years || 150 years || 210 years || +5d10 years<br />
|- style="white-space: nowrap;"<br />
| colspan="5" class="foot" |<br />
# At middle age, &minus;1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.<br />
# At old age, &minus;2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.<br />
# At venerable age, &minus;3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.<br />
# Since a Vithui is never truly alive, their body merely falls apart at this age.<br />
|}<br />
<br />
{| cellspacing="0" cellpadding="0" class="d20"<br />
|-<br />
|+ Table: Vithui Random Height and Weight<br />
|- style="white-space: nowrap;"<br />
! style="text-align: left;" | Gender || Base Height || Height Modifier || Base Weight || Weight Modifier<br />
|- style="white-space: nowrap;"<br />
| style="text-align: left;" | Male || 5' || +2d6" || 120 lb. || &times; (1d10) lb.<br />
|- class="even" style="white-space: nowrap;"<br />
| style="text-align: left;" | Female || 5' || +2d4" || 110 lb. || &times; (1d8) lb.<br />
|}<br />
<br />
<br />
----<br />
{{Blades Of Keran Footer}}<br />
{{3.5e Races Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Race]]<br />
[[Category:Deathborn Type]]<br />
[[Category:Blades Of Keran]]<br />
[[Category:Medium Size]]<br />
[[Category:LA0]]<br />
[[Category:ECL1]]</div>173.245.56.200https://www.dandwiki.com/w/index.php?title=Halfling,_Rhul-thaun_(3.5e_Race)&diff=528774Halfling, Rhul-thaun (3.5e Race)2011-08-04T12:03:48Z<p>173.245.56.200: Dark Sun - Halfling race that specializes in creating and using living tools, weapons, armor and structures.</p>
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<div><noinclude>{{OGL Top}}<br />
==Rhul-thaun Halflings==<br />
<br />
Also see the [[SRD:Halfling|halfling]] creature listing.<br />
<br />
The Rhul-thaun halfling is a xenophobic group of halflings that live on the two mile high cliff faces of the Jagged Cliffs of Athas. The Rhul-thaun are the closest descendants of the Rhulisti and most resemble them in socially and physically that any of the other races of Athas.<br />
The Rhul-thaun are one of the only two races that may become Life-Shapers, a Rhul-thaun will never teach another race Life-Shaping and not even compulsions can make them do so.<br />
<br />
</noinclude>* +2 [[SRD:Dexterity|Dexterity]], +2 [[SRD:Wisdom|wisdom]], –2 [[SRD:Strength|Strength]].<br />
* ''[[SRD:Humanoid Type|Humanoid]] ([[SRD:Halfling Subtype|Halfling]])''.<br />
* ''[[SRD:Small|Small]]:'' As a [[SRD:Small|Small]] creature, a lightfoot halfling gains a +1 size bonus to [[SRD:Armor Class|Armor Class]], a +1 size bonus on [[SRD:Attack Roll|attack rolls]], and a +4 size bonus on [[SRD:Hide Skill|Hide]] checks, but she uses smaller weapons than [[SRD:Humans (Race)|human]]s use, and her lifting and carrying limits are three-quarters of those of a [[SRD:Medium|Medium]] character.<br />
* Rhul-thaun halfling [[SRD:Base Land Speed|base land speed]] is 20 feet.<br />
* +4 racial bonus on [[SRD:Climb Skill|Climb]] checks.<br />
* +1 racial bonus on all [[SRD:Saving Throw|saving throws]] for each 3.5 points of constitution vs spells, poisons and psionics. The spell must target the individual (not area of effect spells) and stacks with other bonuses to high ability scores.<br />
* +1 racial bonus on [[SRD:Attack Roll|attack rolls]] with [[SRD:Thrown Weapon|thrown weapons]] and [[SRD:Sling|sling]]s.<br />
* ''[[SRD:Automatic Language|Automatic Languages]]:'' Common and Rhul-thaun. ''[[SRD:Bonus Language|Bonus Languages]]:'' Bvanen, Pterran, Reggelid, Rhulisti, Thri-kreen. However most Rhul-thaun do not speak any language except their own.<br />
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Rogue|Rogue]]. A [[SRD:Multiclass Characters|multiclass]] Rhul-thaun halfling’s [[SRD:Rogue|rogue]] [[SRD:Class|class]] does not count when determining whether she takes an experience point penalty for multiclassing.<br />
* ''[[SRD:Level Adjustment|Level Adjustment]]:'' +0.<noinclude><br />
<br />
{{Random Starting Ages<br />
|race=Rhul-thaun Halfling<br />
|base=20<br />
|simp=2d4<br />
|moder=3d6<br />
|comp=4d6<br />
}}<br />
<br />
{{Aging Effects<br />
|race=Rhul-thaun Halfling<br />
|mid=60<br />
|old=90<br />
|vene=120<br />
|max=3d10<br />
}}<br />
<br />
{{Random Heights and Weights<br />
|race=Rhul-thaun Halfling<br />
|mbaseft=3<br />
|mbasein=0<br />
|mmodin=2d4<br />
|mbaselb=35<br />
|mmodlb=1<br />
|fbaseft=2<br />
|fbasein=8<br />
|fmodin=2d4<br />
|fbaselb=30<br />
|fmodlb=1<br />
}}<br />
<br />
{{SRD Race Footer}}<br />
[[Category:Humanoid Type|{{BASEPAGENAME}}]]<br />
[[Category:Halfling Subtype|{{BASEPAGENAME}}]]<br />
[[Category:Small Size|{{BASEPAGENAME}}]]<br />
[[Category:LA0|{{BASEPAGENAME}}]]</noinclude></div>173.245.56.200https://www.dandwiki.com/w/index.php?title=User_talk:Badger&diff=528180User talk:Badger2011-07-30T22:59:38Z<p>173.245.56.200: /* Hi I was interested in joining the D&D WIKI but it seams your create account is broken */ new section</p>
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<div>{{Anti-Vandal Barnstar|For your help with finding vandal's edits, removing vandal's work, and helping keep D&D Wiki clean, I give you this Barnstar. Thanks for your help. --[[User:Green Dragon|Green Dragon]] 11:06, 4 November 2010 (MDT)}}<br />
{{Archives<br />
|label1= Archived messages 1-20<br />
}}<br />
<br />
==Help (Creature Creation)==<br />
<br />
Hey, I made my creature as best as I can using the template you showed me. For some reason it was not giving me the code usage for the special qualities and such on the basic page so I went and found a page that was using it. From there things seemed to work out. It now has its own page in the Creatures section... not completely sure as to which section since I just pressed add new creature. Anyway, I figured you would like to know how far I have made it, and that if nothing else you will know where to find it. Also, since you mentioned you might chime in and give suggestions and such when you get to look at it. [[Dimidium_Troll_(3.5e_Creature)|Dimidium Troll]] Also, it seems that I have figured out how to link into pages as well. You are a good teacher, thanks for the instruction! --[[User:Lyrad8791|Lyrad8791]] 22:56, 4 January 2011 (MST)<br />
<br />
==Question (Dealing with Spam)==<br />
<br />
I have left a similar message on Green Dragons Talk page but I figure I should be thorough with this. It seems there are a few Users that are posting spam and doing a redirect for their User page to the mentioned Spam. One instance is this link [[Best_Electronic_Cigarette_Review |here]]. I don't know the procedure for deleting spam so I am asking you and the owner. I was just wondering if I should just mention it and leave be or if I should delete the contents of the page since I don't know how I would delete the page itself. [[User:Lyrad8791|Lyrad8791]] 23:57, 8 January 2011 (MST)<br />
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:Well, the long and the short of it is you shouldn't probably bother to do anything. Only Admins can totally delete a page. Likewise, only admins can ban a user. Whenever I come across spam, I blank the page, and then add a delete template. After that, I save changes with something like "Delete this spam" in the edit summary. Usually Jazzman is pretty good about catching these and deleting them for real. I don't know the official site policy on users handling spam, but no one has asked me to stop, so I still do it. One thing, however, is to make sure that the page never had any content on it. We don't want to delete a page that once had content, just because it now has spam. Like I said, us users can't do much in the way of permanent change (that's the admin's job), so if you want to turn a blind eye, no one will blame you. However, if you delete a bunch, someone might give you a nifty little barnstar like I have at the top of this page. --[[User:Badger|Badger]] 00:02, 9 January 2011 (MST)<br />
<br />
== Help (Creating an Animal) ==<br />
<br />
So... you mentioned something about tables and things like that? i did find what each thing means ( [[Template:d20M_Creature|d20M Creature]] ) but what i need is the stuff it lists in the examples please. -[[User:Ozzy1234567890|Ozzy1234567890]] 11:06, 24 January 2011 (MST)<br />
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:Well, [[d20_Modern_Creatures|here]] is a link to every homebrew d20M creature. One of them is bound to have examples of what you need. Jazzman left a comment on one of your messages with some suggestions of how he would do it. You might want to check that out. --[[User:Badger|Badger]] 12:17, 24 January 2011 (MST)<br />
<br />
::Might [[Creature Types (MSRD)#Animal|this]] be what you are looking for? [[User:Jazzman831|Jazz]][[User talk:Jazzman831|Man]] 12:22, 24 January 2011 (MST)<br />
<br />
:::It's exacly what I needed. Thanks for the help! --[[User:Ozzy1234567890|Ozzy1234567890]] 10:53, 25 January 2011 (MST)<br />
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== Help (4e Community) ==<br />
<br />
Hey Badger,<br />
Do you know anyone who's really good at making D&D 4e stuff, but is also good at changing 4e stuff (you know, like, changing monsters from the monster manual)? --[[User:Axl|Axl]] 22:11, 1 February 2011 (MST)<br />
<br />
:Well, I'll be honest, I don't know how active they are anymore, but [[User:Sepsis|Sepsis]] has done quite a bit of 4e work (and is an admin here, so he might still be active-ish). For some reason I want to say [[User:Sam_Kay|Sam Kay]] also knows 4e a bit, but I don't think he's active on this wiki much anymore (again, I could be wrong on both points). Those are the two names that spring to mind, but I want to be clear that I don't know how much (if any) help then can/will be. --[[User:Badger|Badger]] 22:21, 1 February 2011 (MST)<br />
<br />
::Thanks for trying to help. But the reason was actually to help me with my Pumped Up [[Pumped Up (4e Sourcebook)|sourcebook]]. But I'm deleting it now. Sorry for bothering you. --[[User:Axl|Axl]] 21:30, 16 March 2011 (MDT)<br />
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:::No problem, I'm here to help. --[[User:Badger|Badger]] 00:54, 30 May 2011 (MDT)<br />
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==Help (Sandboxes)==<br />
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Hey badger it is Dj00345. I wanted to ask you if there is a way to create ur own sandbox? I wanted to create one myself and don't know how to?... Can u help me out and explain how to make one??<br />
[[User:Dj00345|Dj00345]].<br />
<br />
:It's really easy, just add a /sandbox after your username, for example [[User:Dj00345/sandbox]]. You can put anything on the page, so sandbox, or sandbox1, or ninja_of_the_winterlands, or whatever you want. If you go to that page you'll be prompted to make a new page with that name. It's easy. --[[User:Badger|Badger]] 13:31, 1 March 2011 (MST)<br />
<br />
==Help (Pictures)==<br />
hey badger. it is me Dj00345. i just added a image to one of my pages. and the picture is too big. how do i make it small enough to fit on the page??? can you help me at all??? the page is called [[Zendra (3.5e Deity)|Zendra]]. please help me..... [[User:Dj00345|Dj00345]] 17:42, 3 March 2011 (MST)<br />
<br />
:I went ahead and changed the size. Check out the code and you can learn for next time. You can change the text by editing the code. You can change the size of the picture by increasing or decreasing the pixels. --[[User:Badger|Badger]] 17:53, 3 March 2011 (MST)<br />
<br />
::Thx. Got it now! ;) [[User:Dj00345|Dj00345]] 10:14, 6 March 2011 (MST)<br />
<br />
==Help (Stubs)==<br />
<br />
Hey one more question.... If I want to help finish a STUB page, do I just go ahead and edit it, or do I have to wait for someone to give me an answer??? [[User:Dj00345|Dj00345]] 10:14, 6 March 2011 (MST)<br />
<br />
:I usually check to see when the stub template was added, how long the page has gone un-edited, and if the original author is still around. If it looks like no one else is going to do it, just jump right in. On pages that are a little more complete, and just missing little things here and there, it might be better to leave a message on the talk pages with your suggested changes, and give the community a week or so to talk about it. --[[User:Badger|Badger]] 12:10, 6 March 2011 (MST)<br />
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::And if I finish what the stub template says needs to be fixed,, do i remove the template??? [[User:Dj00345|Dj00345]] 17:53, 6 March 2011 (MST)<br />
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:::I assume you're asking about Dhampir, which just needs another adventurer? Yeah, that you can just add whenever you think of one, and remove the stub template when you do. --[[User:Badger|Badger]] 18:05, 6 March 2011 (MST)<br />
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::::Alrighty then. Thx again. And yes I am asking about dhampir [[User:Dj00345|Dj00345]] 18:33, 6 March 2011 (MST)<br />
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:::::I ended up removing [[Template:Stub]] from the [[Dhampir (4e Race)|dampir]]. See the history for what the edit was. --[[User:Green Dragon|Green Dragon]] 18:39, 6 March 2011 (MST)<br />
<br />
== Question (User Creation Log) ==<br />
<br />
hey badger. i was just looking around on the Wiki and ended up in the User Creation log. where it shows every account that has been created. i went down to the date i helped my friend get an account on this wiki and saw it. then i went to December dates to see if my account was there. (i was bored and wanted to see). Apparently, my account i guess doesn't exist... i didnt see my account name anywhere in there... '''Is That A Good Thing or A Bad Thing.???????''' Please answer..... [[User:Dj00345|Dj00345]] 20:15, 11 March 2011 (MST)<br />
<br />
:Huh, that's interesting. Well, do you recall creating an account? It does appear that you never made one, but you are certainly logged in and making edits. To make an account you need to log in. If you log in and make edits, you should have an account. I don't know what's going on, I'd ask Green Dragon if you're concerned. --[[User:Badger|Badger]] 20:36, 11 March 2011 (MST)<br />
<br />
::Well see. I made an account. I guess it didn't recognize it. I didn't get the message that green dragon sends to you saying that you are now a dnd wikian. I never got that message... [[User:Dj00345|Dj00345]] 09:54, 12 March 2011 (MST)<br />
<br />
:::That's not an automated message, GD goes through and does those manually, so it's possible he just missed you. If you have an options menu at the top right corner of the screen that says "Dj00345, my talk, my preferences, my watchlist, my contributions, logout" you're probably a member and the site is just a little hinky. --[[User:Badger|Badger]] 12:40, 12 March 2011 (MST)<br />
<br />
::::Yeah I have all those. So it must be some sort of glitch maybe...? [[User:Dj00345|Dj00345]] 12:43, 12 March 2011 (MST)<br />
<br />
:::::Yeah, as far as I can tell you're a full-blooded wikian, and the wiki is just screwing up. If you're concerned you can leave a message on Green Dragon's talk page, either asking him there, or directing him to this conversation. --[[User:Badger|Badger]] 12:46, 12 March 2011 (MST)<br />
<br />
::::::I'm not really concerned. i was just making sure that the wiki wasn't screwed up or anything. i was just keeping an eye out. thx for the help badger! [[User:Dj00345|Dj00345]] 14:57, 12 March 2011 (MST)<br />
<br />
:::::::Oh, the wiki screws up all the time. This isn't anything major, so I wouldn't worry about it. --[[User:Badger|Badger]] 15:46, 12 March 2011 (MST)<br />
<br />
== Question (Multi-classing) ==<br />
Alright, so I think I'm doing this right. And I suppose this will be the first question I will ask, is it possible to go back to a class that specifically says you can't after multiclassing? Even if the class you multiclass with says you can? (Sorry if you don't understand or if this seems stupid.)--[[User:Raem|Raem]] 17:35, 12 March 2011 (MST)<br />
<br />
:First, yeah, you did everything correctly. Now, let me try to understand your question. I think if the 2nd class explicitly says "you can multi-class, even if your first class says you cannot" then you ''can''. However, if the 2nd class ''doesn't'' say that, you're out of luck. That said, it's really up to your DM. --[[User:Badger|Badger]] 17:42, 12 March 2011 (MST)<br />
<br />
== Help (Campaign Creation) ==<br />
<br />
Hey badger! Dj00345. I have a question. I'm thinking of making my own campaign setting and was just wondering where to go in order to create the "Supplement" pages for it??? I took a look at the "Valgora" campaign setting and it's edit stuff. And noticed that the links said '''Valgora supplement'''. Where do I go to make one of those pages except under a different campaign setting of course... [[User:Dj00345|Dj00345]] 13:57, 5 April 2011 (MDT)<br />
<br />
:Oh, well, as far as I know there is no official formatting for creating campaign settings. This little box might make it easier to add to a campaign setting, just replace "MyPage" with the name of your page, and "MySetting" with the name of your setting:<br />
<br />
<!-----Campaign Setting-----><br />
<div style="text-align: left; width: 23.5em; margin: 2em;"><br />
<inputbox><br />
type=create<br />
break=no<br />
buttonlabel=Create New Page for Campaign Setting<br />
default=MyPage (MySetting Supplement)<br />
preload=<br />
</inputbox><br />
</div><br />
<br />
:If you'd like, I'm sure someone can help you making a footer/header for your campaign setting and using it as a preload. My guess is Hooper would be the guy to ask about that, as I think Valgora is his setting, and you seem to like that one. --[[User:Badger|Badger]] 18:30, 5 April 2011 (MDT)<br />
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== Help (Class Creation)==<br />
<br />
Hello it was recomended to me that you might be able to help me with a concept. You see me and my friends are planning to start a DnD 3.5 OP campaign (so crazy templates etc...) But im new to dnd so I have no idea how to make the class/template/race I wanted. the concept I came up with was a ''Prototype'' character based off of the game prototype for the xbox 360. Im not quite sure weither it would be a class a template or a race. So I was wondering if you could help me make it? (or make it for me)? -- [[User:Grunt|Grunt]] 17:03, 25 April 2011 (MDT)<br />
<br />
:Well, let me begin by saying I've never played Prototype, so I probably can't help you with much. However, here's how I'd recommend you try it. <br />
<br />
:If you want to use existing classes, here's what I'd suggest: I don't know if you're familiar with [[UA:Gestalt_Characters|gestalt characters]], but that's what I'd recommend. Basically, you combine the best parts of two classes into one super-class. I'd recommend something like a [[Psion]] with an emphasis in psychometabolism, or maybe psychokinesis. From there, I'd make your other class something that would work well with the abilities of your psion, so maybe rogue. I like rogues a lot, so maybe I'm just biased. It sounds like a barbarian might also work well. Since you're going for overpowered, I think a gestalt [[Psion]]/[[Barbarian,_Tome_(3.5e_Class)|Tome Barbarian]] would best approximate what you're looking for.<br />
<br />
:However, if you're looking to create your own homemade material, here's what I'd suggest: Start with a beefy Hit Die, like a d10, give yourself medium or good Base attack bonus(like the rogue or fighter), good fortitude and reflex saves (+12 at 20) and bad will saves (+6 at 20). After that, I'd give yourself a limited spell list, pulling your favorite spells from psionics, and use Constitution instead of Intelligence for the key ability. After that, add on a bunch of heavy hitting power class skills, using classes like [[Threat_(3.5e_Class)|Threat]], [[Barbarian,_Tome_(3.5e_Class)|Tome Barbarian]], and maybe even [[Death_Knight_(DnD_Prestige_Class)|Death Knight]] for ideas.<br />
<br />
:I hope this helps. --[[User:Badger|Badger]] 17:03, 25 April 2011 (MDT)<br />
<br />
== Hey Badger ==<br />
<br />
Hey, Badger.<br />
<br />
:Hi. --[[User:Badger|Badger]] 18:42, 15 May 2011 (MDT)<br />
<br />
<br />
yo what up badger think i could get u to take a look at the mage of earthsea class again?? give me a few more pointers?<br />
<br />
==ty [[User:La Mortis|La Mortis]]==<br />
<br />
== Help (Campaign Settings) ==<br />
<br />
You asked if I wanted help, I do.<br />
I go straigh to the point.<br />
<br />
I would want to make an own:<br />
#make a page with the info about classes "and the world" and "how to make a class character".<br />
#Then put a link to it in the Classes.<br />
#make links that change pages adn scrolls down to an article. <br />
#learn to make footers<br />
#page for my classes that are adapted for my campaign setting.<br />
<br />
::I've numbered each of the questions you have, and I'll answer them in order. Let me know if you need more detail on any of them<br />
::1. If you want to make a page about classes for your Campaign Setting, just make a standard page for your Campaign setting. If you want, you can use the "Add New Campaign Setting Info" thing that I made [[User_talk:Badger#Help_.28Campaign_Creation.29|here]]. As far as I know there is no codified pre-load for this, so you can just model it off a page that you like, or do it on your own. <br />
::2. Putting a link to it is just like adding any other link. You simply type this code: <nowiki> [[Name_Of_Page | Display Text]]</nowiki>.<br />
::For example, you would probably make the pages named "Classes_(MyCampaign_Supplement)", so your code would say: <nowiki>[[Classes_(MyCampaign_Supplement) | Classes in MyCampaign]]</nowiki>. Naturally, you'll want to replace "MyCampaign" with whatever the name of your campaign is. <br />
::3. Making links that link to a specific section is also pretty easy. You use the same format that you used above for creating a link, and to link to a particular section, you put a #SectionName after the name of the page. For example, if you wanted to make a link to this section, you would write " <nowiki>[[User_Talk:Badger#Help_(Campaign Settings) | Display Text]]</nowiki>.<br />
::4. Making footers is as easy as making a page. First you make a page and put on it whatever you want the footer to say. Name the page something like "Navigation Footer (MyCampaign Supplement)". After that, you just have to include that page at the bottom of every page you want a footer. Only, this time, instead of using brackets like you normally use for a link (These: "[[]]"), use braces (These: "{{}}")<br />
::5. Again, just make a page that's name ends with (MyCampaign Supplement), and put a list of classes and changes. You may find it is easier to make full on tables to show changes, or just text lists of changes. It's up to you.<br />
::One last note, as helpful as I may be with this, [[User:Hooper]] is probably better. He is the one who rates most of the campaign settings, and he is the one who has one of the most complete campaign settings on this wiki. --[[User:Badger|Badger]] 16:47, 30 May 2011 (MDT)<br />
<br />
== For Identification Purposes? ==<br />
<br />
Ok now i'm curious why you moved my page... made it loads of fun to try and find it through my simple input of the address it was sitting at without the variant 3.5 mumbo jumbo.<br />
<br />
I'm just curious why you did it, I understand that there WAS a Dragoon class that was made and deleted for whatever reason... That's why i made it a Dragoon Lancer, there was someone who made a Dragoon that i thought was totally whacked out on ADnD and well I felt it needed a do-over, pouring through the books i found a nice combination that is actually based on pre-existing 3.0 and 3.5 edition material, short of some attack/ Wings purposes it is all based on the rules. I think it works marvelously and when i find the actual balance i would really hope people start picking it up. It was one of my favorite classes in FF Tactics, short of the huge error in missing people because they moved while you were in the air (Huge disappointment there) but getting back on track. I would appreciate a simple explanation, and well some feedback would be nice since you seem to have been the ONLY person on here who has done anything of note to my Dragoon Lancer.<br />
<br />
James<br />
<br />
:Badger didn't mean any offense. All homebrew pages are (supposed to be) appended with an identifying tag such as (3.5e Creature) or (d20M Advanced Class). [[User:Jazzman831|Jazz]][[User talk:Jazzman831|Man]] 19:14, 7 June 2011 (MDT)<br />
<br />
::Yep, Jazzman summed it up. Sorry for any confusion it may have caused. There should have been a redirect from the old URL to the updated one, I don't know why that wasn't working (but it appears to be working now). I've not actually read the page, but since my vacation has just begun I'll get around to it (sooner or later) and leave some thoughts on the talk page. Once again, sorry for any confusion or trouble this may have caused; I was just following policy.--[[User:Badger|Badger]] 20:24, 7 June 2011 (MDT)<br />
<br />
::: Well i was really just curious as to the why... since it really didn't seem to have been a part of any of the other classes that i looked at. I have been going through and trying to reflect any changes i've come across and would really like some insight anyone has. [[User:Gainesja|Gainesja]] 04:34, 12 June 2011 (EST)<br />
<br />
::::People are really, really, really, bad about adding those tags, so I'm sure there are many pages floating around that don't have them yet. Though more pages have them than not, so if you haven't seen any yet you must just be really lucky. [[User:Jazzman831|Jazz]][[User talk:Jazzman831|Man]] 07:40, 12 June 2011 (MDT)<br />
<br />
:::::I think on that day alone I moved like 3 or 4 other classes and deities. It's just something I do every so often, when I notice a few pages in the recent changes need it. --[[User:Badger|Badger]] 10:27, 12 June 2011 (MDT)<br />
<br />
==Admin Nomination==<br />
I hope that you accept the recent nomination for adminship that has been activated for you. Please go to [[Requests for Adminship/Badger]] to reply to the nominee questions. I look forward to seeing the community's thoughts! &nbsp;<small><span style="border: 1px solid black; -moz-border-radius:10px">[[User:Hooper|'''<span style="background-color:White; color:Black; -moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px"> Hooper </span>''']][[User talk:Hooper|<span style="background-color:Black; color:white; -moz-border-radius-bottomleft:10px; -moz-border-radius-topleft:10px">&nbsp;&nbsp;talk&nbsp;&nbsp;</span>]][[Special:Contributions/Hooper|<span style="background-color:black; color:white">&nbsp;&nbsp;contribs&nbsp;&nbsp;</span>]][[Special:Emailuser/Hooper|<span style="background-color:black; color:white; -moz-border-radius-bottomright:10px; -moz-border-radius-topright:10px">&nbsp;&nbsp;email&nbsp;&nbsp;</span>]]</span></small> 06:10, 19 June 2011 (MDT)<br />
<br />
:Thank you for your nomination, as well as your support. I accept the nomination, and I look forward to continuing to contribute to the community, either as a administrator, or as a user. --[[User:Badger|Badger]] 20:09, 19 June 2011 (MDT)<br />
<br />
::Welcome to Adminship. You are now part of "The Face" of D&D Wiki. Honestly, as you will notice, not much has been changed now that you are an admin. If anything, I would say more burden is placed on you. I recommend you take a look at [[Special:ListGroupRights]] if you have not already. Some of the the new features' uses pertaining to D&D Wiki follow. You can now delete pages, protect pages, rollback edits, block users and IP's, edit every page, patrol edits, and do a couple more minor things.<br />
::*Deleting pages is normally done through [[:Category:Candidates for Deletion]]. Anything with a good reason to be deleted on that page should be deleted. The other time pages should be deleted is when someone makes a certain page and after a few edits they either blank the page or replace it with something like "Please delete this". If this page consisted of close to just the preload, just delete it.<br />
::*Protecting pages has quite a few different times when it should be used. Pages should be protected according to the author's wishes (with [[Template:Locked Page]] added to the top of the page in question), in case of conflict (with [[Template:Temp Locked Page]] added to the top of the page in question), in case of [[Help:FAQ#What are OGL, OGC, SRD, and GNU FPL?|OGC]] published materials (with [[Template:OGL Top]] added to the top of the page in question and [[Template:OGL Bottom]] added to the bottom), or finally if the page is a vital part of D&D Wiki's organization. If it deals with D&D Wiki's organization it either needs to be be protected from IP edits or all non-sysop edits. As a rule of thumb pages up to two tiers deep (up for discussion/rethinking) from the [[Main Page]] are normally locked to anyone but sysops and all the others are just protected from IP edits. For Example [[3.5e Homebrew]] is protected from all non-sysop edits whereas a deeper in page like [[LA 0 Races]] is only protected from IP edits. No template needs to be added to pages if they are part of D&D Wiki's organization (even though some do exist like [[Template:Admin Locked Page]])<br />
::*Blocking a user or IP should only be used after an IP or user vandalizes a certain page. To block someone just click "block" (found on [[Special:Recentchanges|RC]], the diff in question, the userpage, etc) and fill out the corresponding form. For a typical vandalism attack I normally block the user for two weeks. Certain things demand a longer block and others a shorter. No standards have been set for block lengths, use your best judgment.<br />
::*Editing every page on D&D Wiki mostly means you can now edit the [[SRD:System Reference Document|SRD]] and the [[MSRD:Modern System Reference Document|MSRD]]. Feel free to edit them if inaccuracies are found. If interested further please look at the [[SRD Talk:System Reference Document#SRD ToDo List|SRD ToDO List]] or the [[MSRD Talk:Modern System Reference Document#Tasks|MSRD tasks]]. Of course that is only the base. There is never enough help to get everything done, so I am sure your help would be appreciated.<br />
::*Patrolling edits should, in a nutshell, be used when you have looked over an edit and fixed everything that needs to be fixed (this includes reviewing the content with templates, answering questions, etc).<br />
::I know this is really long-winded, so I'll keep the rest short. You have more burden on yourself now that you are an admin because users will be looking at you for editing help, knowledge of the standards, etc. It's a bit more work, but I really hope you enjoy being an admin and I hope you decide to stay around on D&D Wiki for a while more to come. Welcome to Adminship, again you're now part of "The Face" of D&D Wiki. --[[User:Green Dragon|Green Dragon]] 12:58, 26 June 2011 (MDT)<br />
<br />
== Modifiers Added, But for future refrence, ==<br />
<br />
what are the modifiers to use? Class, Prestige Class, NPC, Monster, Equipment, Campaign, Quest, Deity, Trait, Flaw, Feat, Spell, Race are the ones i can think of, am i missing any? Also, Is there a way i can set a page to only accept changes that I approve?<br />
<br />
:I've corrected the spelling of the modifiers above (and added a few more). Those are all the ones I can think of off the top of my head (and all the major ones), but I am sure there are more obscure ones. As for your second question, no there is not. However, you can use the "watch" tab, at the top of each page, and any changes that are made to that page will show up in the "my watchlist" page linked in the top right corner of the page (when you're logged in). You can click on "diff" to see the changes made in each edit. This is about as close as you can get to what you want. --[[User:Badger|Badger]] 19:26, 14 July 2011 (MDT)<br />
<br />
== Hi I was interested in joining the D&D WIKI but it seams your create account is broken ==<br />
<br />
Hi, I was trying to find the webmaster but didn't see a link to leave a message for one. Maybe you can forward this on to her/him/them.<br />
<br />
Anyway, I went to create an account and tried to make an account but it seams to be broken. A box keeps popping up saying type two words to in to prevent span but the silly thing just keeps cycling and won't go away to let you create the account. I tried at least a dozen times to get past it but always comes back. Very frustrating!<br />
<br />
And now the fool thing shows up trying to post this message.</div>173.245.56.200https://www.dandwiki.com/w/index.php?title=Kevins_(3.5e_Encounter)&diff=524779Kevins (3.5e Encounter)2011-07-01T17:48:49Z<p>173.245.56.200: /* Introduction */</p>
<hr />
<div>== Encounter: A thief in the wood ==<br />
<br />
*'''CR''' [[3e CR::10]]<br />
*'''Integration''' [[3e Summary::While the party is wandering about in the woods for whatever reason. Travelling to the nearest town, or looking for there lost horse. It doesn't matter how the encounter comes into play the DM should know the appropriate time to set the scene.]]<br />
*'''Prep Time''' [[3e Preparation Time::10 minutes]]<br />
*'''Play Time''' [[3e Play Time::may vary]]<br />
<br />
=== Introduction ===<br />
<br />
While traveling on a dirt road through a dense forest, you find a hooded figure with blonde hair approaching you. He looks to be wearing black robes with a purple colored trim around the outfit. He has a satchel slung over his neck, tucked under his left arm. A small sword is sheathed on a strap on his waist. He yells greetings. While smirking and, reaching for his dagger slipped in his boot.<br />
<br />
=== Creatures ===<br />
<br />
Hooded stranger (Human thief)<br />
<br />
=== Tactics ===<br />
<br />
(The thief has stats, and has a character sheet in case of combat or the group recruiting him as a party member)When the thief meets the party he will greet them and start a small conversation. When its is over he will walk past the last party member and, pick his/her pocket. He will steal a minimum of 50 gold pieces or, a maximum of 100 gold pieces. (Although as writer of this adventure, if the party character has 100 gold pieces or more. I recommend the thief to steal 100 gold pieces. If the PC has less than 50 gold pieces make him steal a very important item to the character or an item of worth. The thief steals this instantly no roll he steals it no stopping it. Have the PC's make a Perception check. If the DC was 20 or more it is noticed that, the thief stole the item(s). The thief will not willingly join the group if the party desires. He will only join if it means death if he does not join.<br />
<br />
=== Treasure ===<br />
<br />
In total including every single item on the stranger concludes, 1 black robe (purple trim), A leather satchel. The satchel is holding a small sack of herbs, flint and steel, and two potions. One of invisibility, the other of healing. He has high and hard brown boots. Six daggers in his right pocket (also one in his boot). A leather backpack. Inside the backpack rests a small ivory box (which holds 3 magic scrolls, magic missile, burning hands, and levitation). In the backpack also lies a winter blanket, hand crossbow, and 50 bolts. A bedroll lies on top of his backpack. As well 374 gold pieces lie in his purse.<br />
<br />
<br />
----<br />
{{3.5e Quests Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Encounter]]</div>173.245.56.200https://www.dandwiki.com/w/index.php?title=Kevins_(3.5e_Encounter)&diff=524778Kevins (3.5e Encounter)2011-07-01T17:46:28Z<p>173.245.56.200: /* Encounter: A thief in the wood */</p>
<hr />
<div>== Encounter: A thief in the wood ==<br />
<br />
*'''CR''' [[3e CR::10]]<br />
*'''Integration''' [[3e Summary::While the party is wandering about in the woods for whatever reason. Travelling to the nearest town, or looking for there lost horse. It doesn't matter how the encounter comes into play the DM should know the appropriate time to set the scene.]]<br />
*'''Prep Time''' [[3e Preparation Time::10 minutes]]<br />
*'''Play Time''' [[3e Play Time::may vary]]<br />
<br />
=== Introduction ===<br />
<br />
While traveling on a dirt road through a dense forest, you find a hooded figure with blond hair approaching you. He looks to be wearing black robes with a purple colored trim around the outfit. He has a satchel slung over his neck, tucked under his left arm. A small sword is sheathed on a strap on his waist. He yells greetings. While smirking and, reaching for his dagger slipped in his boot.<br />
<br />
=== Creatures ===<br />
<br />
Hooded stranger (Human thief)<br />
<br />
=== Tactics ===<br />
<br />
(The thief has stats, and has a character sheet in case of combat or the group recruiting him as a party member)When the thief meets the party he will greet them and start a small conversation. When its is over he will walk past the last party member and, pick his/her pocket. He will steal a minimum of 50 gold pieces or, a maximum of 100 gold pieces. (Although as writer of this adventure, if the party character has 100 gold pieces or more. I recommend the thief to steal 100 gold pieces. If the PC has less than 50 gold pieces make him steal a very important item to the character or an item of worth. The thief steals this instantly no roll he steals it no stopping it. Have the PC's make a Perception check. If the DC was 20 or more it is noticed that, the thief stole the item(s). The thief will not willingly join the group if the party desires. He will only join if it means death if he does not join.<br />
<br />
=== Treasure ===<br />
<br />
In total including every single item on the stranger concludes, 1 black robe (purple trim), A leather satchel. The satchel is holding a small sack of herbs, flint and steel, and two potions. One of invisibility, the other of healing. He has high and hard brown boots. Six daggers in his right pocket (also one in his boot). A leather backpack. Inside the backpack rests a small ivory box (which holds 3 magic scrolls, magic missile, burning hands, and levitation). In the backpack also lies a winter blanket, hand crossbow, and 50 bolts. A bedroll lies on top of his backpack. As well 374 gold pieces lie in his purse.<br />
<br />
<br />
----<br />
{{3.5e Quests Breadcrumb}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Encounter]]</div>173.245.56.200